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authorVito Caputo <vcaputo@pengaru.com>2017-04-22 15:29:49 -0700
committerVito Caputo <vcaputo@pengaru.com>2017-04-22 15:29:49 -0700
commitd28ceb85a6b43a503c608116798945baab0e060f (patch)
tree1a96ae21cbab1ef8fdf831d588fd2c9477fb3f92 /src/modules/sparkler
parent1ff4632e895202c4485818f6e748e773b6fd2859 (diff)
*: add module context machinery
introduces create_context() and destroy_context() methods, and adds a 'void *context' first parameter to the module methods. If a module doesn't supply create_context() then NULL is simply passed around as the context, so trivial modules can continue to only implement render_fragment(). A subsequent commit will update the modules to encapsulate their global state in module-specific contexts.
Diffstat (limited to 'src/modules/sparkler')
-rw-r--r--src/modules/sparkler/sparkler.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modules/sparkler/sparkler.c b/src/modules/sparkler/sparkler.c
index 67d68cf..deb3c53 100644
--- a/src/modules/sparkler/sparkler.c
+++ b/src/modules/sparkler/sparkler.c
@@ -20,7 +20,7 @@ extern particle_ops_t simple_ops;
/* Render a 3D particle system */
-static void sparkler_render_fragment(fb_fragment_t *fragment)
+static void sparkler_render_fragment(void *context, fb_fragment_t *fragment)
{
static particles_t *particles;
static int initialized;
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