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authorVito Caputo <vcaputo@pengaru.com>2023-08-09 15:39:27 -0700
committerVito Caputo <vcaputo@pengaru.com>2023-08-09 15:44:35 -0700
commitd6393fee69c97a66ab11e841274494a72ae8c272 (patch)
tree9f3d46fd32f0473bb102310b0fccd5e91a8becc0 /src/modules/rkt/rkt_scener.h
parent26781613bc12a88d9ce75beba04e26ae5aac1350 (diff)
modules/mixer: %S/fade/blend/g
Blend is a more accurate word for what's being done. Fading is something you can achieve with the blend mode, if you use something like "blank" as one of the modules. But when you have two modules generating content, it's not a fade, it's just a blend. It might make sense in the future to support a "fade" which assumes a solid color for one module rather than having to use the "blank" builtin which burns memory bandwidth on a blank frame.
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