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authorVito Caputo <vcaputo@gnugeneration.com>2016-06-17 06:53:03 -0700
committerVito Caputo <vcaputo@gnugeneration.com>2016-06-17 06:53:03 -0700
commit73c19de1dc9ce41e22dbf885009c984997dd20e5 (patch)
tree6e12bcbc316cfed94e0f44a0514de238aab7f869 /modules/ray/ray_color.h
rototiller: initial commit
This is a retro-style demo hack, demonstrating libdrm dummy buffer use for achieving "oldskool" demo-style graphics programming on modern linux. It's a quick and nasty hack, some effort was put into optimizing the renderer, but the libdrm setup code is prototype quality at best, it's a spaghetti of crap cobbled together while scrutinizing the libdrm headers until something showed on-screen. The amazing thing is, it actually works, and quite well at that, on my machine anyways.
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