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authorVito Caputo <vcaputo@pengaru.com>2020-04-18 20:29:15 -0700
committerVito Caputo <vcaputo@pengaru.com>2020-04-19 03:27:39 -0700
commitb4911c2abfa513e91c82a712ef277f7e6209b502 (patch)
tree4ee41f6fc432d15147f0bf7e18b032d01efe2231 /src/Makefile.am
*: initial commit
This is largely ripped out of Eon to try give a reusable scaffolding for accelerating SDL-based simple game development. I expect there to be future commits adding more configurability like a means of influencing which flags are passed to SDL_Init(), e.g. if you have no need for joystick support, don't pass in that flag, and libplay won't pass it to SDL_Init() and do the joystick opening/mapping dance, etc.
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diff --git a/src/Makefile.am b/src/Makefile.am
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+noinst_LIBRARIES = libplay.a
+libplay_a_SOURCES = play.c play.h
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