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author | Vito Caputo <vcaputo@pengaru.com> | 2023-06-14 12:34:37 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2023-06-14 12:34:37 -0700 |
commit | c5b6fb679416544b1c5cd1d4d55eeaa0d11fd405 (patch) | |
tree | 94255e3961730ef0d1d1db278b7fb8e648e47155 /src/libs/ascii/ascii.h | |
parent | 082b6b388deb9bf4cab422259594050d12804b0b (diff) |
modules/roto: trivial simplification of render loop
Maybe earlier versions used the absolute coordinates in the
frame, but the current code doesn't make use of this and simply
needs to confine itself into the WxH of the fragment.
Diffstat (limited to 'src/libs/ascii/ascii.h')
0 files changed, 0 insertions, 0 deletions