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authorVito Caputo <vcaputo@pengaru.com>2023-01-11 13:59:57 -0800
committerVito Caputo <vcaputo@pengaru.com>2023-01-11 22:31:31 -0800
commitd94affec0e772e529479b0a4624464690919fed4 (patch)
tree5459b1f214a1e8d063c8816d947f912a6fdd7c66 /src/fps.c
parent320ed9ad22303d942cc6bb76df037044ce71b6ea (diff)
fps: move FPS printing to stderr
With --print-pipes there will be a potential shitload of stuff getting printed out, and it'd be nice to easily distinguish that content from the FPS counter. Since stderr is normally less buffered than stdout (line buffered) not lose debugging information, just put the low-bandwidth periodic FPS print there instead. This leaves stdout for --print-pipes output which occurs every frame *and* may have a lot of content per print.
Diffstat (limited to 'src/fps.c')
-rw-r--r--src/fps.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/fps.c b/src/fps.c
index 30b65cf..bb4107c 100644
--- a/src/fps.c
+++ b/src/fps.c
@@ -36,7 +36,7 @@ int fps_setup(void)
}
-void fps_print(til_fb_t *fb)
+void fps_fprint(til_fb_t *fb, FILE *out)
{
#ifdef __WIN32__
@@ -47,7 +47,7 @@ void fps_print(til_fb_t *fb)
return;
til_fb_get_put_pages_count(fb, &n);
- printf("FPS: %u\n", n);
+ fprintf(out, "FPS: %u\n", n);
print_fps = 0;
#endif
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