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author | Vito Caputo <vcaputo@gnugeneration.com> | 2016-12-30 20:39:40 -0800 |
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committer | Vito Caputo <vcaputo@gnugeneration.com> | 2016-12-30 20:49:57 -0800 |
commit | 7f8b26c6c317b1a4d020b2bb2569f8b1b552d8e8 (patch) | |
tree | d2657ca8ba2c28f630fe97195073658008645db2 /modules/ray/ray_scene.c | |
parent | 819ca7efa92843a741d3dbc3d77fc39b6f3e5dae (diff) |
roto: bilinear interpolation of texture colors
This implements anti-aliasing, no more jaggies!
Still 100% software rendering, fixed point arithmetic.
Maybe add zooming with mipmaps next?
Diffstat (limited to 'modules/ray/ray_scene.c')
0 files changed, 0 insertions, 0 deletions