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|
/*
* \/\/\
*
* Copyright (C) 2012-2015 Vito Caputo - <vcaputo@gnugeneration.com>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3 as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* The compositing code is heavily influenced by Keith Packard's xcompmgr.
*/
#include <X11/Xlib.h>
#include <X11/keysym.h>
#include <X11/cursorfont.h>
#include <X11/Xatom.h>
#include <X11/extensions/sync.h> /* SYNC extension, enables us to give vwm the highest X client priority, helps keep vwm responsive at all times */
#include <X11/extensions/Xinerama.h> /* XINERAMA extension, facilitates easy multihead awareness */
#include <X11/extensions/Xrandr.h> /* RANDR extension, facilitates display configuration change awareness */
#include <X11/extensions/Xdamage.h> /* Damage extension, enables receipt of damage events, reports visible regions needing updating (compositing) */
#include <X11/extensions/Xrender.h> /* Render extension, enables use of alpha channels and accelerated rendering of surfaces having alpha (compositing) */
#include <X11/extensions/Xcomposite.h> /* Composite extension, enables off-screen redirection of window rendering (compositing) */
#include <X11/extensions/Xfixes.h> /* XFixes extension exposes things like regions (compositing) */
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdarg.h>
#include <string.h>
#include <inttypes.h>
#include <values.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/time.h>
#include <sys/resource.h>
#include <poll.h>
#include "libvmon/vmon.h"
#include "vwm.h"
#define WINDOW_BORDER_WIDTH 1
#define CONSOLE_WM_CLASS "VWMConsoleXTerm" /* the class we specify to the "console" xterm */
#define CONSOLE_SESSION_STRING "_vwm_console.$DISPLAY" /* the unique console screen session identifier */
#define WM_GRAB_MODIFIER Mod1Mask /* the modifier for invoking vwm's controls */
/* Mod4Mask would be the windows key instead of Alt, but there's an assumption
* in the code that grabs are being activated by Alt which complicates changing it,
* search for XGetModifierMapping to see where, feel free to fix it. Or you can
* just hack the code to expect the appropriate key instead of Alt, I didn't see the
* value of making it modifier mapping aware if it's always Alt for me. */
#define LAUNCHED_RELATIVE_PRIORITY 10 /* the wm priority plus this is used as the priority of launched processes */
#define HONOR_OVERRIDE_REDIRECT /* search for HONOR_OVERRIDE_REDIRECT for understanding */
#define OVERLAY_MASK_DEPTH 8 /* XXX: 1 would save memory, but Xorg isn't good at it */
#define OVERLAY_MASK_FORMAT PictStandardA8
#define OVERLAY_FIXED_FONT "-misc-fixed-medium-r-semicondensed--13-120-75-75-c-60-iso10646-1"
#define OVERLAY_ROW_HEIGHT 15 /* this should always be larger than the font height */
#define OVERLAY_GRAPH_MIN_WIDTH 200 /* always create graphs at least this large */
#define OVERLAY_GRAPH_MIN_HEIGHT (4 * OVERLAY_ROW_HEIGHT)
#define OVERLAY_ISTHREAD_ARGV "~" /* use this string to mark threads in the argv field */
#define OVERLAY_NOCOMM_ARGV "#missed it!" /* use this string to substitute the command when missing in argv field */
typedef enum _vwm_context_focus_t {
VWM_CONTEXT_FOCUS_OTHER = 0, /* focus the other context relative to the current one */
VWM_CONTEXT_FOCUS_DESKTOP, /* focus the desktop context */
VWM_CONTEXT_FOCUS_SHELF /* focus the shelf context */
} vwm_context_focus_t;
typedef enum _vwm_compositing_mode_t {
VWM_COMPOSITING_OFF = 0, /* non-composited, no redirected windows, most efficient */
VWM_COMPOSITING_MONITORS = 1 /* composited process monitoring overlays, slower but really useful. */
} vwm_compositing_mode_t;
typedef XineramaScreenInfo vwm_screen_t; /* conveniently reuse the xinerama type for describing screens */
static LIST_HEAD(desktops); /* global list of all (virtual) desktops in spatial created-in order */
static LIST_HEAD(desktops_mru); /* global list of all (virtual) desktops in MRU order */
static LIST_HEAD(windows_mru); /* global list of all managed windows kept in MRU order */
static LIST_HEAD(xwindows); /* global list of all xwindows kept in the X server stacking order */
static vwm_window_t *console = NULL; /* the console window */
static vwm_window_t *focused_origin = NULL; /* the originating window in a grabbed operation/transaction */
static vwm_desktop_t *focused_desktop = NULL; /* currently focused (virtual) desktop */
static vwm_window_t *focused_shelf = NULL; /* currently focused shelved window */
static vwm_context_focus_t focused_context = VWM_CONTEXT_FOCUS_DESKTOP; /* currently focused context */
static vwm_compositing_mode_t compositing_mode = VWM_COMPOSITING_OFF; /* current compositing mode */
static int key_is_grabbed = 0; /* flag for tracking keyboard grab state */
static int priority; /* scheduling priority of the vwm process, launcher nices relative to this */
static unsigned long fence_mask = 0; /* global mask state for vwm_win_focus_next(... VWM_FENCE_MASKED_VIOLATE),
* if you use vwm on enough screens to overflow this, pics or it didn't happen. */
/* Uninteresting stuff */
static Display *display;
static Colormap cmap;
#define color(_sym, _str) \
static XColor _sym ## _color;
#include "colors.def"
#undef color
static int screen_num;
static GC gc;
static Atom wm_delete_atom;
static Atom wm_protocols_atom;
static Atom wm_pid_atom;
static int sync_event, sync_error;
/* Xinerama */
static int xinerama_event, xinerama_error;
static XineramaScreenInfo *xinerama_screens = NULL;
static int xinerama_screens_cnt;
static int randr_event, randr_error;
/* Compositing */
static int composite_event, composite_error, composite_opcode;
static int damage_event, damage_error;
static XserverRegion combined_damage = None;
static Picture root_picture = None, root_buffer = None; /* compositing gets double buffered */
static XWindowAttributes root_attrs;
static XRenderPictureAttributes pa_inferiors = { .subwindow_mode = IncludeInferiors };
/* Compositing / Overlays */
static XFontStruct *overlay_font;
static GC text_gc;
static XRenderPictureAttributes pa_repeat = { .repeat = 1 };
static XRenderPictureAttributes pa_no_repeat = { .repeat = 0 };
static Picture overlay_shadow_fill, /* TODO: the repetition here smells like an XMacro waiting to happen */
overlay_text_fill,
overlay_bg_fill,
overlay_snowflakes_text_fill,
overlay_grapha_fill,
overlay_graphb_fill,
overlay_finish_fill;
static XRenderColor overlay_visible_color = { 0xffff, 0xffff, 0xffff, 0xffff },
overlay_shadow_color = { 0x0000, 0x0000, 0x0000, 0x8800},
overlay_bg_color = { 0x0, 0x1000, 0x0, 0x9000},
overlay_div_color = { 0x2000, 0x3000, 0x2000, 0x9000},
overlay_snowflakes_visible_color = { 0xd000, 0xd000, 0xd000, 0x8000 },
overlay_trans_color = {0x00, 0x00, 0x00, 0x00},
overlay_grapha_color = { 0xff00, 0x0000, 0x0000, 0x3000 }, /* ~red */
overlay_graphb_color = { 0x0000, 0xffff, 0xffff, 0x3000 }; /* ~cyan */
/* libvmon */
static struct timeval maybe_sample, last_sample, this_sample = {0,0};
static typeof(((vmon_sys_stat_t *)0)->user) last_user_cpu;
static typeof(((vmon_sys_stat_t *)0)->system) last_system_cpu;
static unsigned long long last_total, this_total, total_delta;
static unsigned long long last_idle, last_iowait, idle_delta, iowait_delta;
static vmon_t vmon;
static float sampling_intervals[] = {
1, /* ~1Hz */
.1, /* ~10Hz */
.05, /* ~20Hz */
.025, /* ~40Hz */
.01666}; /* ~60Hz */
static int prev_sampling_interval = 1, sampling_interval = 1;
/* some needed prototypes */
static vwm_xwindow_t * vwm_xwin_lookup(Window win);
static inline int vwm_xwin_is_mapped(vwm_xwindow_t *xwin);
static void vwm_comp_damage_add(XserverRegion damage);
static vwm_xwindow_t * vwm_win_unmanage(vwm_window_t *vwin);
static vwm_window_t * vwm_win_manage_xwin(vwm_xwindow_t *xwin);
static void vwm_win_unmap(vwm_window_t *vwin);
static void vwm_win_map(vwm_window_t *vwin);
static void vwm_win_focus(vwm_window_t *vwin);
static void vwm_keypressed(Window win, XEvent *keypress);
#define MIN(_a, _b) ((_a) < (_b) ? (_a) : (_b))
#define MAX(_a, _b) ((_a) > (_b) ? (_a) : (_b))
/* libvmon integration, warning: this gets a little crazy especially in the rendering. */
/* space we need for every process being monitored */
typedef struct _vwm_perproc_ctxt_t {
typeof(vmon.generation) generation;
typeof(((vmon_proc_stat_t *)0)->utime) last_utime;
typeof(((vmon_proc_stat_t *)0)->stime) last_stime;
typeof(((vmon_proc_stat_t *)0)->utime) utime_delta;
typeof(((vmon_proc_stat_t *)0)->stime) stime_delta;
} vwm_perproc_ctxt_t;
/* moves what's below a given row up above it if specified, the row becoming discarded */
static void snowflake_row(vwm_xwindow_t *xwin, Picture pic, int copy, int row)
{
VWM_TRACE("pid=%i xwin=%p row=%i copy=%i heirarhcy_end=%i", xwin->monitor->pid, xwin, row, copy, xwin->overlay.heirarchy_end);
if (copy) {
/* copy row to tmp */
XRenderComposite(display, PictOpSrc, pic, None, xwin->overlay.tmp_picture,
0, row * OVERLAY_ROW_HEIGHT, /* src */
0, 0, /* mask */
0, 0, /* dest */
xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dimensions */
}
/* shift up */
XRenderChangePicture(display, pic, CPRepeat, &pa_no_repeat);
XRenderComposite(display, PictOpSrc, pic, None, pic,
0, (1 + row) * OVERLAY_ROW_HEIGHT, /* src */
0, 0, /* mask */
0, row * OVERLAY_ROW_HEIGHT, /* dest */
xwin->overlay.width, (1 + xwin->overlay.heirarchy_end) * OVERLAY_ROW_HEIGHT - (1 + row) * OVERLAY_ROW_HEIGHT); /* dimensions */
XRenderChangePicture(display, pic, CPRepeat, &pa_repeat);
if (copy) {
/* copy tmp to top of snowflakes */
XRenderComposite(display, PictOpSrc, xwin->overlay.tmp_picture, None, pic,
0, 0, /* src */
0, 0, /* mask */
0, (xwin->overlay.heirarchy_end) * OVERLAY_ROW_HEIGHT, /* dest */
xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dimensions */
} else {
/* clear the snowflake row */
XRenderFillRectangle(display, PictOpSrc, pic, &overlay_trans_color,
0, (xwin->overlay.heirarchy_end) * OVERLAY_ROW_HEIGHT, /* dest */
xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dimensions */
}
}
/* XXX TODO libvmon automagic children following races with explicit X client pid monitoring with different outcomes, it should be irrelevant which wins,
* currently the only visible difference is the snowflakes gap (heirarchy_end) varies, which is why I haven't bothered to fix it, I barely even notice.
*/
/* shifts what's below a given row down a row, and clears the row, preparing it for populating */
static void allocate_row(vwm_xwindow_t *xwin, Picture pic, int row)
{
VWM_TRACE("pid=%i xwin=%p row=%i", xwin->monitor->pid, xwin, row);
/* shift everything below the row down */
XRenderComposite(display, PictOpSrc, pic, None, pic,
0, row * OVERLAY_ROW_HEIGHT, /* src */
0, 0, /* mask */
0, (1 + row) * OVERLAY_ROW_HEIGHT, /* dest */
xwin->overlay.width, xwin->overlay.height - (1 + row) * OVERLAY_ROW_HEIGHT); /* dimensions */
/* fill the space created with transparent pixels */
XRenderFillRectangle(display, PictOpSrc, pic, &overlay_trans_color,
0, row * OVERLAY_ROW_HEIGHT, /* dest */
xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dimensions */
}
/* shadow a row from the text layer in the shadow layer */
static void shadow_row(vwm_xwindow_t *xwin, int row)
{
/* the current technique for creating the shadow is to simply render the text at +1/-1 pixel offsets on both axis in translucent black */
XRenderComposite(display, PictOpSrc, overlay_shadow_fill, xwin->overlay.text_picture, xwin->overlay.shadow_picture,
0, 0,
-1, row * OVERLAY_ROW_HEIGHT,
0, row * OVERLAY_ROW_HEIGHT,
xwin->attrs.width, OVERLAY_ROW_HEIGHT);
XRenderComposite(display, PictOpOver, overlay_shadow_fill, xwin->overlay.text_picture, xwin->overlay.shadow_picture,
0, 0,
0, -1 + row * OVERLAY_ROW_HEIGHT,
0, row * OVERLAY_ROW_HEIGHT,
xwin->attrs.width, OVERLAY_ROW_HEIGHT);
XRenderComposite(display, PictOpOver, overlay_shadow_fill, xwin->overlay.text_picture, xwin->overlay.shadow_picture,
0, 0,
1, row * OVERLAY_ROW_HEIGHT,
0, row * OVERLAY_ROW_HEIGHT,
xwin->attrs.width, OVERLAY_ROW_HEIGHT);
XRenderComposite(display, PictOpOver, overlay_shadow_fill, xwin->overlay.text_picture, xwin->overlay.shadow_picture,
0, 0,
0, 1 + row * OVERLAY_ROW_HEIGHT,
0, row * OVERLAY_ROW_HEIGHT,
xwin->attrs.width, OVERLAY_ROW_HEIGHT);
}
/* simple helper to map the vmon per-proc argv array into an XTextItem array, deals with threads vs. processes and the possibility of the comm field not getting read in before the process exited... */
static void argv2xtext(vmon_proc_t *proc, XTextItem *items, int *nr_items) /* XXX TODO: reallocate items when too small... */
{
int i;
int nr = 0;
if (proc->is_thread) { /* stick the thread marker at the start of threads */
items[0].nchars = sizeof(OVERLAY_ISTHREAD_ARGV) - 1;
items[0].chars = OVERLAY_ISTHREAD_ARGV;
items[0].delta = 4;
items[0].font = None;
nr++;
}
if (((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.len) {
items[nr].nchars = ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.len - 1;
items[nr].chars = ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.array;
} else {
/* sometimes a process is so ephemeral we don't manage to sample its comm, XXX TODO: we always have a pid, stringify it? */
items[nr].nchars = sizeof(OVERLAY_NOCOMM_ARGV) - 1;
items[nr].chars = OVERLAY_NOCOMM_ARGV;
}
items[nr].delta = 4;
items[nr].font = None;
nr++;
for (i = 1; i < ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->argc; nr++, i++) {
items[nr].chars = ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->argv[i];
items[nr].nchars = strlen(((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->argv[i]); /* TODO: libvmon should inform us of the length */
items[nr].delta = 4;
items[nr].font = None;
}
(*nr_items) = nr;
}
/* helper for counting number of existing descendants subtrees */
static int count_rows(vmon_proc_t *proc) {
int count = 1; /* XXX maybe suppress proc->is_new? */
vmon_proc_t *child;
if (!proc->is_thread) {
list_for_each_entry(child, &proc->threads, threads) {
count += count_rows(child);
}
}
list_for_each_entry(child, &proc->children, siblings) {
count += count_rows(child);
}
return count;
}
/* recursive draw function for the consolidated version of the overlay rendering which also implements snowflakes */
static void draw_overlay(vwm_xwindow_t *xwin, vmon_proc_t *proc, int *depth, int *row)
{
vmon_proc_t *child;
vwm_perproc_ctxt_t *proc_ctxt = proc->foo;
vmon_proc_stat_t *proc_stat = proc->stores[VMON_STORE_PROC_STAT];
/* graph variables */
int a_height, b_height;
double utime_delta, stime_delta;
/* text variables */
char str[256];
int str_len;
XTextItem items[1024]; /* XXX TODO: dynamically allocate this and just keep it at the high water mark.. create a struct to encapsulate this, nr_items, and alloc_items... */
int nr_items;
int direction, ascent, descent;
XCharStruct charstruct;
if ((*row)) { /* except row 0 (Idle/IOWait graph), handle any stale and new processes/threads */
if (proc->is_stale) {
/* what to do when a process (subtree) has gone away */
static int in_stale = 0;
int in_stale_entrypoint = 0;
/* I snowflake the stale processes from the leaves up for a more intuitive snowflake order...
