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authorVito Caputo <vcaputo@pengaru.com>2022-12-02 22:25:58 -0800
committerVito Caputo <vcaputo@pengaru.com>2022-12-02 22:25:58 -0800
commit5cf1d72cef303cc71a6a2295ff0074a8e40b5cd6 (patch)
tree5075e39b9877c8838e84141f1a45b49c7db5c31f /src/v2f.h
parent50117369a991b01137b9cd783927fcb842dc7e35 (diff)
game: differentiate corpse viruses
tv-attracted babies that contact non-corpse viruses should reset the virus, but they never reset viruses until now. This commit introduces a corpse flag to the virus entity and sets it on infection-produced viruses. Now the tv-attracted baby<->virus infection resets the virus when the virus isn't a corpse, instead of letting the animated virus continue on unimpeded. The corpses should be allowed to propagate infections to eachother while accumulating, hence why it can't be an indiscriminate reset of the virus.
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