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Another silly gamelet, made for the 24-hour Blender 2020 IRC compo
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2022-11-29
game: fix flashers list corruption
Vito Caputo
2022-11-29
sars: default emscripten builds to fullscreen
Vito Caputo
2022-11-29
main: add emscripten main loop integration
Vito Caputo
2022-11-29
*: pivot everything to OpenGL ES 2.0
Vito Caputo
2022-11-29
libplay: bump libplay version for play_run_slice()
Vito Caputo
2022-11-27
sars: chdir() to executable's base path
Vito Caputo
2022-11-27
game: flash some entities
Vito Caputo
2022-11-27
game: rudimentary support for flashing entities
Vito Caputo
2022-11-26
game: play adult_mine.wav on mask pickups too
Vito Caputo
2022-11-26
game: fix teepee icons grid offset to center
Vito Caputo
2022-11-26
game: normalize all movements
Vito Caputo
2022-11-24
game: tweak teepee powerup probabilities
Vito Caputo
2022-11-24
game: make winning a proper state w/animations
Vito Caputo
2022-11-22
game: silence clang warning about implicit float conversion
Vito Caputo
2022-11-21
game: fix error string typo s/unale/unable/
Vito Caputo
2022-11-10
game: stub ou ta win condition on >256 TP rolls
Vito Caputo
2022-11-10
game: add bonus nodes to teepee entities
Vito Caputo
2022-11-10
bonus-node: add bonus node for bonus quantities
Vito Caputo
2022-11-10
libstage: bump libstage for new render_func
Vito Caputo
2022-11-09
game: add a variety of teepee powerup quantities
Vito Caputo
2022-11-09
ansr-tex: open .ans files with "rb" to make windows happy
Vito Caputo
2022-11-08
game: introduce toilet paper hoarding mechanic
Vito Caputo
2022-11-08
teepee-node: introduce a teepee (toilet paper) node
Vito Caputo
2022-11-08
game: minor mask tweaks
Vito Caputo
2022-11-08
gfx: delete embedded RGBA gfx now that .ans is used
Vito Caputo
2022-11-08
*-node: pivot to ansr_tex_new() and .ans assets
Vito Caputo
2022-11-08
ansr-tex: add .ans->cp437->tex_t ability via libansr
Vito Caputo
2022-11-08
libansr: build and link the library
Vito Caputo
2022-10-18
game: introduce a mask powerup
Vito Caputo
2022-10-18
gfx: add placeholder graphics for masked powerup
Vito Caputo
2022-10-18
tex-node: fix tex leak
Vito Caputo
2022-10-17
sfx: add adult-captivated.wav sfx for adult meets tv
Vito Caputo
2022-10-17
hungrycat: skip hungrycat on {key,finger}down
Vito Caputo
2022-10-17
game: infect TV-attracted babies vs. static infections
Vito Caputo
2022-10-17
game: propagate virus for newly infected babies
Vito Caputo
2022-10-17
game: handle infecting multiple babies at once
Vito Caputo
2022-10-17
game: add TV attraction of babies
Vito Caputo
2022-10-17
game: s/update_viruses/update_entities/
Vito Caputo
2022-10-10
game: add rudimentary touch support
Vito Caputo
2022-10-10
sars: add ndc->bpc conversion helpers
Vito Caputo
2022-10-10
m4f: fix typo in m4f_invert()
Vito Caputo
2021-12-26
sars: collapse FULL+FILL cases in sars_winmode_set()
Vito Caputo
2021-12-25
*: introduce a projection matrix and winmodes
rev3
Vito Caputo
2020-05-30
libstage: bump libstage version
Vito Caputo
2020-05-13
game: simplify pad_free() usage
Vito Caputo
2020-04-24
tex: clamp to a transparent texture border
rev2
Vito Caputo
2020-04-22
sars: disable MSAA
Vito Caputo
2020-04-22
sars: s/Eon/sars/
Vito Caputo
2020-04-21
game: some comment cleanups
Vito Caputo
2020-04-21
game: trivial formatting consistencty fixes
Vito Caputo
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