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authorVito Caputo <vcaputo@gnugeneration.com>2017-01-18 19:12:41 -0800
committerGitHub <noreply@github.com>2017-01-18 19:12:41 -0800
commit467137113c8b3d6bcb73ecff8c76f23793f25cb7 (patch)
treeecf3064d6587ec875d5c021d46d44855dc814212 /src/modules/ray/ray_scene.h
parentee2073d4e411555aba878277131b56f7eb562c84 (diff)
parent404a356b2b22a134aea151145d1baabf253ee491 (diff)
Merge build system cleanups
- Move source to src/ subdir - Use $(top_srcdir)/src instead of ../../
Diffstat (limited to 'src/modules/ray/ray_scene.h')
-rw-r--r--src/modules/ray/ray_scene.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/modules/ray/ray_scene.h b/src/modules/ray/ray_scene.h
new file mode 100644
index 0000000..e9781c6
--- /dev/null
+++ b/src/modules/ray/ray_scene.h
@@ -0,0 +1,27 @@
+#ifndef _RAY_SCENE_H
+#define _RAY_SCENE_H
+
+#include "fb.h"
+
+#include "ray_camera.h"
+#include "ray_color.h"
+#include "ray_ray.h"
+#include "ray_threads.h"
+
+typedef union ray_object_t ray_object_t;
+
+typedef struct ray_scene_t {
+ ray_object_t *objects;
+ unsigned n_objects;
+
+ ray_object_t *lights;
+ unsigned n_lights;
+
+ ray_color_t ambient_color;
+ float ambient_brightness;
+} ray_scene_t;
+
+void ray_scene_render_fragments(ray_scene_t *scene, ray_camera_t *camera, ray_threads_t *threads, fb_fragment_t *fragments);
+void ray_scene_render_fragment(ray_scene_t *scene, ray_camera_t *camera, fb_fragment_t *fragment);
+
+#endif
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