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authorVito Caputo <vcaputo@pengaru.com>2022-12-07 15:12:49 -0800
committerVito Caputo <vcaputo@pengaru.com>2022-12-07 15:12:49 -0800
commit91cf0d32747d1ad348a2572009e0efd74f943ba6 (patch)
treee58eadb2062e921c93012ebd3a1afd6a7bfc6c17 /src/clear-node.h
parent4251e47f991bfd032a75159b0b8c8e2a4b7346b4 (diff)
game: ensure mask is above tp
Sometimes you randomly have mask invisibly coincide with tp, and the only indication is when you pick them up you get two "mine"s played simultaneously. Since the mask will always be more sparse and smaller than the tp at least layer it above the tp to help visibility, though it might need a shadow or outline in its .ans too.
Diffstat (limited to 'src/clear-node.h')
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