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-rw-r--r--src/game.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game.c b/src/game.c
index 0d51462..39dbf10 100644
--- a/src/game.c
+++ b/src/game.c
@@ -376,13 +376,11 @@ static ix2_search_status_t adult_search(void *cb_context, ix2_object_t *ix2_obje
return IX2_SEARCH_MORE_MISS;
/* convert adult into inanimate adult (of the adultes array) */
- stage_free(game->adult->entity.node);
- game->adult->entity.node = virus_node_new(&(stage_conf_t){ .parent = game->viruses_node, .name = "adult-virus", .active = 1, .alpha = 1.f }, &game->adult->entity.model_x);
+ (void) virus_node_new(&(stage_conf_t){ .parent = game->adult->entity.node, .adopt = 1, .name = "adult-virus", .active = 1, .alpha = 1.f }, &game->adult->entity.model_x);
sfx_play(sfx.adult_infected);
if (game->adult->holding) {
- stage_free(game->adult->holding->any.node);
- game->adult->holding->any.node = virus_node_new(&(stage_conf_t){ .parent = game->viruses_node, .name = "baby-virus", .active = 1, .alpha = 1.f }, &game->adult->holding->any.model_x);
+ (void) virus_node_new(&(stage_conf_t){ .parent = game->adult->holding->any.node, .adopt = 1, .name = "baby-virus", .active = 1, .alpha = 1.f }, &game->adult->holding->any.model_x);
sfx_play(sfx.baby_infected);
}
game->state = GAME_STATE_OVER;
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