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authorVito Caputo <vcaputo@pengaru.com>2022-04-30 09:35:24 -0700
committerVito Caputo <vcaputo@pengaru.com>2022-05-02 09:08:47 -0700
commit86cc3aca2b08ca4d6bafc99378071001ed161111 (patch)
treebaf7cecbe4fd3f784ab591fdebbc59ff3c468a70 /src/modules/flui2d/flui2d.c
parentd1199af772011338f7419666911196bcb8d8d6a6 (diff)
modules/checkers: add sampled overlay optioncheckers-waves
When used as an overlay, source the checker color from the existing contents under the checker. This basically becomes a pixelating effect, but with a checkered layout. If a dynamics setting for odd+even (filled) were added, in combination with sampled=on it would become plain pixelation. This commit uses a single sample, but more could be used to be more of an average than a potentially flickering checker depending on what's going on underneath. Probably another option like samples=N when sampled=on. If using this option, one probably isn't interested in texturing, which illustrates a need for the fb_fragment_put/fill API to have a texturing allowed toggle. Then on a per-call basis the texturing could be toggled which enables some very interesting possibilities.
Diffstat (limited to 'src/modules/flui2d/flui2d.c')
0 files changed, 0 insertions, 0 deletions
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