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2020-09-22pig: remove vestigial helpersVito Caputo
These came from my game boilerplate I bootstrapped pig from. If pig becomes more interactive with the need for things like mapping mouse movement and clicks into NDC space these can be restored.
2020-09-22cache-node: drop cache{,-node}.[ch]Vito Caputo
I'd originally intended to reuse this cache code for the checkered background, but I don't think it's really necessary so just remove it. It can always be brought back from the dead if desired.
2020-07-31*: initial implementation of pigVito Caputo
This is nothing to write home about, but it provides a little sandbox for developing shader-generated textures in the spirit of shadertoy or the demoscene tool bonzomatic. It's more oriented towards developing shaders for use with libstage in the small games I've been hacking on.
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