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authorVito Caputo <vcaputo@pengaru.com>2018-12-31 16:35:48 -0800
committerVito Caputo <vcaputo@pengaru.com>2018-12-31 16:35:48 -0800
commit6a643daad79440988845f9242acf50055fa17c52 (patch)
treea38fbf6aa2ecdd6f8397979ba87fb581e4b1d8a4 /src/libs/grid
parent3b9deff98e7bb49fdc56e0fc0aa428fc25fe9044 (diff)
libs/grid: fix grid_ops_t.taken player type
Just making things consistent, also dropping unnecessary player assert from submit module. Future libs/grid may explore using the "unassigned" zero player in taken calls for unassigning cells like in simultaneously taken collision scenarios.
Diffstat (limited to 'src/libs/grid')
-rw-r--r--src/libs/grid/grid.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libs/grid/grid.h b/src/libs/grid/grid.h
index e17989f..3dae534 100644
--- a/src/libs/grid/grid.h
+++ b/src/libs/grid/grid.h
@@ -35,7 +35,7 @@ typedef struct grid_ops_t {
void (*planned)(void *ctx, uint32_t move); /* the specified move has been planned */
void (*executed)(void *ctx, uint32_t move, grid_ops_move_result_t result);/* the specified move has been executed, removed from plan */
void (*canceled)(void *ctx, uint32_t move); /* the specified move has been canceled, removed from plan */
- void (*taken)(void *ctx, uint32_t x, uint32_t y, unsigned player); /* the specified cell has been taken by the specified player */
+ void (*taken)(void *ctx, uint32_t x, uint32_t y, uint32_t player); /* the specified cell has been taken by the specified player */
void (*won)(void *ctx, uint32_t player); /* the game has been won by the specified player */
} grid_ops_t;
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