Age | Commit message (Collapse) | Author | |
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2020-09-09 | configure: implement --with-audio=(no|yes) | Vito Caputo | |
This adds the ability to turn off the audio/music parts of the API, removing the SDL2_Mixer dependency when disabled. It will also automatically disable the audio/music parts of the API when SDL2_Mixer isn't detected @ configure time and --with-audio was unspecified. It's a bit ugly with a bunch of #ifdef's in play.c, oh well. | |||
2020-04-19 | *: initial commit | Vito Caputo | |
This is largely ripped out of Eon to try give a reusable scaffolding for accelerating SDL-based simple game development. I expect there to be future commits adding more configurability like a means of influencing which flags are passed to SDL_Init(), e.g. if you have no need for joystick support, don't pass in that flag, and libplay won't pass it to SDL_Init() and do the joystick opening/mapping dance, etc. |