* (I expect the command at the root of the subtree to appear at the top of the snowflakes...) */
/* This does require that I do a separate forward recursion to determine the number of rows
* so I can correctly snowflake in reverse */
if (!in_stale) {
VWM_TRACE("entered stale at xwin=%p depth=%i row=%i", xwin, *depth, *row);
in_stale_entrypoint = in_stale = 1;
(*row) += count_rows(proc) - 1;
}
(*depth)++;
list_for_each_entry_prev(child, &proc->children, siblings) {
draw_overlay(xwin, child, depth, row);
(*row)--;
}
if (!proc->is_thread) {
list_for_each_entry_prev(child, &proc->threads, threads) {
draw_overlay(xwin, child, depth, row);
(*row)--;
}
}
(*depth)--;
VWM_TRACE("%i (%.*s) is stale @ depth %i row %i is_thread=%i", proc->pid,
((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.len - 1,
((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.array,
(*depth), (*row), proc->is_thread);
/* stamp the graphs with the finish line */
XRenderComposite(display, PictOpSrc, overlay_finish_fill, None, xwin->overlay.grapha_picture,
0, 0, /* src x, y */
0, 0, /* mask x, y */
xwin->overlay.phase, (*row) * OVERLAY_ROW_HEIGHT, /* dst x, y */
1, OVERLAY_ROW_HEIGHT - 1);
XRenderComposite(display, PictOpSrc, overlay_finish_fill, None, xwin->overlay.graphb_picture,
0, 0, /* src x, y */
0, 0, /* mask x, y */
xwin->overlay.phase, (*row) * OVERLAY_ROW_HEIGHT, /* dst x, y */
1, OVERLAY_ROW_HEIGHT - 1);
/* extract the row from the various layers */
snowflake_row(xwin, xwin->overlay.grapha_picture, 1, (*row));
snowflake_row(xwin, xwin->overlay.graphb_picture, 1, (*row));
snowflake_row(xwin, xwin->overlay.text_picture, 0, (*row));
snowflake_row(xwin, xwin->overlay.shadow_picture, 0, (*row));
xwin->overlay.snowflakes_cnt++;
/* stamp the name (and whatever else we include) into overlay.text_picture */
argv2xtext(proc, items, &nr_items);
XDrawText(display, xwin->overlay.text_pixmap, text_gc,
5, (xwin->overlay.heirarchy_end + 1) * OVERLAY_ROW_HEIGHT - 3,/* dst x, y */
items, nr_items);
shadow_row(xwin, xwin->overlay.heirarchy_end);
xwin->overlay.heirarchy_end--;
if (in_stale_entrypoint) {
VWM_TRACE("exited stale at xwin=%p depth=%i row=%i", xwin, *depth, *row);
in_stale = 0;
}
return;
} else if (proc->is_new) {
/* what to do when a process has been introduced */
VWM_TRACE("%i is new", proc->pid);
allocate_row(xwin, xwin->overlay.grapha_picture, (*row));
allocate_row(xwin, xwin->overlay.graphb_picture, (*row));
allocate_row(xwin, xwin->overlay.text_picture, (*row));
allocate_row(xwin, xwin->overlay.shadow_picture, (*row));
xwin->overlay.heirarchy_end++;
}
}
/* CPU utilization graphs */
if (!(*row)) {
/* XXX: sortof kludged in IOWait and Idle % @ row 0 */
stime_delta = iowait_delta;
utime_delta = idle_delta;
} else {
/* use the generation number to avoid recomputing this stuff for callbacks recurring on the same process in the same sample */
if (proc_ctxt->generation != vmon.generation) {
proc_ctxt->stime_delta = proc_stat->stime - proc_ctxt->last_stime;
proc_ctxt->utime_delta = proc_stat->utime - proc_ctxt->last_utime;
proc_ctxt->last_utime = proc_stat->utime;
proc_ctxt->last_stime = proc_stat->stime;
proc_ctxt->generation = vmon.generation;
}
if (proc->is_new) {
/* we need a minimum of two samples before we can compute a delta to plot,
* so we suppress that and instead mark the start of monitoring with an impossible 100% of both graph contexts, a starting line. */
stime_delta = utime_delta = total_delta;
} else {
stime_delta = proc_ctxt->stime_delta;
utime_delta = proc_ctxt->utime_delta;
}
}
/* compute the bar heights for this sample */
a_height = (stime_delta / total_delta * (double)(OVERLAY_ROW_HEIGHT - 1)); /* give up 1 pixel for the div */
b_height = (utime_delta / total_delta * (double)(OVERLAY_ROW_HEIGHT - 1));
/* round up to 1 pixel when the scaled result is a fraction less than 1,
* I want to at least see 1 pixel blips for the slightest cpu utilization */
if (stime_delta && !a_height) a_height = 1;
if (utime_delta && !b_height) b_height = 1;
/* draw the two bars for this sample at the current phase in the graphs, note the first is ceiling-based, second floor-based */
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.grapha_picture, &overlay_visible_color,
xwin->overlay.phase, (*row) * OVERLAY_ROW_HEIGHT, /* dst x, y */
1, a_height); /* dst w, h */
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.graphb_picture, &overlay_visible_color,
xwin->overlay.phase, (*row) * OVERLAY_ROW_HEIGHT + (OVERLAY_ROW_HEIGHT - b_height) - 1, /* dst x, y */
1, b_height); /* dst w, h */
if (!(*row)) {
/* here's where the Idle/IOWait row drawing concludes */
if (compositing_mode) {
snprintf(str, sizeof(str), "\\/\\/\\ %2iHz %n", (int)(sampling_interval < 0 ? 0 : 1 / sampling_intervals[sampling_interval]), &str_len);
/* TODO: I clear and redraw this row every time, which is unnecessary, small optimization would be to only do so when:
* - overlay resized, and then constrain the clear to the affected width
* - Hz changed
*/
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.text_picture, &overlay_trans_color,
0, 0, /* dst x, y */
xwin->attrs.width, OVERLAY_ROW_HEIGHT); /* dst w, h */
XTextExtents(overlay_font, str, str_len, &direction, &ascent, &descent, &charstruct);
XDrawString(display, xwin->overlay.text_pixmap, text_gc,
xwin->attrs.width - charstruct.width, OVERLAY_ROW_HEIGHT - 3, /* dst x, y */
str, str_len);
shadow_row(xwin, 0);
}
(*row)++;
draw_overlay(xwin, proc, depth, row);
return;
}
/* process heirarchy text and accompanying per-process details like wchan/pid/state... */
if (compositing_mode) { /* this stuff can be skipped when monitors aren't visible */
/* TODO: make the columns interactively configurable @ runtime */
if (!proc->is_new) {
/* XXX for now always clear the row, this should be capable of being optimized in the future (if the datums driving the text haven't changed...) */
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.text_picture, &overlay_trans_color,
0, (*row) * OVERLAY_ROW_HEIGHT, /* dst x, y */
xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dst w, h */
}
/* put the process' wchan, state, and PID columns @ the far right */
if (proc->is_thread || list_empty(&proc->threads)) { /* only threads or non-threaded processes include the wchan and state */
snprintf(str, sizeof(str), " %.*s %5i %c %n",
proc_stat->wchan.len,
proc_stat->wchan.len == 1 && proc_stat->wchan.array[0] == '0' ? "-" : proc_stat->wchan.array,
proc->pid,
proc_stat->state,
&str_len);
} else { /* we're a process having threads, suppress the wchan and state, as they will be displayed for the thread of same pid */
snprintf(str, sizeof(str), " %5i %n", proc->pid, &str_len);
}
XTextExtents(overlay_font, str, str_len, &direction, &ascent, &descent, &charstruct);
/* the process' comm label indented according to depth, followed with their respective argv's */
argv2xtext(proc, items, &nr_items);
XDrawText(display, xwin->overlay.text_pixmap, text_gc,
(*depth) * (OVERLAY_ROW_HEIGHT / 2), ((*row) + 1) * OVERLAY_ROW_HEIGHT - 3, /* dst x, y */
items, nr_items);
/* ensure the area for the rest of the stuff is cleared, we don't put much text into thread rows so skip it for those. */
if (!proc->is_thread) {
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.text_picture, &overlay_trans_color,
xwin->attrs.width - charstruct.width, (*row) * OVERLAY_ROW_HEIGHT, /* dst x,y */
xwin->overlay.width - (xwin->attrs.width - charstruct.width), OVERLAY_ROW_HEIGHT); /* dst w,h */
}
XDrawString(display, xwin->overlay.text_pixmap, text_gc,
xwin->attrs.width - charstruct.width, ((*row) + 1) * OVERLAY_ROW_HEIGHT - 3, /* dst x, y */
str, str_len);
/* only if this process isn't the root process @ the window shall we consider all relational drawing conditions */
if (proc != xwin->monitor) {
vmon_proc_t *ancestor, *sibling, *last_sibling = NULL;
struct list_head *rem;
int needs_tee = 0;
int bar_x = 0, bar_y = 0;
int sub;
/* XXX: everything done in this code block only dirties _this_ process' row in the rendered overlay output */
/* walk up the ancestors until reaching xwin->monitor, any ancestors we encounter which have more siblings we draw a vertical bar for */
/* this draws the |'s in something like: | | | | comm */
for (sub = 1, ancestor = proc->parent; ancestor && ancestor != xwin->monitor; ancestor = ancestor->parent) {
sub++;
bar_x = ((*depth) - sub) * (OVERLAY_ROW_HEIGHT / 2) + 4;
bar_y = ((*row) + 1) * OVERLAY_ROW_HEIGHT;
/* determine if the ancestor has remaining siblings which are not stale, if so, draw a connecting bar at its depth */
for (rem = ancestor->siblings.next; rem != &ancestor->parent->children; rem = rem->next) {
if (!(list_entry(rem, vmon_proc_t, siblings)->is_stale)) {
XDrawLine(display, xwin->overlay.text_pixmap, text_gc,
bar_x, bar_y - OVERLAY_ROW_HEIGHT, /* dst x1, y1 */
bar_x, bar_y); /* dst x2, y2 (vertical line) */
break; /* stop looking for more siblings at this ancestor when we find one that isn't stale */
}
}
}
/* determine if _any_ of our siblings have children requiring us to draw a tee immediately before our comm string.
* The only sibling which doesn't cause this to happen is the last one in the children list, if it has children it has no impact on its remaining
* siblings, as there are none.
*
* This draws the + in something like: | | | | +comm
*/
/* find the last sibling (this has to be done due to the potential for stale siblings at the tail, and we'd rather not repeatedly check for it) */
list_for_each_entry(sibling, &proc->parent->children, siblings) {
if (!sibling->is_stale) last_sibling = sibling;
}
/* now look for siblings with non-stale children to determine if a tee is needed, ignoring the last sibling */
list_for_each_entry(sibling, &proc->parent->children, siblings) {
/* skip stale siblings, they aren't interesting as they're invisible, and the last sibling has no bearing on wether we tee or not. */
if (sibling->is_stale || sibling == last_sibling) continue;
/* if any of the other siblings have children which are not stale, put a tee in front of our name, but ignore stale children */
list_for_each_entry(child, &sibling->children, siblings) {
if (!child->is_stale) {
needs_tee = 1;
break;
}
}
/* if we still don't think we need a tee, check if there are threads */
if (!needs_tee) {
list_for_each_entry(child, &sibling->threads, threads) {
if (!child->is_stale) {
needs_tee = 1;
break;
}
}
}
/* found a tee is necessary, all that's left is to determine if the tee is a corner and draw it accordingly, stopping the search. */
if (needs_tee) {
bar_x = ((*depth) - 1) * (OVERLAY_ROW_HEIGHT / 2) + 4;
/* if we're the last sibling, corner the tee by shortening the vbar */
if (proc == last_sibling) {
XDrawLine(display, xwin->overlay.text_pixmap, text_gc,
bar_x, bar_y - OVERLAY_ROW_HEIGHT, /* dst x1, y1 */
bar_x, bar_y - 4); /* dst x2, y2 (vertical bar) */
} else {
XDrawLine(display, xwin->overlay.text_pixmap, text_gc,
bar_x, bar_y - OVERLAY_ROW_HEIGHT, /* dst x1, y1 */
bar_x, bar_y); /* dst x2, y2 (vertical bar) */
}
XDrawLine(display, xwin->overlay.text_pixmap, text_gc,
bar_x, bar_y - 4, /* dst x1, y1 */
bar_x + 2, bar_y - 4); /* dst x2, y2 (horizontal bar) */
/* terminate the outer sibling loop upon drawing the tee... */
break;
}
}
}
shadow_row(xwin, (*row));
}
(*row)++;
/* recur any threads first, then any children processes */
(*depth)++;
if (!proc->is_thread) { /* XXX: the threads member serves as the list head only when not a thread */
list_for_each_entry(child, &proc->threads, threads) {
draw_overlay(xwin, child, depth, row);
}
}
list_for_each_entry(child, &proc->children, siblings) {
draw_overlay(xwin, child, depth, row);
}
(*depth)--;
}
/* consolidated version of overlay text and graph rendering, makes snowflakes integration cleaner, this always gets called regadless of the overlays mode */
static void maintain_overlay(vwm_xwindow_t *xwin)
{
int row = 0, depth = 0;
if (!xwin->monitor || !xwin->monitor->stores[VMON_STORE_PROC_STAT]) return;
/* TODO:
* I side effect of responding to window resizes in this function is there's a latency proportional to the current sample_interval.
