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authorVito Caputo <vcaputo@pengaru.com>2023-11-18 14:09:09 -0800
committerVito Caputo <vcaputo@pengaru.com>2023-11-18 14:09:09 -0800
commitc3d7dd19ed1fada9d91237c5a094116ff03f732d (patch)
treea2a6475e6ee18942ddb2dab8cb4ebd89f579495e
parentcbad9f25255dbfbd2a08055a3c9523c62d7b0185 (diff)
til: introduce til_module_t.render_proxy() method
Like til_module_t.render_audio(), this hooks into the render path without triggering the implicit fragment clearing of the usual render_fragment/prepare_frame/finish_frame methods. But unlike render_audio(), it receives the full suite of parameters including the fragment pointer. The impetus for this is implementing builtins that serve as a sort of pass-thru or proxy to another module, like the "ref" builtin (which should probably change to use this instead of its current render_fragment() hook). Because sometimes the proxied module isn't something drawing to the fragment, so the implicit fragment clearing shouldn't occur. But if the proxied module /does/ touch the fragment by implementing one of those methods, then the proxy module's use of til_module_render() would still trigger the implicit clear when appropriate.
-rw-r--r--src/til.c2
-rw-r--r--src/til.h1
2 files changed, 3 insertions, 0 deletions
diff --git a/src/til.c b/src/til.c
index 9355f5f..e7de53d 100644
--- a/src/til.c
+++ b/src/til.c
@@ -297,6 +297,8 @@ static void _til_module_render(til_module_context_t *context, til_stream_t *stre
*/
if (context->module->render_audio)
context->module->render_audio(context, stream, ticks);
+ else if (context->module->render_proxy)
+ context->module->render_proxy(context, stream, ticks, fragment_ptr);
else
module_render_fragment(context, stream, til_threads, n_cpus, ticks, fragment_ptr);
diff --git a/src/til.h b/src/til.h
index 0724bf3..08b2173 100644
--- a/src/til.h
+++ b/src/til.h
@@ -31,6 +31,7 @@ struct til_module_t {
til_module_context_t * (*create_context)(const til_module_t *module, til_stream_t *stream, unsigned seed, unsigned ticks, unsigned n_cpus, til_setup_t *setup);
void (*destroy_context)(til_module_context_t *context); /* destroy gets stream in context, but the render-related functions should always use the passed-in stream so it can potentially change */
void (*render_audio)(til_module_context_t *context, til_stream_t *stream, unsigned ticks);
+ void (*render_proxy)(til_module_context_t *context, til_stream_t *stream, unsigned ticks, til_fb_fragment_t **fragment_ptr);
void (*prepare_frame)(til_module_context_t *context, til_stream_t *stream, unsigned ticks, til_fb_fragment_t **fragment_ptr, til_frame_plan_t *res_frame_plan);
void (*render_fragment)(til_module_context_t *context, til_stream_t *stream, unsigned ticks, unsigned cpu, til_fb_fragment_t **fragment_ptr);
int (*finish_frame)(til_module_context_t *context, til_stream_t *stream, unsigned ticks, til_fb_fragment_t **fragment_ptr);
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