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Another silly gamelet, made for the 24-hour Blender 2020 IRC compo
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game.c
Age
Commit message (
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Author
2022-12-27
game: conslidate adult<->virus collision handling
Vito Caputo
2022-12-27
game: pickup babies when hit due to TV attraction
Vito Caputo
2022-12-27
game: simplify search handlers to always skip inactive nodes
Vito Caputo
2022-12-13
plasma-node,game: wire up and implement maga plasma
Vito Caputo
2022-12-13
game: move maga mode flag from adult_t to game_t
Vito Caputo
2022-12-12
plasma-node: link infects_rate_smoothed to plasma
Vito Caputo
2022-12-12
game: maintain an infections rate to drive plasma
Vito Caputo
2022-12-12
game: flip the winning adult as a celebratory dance
Vito Caputo
2022-12-12
sfx: introduce concept of voices and concurrency limits
Vito Caputo
2022-12-10
game: introduce MAGA powerup and MAGA mode for adult
Vito Caputo
2022-12-10
game: shorten game over (loss) delay
Vito Caputo
2022-12-10
game: leave game over waits on WASD and arrow keys too
Vito Caputo
2022-12-08
game: space or enter keys to leave game over wait states
Vito Caputo
2022-12-08
sfx,game: introduce sfx_t.tv_talk[10] for talking head
Vito Caputo
2022-12-08
game: fixup GAME_MASK_SCALE to match .ans aspect ratio
Vito Caputo
2022-12-07
game: tweak GAME_TV_SCALE aspect ratio to better match the ans
Vito Caputo
2022-12-07
game: ensure mask is above tp
Vito Caputo
2022-12-05
sfx,game: introduce baby_hatted.wav sound effect
Vito Caputo
2022-12-05
sfx,game: introduce adult_maskhit.wav sound effect
Vito Caputo
2022-12-05
sars,game: add --cheat flag intended for dev/testing
Vito Caputo
2022-12-05
sfx,game: introduce adult_unmasked.wav sound effect
Vito Caputo
2022-12-05
sfx,game: introduce adult_armsfull.wav sound effect
Vito Caputo
2022-12-05
game: play winning.ogg in GAME_STATE_OVER_WINNING
Vito Caputo
2022-12-05
game: move game.ogg playback game_enter()->reset_game()
Vito Caputo
2022-12-03
game: give adult some acceleration steps from standstill
Vito Caputo
2022-12-02
game: differentiate corpse viruses
Vito Caputo
2022-12-02
game: tweak teepee probabilities a bit again
Vito Caputo
2022-12-02
game: move probabilities to named defines
Vito Caputo
2022-12-02
game: remove redundant reset_virus() call
Vito Caputo
2022-12-02
assets: fix mask.ans to include SAUCE metadata
Vito Caputo
2022-12-02
game: respawn babies on a timer, and detect immediate infections
Vito Caputo
2022-11-29
game: fix flashers list corruption
Vito Caputo
2022-11-29
libplay: bump libplay version for play_run_slice()
Vito Caputo
2022-11-27
game: flash some entities
Vito Caputo
2022-11-27
game: rudimentary support for flashing entities
Vito Caputo
2022-11-26
game: play adult_mine.wav on mask pickups too
Vito Caputo
2022-11-26
game: fix teepee icons grid offset to center
Vito Caputo
2022-11-26
game: normalize all movements
Vito Caputo
2022-11-24
game: tweak teepee powerup probabilities
Vito Caputo
2022-11-24
game: make winning a proper state w/animations
Vito Caputo
2022-11-22
game: silence clang warning about implicit float conversion
Vito Caputo
2022-11-21
game: fix error string typo s/unale/unable/
Vito Caputo
2022-11-10
game: stub ou ta win condition on >256 TP rolls
Vito Caputo
2022-11-10
game: add bonus nodes to teepee entities
Vito Caputo
2022-11-09
game: add a variety of teepee powerup quantities
Vito Caputo
2022-11-08
game: introduce toilet paper hoarding mechanic
Vito Caputo
2022-11-08
game: minor mask tweaks
Vito Caputo
2022-10-18
game: introduce a mask powerup
Vito Caputo
2022-10-17
sfx: add adult-captivated.wav sfx for adult meets tv
Vito Caputo
2022-10-17
game: infect TV-attracted babies vs. static infections
Vito Caputo
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