Age | Commit message (Collapse) | Author | |
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2022-11-29 | *: pivot everything to OpenGL ES 2.0 | Vito Caputo | |
In the interests of keeping things bisectable this is one big commit of everything necessary to go from OpenGL 2.1 to OpenGL ES 2.0 in one fell swoop. There's a handful of annoying mechanical changes necessary in shaders like removing the 'f' suffix on float constants e.g. 1.f becomes 1.0 etc. This is primarily happening to enable emscripten builds | |||
2020-04-19 | src: add a basic OpenGL2.1 foundation | Vito Caputo | |
Just a bunch of shit that doesn't really do much more than produce an executable yet. |