* Something to fix is to resize the overlays when the window resizes.
* However, simply resizing the overlays is insufficient. Their contents need to be redrawn in the new dimensions, this is where it
* gets annoying. The current maintain/draw_overlay makes assumptions about being run from the periodic vmon per-process callback.
* There needs to be a redraw mode added where draw_overlay is just reconstructing the current state, which requires that we suppress
* the phase advance and in maintain_overlay() and just enter draw_overlay() to redraw everything for the same generation.
* So this probably requires some tweaking of draw_overlay() as well as maintain_overlay(). I want to be able tocall mainta_overlays()
* from anywhere, and have it detect if it's being called on the same generation or if the generation has advanced.
* For now, the monitors will just be a little latent in window resizes which is pretty harmless artifact.
*/
/* if the window is larger than the overlays currently are, enlarge them */
if (xwin->attrs.width > xwin->overlay.width || xwin->attrs.height > xwin->overlay.height) {
vwm_overlay_t existing;
Pixmap pixmap;
existing = xwin->overlay;
xwin->overlay.width = MAX(xwin->overlay.width, MAX(xwin->attrs.width, OVERLAY_GRAPH_MIN_WIDTH));
xwin->overlay.height = MAX(xwin->overlay.height, MAX(xwin->attrs.height, OVERLAY_GRAPH_MIN_HEIGHT));
pixmap = XCreatePixmap(display, RootWindow(display, screen_num), xwin->overlay.width, xwin->overlay.height, OVERLAY_MASK_DEPTH);
xwin->overlay.grapha_picture = XRenderCreatePicture(display, pixmap, XRenderFindStandardFormat(display, OVERLAY_MASK_FORMAT), CPRepeat, &pa_repeat);
XFreePixmap(display, pixmap);
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.grapha_picture, &overlay_trans_color, 0, 0, xwin->overlay.width, xwin->overlay.height);
pixmap = XCreatePixmap(display, RootWindow(display, screen_num), xwin->overlay.width, xwin->overlay.height, OVERLAY_MASK_DEPTH);
xwin->overlay.graphb_picture = XRenderCreatePicture(display, pixmap, XRenderFindStandardFormat(display, OVERLAY_MASK_FORMAT), CPRepeat, &pa_repeat);
XFreePixmap(display, pixmap);
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.graphb_picture, &overlay_trans_color, 0, 0, xwin->overlay.width, xwin->overlay.height);
pixmap = XCreatePixmap(display, RootWindow(display, screen_num), xwin->overlay.width, OVERLAY_ROW_HEIGHT, OVERLAY_MASK_DEPTH);
xwin->overlay.tmp_picture = XRenderCreatePicture(display, pixmap, XRenderFindStandardFormat(display, OVERLAY_MASK_FORMAT), 0, NULL);
XFreePixmap(display, pixmap);
/* keep the text_pixmap reference around for XDrawText usage */
xwin->overlay.text_pixmap = XCreatePixmap(display, RootWindow(display, screen_num), xwin->overlay.width, xwin->overlay.height, OVERLAY_MASK_DEPTH);
xwin->overlay.text_picture = XRenderCreatePicture(display, xwin->overlay.text_pixmap, XRenderFindStandardFormat(display, OVERLAY_MASK_FORMAT), 0, NULL);
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.text_picture, &overlay_trans_color, 0, 0, xwin->overlay.width, xwin->overlay.height);
pixmap = XCreatePixmap(display, RootWindow(display, screen_num), xwin->overlay.width, xwin->overlay.height, OVERLAY_MASK_DEPTH);
xwin->overlay.shadow_picture = XRenderCreatePicture(display, pixmap, XRenderFindStandardFormat(display, OVERLAY_MASK_FORMAT), 0, NULL);
XFreePixmap(display, pixmap);
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.shadow_picture, &overlay_trans_color, 0, 0, xwin->overlay.width, xwin->overlay.height);
pixmap = XCreatePixmap(display, RootWindow(display, screen_num), xwin->overlay.width, xwin->overlay.height, 32);
xwin->overlay.picture = XRenderCreatePicture(display, pixmap, XRenderFindStandardFormat(display, PictStandardARGB32), 0, NULL);
XFreePixmap(display, pixmap);
if (existing.width) {
/* XXX: note the graph pictures are copied from their current phase in the x dimension */
XRenderComposite(display, PictOpSrc, existing.grapha_picture, None, xwin->overlay.grapha_picture,
existing.phase, 0, /* src x, y */
0, 0, /* mask x, y */
0, 0, /* dest x, y */
existing.width, existing.height);
XRenderComposite(display, PictOpSrc, existing.graphb_picture, None, xwin->overlay.graphb_picture,
existing.phase, 0, /* src x, y */
0, 0, /* mask x, y */
0, 0, /* dest x, y */
existing.width, existing.height);
XRenderComposite(display, PictOpSrc, existing.text_picture, None, xwin->overlay.text_picture,
0, 0, /* src x, y */
0, 0, /* mask x, y */
0, 0, /* dest x, y */
existing.width, existing.height);
XRenderComposite(display, PictOpSrc, existing.shadow_picture, None, xwin->overlay.shadow_picture,
0, 0, /* src x, y */
0, 0, /* mask x, y */
0, 0, /* dest x, y */
existing.width, existing.height);
XRenderComposite(display, PictOpSrc, existing.picture, None, xwin->overlay.picture,
0, 0, /* src x, y */
0, 0, /* mask x, y */
0, 0, /* dest x, y */
existing.width, existing.height);
xwin->overlay.phase = 0; /* having unrolled the existing graph[ab] pictures into the larger ones, phase is reset to 0 */
XRenderFreePicture(display, existing.grapha_picture);
XRenderFreePicture(display, existing.graphb_picture);
XRenderFreePicture(display, existing.tmp_picture);
XRenderFreePicture(display, existing.text_picture);
XFreePixmap(display, existing.text_pixmap);
XRenderFreePicture(display, existing.shadow_picture);
XRenderFreePicture(display, existing.picture);
}
}
xwin->overlay.phase += (xwin->overlay.width - 1); /* simply change this to .phase++ to scroll the other direction */
xwin->overlay.phase %= xwin->overlay.width;
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.grapha_picture, &overlay_trans_color, xwin->overlay.phase, 0, 1, xwin->overlay.height);
XRenderFillRectangle(display, PictOpSrc, xwin->overlay.graphb_picture, &overlay_trans_color, xwin->overlay.phase, 0, 1, xwin->overlay.height);
/* recursively draw the monitored processes to the overlay */
draw_overlay(xwin, xwin->monitor, &depth, &row);
}
/* return the composed height of the overlay */
static int overlay_composed_height(vwm_xwindow_t *xwin)
{
int snowflakes = xwin->overlay.snowflakes_cnt ? 1 + xwin->overlay.snowflakes_cnt : 0; /* don't include the separator row if there are no snowflakes */
return MIN((xwin->overlay.heirarchy_end + snowflakes) * OVERLAY_ROW_HEIGHT, xwin->attrs.height);
}
/* this composes the maintained overlay into the window's overlay picture, this gets called from paint_all() on every repaint of xwin */
/* we noop the call if the gen_last_composed and monitor->proc.generation numbers match, indicating there's nothing new to compose. */
static void compose_overlay(vwm_xwindow_t *xwin)
{
XserverRegion region;
XRectangle damage;
int height;
if (!xwin->overlay.width) return; /* prevent winning race with maintain_overlay() and using an unready overlay... */
if (xwin->overlay.gen_last_composed == xwin->monitor->generation) return; /* noop if no sampling occurred since last compose */
xwin->overlay.gen_last_composed = xwin->monitor->generation; /* remember this generation */
//VWM_TRACE("composing %p", xwin);
height = overlay_composed_height(xwin);
/* fill the overlay picture with the background */
XRenderComposite(display, PictOpSrc, overlay_bg_fill, None, xwin->overlay.picture,
0, 0,
0, 0,
0, 0,
xwin->attrs.width, height);
/* draw the graphs into the overlay through the stencils being maintained by the sample callbacks */
XRenderComposite(display, PictOpOver, overlay_grapha_fill, xwin->overlay.grapha_picture, xwin->overlay.picture,
0, 0,
xwin->overlay.phase, 0,
0, 0,
xwin->attrs.width, height);
XRenderComposite(display, PictOpOver, overlay_graphb_fill, xwin->overlay.graphb_picture, xwin->overlay.picture,
0, 0,
xwin->overlay.phase, 0,
0, 0,
xwin->attrs.width, height);
/* draw the shadow into the overlay picture using a translucent black source drawn through the shadow mask */
XRenderComposite(display, PictOpOver, overlay_shadow_fill, xwin->overlay.shadow_picture, xwin->overlay.picture,
0, 0,
0, 0,
0, 0,
xwin->attrs.width, height);
/* render overlay text into the overlay picture using a white source drawn through the overlay text as a mask, on top of everything */
XRenderComposite(display, PictOpOver, overlay_text_fill, xwin->overlay.text_picture, xwin->overlay.picture,
0, 0,
0, 0,
0, 0,
xwin->attrs.width, (xwin->overlay.heirarchy_end * OVERLAY_ROW_HEIGHT));
XRenderComposite(display, PictOpOver, overlay_snowflakes_text_fill, xwin->overlay.text_picture, xwin->overlay.picture,
0, 0,
0, xwin->overlay.heirarchy_end * OVERLAY_ROW_HEIGHT,
0, xwin->overlay.heirarchy_end * OVERLAY_ROW_HEIGHT,
xwin->attrs.width, height - (xwin->overlay.heirarchy_end * OVERLAY_ROW_HEIGHT));
/* damage the window to ensure the updated overlay is drawn (TODO: this can be done more selectively/efficiently) */
damage.x = xwin->attrs.x + xwin->attrs.border_width;
damage.y = xwin->attrs.y + xwin->attrs.border_width;
damage.width = xwin->attrs.width;
damage.height = height;
region = XFixesCreateRegion(display, &damage, 1);
vwm_comp_damage_add(region);
}
/* this callback gets invoked at sample time for every process we've explicitly monitored (not autofollowed children/threads)
* It's where we update the cumulative data for all windows, including the graph masks, regardless of their visibility
* It's also where we compose the graphs and text for visible windows into a picture ready for compositing with the window contents */
static void proc_sample_callback(vmon_t *vmon, vmon_proc_t *proc, vwm_xwindow_t *xwin)
{
//VWM_TRACE("proc=%p xwin=%p", proc, xwin);
/* render the various always-updated overlays, this is the component we do regardless of the overlays mode and window visibility,
* essentially the incrementally rendered/historic components */
maintain_overlay(xwin);
/* render other non-historic things and compose the various layers into an updated overlay */
/* this leaves everything ready to be composed with the window contents in paint_all() */
/* paint_all() also enters compose_overlay() to update the overlays on windows which become mapped (desktop switches) */
if (compositing_mode && vwm_xwin_is_mapped(xwin)) compose_overlay(xwin);
}
/* this callback gets invoked at sample time once "per sys" */
static void sample_callback(vmon_t *_vmon)
{
vmon_sys_stat_t *sys_stat = vmon.stores[VMON_STORE_SYS_STAT];
this_total = sys_stat->user + sys_stat->nice + sys_stat->system +
sys_stat->idle + sys_stat->iowait + sys_stat->irq +
sys_stat->softirq + sys_stat->steal + sys_stat->guest;
total_delta = this_total - last_total;
idle_delta = sys_stat->idle - last_idle;
iowait_delta = sys_stat->iowait - last_iowait;
}
/* these callbacks are invoked by the vmon library when process instances become monitored/unmonitored */
static void vmon_ctor_cb(vmon_t *vmon, vmon_proc_t *proc)
{
VWM_TRACE("proc->pid=%i", proc->pid);
proc->foo = calloc(1, sizeof(vwm_perproc_ctxt_t));
}
static void vmon_dtor_cb(vmon_t *vmon, vmon_proc_t *proc)
{
VWM_TRACE("proc->pid=%i", proc->pid);
if (proc->foo) {
free(proc->foo);
proc->foo = NULL;
}
}
/* Xinerama/multihead screen functions */
/* return what fraction (0.0-1.0) of vwin overlaps with scr */
static float vwm_screen_overlaps_xwin(const vwm_screen_t *scr, vwm_xwindow_t *xwin)
{
float pct = 0, xover = 0, yover = 0;
if (scr->x_org + scr->width < xwin->attrs.x || scr->x_org > xwin->attrs.x + xwin->attrs.width ||
scr->y_org + scr->height < xwin->attrs.y || scr->y_org > xwin->attrs.y + xwin->attrs.height)
goto _out;
/* they overlap, by how much? */
xover = MIN(scr->x_org + scr->width, xwin->attrs.x + xwin->attrs.width) - MAX(scr->x_org, xwin->attrs.x);
yover = MIN(scr->y_org + scr->height, xwin->attrs.y + xwin->attrs.height) - MAX(scr->y_org, xwin->attrs.y);
pct = (xover * yover) / (xwin->attrs.width * xwin->attrs.height);
_out:
VWM_TRACE("xover=%f yover=%f width=%i height=%i pct=%.4f", xover, yover, xwin->attrs.width, xwin->attrs.height, pct);
return pct;
}
/* return the appropriate screen, don't use the return value across event loops because randr events reallocate the array. */
typedef enum _vwm_screen_rel_t {
VWM_SCREEN_REL_XWIN, /* return the screen the supplied window most resides in */
VWM_SCREEN_REL_POINTER, /* return the screen the pointer resides in */
VWM_SCREEN_REL_TOTAL, /* return the bounding rectangle of all screens as one */
} vwm_screen_rel_t;
static const vwm_screen_t * vwm_screen_find(vwm_screen_rel_t rel, ...)
