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authorVito Caputo <vcaputo@pengaru.com>2017-09-08 19:09:57 -0700
committerVito Caputo <vcaputo@pengaru.com>2017-09-14 17:52:34 -0700
commit7e999e37a5cf65e466091f4d8eeb36a6cea20f52 (patch)
treefa1778c1daf753f46dcc1ca16d492dfa888f6fd3 /src/rototiller.h
parent77f6d721564ceba589af14554685821aedfc8462 (diff)
*: use fragment generator
Rather than laying out all fragments in a frame up-front in ray_module_t.prepare_frame(), return a fragment generator (rototiller_fragmenter_t) which produces the numbered fragment as needed. This removes complexity from the serially-executed prepare_frame() and allows the individual fragments to be computed in parallel by the different threads. It also eliminates the need for a fragments array in the rototiller_frame_t, indeed rototiller_frame_t is eliminated altogether.
Diffstat (limited to 'src/rototiller.h')
-rw-r--r--src/rototiller.h12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/rototiller.h b/src/rototiller.h
index 933f733..beafc52 100644
--- a/src/rototiller.h
+++ b/src/rototiller.h
@@ -3,18 +3,14 @@
#include "fb.h"
-/* Intentionally setting this larger than any anticipated number of CPUs */
-#define ROTOTILLER_FRAME_MAX_FRAGMENTS 1024
-
-typedef struct rototiller_frame_t {
- unsigned n_fragments;
- fb_fragment_t fragments[ROTOTILLER_FRAME_MAX_FRAGMENTS];
-} rototiller_frame_t;
+/* rototiller_fragmenter produces fragments from an input fragment, num being the desired fragment for the current call.
+ * return value of 1 means a fragment has been produced, 0 means num is beyond the end of fragments. */
+typedef int (*rototiller_fragmenter_t)(void *context, const fb_fragment_t *fragment, unsigned num, fb_fragment_t *res_fragment);
typedef struct rototiller_module_t {
void * (*create_context)(void);
void (*destroy_context)(void *context);
- void (*prepare_frame)(void *context, unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame);
+ void (*prepare_frame)(void *context, unsigned n_cpus, fb_fragment_t *fragment, rototiller_fragmenter_t *res_fragmenter);
void (*render_fragment)(void *context, fb_fragment_t *fragment);
char *name;
char *description;
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