diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/sars.c | 14 |
1 files changed, 14 insertions, 0 deletions
@@ -269,12 +269,26 @@ static void * sars_init(play_t *play, int argc, char *argv[], unsigned flags) /* TODO: add --fullscreen? */ } +#ifdef __EMSCRIPTEN__ +/* XXX only request an actual GLES2 context on emscripten, + * everywhere else (macos/win/linux) GL2.1 seems to be far more reliably available. + * Let's just hope limiting our API/shader use to GLES2 can be a happy compromise on + * a GL2.1 context - apparently it's largely a subset of GL2.1. + */ fatal_if(SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES) < 0, "Unable to set GL core profile attribute"); fatal_if(SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2) < 0, "Unable to set GL major version attribute"); fatal_if(SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0) < 0, "Unable to set GL minor version attribute"); +#else + fatal_if(SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY) < 0, + "Unable to set GL core profile attribute"); + fatal_if(SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2) < 0, + "Unable to set GL major version attribute"); + fatal_if(SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1) < 0, + "Unable to set GL minor version attribute"); +#endif fatal_if(SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1) < 0, "Unable to set GL doublebuffer attribute"); |