{
static vwm_screen_t faux;
vwm_screen_t *scr, *best = &faux; /* default to faux as best */
int i;
faux.screen_number = 0;
faux.x_org = 0;
faux.y_org = 0;
faux.width = WidthOfScreen(DefaultScreenOfDisplay(display));
faux.height = HeightOfScreen(DefaultScreenOfDisplay(display));
if (!xinerama_screens) goto _out;
#define for_each_screen(_tmp) \
for (i = 0, _tmp = xinerama_screens; i < xinerama_screens_cnt; _tmp = &xinerama_screens[++i])
switch (rel) {
case VWM_SCREEN_REL_XWIN: {
va_list ap;
vwm_xwindow_t *xwin;
float best_pct = 0, this_pct;
va_start(ap, rel);
xwin = va_arg(ap, vwm_xwindow_t *);
va_end(ap);
for_each_screen(scr) {
this_pct = vwm_screen_overlaps_xwin(scr, xwin);
if (this_pct > best_pct) {
best = scr;
best_pct = this_pct;
}
}
break;
}
case VWM_SCREEN_REL_POINTER: {
int root_x, root_y, win_x, win_y;
unsigned int mask;
Window root, child;
/* get the pointer coordinates and find which screen it's in */
XQueryPointer(display, RootWindow(display, screen_num), &root, &child, &root_x, &root_y, &win_x, &win_y, &mask);
for_each_screen(scr) {
if (root_x >= scr->x_org && root_x < scr->x_org + scr->width &&
root_y >= scr->y_org && root_y < scr->y_org + scr->height) {
best = scr;
break;
}
}
break;
}
case VWM_SCREEN_REL_TOTAL: {
short x1 = MAXSHORT, y1 = MAXSHORT, x2 = MINSHORT, y2 = MINSHORT;
/* find the smallest x_org and y_org, the highest x_org + width and y_org + height, those are the two corners of the total rect */
for_each_screen(scr) {
if (scr->x_org < x1) x1 = scr->x_org;
if (scr->y_org < y1) y1 = scr->y_org;
if (scr->x_org + scr->width > x2) x2 = scr->x_org + scr->width;
if (scr->y_org + scr->height > y2) y2 = scr->y_org + scr->height;
}
faux.x_org = x1;
faux.y_org = y1;
faux.width = x2 - x1;
faux.height = y2 - y1;
best = &faux;
break;
}
}
_out:
VWM_TRACE("Found Screen #%i: %hix%hi @ %hi,%hi", best->screen_number, best->width, best->height, best->x_org, best->y_org);
return best;
}
/* check if a screen contains any windows (assuming the current desktop) */
static int vwm_screen_is_empty(const vwm_screen_t *scr)
{
vwm_xwindow_t *xwin;
int is_empty = 1;
list_for_each_entry(xwin, &xwindows, xwindows) {
if (!xwin->mapped) continue;
if (!xwin->managed || (xwin->managed->desktop == focused_desktop && !xwin->managed->shelved && !xwin->managed->configuring)) {
/* XXX: it may make more sense to see what %age of the screen is overlapped by windows, and consider it empty if < some % */
/* This is just seeing if any window is predominantly within the specified screen, the rationale being if you had a focusable
* window on the screen you would have used the keyboard to make windows go there; this function is only used in determining
* wether a new window should go where the pointer is or not. */
if (vwm_screen_overlaps_xwin(scr, xwin) >= 0.05) {
is_empty = 0;
break;
}
}
}
return is_empty;
}
/* startup logo */
/* animated \/\/\ logo done with simple XOR'd lines, a display of the WM being started and ready */
#define VWM_LOGO_POINTS 6
static void vwm_draw_logo(void)
{
int i;
unsigned int width, height, yoff, xoff;
XPoint points[VWM_LOGO_POINTS];
const vwm_screen_t *scr = vwm_screen_find(VWM_SCREEN_REL_POINTER);
XGrabServer(display);
/* use the dimensions of the pointer-containing screen */
width = scr->width;
height = scr->height;
xoff = scr->x_org;
yoff = scr->y_org + ((float)height * .333);
height /= 3;
/* the logo gets shrunken vertically until it's essentially a flat line */
while (height -= 2) {
/* scale and center the points to the screen size */
for (i = 0; i < VWM_LOGO_POINTS; i++) {
points[i].x = xoff + (i * .2 * (float)width);
points[i].y = (i % 2 * (float)height) + yoff;
}
XDrawLines(display, RootWindow(display, screen_num), gc, points, sizeof(points) / sizeof(XPoint), CoordModeOrigin);
XFlush(display);
usleep(3333);
XDrawLines(display, RootWindow(display, screen_num), gc, points, sizeof(points) / sizeof(XPoint), CoordModeOrigin);
XFlush(display);
/* the width is shrunken as well, but only by as much as it is tall */
yoff++;
width -= 4;
xoff += 2;
}
XUngrabServer(display);
}
/* launching of external processes / X clients */
/* launch a child command specified in argv, mode decides if we wait for the child to exit before returning. */
typedef enum _vwm_launch_mode_t {
VWM_LAUNCH_MODE_FG,
VWM_LAUNCH_MODE_BG,
} vwm_launch_mode_t;
static void vwm_launch(char **argv, vwm_launch_mode_t mode)
{
/* XXX: in BG mode I double fork and let init inherit the orphan so I don't have to collect the return status */
if (mode == VWM_LAUNCH_MODE_FG || !fork()) {
if (!fork()) {
/* child */
setpriority(PRIO_PROCESS, getpid(), priority + LAUNCHED_RELATIVE_PRIORITY);
execvp(argv[0], argv);
}
if (mode == VWM_LAUNCH_MODE_BG) exit(0);
}
wait(NULL); /* TODO: could wait for the specific pid, particularly in FG mode ... */
}
/* desktop/shelf context handling */
/* switch to the desired context if it isn't already the focused one, inform caller if anything happened */
static int vwm_context_focus(vwm_context_focus_t desired_context)
{
vwm_context_focus_t entry_context = focused_context;
switch (focused_context) {
vwm_xwindow_t *xwin;
vwm_window_t *vwin;
case VWM_CONTEXT_FOCUS_SHELF:
if (desired_context == VWM_CONTEXT_FOCUS_SHELF) break;
/* desired == DESKTOP && focused == SHELF */
VWM_TRACE("unmapping shelf window \"%s\"", focused_shelf->xwindow->name);
vwm_win_unmap(focused_shelf);
XFlush(display); /* for a more responsive feel */
/* map the focused desktop, from the top of the stack down */
list_for_each_entry_prev(xwin, &xwindows, xwindows) {
if (!(vwin = xwin->managed)) continue;
if (vwin->desktop == focused_desktop && !vwin->shelved) {
VWM_TRACE("Mapping desktop window \"%s\"", xwin->name);
vwm_win_map(vwin);
}
}
if (focused_desktop->focused_window) {
VWM_TRACE("Focusing \"%s\"", focused_desktop->focused_window->xwindow->name);
XSetInputFocus(display, focused_desktop->focused_window->xwindow->id, RevertToPointerRoot, CurrentTime);
}
focused_context = VWM_CONTEXT_FOCUS_DESKTOP;
break;
case VWM_CONTEXT_FOCUS_DESKTOP:
/* unmap everything, map the shelf */
if (desired_context == VWM_CONTEXT_FOCUS_DESKTOP) break;
/* desired == SHELF && focused == DESKTOP */
/* there should be a focused shelf if the shelf contains any windows, we NOOP the switch if the shelf is empty. */
if (focused_shelf) {
/* unmap everything on the current desktop */
list_for_each_entry(xwin, &xwindows, xwindows) {
if (!(vwin = xwin->managed)) continue;
if (vwin->desktop == focused_desktop) {
VWM_TRACE("Unmapping desktop window \"%s\"", xwin->name);
vwm_win_unmap(vwin);
}
}
XFlush(display); /* for a more responsive feel */
VWM_TRACE("Mapping shelf window \"%s\"", focused_shelf->xwindow->name);
vwm_win_map(focused_shelf);
vwm_win_focus(focused_shelf);
focused_context = VWM_CONTEXT_FOCUS_SHELF;
}
break;
default:
VWM_BUG("unexpected focused context %x", focused_context);
break;
}
/* return if the context has been changed, the caller may need to branch differently if nothing happened */
return (focused_context != entry_context);
}
/* virtual desktops */
/* make the specified desktop the most recently used one */
static void vwm_desktop_mru(vwm_desktop_t *desktop)
{
VWM_TRACE("MRU desktop: %p", desktop);
list_move(&desktop->desktops_mru, &desktops_mru);
}
/* focus a virtual desktop */
/* this switches to the desktop context if necessary, maps and unmaps windows accordingly if necessary */
static int vwm_desktop_focus(vwm_desktop_t *desktop)
{
XGrabServer(display);
XSync(display, False);
/* if the context switched and the focused desktop is the desired desktop there's nothing else to do */
if ((vwm_context_focus(VWM_CONTEXT_FOCUS_DESKTOP) && focused_desktop != desktop) || focused_desktop != desktop) {
vwm_xwindow_t *xwin;
vwm_window_t *vwin;
/* unmap the windows on the currently focused desktop, map those on the newly focused one */
list_for_each_entry(xwin, &xwindows, xwindows) {
if (!(vwin = xwin->managed) || vwin->shelved) continue;
if (vwin->desktop == focused_desktop) vwm_win_unmap(vwin);
}
XFlush(display);
list_for_each_entry_prev(xwin, &xwindows, xwindows) {
if (!(vwin = xwin->managed) || vwin->shelved) continue;
if (vwin->desktop == desktop) vwm_win_map(vwin);
}
focused_desktop = desktop;
}
/* directly focus the desktop's focused window if there is one, we don't use vwm_win_focus() intentionally XXX */
if (focused_desktop->focused_window) {
VWM_TRACE("Focusing \"%s\"", focused_desktop->focused_window->xwindow->name);
XSetInputFocus(display, focused_desktop->focused_window->xwindow->id, RevertToPointerRoot, CurrentTime);
}
XUngrabServer(display);
return 1;
}
/* create a virtual desktop */
static vwm_desktop_t * vwm_desktop_create(char *name)
{
vwm_desktop_t *desktop;
desktop = malloc(sizeof(vwm_desktop_t));
if (desktop == NULL) {
VWM_PERROR("Failed to allocate desktop");
goto _fail;
}
desktop->name = name == NULL ? name : strdup(name);
desktop->focused_window = NULL;
list_add_tail(&desktop->desktops, &desktops);
list_add_tail(&desktop->desktops_mru, &desktops_mru);
return desktop;
_fail:
return NULL;
}
/* destroy a virtual desktop */
static void vwm_desktop_destroy(vwm_desktop_t *desktop)
{
/* silently refuse to destroy a desktop having windows (for now) */
/* there's _always_ a focused window on a desktop having mapped windows */
/* also silently refuse to destroy the last desktop (for now) */
if (desktop->focused_window || (desktop->desktops.next == desktop->desktops.prev)) return;
/* focus the MRU desktop that isn't this one if we're the focused desktop */
if (desktop == focused_desktop) {
vwm_desktop_t *next_desktop;
list_for_each_entry(next_desktop, &desktops_mru, desktops_mru) {
if (next_desktop != desktop) {
vwm_desktop_focus(next_desktop);
break;
}
}
}
list_del(&desktop->desktops);
list_del(&desktop->desktops_mru);
}
/* bare X windows stuff, there's a distinction between bare xwindows and the vwm managed windows */
/* send a client message to a window (currently used for WM_DELETE) */
static void vwm_xwin_message(vwm_xwindow_t *xwin, Atom type, long foo)
{
XEvent event;
memset(&event, 0, sizeof(event));
event.xclient.type = ClientMessage;
event.xclient.window = xwin->id;
event.xclient.message_type = type;
event.xclient.format = 32;
event.xclient.data.l[0] = foo;
event.xclient.data.l[1] = CurrentTime; /* XXX TODO: is CurrentTime actually correct to use for this purpose? */
XSendEvent(display, xwin->id, False, 0, &event);
}
/* look up the X window in the global xwindows list (includes unmanaged windows like override_redirect/popup menus) */
static vwm_xwindow_t * vwm_xwin_lookup(Window win)
{
vwm_xwindow_t *tmp, *xwin = NULL;
list_for_each_entry(tmp, &xwindows, xwindows) {
if (tmp->id == win) {
xwin = tmp;
break;
}
}
return xwin;
}
/* determine if a window is mapped (vwm-mapped) according to the current context */
static inline int vwm_xwin_is_mapped(vwm_xwindow_t *xwin)
{
int ret = 0;
if (!xwin->mapped) return 0;
if (xwin->managed) {
switch (focused_context) {
case VWM_CONTEXT_FOCUS_SHELF:
if (focused_shelf == xwin->managed) ret = xwin->mapped;
break;
case VWM_CONTEXT_FOCUS_DESKTOP:
if (focused_desktop == xwin->managed->desktop && !xwin->managed->shelved) ret = xwin->mapped;
break;
default:
VWM_BUG("Unsupported context");
break;
}
} else { /* unmanaged xwins like popup dialogs when mapped are always visible */
ret = 1;
}
/* annoyingly, Xorg stops delivering VisibilityNotify events for redirected windows, so we don't conveniently know if a window is obscured or not :( */
/* I could maintain my own data structure for answering this question, but that's pretty annoying when Xorg already has that knowledge. */
return ret;
}
/* bind the window to a "namewindowpixmap" and create a picture from it (compositing) */
void vwm_xwin_bind_namewindow(vwm_xwindow_t *xwin)
{
xwin->pixmap = XCompositeNameWindowPixmap(display, xwin->id);
xwin->picture = XRenderCreatePicture(display, xwin->pixmap,
XRenderFindVisualFormat(display, xwin->attrs.visual),
CPSubwindowMode, &pa_inferiors);
XFreePixmap(display, xwin->pixmap);
}
/* free the window's picture for accessing its redirected contents (compositing) */
void vwm_xwin_unbind_namewindow(vwm_xwindow_t *xwin)
{
XRenderFreePicture(display, xwin->picture);
}
/* install a monitor on the window if it doesn't already have one and has _NET_WM_PID set */
static void vwm_xwin_monitor(vwm_xwindow_t *xwin)
{
Atom type;
int fmt;
unsigned long nitems;
unsigned long nbytes;
long *foo = NULL;
int pid = -1;
if (xwin->monitor) return;
if (XGetWindowProperty(display, xwin->id, wm_pid_atom, 0, 1, False, XA_CARDINAL,
&type, &fmt, &nitems, &nbytes, (unsigned char **)&foo) != Success || !foo) return;
pid = *foo;
XFree(foo);
/* add the client process to the monitoring heirarchy */
/* XXX note libvmon here maintains a unique callback for each unique callback+xwin pair, so multi-window processes work */
xwin->monitor = vmon_proc_monitor(&vmon, NULL, pid, VMON_WANT_PROC_INHERIT, (void (*)(vmon_t *, vmon_proc_t *, void *))proc_sample_callback, xwin);
/* FIXME: count_rows() isn't returning the right count sometimes (off by ~1), it seems to be related to racing with the automatic child monitoring */
/* the result is an extra row sometimes appearing below the process heirarchy */
xwin->overlay.heirarchy_end = 1 + count_rows(xwin->monitor);
xwin->overlay.snowflakes_cnt = 0;
}
/* creates and potentially manages a new window (called in response to CreateNotify events, and during startup for all existing windows) */
/* if the window is already mapped and not an override_redirect window, it becomes managed here. */
typedef enum _vwm_grab_mode_t {
VWM_NOT_GRABBED = 0,
VWM_GRABBED
} vwm_grab_mode_t;
static vwm_xwindow_t * vwm_xwin_create(Window win, vwm_grab_mode_t grabbed)
{
XWindowAttributes attrs;
vwm_xwindow_t *xwin = NULL;
VWM_TRACE("creating %#x", (unsigned int)win);
/* prevent races */
if (!grabbed) {
XGrabServer(display);
XSync(display, False);
}
/* verify the window still exists */
if (!XGetWindowAttributes(display, win, &attrs)) goto _out_grabbed;
/* don't create InputOnly windows */
if (attrs.class == InputOnly) goto _out_grabbed;
if (!(xwin = (vwm_xwindow_t *)malloc(sizeof(vwm_xwindow_t)))) {
VWM_PERROR("Failed to allocate xwin");
goto _out_grabbed;
}
xwin->id = win;
xwin->attrs = attrs;
xwin->managed = NULL;
xwin->name = NULL;
XFetchName(display, win, &xwin->name);
xwin->monitor = NULL;
xwin->overlay.width = xwin->overlay.height = xwin->overlay.phase = 0;
xwin->overlay.gen_last_composed = -1;
/* This is so we get the PropertyNotify event and can get the pid when it's set post-create,
* with my _NET_WM_PID patch the property is immediately available */
XSelectInput(display, win, PropertyChangeMask);
vwm_xwin_monitor(xwin);
/* we must track the mapped-by-client state of the window independent of managed vs. unmanaged because
* in the case of override_redirect windows they may be unmapped (invisible) or mapped (visible) like menus without being managed.
