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authorVito Caputo <vcaputo@pengaru.com>2019-11-24 14:28:40 -0800
committerVito Caputo <vcaputo@pengaru.com>2019-11-24 14:28:40 -0800
commit5ba170c7696e6ae1937724eca7e11ce1553ab3cd (patch)
treed223c6b7de1cc1344d23e01f41f3e47468392e96 /README
parentc2f1064c2de1766a6a1d14fd0d0ca19003674ba1 (diff)
README: alphabetize modules and add montage
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rototiller is, rendered entirely in software:
- roto: a simple fixed-point tiled texture rotation
- ray: a multi-threaded ray tracer
- sparkler: a fireworks-like particle system with spatial interactions
- stars: a starfield simulator
- plasma: an oldskool "plasma" effect
- julia: a morphing Julia set (fractal)
- submit: a 2D cellular automata game sim
flui2d: a 2D fluid dynamics simulation
+ julia: a morphing Julia set (fractal)
+ montage: a montage of modules meta-module
pixbounce: a 2D bouncing pixmap demonstration
+ plasma: an oldskool "plasma" effect
+ ray: a multi-threaded ray tracer
+ roto: a simple fixed-point tiled texture rotation
rtv: a "Rototiller TV" slideshow meta-module
snow: a "TV snow" / white noise effect
+ sparkler: a fireworks-like particle system with spatial interactions
+ stars: a starfield simulator
+ submit: a 2D cellular automata game sim
swab: a colorful perlin-noise visualization
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