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authorVito Caputo <vcaputo@pengaru.com>2019-11-23 16:59:59 -0800
committerVito Caputo <vcaputo@pengaru.com>2019-11-23 17:04:45 -0800
commit6bfd66051632fdb8eca4103df2c3c67492d28af7 (patch)
treea921e41d24cb1d6a52a158baddf586273b675032 /src/modules/sparkler/sparkler.c
parentade362b53d721bc2e2c7a62a30c4345014e5f5ce (diff)
rototiller: pass cpu to .render_fragment()
Mostly mechanical change, though threads.c needed some jiggering to make the logical cpu id available to the worker threads. Now render_fragment() can easily addresss per-cpu data created by create_context().
Diffstat (limited to 'src/modules/sparkler/sparkler.c')
-rw-r--r--src/modules/sparkler/sparkler.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modules/sparkler/sparkler.c b/src/modules/sparkler/sparkler.c
index 9462438..12138c9 100644
--- a/src/modules/sparkler/sparkler.c
+++ b/src/modules/sparkler/sparkler.c
@@ -80,7 +80,7 @@ static void sparkler_prepare_frame(void *context, unsigned ncpus, fb_fragment_t
/* Render a 3D particle system */
-static void sparkler_render_fragment(void *context, fb_fragment_t *fragment)
+static void sparkler_render_fragment(void *context, unsigned cpu, fb_fragment_t *fragment)
{
sparkler_context_t *ctxt = context;
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