* otherwise we could just use !xwin.managed to indicate unmapped, which is more vwm2-like, but insufficient when compositing. */
xwin->mapped = (attrs.map_state != IsUnmapped);
if (compositing_mode) {
vwm_xwin_bind_namewindow(xwin);
xwin->damage = XDamageCreate(display, xwin->id, XDamageReportNonEmpty);
}
list_add_tail(&xwin->xwindows, &xwindows); /* created windows are always placed on the top of the stacking order */
#ifdef HONOR_OVERRIDE_REDIRECT
if (!attrs.override_redirect && xwin->mapped) vwm_win_manage_xwin(xwin);
#else
if (xwin->mapped) vwm_win_manage_xwin(xwin);
#endif
_out_grabbed:
if (!grabbed) XUngrabServer(display);
return xwin;
}
/* destroy a window, called in response to DestroyNotify events */
/* if the window is also managed it will be unmanaged first */
static void vwm_xwin_destroy(vwm_xwindow_t *xwin)
{
XGrabServer(display);
XSync(display, False);
if (xwin->managed) vwm_win_unmanage(xwin->managed);
list_del(&xwin->xwindows);
if (xwin->monitor) vmon_proc_unmonitor(&vmon, xwin->monitor, (void (*)(vmon_t *, vmon_proc_t *, void *))proc_sample_callback, xwin);
if (xwin->name) XFree(xwin->name);
if (compositing_mode) {
vwm_xwin_unbind_namewindow(xwin);
XDamageDestroy(display, xwin->damage);
}
free(xwin);
XUngrabServer(display);
}
/* maintain the stack-ordered xwindows list, when new_above is != None xwin is to be placed above new_above, when == None xwin goes to the bottom. */
void vwm_xwin_restack(vwm_xwindow_t *xwin, Window new_above)
{
Window old_above;
#ifdef TRACE
vwm_xwindow_t *tmp;
fprintf(stderr, "restack of %#x new_above=%#x\n", (unsigned int)xwin->id, (unsigned int)new_above);
fprintf(stderr, "restack pre:");
list_for_each_entry(tmp, &xwindows, xwindows) {
fprintf(stderr, " %#x", (unsigned int)tmp->id);
}
fprintf(stderr, "\n");
#endif
if (xwin->xwindows.prev != &xwindows) {
old_above = list_entry(xwin->xwindows.prev, vwm_xwindow_t, xwindows)->id;
} else {
old_above = None;
}
if (old_above != new_above) {
vwm_xwindow_t *new;
if (new_above == None) { /* to the bottom of the stack, so just above the &xwindows head */
list_move(&xwin->xwindows, &xwindows);
} else if ((new = vwm_xwin_lookup(new_above))) { /* to just above new_above */
list_move(&xwin->xwindows, &new->xwindows);
}
}
#ifdef TRACE
fprintf(stderr, "restack post:");
list_for_each_entry(tmp, &xwindows, xwindows) {
fprintf(stderr, " %#x", (unsigned int)tmp->id);
}
fprintf(stderr, "\n\n");
#endif
}
/* vwm "managed" windows (vwm_window_t) (which are built upon the "core" X windows (vwm_xwindow_t)) */
/* unmap the specified window and set the unmapping-in-progress flag so we can discard vwm-generated UnmapNotify events */
static void vwm_win_unmap(vwm_window_t *vwin)
{
if (!vwin->xwindow->mapped) {
VWM_TRACE("inhibited unmap of \"%s\", not mapped by client", vwin->xwindow->name);
return;
}
VWM_TRACE("Unmapping \"%s\"", vwin->xwindow->name);
vwin->unmapping = 1;
XUnmapWindow(display, vwin->xwindow->id);
}
/* map the specified window and set the mapping-in-progress flag so we can discard vwm-generated MapNotify events */
static void vwm_win_map(vwm_window_t *vwin)
{
if (!vwin->xwindow->mapped) {
VWM_TRACE("inhibited map of \"%s\", not mapped by client", vwin->xwindow->name);
return;
}
VWM_TRACE("Mapping \"%s\"", vwin->xwindow->name);
vwin->mapping = 1;
XMapWindow(display, vwin->xwindow->id);
}
/* make the specified window the most recently used one */
static void vwm_win_mru(vwm_window_t *vwin)
{
list_move(&vwin->windows_mru, &windows_mru);
}
/* look up the X window in the global managed windows list */
static vwm_window_t * vwm_win_lookup(Window win)
{
vwm_window_t *tmp, *vwin = NULL;
list_for_each_entry(tmp, &windows_mru, windows_mru) {
if (tmp->xwindow->id == win) {
vwin = tmp;
break;
}
}
return vwin;
}
/* return the currently focused window (considers current context...), may return NULL */
static vwm_window_t * vwm_win_focused(void)
{
vwm_window_t *vwin = NULL;
switch (focused_context) {
case VWM_CONTEXT_FOCUS_SHELF:
vwin = focused_shelf;
break;
case VWM_CONTEXT_FOCUS_DESKTOP:
if (focused_desktop) vwin = focused_desktop->focused_window;
break;
default:
VWM_BUG("Unsupported context");
break;
}
return vwin;
}
/* "autoconfigure" windows (configuration shortcuts like fullscreen/halfscreen/quarterscreen) and restoring the window */
typedef enum _vwm_win_autoconf_t {
VWM_WIN_AUTOCONF_NONE, /* un-autoconfigured window (used to restore the configuration) */
VWM_WIN_AUTOCONF_QUARTER, /* quarter-screened */
VWM_WIN_AUTOCONF_HALF, /* half-screened */
VWM_WIN_AUTOCONF_FULL, /* full-screened */
VWM_WIN_AUTOCONF_ALL /* all-screened (borderless) */
} vwm_win_autoconf_t;
typedef enum _vwm_side_t {
VWM_SIDE_TOP,
VWM_SIDE_BOTTOM,
VWM_SIDE_LEFT,
VWM_SIDE_RIGHT
} vwm_side_t;
typedef enum _vwm_corner_t {
VWM_CORNER_TOP_LEFT,
VWM_CORNER_TOP_RIGHT,
VWM_CORNER_BOTTOM_RIGHT,
VWM_CORNER_BOTTOM_LEFT
} vwm_corner_t;
static void vwm_win_autoconf(vwm_window_t *vwin, vwm_screen_rel_t rel, vwm_win_autoconf_t conf, ...)
{
const vwm_screen_t *scr;
va_list ap;
XWindowChanges changes = { .border_width = WINDOW_BORDER_WIDTH };
/* remember the current configuration as the "client" configuration if it's not an autoconfigured one. */
if (vwin->autoconfigured == VWM_WIN_AUTOCONF_NONE) vwin->client = vwin->xwindow->attrs;
scr = vwm_screen_find(rel, vwin->xwindow); /* XXX FIXME: this becomes a bug when vwm_screen_find() uses non-xwin va_args */
va_start(ap, conf);
switch (conf) {
case VWM_WIN_AUTOCONF_QUARTER: {
vwm_corner_t corner = va_arg(ap, vwm_corner_t);
changes.width = scr->width / 2 - (WINDOW_BORDER_WIDTH * 2);
changes.height = scr->height / 2 - (WINDOW_BORDER_WIDTH * 2);
switch (corner) {
case VWM_CORNER_TOP_LEFT:
changes.x = scr->x_org;
changes.y = scr->y_org;
break;
case VWM_CORNER_TOP_RIGHT:
changes.x = scr->x_org + scr->width / 2;
changes.y = scr->y_org;
break;
case VWM_CORNER_BOTTOM_RIGHT:
changes.x = scr->x_org + scr->width / 2;
changes.y = scr->y_org + scr->height / 2;
break;
case VWM_CORNER_BOTTOM_LEFT:
changes.x = scr->x_org;
changes.y = scr->y_org + scr->height / 2;
break;
}
break;
}
case VWM_WIN_AUTOCONF_HALF: {
vwm_side_t side = va_arg(ap, vwm_side_t);
switch (side) {
case VWM_SIDE_TOP:
changes.width = scr->width - (WINDOW_BORDER_WIDTH * 2);
changes.height = scr->height / 2 - (WINDOW_BORDER_WIDTH * 2);
changes.x = scr->x_org;
changes.y = scr->y_org;
break;
case VWM_SIDE_BOTTOM:
changes.width = scr->width - (WINDOW_BORDER_WIDTH * 2);
changes.height = scr->height / 2 - (WINDOW_BORDER_WIDTH * 2);
changes.x = scr->x_org;
changes.y = scr->y_org + scr->height / 2;
break;
case VWM_SIDE_LEFT:
changes.width = scr->width / 2 - (WINDOW_BORDER_WIDTH * 2);
changes.height = scr->height - (WINDOW_BORDER_WIDTH * 2);
changes.x = scr->x_org;
changes.y = scr->y_org;
break;
case VWM_SIDE_RIGHT:
changes.width = scr->width / 2 - (WINDOW_BORDER_WIDTH * 2);
changes.height = scr->height - (WINDOW_BORDER_WIDTH * 2);
changes.x = scr->x_org + scr->width / 2;
changes.y = scr->y_org;
break;
}
break;
}
case VWM_WIN_AUTOCONF_FULL:
changes.width = scr->width - WINDOW_BORDER_WIDTH * 2;
changes.height = scr->height - WINDOW_BORDER_WIDTH * 2;
changes.x = scr->x_org;
changes.y = scr->y_org;
break;
case VWM_WIN_AUTOCONF_ALL:
changes.width = scr->width;
changes.height = scr->height;
changes.x = scr->x_org;
changes.y = scr->y_org;
changes.border_width = 0;
break;
case VWM_WIN_AUTOCONF_NONE: /* restore window if autoconfigured */
changes.width = vwin->client.width;
changes.height = vwin->client.height;
changes.x = vwin->client.x;
changes.y = vwin->client.y;
break;
}
va_end(ap);
XConfigureWindow(display, vwin->xwindow->id, CWX | CWY | CWWidth | CWHeight | CWBorderWidth, &changes);
vwin->autoconfigured = conf;
}
/* focus a window */
/* this updates window border color as needed and the X input focus if mapped */
static void vwm_win_focus(vwm_window_t *vwin)
{
VWM_TRACE("focusing: %#x", (unsigned int)vwin->xwindow->id);
if (vwm_xwin_is_mapped(vwin->xwindow)) {
/* if vwin is mapped give it the input focus */
XSetInputFocus(display, vwin->xwindow->id, RevertToPointerRoot, CurrentTime);
}
/* update the border color accordingly */
if (vwin->shelved) {
/* set the border of the newly focused window to the shelved color */
XSetWindowBorder(display, vwin->xwindow->id, vwin == console ? shelved_console_border_color.pixel : shelved_window_border_color.pixel);
/* fullscreen windows in the shelf when focused, since we don't intend to overlap there */
vwm_win_autoconf(vwin, VWM_SCREEN_REL_POINTER, VWM_WIN_AUTOCONF_FULL); /* XXX TODO: for now the shelf follows the pointer, it's simple. */
} else {
if (vwin->desktop->focused_window) {
/* set the border of the previously focused window on the same desktop to the unfocused color */
XSetWindowBorder(display, vwin->desktop->focused_window->xwindow->id, unfocused_window_border_color.pixel);
}
/* set the border of the newly focused window to the focused color */
XSetWindowBorder(display, vwin->xwindow->id, focused_window_border_color.pixel);
/* persist this on a per-desktop basis so it can be restored on desktop switches */
vwin->desktop->focused_window = vwin;
}
}
/* focus the next window on a virtual desktop relative to the supplied window, in the specified context, respecting screen boundaries according to fence. */
typedef enum _vwm_fence_t {
VWM_FENCE_IGNORE = 0, /* behave as if screen boundaries don't exist (like the pre-Xinerama code) */
VWM_FENCE_RESPECT, /* confine operation to within the screen */
VWM_FENCE_TRY_RESPECT, /* confine operation to within the screen, unless no options exist. */
VWM_FENCE_VIOLATE, /* leave the screen for any other */
VWM_FENCE_MASKED_VIOLATE /* leave the screen for any other not masked */
} vwm_fence_t;
static vwm_window_t * vwm_win_focus_next(vwm_window_t *vwin, vwm_fence_t fence)
{
const vwm_screen_t *scr = vwm_screen_find(VWM_SCREEN_REL_XWIN, vwin->xwindow), *next_scr = NULL;
vwm_window_t *next;
unsigned long visited_mask;
_retry:
visited_mask = 0;
list_for_each_entry(next, &vwin->windows_mru, windows_mru) {
/* searching for the next mapped window in this context, using vwin->windows as the head */
if (&next->windows_mru == &windows_mru) continue; /* XXX: skip the containerless head, we're leveraging the circular list implementation */
if ((vwin->shelved && next->shelved) ||
((!vwin->shelved && !next->shelved && next->desktop == vwin->desktop) &&
(fence == VWM_FENCE_IGNORE ||
((fence == VWM_FENCE_RESPECT || fence == VWM_FENCE_TRY_RESPECT) && vwm_screen_find(VWM_SCREEN_REL_XWIN, next->xwindow) == scr) ||
(fence == VWM_FENCE_VIOLATE && vwm_screen_find(VWM_SCREEN_REL_XWIN, next->xwindow) != scr) ||
(fence == VWM_FENCE_MASKED_VIOLATE && (next_scr = vwm_screen_find(VWM_SCREEN_REL_XWIN, next->xwindow)) != scr &&
!((1UL << next_scr->screen_number) & fence_mask))
))) break;
if (fence == VWM_FENCE_MASKED_VIOLATE && next_scr && next_scr != scr) visited_mask |= (1UL << next_scr->screen_number);
}
if (fence == VWM_FENCE_TRY_RESPECT && next == vwin) {
/* if we tried to respect the fence and failed to find a next, fallback to ignoring the fence and try again */
fence = VWM_FENCE_IGNORE;
goto _retry;
} else if (fence == VWM_FENCE_MASKED_VIOLATE && next_scr) {
/* if we did a masked violate update the mask with the potentially new screen number */
if (next == vwin && visited_mask) {
