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authorVito Caputo <vcaputo@pengaru.com>2022-12-13 08:15:47 -0800
committerVito Caputo <vcaputo@pengaru.com>2022-12-13 08:15:47 -0800
commit6a1c41149ad50d975b6ed5d7a5ef248c1ccba4cf (patch)
treec5122db4dbf96ec9bc72e436e4b759bcb8eb7ce8 /src/plasma-node.h
parent659b8b07abba9bc439fed682b274284759977fc6 (diff)
plasma-node,game: wire up and implement maga plasma
This is a bit janky on the integration side, may cleanup later. When game_t.is_maga is true, plasma-node now goes nationalist with red white and blue stripes.
Diffstat (limited to 'src/plasma-node.h')
-rw-r--r--src/plasma-node.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plasma-node.h b/src/plasma-node.h
index 9f2dc47..8db8664 100644
--- a/src/plasma-node.h
+++ b/src/plasma-node.h
@@ -21,6 +21,6 @@ typedef struct m4f_t m4f_t;
typedef struct stage_t stage_t;
typedef struct stage_conf_t stage_conf_t;
-stage_t * plasma_node_new(const stage_conf_t *conf, m4f_t *projection_x, float *gloom);
+stage_t * plasma_node_new(const stage_conf_t *conf, m4f_t *projection_x, float *gloom, int *maga);
#endif
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