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Diffstat (limited to 'src/cache-node.c')
-rw-r--r-- | src/cache-node.c | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/src/cache-node.c b/src/cache-node.c new file mode 100644 index 0000000..6bcb85d --- /dev/null +++ b/src/cache-node.c @@ -0,0 +1,127 @@ +/* + * Copyright (C) 2018-2019 - Vito Caputo - <vcaputo@pengaru.com> + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 3 as published + * by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <assert.h> +#include <stdlib.h> + +#include <stage.h> + +#include "cache.h" +#include "cache-node.h" +#include "macros.h" + + +typedef struct cache_node_t { + cache_t *cache; + const m4f_t *model_x, *view_x, *projection_x; +} cache_node_t; + + +/* Prepare is where the cache node maintains the cache. It calls a stage + * render on the attached stage as part of the outer stage's prepare phase. + */ +static void cache_node_prepare(stage_t *stage, void *object, float alpha, void *render_ctxt) +{ + cache_node_t *cache_node = object; + + assert(cache_node); + + if (cache_update(cache_node->cache, alpha, render_ctxt)) + stage_dirty(stage); +} + + +/* Render simply renders a cached texture onto the screen */ +static void cache_node_render(const stage_t *stage, void *object, float alpha, void *render_ctxt) +{ + cache_node_t *cache_node = object; + + assert(stage); + assert(cache_node); + + cache_render(cache_node->cache, alpha, cache_node->model_x, cache_node->view_x, cache_node->projection_x); +} + + +static void cache_node_free(const stage_t *stage, void *object) +{ + cache_node_t *cache_node = object; + + assert(cache_node); + + cache_free(cache_node->cache); + free(cache_node); +} + + +static const stage_ops_t cache_node_ops = { + .prepare_func = cache_node_prepare, + .render_func = cache_node_render, + .free_func = cache_node_free, +}; + + +/* return a cache node from an already established cache, with a potentially unique transform */ +stage_t * cache_node_new_cache(stage_conf_t *conf, cache_t *cache, const m4f_t *model_x, const m4f_t *view_x, const m4f_t *projection_x) +{ + cache_node_t *cache_node; + stage_t *s; + + assert(conf); + + cache_node = calloc(1, sizeof(cache_node_t)); + fatal_if(!cache_node, "Unable to allocate cache node \"%s\"", conf->name); + + cache_node->cache = cache; + cache_node->model_x = model_x; + cache_node->view_x = view_x; + cache_node->projection_x = projection_x; + + s = stage_new(conf, &cache_node_ops, cache_node); + fatal_if(!s, "Unable to create stage \"%s\"", conf->name); + + cache_ref(cache); + + return s; +} + + +/* return a cache node from a stage + * The cache node takes ownership of the supplied stage, and will + * free it when the cache node is freed. + * When the associated stage is dirty, the cache gets updated with its rendered + * output on a subsequent render, in the prepare hook. + * + * region specifies, in ndc coordinates, the region of the canvas as rendered by the associated stage to cache. + * transform specifies the transformation to apply to the two triangles used for mapping the cached texture. + * The triangles used for mapping the texture form a section of a unit cube @ coordinates -1,-1,0 .. +1,+1,0, so + * if you supply an identity matrix for transform, the cached texture is drawn fullscreen. + * + * Either region and/or transform may be NULL. When region is NULL, it's assumed to be -1,-1..+1,+1. When + * transform is NULL, it's assumed to be an identity matrix. So supplying NULL for both caches the full canvas, + * and draws it directly back into the full canvas. + */ +stage_t * cache_node_new_stage(stage_conf_t *conf, stage_t *stage, const bb2f_t *region, const m4f_t *model_x, const m4f_t *view_x, const m4f_t *projection_x) +{ + cache_t *cache; + + assert(conf); + + cache = cache_new(stage, region); + fatal_if(!cache, "Unable to allocate cache \"%s\"", conf->name); + + return cache_node_new_cache(conf, cache, model_x, view_x, projection_x); +} |