/* if we failed to find a next window on a different screen but had candidates we've exhausted screens and need to reset the mask then retry */
VWM_TRACE("all candidate screens masked @ 0x%lx, resetting mask", fence_mask);
fence_mask = 0;
goto _retry;
}
fence_mask |= (1UL << next_scr->screen_number);
VWM_TRACE("VWM_FENCE_MASKED_VIOLATE fence_mask now: 0x%lx\n", fence_mask);
}
if (vwin->shelved) {
if (next != focused_shelf) {
/* shelf switch, unmap the focused shelf and take it over */
/* TODO FIXME: this makes assumptions about the shelf being focused calling unmap/map directly.. */
vwm_win_unmap(focused_shelf);
XFlush(display);
vwm_win_map(next);
focused_shelf = next;
vwm_win_focus(next);
}
} else {
if (next != next->desktop->focused_window) {
/* focus the changed window */
vwm_win_focus(next);
XRaiseWindow(display, next->xwindow->id);
}
}
VWM_TRACE("vwin=%p xwin=%p name=\"%s\"", next, next->xwindow, next->xwindow->name);
return next;
}
/* shelves a window, if the window is focused we focus the next one (if possible) */
static void vwm_win_shelve(vwm_window_t *vwin)
{
/* already shelved, NOOP */
if (vwin->shelved) return;
/* shelving focused window, focus the next window */
if (vwin == vwin->desktop->focused_window) {
vwm_win_mru(vwm_win_focus_next(vwin, VWM_FENCE_RESPECT));
}
if (vwin == vwin->desktop->focused_window) {
/* TODO: we can probably put this into vwm_win_focus_next() and have it always handled there... */
vwin->desktop->focused_window = NULL;
}
vwin->shelved = 1;
vwm_win_mru(vwin);
/* newly shelved windows always become the focused shelf */
focused_shelf = vwin;
vwm_win_unmap(vwin);
}
/* helper for (idempotently) unfocusing a window, deals with context switching etc... */
static void vwm_win_unfocus(vwm_window_t *vwin)
{
/* if we're the focused shelved window, cycle the focus to the next shelved window if possible, if there's no more shelf, switch to the desktop */
/* TODO: there's probably some icky behaviors for focused windows unmapping/destroying in unfocused contexts, we probably jump contexts suddenly. */
if (vwin == focused_shelf) {
VWM_TRACE("unfocusing focused shelf");
vwm_win_focus_next(vwin, VWM_FENCE_IGNORE);
if (vwin == focused_shelf) {
VWM_TRACE("shelf empty, leaving");
/* no other shelved windows, exit the shelf context */
vwm_context_focus(VWM_CONTEXT_FOCUS_DESKTOP);
focused_shelf = NULL;
}
}
/* if we're the focused window cycle the focus to the next window on the desktop if possible */
if (vwin->desktop->focused_window == vwin) {
VWM_TRACE("unfocusing focused window");
vwm_win_focus_next(vwin, VWM_FENCE_TRY_RESPECT);
}
if (vwin->desktop->focused_window == vwin) {
VWM_TRACE("desktop empty");
vwin->desktop->focused_window = NULL;
}
}
/* demote an managed window to an unmanaged one */
static vwm_xwindow_t * vwm_win_unmanage(vwm_window_t *vwin)
{
vwm_win_mru(vwin); /* bump vwin to the mru head before unfocusing so we always move focus to the current head on unmanage of the focused window */
vwm_win_unfocus(vwin);
list_del(&vwin->windows_mru);
if (vwin == console) console = NULL;
if (vwin == focused_origin) focused_origin = NULL;
vwin->xwindow->managed = NULL;
return vwin->xwindow;
}
/* promote an unmanaged window to a managed one */
static vwm_window_t * vwm_win_manage_xwin(vwm_xwindow_t *xwin)
{
vwm_window_t *focused, *vwin = NULL;
if (xwin->managed) {
VWM_TRACE("suppressed re-management of xwin=%p", xwin);
goto _fail;
}
if (!(vwin = (vwm_window_t *)malloc(sizeof(vwm_window_t)))) {
VWM_PERROR("Failed to allocate vwin");
goto _fail;
}
XUngrabButton(display, AnyButton, AnyModifier, xwin->id);
XGrabButton(display, AnyButton, WM_GRAB_MODIFIER, xwin->id, False, (PointerMotionMask | ButtonPressMask | ButtonReleaseMask), GrabModeAsync, GrabModeAsync, None, None);
XGrabKey(display, AnyKey, WM_GRAB_MODIFIER, xwin->id, False, GrabModeAsync, GrabModeAsync);
XSetWindowBorder(display, xwin->id, unfocused_window_border_color.pixel);
vwin->hints = XAllocSizeHints();
if (!vwin->hints) {
VWM_PERROR("Failed to allocate WM hints");
goto _fail;
}
XGetWMNormalHints(display, xwin->id, vwin->hints, &vwin->hints_supplied);
xwin->managed = vwin;
vwin->xwindow = xwin;
vwin->desktop = focused_desktop;
vwin->autoconfigured = VWM_WIN_AUTOCONF_NONE;
vwin->mapping = vwin->unmapping = vwin->configuring = 0;
vwin->shelved = (focused_context == VWM_CONTEXT_FOCUS_SHELF); /* if we're in the shelf when the window is created, the window is shelved */
vwin->client = xwin->attrs; /* remember whatever the current attributes are */
VWM_TRACE("hints: flags=%lx x=%i y=%i w=%i h=%i minw=%i minh=%i maxw=%i maxh=%i winc=%i hinc=%i basew=%i baseh=%i grav=%x",
vwin->hints->flags,
vwin->hints->x, vwin->hints->y,
vwin->hints->width, vwin->hints->height,
vwin->hints->min_width, vwin->hints->min_height,
vwin->hints->max_width, vwin->hints->max_height,
vwin->hints->width_inc, vwin->hints->height_inc,
vwin->hints->base_width, vwin->hints->base_height,
vwin->hints->win_gravity);
if ((vwin->hints_supplied & (USSize | PSize))) {
vwin->client.width = vwin->hints->base_width;
vwin->client.height = vwin->hints->base_height;
}
/* put it on the global windows_mru list, if there's a focused window insert the new one after it */
if (!list_empty(&windows_mru) && (focused = vwm_win_focused())) {
/* insert the vwin immediately after the focused window, so Mod1+Tab goes to the new window */
list_add(&vwin->windows_mru, &focused->windows_mru);
} else {
list_add(&vwin->windows_mru, &windows_mru);
}
/* always raise newly managed windows so we know about them. */
XRaiseWindow(display, xwin->id);
/* if the desktop has no focused window yet, automatically focus the newly managed one, provided we're on the desktop context */
if (!focused_desktop->focused_window && focused_context == VWM_CONTEXT_FOCUS_DESKTOP) {
VWM_TRACE("Mapped new window \"%s\" is alone on desktop \"%s\", focusing", xwin->name, focused_desktop->name);
vwm_win_focus(vwin);
}
return vwin;
_fail:
if (vwin) {
if (vwin->hints) XFree(vwin->hints);
free(vwin);
}
return NULL;
}
/* migrate a window to a new desktop, focuses the destination desktop as well */
static void vwm_win_migrate(vwm_window_t *vwin, vwm_desktop_t *desktop)
{
vwm_win_unfocus(vwin); /* go through the motions of unfocusing the window if it is focused */
vwin->shelved = 0; /* ensure not shelved */
vwin->desktop = desktop; /* assign the new desktop */
vwm_desktop_focus(desktop); /* currently we always focus the new desktop in a migrate */
vwm_win_focus(vwin); /* focus the window so borders get updated */
vwm_win_mru(vwin); /* TODO: is this right? shouldn't the Mod1 release be what's responsible for this? I migrate so infrequently it probably doesn't matter */
XRaiseWindow(display, vwin->xwindow->id); /* ensure the window is raised */
}
/* compositing manager stuff */
/* add damage to the global combined damage queue where we accumulate damage between calls to paint_all() */
static void vwm_comp_damage_add(XserverRegion damage)
{
if (combined_damage != None) {
XFixesUnionRegion(display, combined_damage, combined_damage, damage);
XFixesDestroyRegion(display, damage);
} else {
combined_damage = damage;
}
}
/* take what regions of the damaged window have been damaged, subtract them from the per-window damage object, and add them to the combined damage */
static void vwm_comp_damage_event(XDamageNotifyEvent *ev)
{
XserverRegion region;
vwm_xwindow_t *xwin;
xwin = vwm_xwin_lookup(ev->drawable);
if (!xwin) {
VWM_ERROR("damaged unknown drawable %x", (unsigned int)ev->drawable);
return;
}
region = XFixesCreateRegion(display, NULL, 0);
XDamageSubtract(display, xwin->damage, None, region);
XFixesTranslateRegion(display, region, xwin->attrs.x + xwin->attrs.border_width, xwin->attrs.y + xwin->attrs.border_width);
vwm_comp_damage_add(region);
}
/* helper to damage an entire window including the border */
static void vwm_comp_damage_win(vwm_xwindow_t *xwin)
{
XserverRegion region;
XRectangle rect = { xwin->attrs.x,
xwin->attrs.y,
xwin->attrs.width + xwin->attrs.border_width * 2,
xwin->attrs.height + xwin->attrs.border_width * 2 };
region = XFixesCreateRegion(display, &rect, 1);
vwm_comp_damage_add(region);
}
/* throw away our double buffered root pictures so they get recreated on the next paint_all() */
/* used in response to screen configuration changes... */
static void vwm_comp_invalidate_root()
{
if (root_picture) XRenderFreePicture(display, root_picture);
root_picture = None;
if (root_buffer) XRenderFreePicture(display, root_picture);
root_buffer = None;
}
/* consume combined_damage by iterating the xwindows list from the top down, drawing visible windows as encountered, subtracting their area from combined_damage */
/* when compositing is active this is the sole function responsible for making things show up on the screen */
static void vwm_comp_paint_all()
{
vwm_xwindow_t *xwin;
XRenderColor bgcolor = {0x0000, 0x00, 0x00, 0xffff};
Region occluded = XCreateRegion();
static XserverRegion undamage_region = None;
if (!undamage_region) undamage_region = XFixesCreateRegion(display, NULL, 0);
/* (re)create the root picture from the root window and allocate a double buffer for the off-screen composition of the damaged contents */
if (root_picture == None) {
Pixmap root_pixmap;
XGetWindowAttributes(display, RootWindow(display, screen_num), &root_attrs);
root_picture = XRenderCreatePicture(display, RootWindow(display, screen_num),
XRenderFindVisualFormat(display, DefaultVisual(display, screen_num)),
CPSubwindowMode, &pa_inferiors);
root_pixmap = XCreatePixmap (display, RootWindow(display, screen_num), root_attrs.width, root_attrs.height, DefaultDepth (display, screen_num));
root_buffer = XRenderCreatePicture (display, root_pixmap, XRenderFindVisualFormat (display, DefaultVisual (display, screen_num)), 0, 0);
XFreePixmap(display, root_pixmap);
}
/* compose overlays for all visible windows up front in a separate pass (kind of lame, but it's simpler since compose_overlay() adds to combined_damage) */
list_for_each_entry_prev(xwin, &xwindows, xwindows) {
XRectangle r;
if (!vwm_xwin_is_mapped(xwin)) continue; /* if !mapped skip */
/* Everything mapped next goes through an occlusion check.
* Since the composite extension stops delivery of VisibilityNotify events for redirected windows,
* (it assumes redirected windows should be treated as part of a potentially transparent composite, and provides no api to alter this assumption)
* we can't simply select the VisibilityNotify events on all windows and cache their visibility state in vwm_xwindow_t then skip
* xwin->state==VisibilityFullyObscured windows here to avoid the cost of pointlessly composing overlays and rendering fully obscured windows :(.
*
* Instead we accumulate an occluded region (starting empty) of painted windows from the top-down on every paint_all().
* Before we compose_overlay() a window, we check if the window's rectangle fits entirely within the occluded region.
* If it does, no compose_overlay() is performed.
* If it doesn't, compose_overlay() is called, and the window's rect is added to the occluded region.
* The occluded knowledge is also cached for the XRenderComposite() loop immediately following, where we skip the rendering of
* occluded windows as well.
* This does technically break SHAPE windows (xeyes, xmms), but only when monitoring is enabled which covers them with rectangular overlays anyways.
