summaryrefslogtreecommitdiff
path: root/src/modules/ray/ray_object_sphere.h
diff options
context:
space:
mode:
authorVito Caputo <vcaputo@pengaru.com>2017-06-03 23:48:44 -0700
committerVito Caputo <vcaputo@pengaru.com>2017-06-03 23:48:44 -0700
commit3206fc10cb2cf01e61232a04f68917b0c244e552 (patch)
treeee254da5c3a2f5dea65d5ad3ac8ad3ce6ac76b55 /src/modules/ray/ray_object_sphere.h
parent902e535fce76b7790a4c010651b2233ed3945781 (diff)
ray: convert from recursive to iterative tracing
Small speedup, I personally find the code cleaner this way too. Everything in the hot path should now be inlined, no function calls.
Diffstat (limited to 'src/modules/ray/ray_object_sphere.h')
-rw-r--r--src/modules/ray/ray_object_sphere.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modules/ray/ray_object_sphere.h b/src/modules/ray/ray_object_sphere.h
index 1eb37e8..c07f345 100644
--- a/src/modules/ray/ray_object_sphere.h
+++ b/src/modules/ray/ray_object_sphere.h
@@ -43,7 +43,7 @@ static inline int ray_object_sphere_intersects_ray(ray_object_sphere_t *sphere,
float dot_vv = sphere->_prepared.primary_dot_vv;
float b, disc;
- if (depth != 1) {
+ if (depth) {
v = ray_3f_sub(&ray->origin, &sphere->center);
dot_vv = ray_3f_dot(&v, &v);
}
© All Rights Reserved