*/
r.x = xwin->attrs.x;
r.y = xwin->attrs.y;
r.width = xwin->attrs.width + xwin->attrs.border_width * 2;
r.height = xwin->attrs.height + xwin->attrs.border_width * 2;
if (XRectInRegion(occluded, r.x, r.y, r.width, r.height) != RectangleIn) {
/* the window isn't fully occluded, compose it and add it to occluded */
if (xwin->monitor && !xwin->attrs.override_redirect) compose_overlay(xwin);
XUnionRectWithRegion(&r, occluded, occluded);
xwin->occluded = 0;
} else {
xwin->occluded = 1;
VWM_TRACE("window %#x occluded, skipping compose_overlay()", (int)xwin->id);
}
}
XDestroyRegion(occluded);
/* start with the clip regions set to the damaged area accumulated since the previous paint_all() */
XFixesSetPictureClipRegion(display, root_buffer, 0, 0, combined_damage); /* this is the double buffer where the in-flight screen contents are staged */
XFixesSetPictureClipRegion(display, root_picture, 0, 0, combined_damage); /* this is the visible root window */
/* since translucent windows aren't supported in vwm, I can do this more efficiently */
list_for_each_entry_prev(xwin, &xwindows, xwindows) {
XRectangle r;
if (!vwm_xwin_is_mapped(xwin) || xwin->occluded) continue; /* if !mapped or occluded skip */
/* these coordinates + dimensions incorporate the border (since XCompositeNameWindowPixmap is being used) */
r.x = xwin->attrs.x;
r.y = xwin->attrs.y;
r.width = xwin->attrs.width + xwin->attrs.border_width * 2;
r.height = xwin->attrs.height + xwin->attrs.border_width * 2;
/* render the redirected window contents into root_buffer, note root_buffer has the remaining combined_damage set as the clip region */
XRenderComposite(display, PictOpSrc, xwin->picture, None, root_buffer,
0, 0, 0, 0, /* src x, y, mask x, y */
r.x, r.y, /* dst x, y */
r.width, r.height);
if (xwin->monitor && !xwin->attrs.override_redirect && xwin->overlay.width) {
/* draw the monitoring overlay atop the window, note we stay within the window borders here. */
XRenderComposite(display, PictOpOver, xwin->overlay.picture, None, root_buffer,
0, 0, 0, 0, /* src x,y, maxk x, y */
xwin->attrs.x + xwin->attrs.border_width, /* dst x */
xwin->attrs.y + xwin->attrs.border_width, /* dst y */
xwin->attrs.width, overlay_composed_height(xwin)); /* w, h */
}
/* subtract the region of the window from the combined damage and update the root_buffer clip region to reflect the remaining damage */
XFixesSetRegion(display, undamage_region, &r, 1);
XFixesSubtractRegion(display, combined_damage, combined_damage, undamage_region);
XFixesSetPictureClipRegion(display, root_buffer, 0, 0, combined_damage);
}
/* at this point all of the visible windows have been subtracted from the clip region, so paint any root window damage (draw background) */
XRenderFillRectangle(display, PictOpSrc, root_buffer, &bgcolor, 0, 0, root_attrs.width, root_attrs.height);
/* discard the root_buffer clip region and copy root_buffer to root_picture, root_picture still has the combined damage as its clip region */
XFixesSetPictureClipRegion(display, root_buffer, 0, 0, None);
XRenderComposite(display, PictOpSrc, root_buffer, None, root_picture, 0, 0, 0, 0, 0, 0, root_attrs.width, root_attrs.height);
/* fin */
XFixesDestroyRegion(display, combined_damage);
combined_damage = None;
}
/* toggle compositing/monitoring overlays on/off */
static void vwm_comp_toggle(void)
{
vwm_xwindow_t *xwin;
XGrabServer(display);
XSync(display, False);
switch (compositing_mode) {
case VWM_COMPOSITING_OFF:
VWM_TRACE("enabling compositing");
compositing_mode = VWM_COMPOSITING_MONITORS;
XCompositeRedirectSubwindows(display, RootWindow(display, screen_num), CompositeRedirectManual);
list_for_each_entry_prev(xwin, &xwindows, xwindows) {
vwm_xwin_bind_namewindow(xwin);
xwin->damage = XDamageCreate(display, xwin->id, XDamageReportNonEmpty);
}
/* damage everything */
/* TODO: keep a list of rects reflecting all the current screens and create a region from that... */
vwm_comp_damage_add(XFixesCreateRegionFromWindow(display, RootWindow(display, screen_num), WindowRegionBounding));
break;
case VWM_COMPOSITING_MONITORS: {
XEvent ev;
VWM_TRACE("disabling compositing");
compositing_mode = VWM_COMPOSITING_OFF;
list_for_each_entry_prev(xwin, &xwindows, xwindows) {
vwm_xwin_unbind_namewindow(xwin);
XDamageDestroy(display, xwin->damage);
}
XCompositeUnredirectSubwindows(display, RootWindow(display, screen_num), CompositeRedirectManual);
vwm_comp_invalidate_root();
/* if there's any damage queued up discard it so we don't enter paint_all() until compositing is reenabled again. */
if (combined_damage) {
XFixesDestroyRegion(display, combined_damage);
combined_damage = None;
}
while (XCheckTypedEvent(display, damage_event + XDamageNotify, &ev) != False);
break;
}
}
XUngrabServer(display);
}
/* input event handling stuff */
/* simple little state machine for managing mouse click/drag/release sequences so we don't need another event loop */
typedef enum _vwm_adjust_mode_t {
VWM_ADJUST_RESIZE,
VWM_ADJUST_MOVE
} vwm_adjust_mode_t;
typedef struct _vwm_clickety_t {
vwm_window_t *vwin;
vwm_adjust_mode_t mode;
XWindowAttributes orig, lastrect;
int impetus_x, impetus_y, impetus_x_root, impetus_y_root;
} vwm_clickety_t;
/* helper function for resizing the window, how the motion is applied depends on where in the window the impetus event occurred */
static void compute_resize(vwm_clickety_t *clickety, XEvent *terminus, XWindowAttributes *new)
{
vwm_window_t *vwin;
int dw = (clickety->orig.width / 2);
int dh = (clickety->orig.height / 2);
int xdelta = (terminus->xbutton.x_root - clickety->impetus_x_root);
int ydelta = (terminus->xbutton.y_root - clickety->impetus_y_root);
int min_width = 0, min_height = 0;
int width_inc = 1, height_inc = 1;
/* TODO: there's a problem here WRT border width, I should be considering it, I just haven't bothered to fix it since it doesn't seem to matter */
if ((vwin = clickety->vwin) && vwin->hints) {
if ((vwin->hints_supplied & PMinSize)) {
min_width = vwin->hints->min_width;
min_height = vwin->hints->min_height;
VWM_TRACE("window size hints exist and minimum sizes are w=%i h=%i", min_width, min_height);
}
if ((vwin->hints_supplied & PResizeInc)) {
width_inc = vwin->hints->width_inc;
height_inc = vwin->hints->height_inc;
VWM_TRACE("window size hints exist and resize increments are w=%i h=%i", width_inc, height_inc);
if (!width_inc) width_inc = 1;
if (!height_inc) height_inc = 1;
}
}
xdelta = xdelta / width_inc * width_inc;
ydelta = ydelta / height_inc * height_inc;
if (clickety->impetus_x < dw && clickety->impetus_y < dh) {
/* grabbed top left */
new->x = clickety->orig.x + xdelta;
new->y = clickety->orig.y + ydelta;
new->width = clickety->orig.width - xdelta;
new->height = clickety->orig.height - ydelta;
} else if (clickety->impetus_x > dw && clickety->impetus_y < dh) {
/* grabbed top right */
new->x = clickety->orig.x;
new->y = clickety->orig.y + ydelta;
new->width = clickety->orig.width + xdelta;
new->height = clickety->orig.height - ydelta;
} else if (clickety->impetus_x < dw && clickety->impetus_y > dh) {
/* grabbed bottom left */
new->x = clickety->orig.x + xdelta;
new->y = clickety->orig.y;
new->width = clickety->orig.width - xdelta;
new->height = clickety->orig.height + ydelta;
} else if (clickety->impetus_x > dw && clickety->impetus_y > dh) {
/* grabbed bottom right */
new->x = clickety->orig.x;
new->y = clickety->orig.y;
new->width = clickety->orig.width + xdelta;
new->height = clickety->orig.height + ydelta;
}
/* constrain the width and height of the window according to the minimums */
if (new->width < min_width) {
if (clickety->orig.x != new->x) new->x -= (min_width - new->width);
new->width = min_width;
}
if (new->height < min_height) {
if (clickety->orig.y != new->y) new->y -= (min_height - new->height);
new->height = min_height;
}
}
static void vwm_clickety_motion(vwm_clickety_t *clickety, Window win, XMotionEvent *motion)
{
XWindowChanges changes = { .border_width = WINDOW_BORDER_WIDTH };
if (!clickety->vwin) return;
/* TODO: verify win matches clickety->vwin? */
switch (clickety->mode) {
case VWM_ADJUST_MOVE:
changes.x = clickety->orig.x + (motion->x_root - clickety->impetus_x_root);
changes.y = clickety->orig.y + (motion->y_root - clickety->impetus_y_root);
XConfigureWindow(display, win, CWX | CWY | CWBorderWidth, &changes);
break;
case VWM_ADJUST_RESIZE: {
XWindowAttributes resized;
/* XXX: it just so happens the XMotionEvent structure is identical to XButtonEvent in the fields
* needed by compute_resize... */
compute_resize(clickety, (XEvent *)motion, &resized);
/* TODO: this is probably broken with compositing active, but it doesn't seem to be too messed up in practice */
/* erase the last rectangle */
XDrawRectangle(display, RootWindow(display, screen_num), gc, clickety->lastrect.x, clickety->lastrect.y, clickety->lastrect.width, clickety->lastrect.height);
/* draw a frame @ resized coordinates */
XDrawRectangle(display, RootWindow(display, screen_num), gc, resized.x, resized.y, resized.width, resized.height);
/* remember the last rectangle */
clickety->lastrect = resized;
break;
}
default:
break;
}
}
static void vwm_clickety_released(vwm_clickety_t *clickety, Window win, XButtonPressedEvent *terminus)
{
XWindowChanges changes = { .border_width = WINDOW_BORDER_WIDTH };
if (!clickety->vwin) return;
switch (clickety->mode) {
case VWM_ADJUST_MOVE:
changes.x = clickety->orig.x + (terminus->x_root - clickety->impetus_x_root);
changes.y = clickety->orig.y + (terminus->y_root - clickety->impetus_y_root);
XConfigureWindow(display, win, CWX | CWY | CWBorderWidth, &changes);
break;
case VWM_ADJUST_RESIZE: {
XWindowAttributes resized;
compute_resize(clickety, (XEvent *)terminus, &resized);
/* move and resize the window @ resized */
XDrawRectangle(display, RootWindow(display, screen_num), gc, clickety->lastrect.x, clickety->lastrect.y, clickety->lastrect.width, clickety->lastrect.height);
changes.x = resized.x;
changes.y = resized.y;
changes.width = resized.width;
changes.height = resized.height;
XConfigureWindow(display, win, CWX | CWY | CWWidth | CWHeight | CWBorderWidth, &changes);
XUngrabServer(display);
break;
}
default:
break;
}
/* once you manipulate the window it's no longer fullscreened, simply hitting Mod1+Return once will restore fullscreened mode */
clickety->vwin->autoconfigured = VWM_WIN_AUTOCONF_NONE;
clickety->vwin = NULL; /* reset clickety */
XFlush(display);
XUngrabPointer(display, CurrentTime);
}
/* on pointer buttonpress we initiate a clickety sequence; setup clickety with the window and impetus coordinates.. */
static int vwm_clickety_pressed(vwm_clickety_t *clickety, Window win, XButtonPressedEvent *impetus)
{
vwm_window_t *vwin;
/* verify the window still exists */
if (!XGetWindowAttributes(display, win, &clickety->orig)) goto _fail;
if (!(vwin = vwm_win_lookup(win))) goto _fail;
if (impetus->state & WM_GRAB_MODIFIER) {
/* always set the input focus to the clicked window, note if we allow this to happen on the root window, it enters sloppy focus mode
* until a non-root window is clicked, which is an interesting hybrid but not how I prefer it. */
if (vwin != focused_desktop->focused_window && vwin->xwindow->id != RootWindow(display, screen_num)) {
vwm_win_focus(vwin);
vwm_win_mru(vwin);
}
switch (impetus->button) {
case Button1:
/* immediately raise the window if we're relocating,
* resizes are supported without raising (which also enables NULL resizes to focus without raising) */
clickety->mode = VWM_ADJUST_MOVE;
XRaiseWindow(display, win);
break;
case Button3:
/* grab the server on resize for the xor rubber-banding's sake */
XGrabServer(display);
XSync(display, False);
/* FIXME: none of the resize DrawRectangle() calls consider the window border. */
XDrawRectangle(display, RootWindow(display, screen_num), gc, clickety->orig.x, clickety->orig.y, clickety->orig.width, clickety->orig.height);
clickety->lastrect = clickety->orig;
clickety->mode = VWM_ADJUST_RESIZE;
break;
default:
goto _fail;
}
clickety->vwin = vwin;
clickety->impetus_x_root = impetus->x_root;
clickety->impetus_y_root = impetus->y_root;
clickety->impetus_x = impetus->x;
clickety->impetus_y = impetus->y;
}
return 1;
_fail:
XUngrabPointer(display, CurrentTime);
return 0;
}
/* Poll the keyboard state to see if _any_ keys are pressed */
static int vwm_keyspressed() {
int i;
char state[32];
XQueryKeymap(display, state);
for (i = 0; i < sizeof(state); i++) {
if (state[i]) return 1;
}
return 0;
}
/* Called in response to KeyRelease events, for now only interesting for detecting when Mod1 is released termintaing
* window cycling for application of MRU on the focused window */
static void vwm_keyreleased(Window win, XEvent *keyrelease)
{
vwm_window_t *vwin;
KeySym sym;
switch ((sym = XLookupKeysym(&keyrelease->xkey, 0))) {
case XK_Alt_R:
case XK_Alt_L: /* TODO: actually use the modifier mapping, for me XK_Alt_[LR] is Mod1. XGetModifierMapping()... */
VWM_TRACE("XK_Alt_[LR] released");
/* aborted? try restore focused_origin */
if (key_is_grabbed > 1 && focused_origin) {
VWM_TRACE("restoring %p on %p", focused_origin, focused_origin->desktop);
vwm_desktop_focus(focused_origin->desktop);
vwm_win_focus(focused_origin);
}
/* make the focused window the most recently used */
if ((vwin = vwm_win_focused())) vwm_win_mru(vwin);
/* make the focused desktop the most recently used */
if (focused_context == VWM_CONTEXT_FOCUS_DESKTOP && focused_desktop) vwm_desktop_mru(focused_desktop);
break;
default:
VWM_TRACE("Unhandled keycode: %x", (unsigned int)sym);
break;
}
if (key_is_grabbed && !vwm_keyspressed()) {
XUngrabKeyboard(display, CurrentTime);
XFlush(display);
key_is_grabbed = 0;
fence_mask = 0; /* reset the fence mask on release for VWM_FENCE_MASKED_VIOLATE */
}
}
/* Called in response to KeyPress events, I currenly only grab Mod1 keypress events */
static void vwm_keypressed(Window win, XEvent *keypress)
{
vwm_window_t *vwin;
KeySym sym;
static KeySym last_sym;
static typeof(keypress->xkey.state) last_state;
static int repeat_cnt = 0;
int do_grab = 0;
char *quit_console_args[] = {"/bin/sh", "-c", "screen -dr " CONSOLE_SESSION_STRING " -X quit", NULL};
sym = XLookupKeysym(&keypress->xkey, 0);
/* detect repeaters, note repeaters do not span interrupted Mod1 sequences! */
if (key_is_grabbed && sym == last_sym && keypress->xkey.state == last_state) {
repeat_cnt++;
} else {
repeat_cnt = 0;
}
vwin = vwm_win_focused();
switch (sym) {
#define launcher(_sym, _label, _argv)\
case _sym: \
{ \
char *args[] = {"/bin/sh", "-c", "screen -dr " CONSOLE_SESSION_STRING " -X screen /bin/sh -i -x -c \"" _argv " || sleep 86400\"", NULL};\
vwm_launch(args, VWM_LAUNCH_MODE_BG);\
break; \
}
#include "launchers.def"
#undef launcher
case XK_Alt_L: /* transaction abort */
case XK_Alt_R:
if (key_is_grabbed) key_is_grabbed++;
VWM_TRACE("aborting with origin %p", focused_origin);
break;
case XK_grave: /* toggle shelf visibility */
vwm_context_focus(VWM_CONTEXT_FOCUS_OTHER);
break;
case XK_Tab: /* cycle focused window */
do_grab = 1; /* update MRU window on commit (Mod1 release) */
/* focus the next window, note this doesn't affect MRU yet, that happens on Mod1 release */
if (vwin) {
if (keypress->xkey.state & ShiftMask) {
vwm_win_focus_next(vwin, VWM_FENCE_MASKED_VIOLATE);
} else {
vwm_win_focus_next(vwin, VWM_FENCE_RESPECT);
}
}
break;
case XK_space: { /* cycle focused desktop utilizing MRU */
vwm_desktop_t *next_desktop = list_entry(focused_desktop->desktops_mru.next == &desktops_mru ? focused_desktop->desktops_mru.next->next : focused_desktop->desktops_mru.next, vwm_desktop_t, desktops_mru); /* XXX: note the sensitivity to the desktops_mru head here, we want to look past it. */
do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
if (keypress->xkey.state & ShiftMask) {
/* migrate the focused window with the desktop focus to the most recently used desktop */
if (vwin) vwm_win_migrate(vwin, next_desktop);
} else {
vwm_desktop_focus(next_desktop);
}
break;
}
case XK_d: /* destroy focused */
if (vwin) {
if (keypress->xkey.state & ShiftMask) { /* brutally destroy the focused window */
XKillClient(display, vwin->xwindow->id);
} else { /* kindly destroy the focused window */
vwm_xwin_message(vwin->xwindow, wm_protocols_atom, wm_delete_atom);
}
} else if (focused_context == VWM_CONTEXT_FOCUS_DESKTOP) {
/* destroy the focused desktop when destroy occurs without any windows */
vwm_desktop_destroy(focused_desktop);
}
break;
case XK_Escape: /* leave VWM rudely, after triple press */
do_grab = 1;
if (repeat_cnt == 2) {
vwm_launch(quit_console_args, VWM_LAUNCH_MODE_FG);
exit(42);
}
break;
case XK_v: /* instantiate (and focus) a new (potentially empty, unless migrating) virtual desktop */
do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
if (keypress->xkey.state & ShiftMask) {
if (vwin) {
/* migrate the focused window to a newly created virtual desktop, focusing the new desktop simultaneously */
vwm_win_migrate(vwin, vwm_desktop_create(NULL));
}
} else {
vwm_desktop_focus(vwm_desktop_create(NULL));
vwm_desktop_mru(focused_desktop);
}
break;
case XK_h: /* previous virtual desktop, if we're in the shelf context this will simply switch to desktop context */
do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
if (keypress->xkey.state & ShiftMask) {
if (vwin && vwin->desktop->desktops.prev != &desktops) {
/* migrate the focused window with the desktop focus to the previous desktop */
vwm_win_migrate(vwin, list_entry(vwin->desktop->desktops.prev, vwm_desktop_t, desktops));
}
} else {
if (focused_context == VWM_CONTEXT_FOCUS_SHELF) {
/* focus the focused desktop instead of the shelf */
vwm_context_focus(VWM_CONTEXT_FOCUS_DESKTOP);
} else if (focused_desktop->desktops.prev != &desktops) {
/* focus the previous desktop */
vwm_desktop_focus(list_entry(focused_desktop->desktops.prev, vwm_desktop_t, desktops));
}
}
break;
case XK_l: /* next virtual desktop, if we're in the shelf context this will simply switch to desktop context */
do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
if (keypress->xkey.state & ShiftMask) {
if (vwin && vwin->desktop->desktops.next != &desktops) {
/* migrate the focused window with the desktop focus to the next desktop */
vwm_win_migrate(vwin, list_entry(vwin->desktop->desktops.next, vwm_desktop_t, desktops));
}
} else {
if (focused_context == VWM_CONTEXT_FOCUS_SHELF) {
/* focus the focused desktop instead of the shelf */
vwm_context_focus(VWM_CONTEXT_FOCUS_DESKTOP);
} else if (focused_desktop->desktops.next != &desktops) {
/* focus the next desktop */
vwm_desktop_focus(list_entry(focused_desktop->desktops.next, vwm_desktop_t, desktops));
}
}
break;
case XK_k: /* raise or shelve the focused window */
if (vwin) {
if (keypress->xkey.state & ShiftMask) { /* shelf the window and focus the shelf */
if (focused_context != VWM_CONTEXT_FOCUS_SHELF) {
/* shelve the focused window while focusing the shelf */
vwm_win_shelve(vwin);
vwm_context_focus(VWM_CONTEXT_FOCUS_SHELF);
}
} else {
do_grab = 1;
XRaiseWindow(display, vwin->xwindow->id);
if (repeat_cnt == 1) {
/* double: reraise & fullscreen */
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_FULL);
} else if (repeat_cnt == 2) {
/* triple: reraise & fullscreen w/borders obscured by screen perimiter */
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_ALL);
} else if (xinerama_screens_cnt > 1) {
if (repeat_cnt == 3) {
/* triple: reraise & fullscreen across all screens */
vwm_win_autoconf(vwin, VWM_SCREEN_REL_TOTAL, VWM_WIN_AUTOCONF_FULL);
} else if (repeat_cnt == 4) {
/* quadruple: reraise & fullscreen w/borders obscured by screen perimiter */
vwm_win_autoconf(vwin, VWM_SCREEN_REL_TOTAL, VWM_WIN_AUTOCONF_ALL);
}
}
XFlush(display);
}
}
break;
case XK_j: /* lower or unshelve the focused window */
if (vwin) {
if (keypress->xkey.state & ShiftMask) { /* unshelf the window to the focused desktop, and focus the desktop */
if (focused_context == VWM_CONTEXT_FOCUS_SHELF) {
/* unshelve the focused window, focus the desktop it went to */
vwm_win_migrate(vwin, focused_desktop);
}
} else {
if (vwin->autoconfigured == VWM_WIN_AUTOCONF_ALL) {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_FULL);
} else {
XLowerWindow(display, vwin->xwindow->id);
}
XFlush(display);
}
}
break;
case XK_Return: /* (full-screen / restore) focused window */
if (vwin) {
if (vwin->autoconfigured) {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_NONE);
} else {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_FULL);
}
}
break;
case XK_s: /* shelve focused window */
if (vwin && !vwin->shelved) vwm_win_shelve(vwin);
break;
case XK_bracketleft: /* reconfigure the focused window to occupy the left or top half of the screen or left quarters on repeat */
if (vwin) {
do_grab = 1;
if (keypress->xkey.state & ShiftMask) {
if (!repeat_cnt) {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_HALF, VWM_SIDE_TOP);
} else {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_QUARTER, VWM_CORNER_TOP_LEFT);
}
} else {
if (!repeat_cnt) {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_HALF, VWM_SIDE_LEFT);
} else {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_QUARTER, VWM_CORNER_BOTTOM_LEFT);
}
}
}
break;
case XK_bracketright: /* reconfigure the focused window to occupy the right or bottom half of the screen or right quarters on repeat */
if (vwin) {
do_grab = 1;
if (keypress->xkey.state & ShiftMask) {
if (!repeat_cnt) {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_HALF, VWM_SIDE_BOTTOM);
} else {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_QUARTER, VWM_CORNER_BOTTOM_RIGHT);
}
} else {
if (!repeat_cnt) {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_HALF, VWM_SIDE_RIGHT);
} else {
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_QUARTER, VWM_CORNER_TOP_RIGHT);
}
}
}
break;
case XK_semicolon: /* toggle composited overlays */
vwm_comp_toggle();
break;
case XK_apostrophe: /* reset snowflakes of the focused window, suppressed when not compositing */
if (vwin && compositing_mode && vwin->xwindow->overlay.snowflakes_cnt) {
vwin->xwindow->overlay.snowflakes_cnt = 0;
vwm_comp_damage_win(vwin->xwindow);
}
break;
case XK_Right: /* increase sampling frequency */
if (sampling_interval + 1 < sizeof(sampling_intervals) / sizeof(sampling_intervals[0])) sampling_interval++;
break;
case XK_Left: /* decrease sampling frequency, -1 pauses */
if (sampling_interval >= 0) sampling_interval--;
break;
default:
VWM_TRACE("Unhandled keycode: %x", (unsigned int)sym);
break;
}
/* if what we're doing requests a grab, if not already grabbed, grab keyboard */
if (!key_is_grabbed && do_grab) {
VWM_TRACE("saving focused_origin of %p", vwin);
focused_origin = vwin; /* for returning to on abort */
XGrabKeyboard(display, RootWindow(display, screen_num), False, GrabModeAsync, GrabModeAsync, CurrentTime);
key_is_grabbed = 1;
}
/* remember the symbol for repeater detection */
last_sym = sym;
last_state = keypress->xkey.state;
}
/* some randomish things called from main() */
/* manage all existing windows (for startup) */
static int vwm_manage_existing(void)
{
Window root, parent;
Window *children = NULL;
unsigned int n_children, i;
XGrabServer(display);
XSync(display, False);
XQueryTree(display, RootWindow(display, screen_num), &root, &parent, &children, &n_children);
for (i = 0; i < n_children; i++) {
if (children[i] == None) continue;
if ((vwm_xwin_create(children[i], VWM_GRABBED) == NULL)) goto _fail_grabbed;
}
XUngrabServer(display);
if (children) XFree(children);
return 1;
_fail_grabbed:
XUngrabServer(display);
if (children) XFree(children);
return 0;
}
/* comvenience function for returning the time delta as a seconds.fraction float */
static float delta(struct timeval *cur, struct timeval *prev)
{
struct timeval res;
float delta;
/* determine the # of whole.fractional seconds between prev and cur */
timersub(cur, prev, &res);
delta = res.tv_sec;
delta += (float)((float)res.tv_usec) / 1000000.0;
return delta;
}
static int errhandler(Display *display, XErrorEvent *err)
{
/* TODO */
return 1;
}
int main(int argc, char *argv[])
{
int err = 0;
int done = 0;
XEvent event;
Cursor pointer;
struct pollfd pfd;
char *console_args[] = {"xterm", "-class", CONSOLE_WM_CLASS, "-e", "/bin/sh", "-c", "screen -D -RR " CONSOLE_SESSION_STRING, NULL};
Window bitmask;
vwm_clickety_t clickety = { .vwin = NULL };
#define reterr_if(_cond, _fmt, _args...) \
err++;\
if (_cond) {\
VWM_ERROR(_fmt, ##_args);\
return err;\
}
/* open connection with the server */
reterr_if((display = XOpenDisplay(NULL)) == NULL, "Cannot open display");
/* prevent children from inheriting the X connection */
reterr_if(fcntl(ConnectionNumber(display), F_SETFD, FD_CLOEXEC) < 0, "Cannot set FD_CLOEXEC on X connection");
/* get our scheduling priority, clients are launched with a priority LAUNCHED_RELATIVE_PRIORITY nicer than this */
reterr_if((priority = getpriority(PRIO_PROCESS, getpid())) == -1, "Cannot get scheduling priority");
XSetErrorHandler(errhandler);
screen_num = DefaultScreen(display);
reterr_if(!XQueryExtension (display, COMPOSITE_NAME, &composite_opcode, &composite_event, &composite_error), "No composite extension available");
reterr_if(!XDamageQueryExtension(display, &damage_event, &damage_error), "No damage extension available");
if (XSyncQueryExtension(display, &sync_event, &sync_error)) {
/* set the window manager to the maximum X client priority */
XSyncSetPriority(display, RootWindow(display, screen_num), 0x7fffffff);
}
if (XineramaQueryExtension(display, &xinerama_event, &xinerama_error)) {
xinerama_screens = XineramaQueryScreens(display, &xinerama_screens_cnt);
}
if (XRRQueryExtension(display, &randr_event, &randr_error)) {
XRRSelectInput(display, RootWindow(display, screen_num), RRScreenChangeNotifyMask);
}
/* allocate colors, I make assumptions about the X server's color capabilities since I'll only use this on modern-ish computers... */
cmap = DefaultColormap(display, screen_num);
#define color(_sym, _str) \
XAllocNamedColor(display, cmap, _str, &_sym ## _color, &_sym ## _color);
#include "colors.def"
#undef color
wm_delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", False);
wm_protocols_atom = XInternAtom(display, "WM_PROTOCOLS", False);
wm_pid_atom = XInternAtom(display, "_NET_WM_PID", False);
XSelectInput(display, RootWindow(display, screen_num),
PropertyChangeMask | SubstructureNotifyMask | SubstructureRedirectMask | PointerMotionMask | ButtonPressMask | ButtonReleaseMask);
XGrabKey(display, AnyKey, WM_GRAB_MODIFIER, RootWindow(display, screen_num), False, GrabModeAsync, GrabModeAsync);
XFlush(display);
XSetInputFocus(display, RootWindow(display, screen_num), RevertToPointerRoot, CurrentTime);
/* initialize libvmon */
vmon_init(&vmon, VMON_FLAG_2PASS, VMON_WANT_SYS_STAT, (VMON_WANT_PROC_STAT | VMON_WANT_PROC_FOLLOW_CHILDREN | VMON_WANT_PROC_FOLLOW_THREADS));
vmon.proc_ctor_cb = vmon_ctor_cb;
vmon.proc_dtor_cb = vmon_dtor_cb;
vmon.sample_cb = sample_callback;
/* get all the text and graphics stuff setup for overlays */
reterr_if(!(overlay_font = XLoadQueryFont(display, OVERLAY_FIXED_FONT)), "failed to open font: " OVERLAY_FIXED_FONT);
/* create a GC for rendering the text using Xlib into the text overlay stencils */
bitmask = XCreatePixmap(display, RootWindow(display, screen_num), 1, 1, OVERLAY_MASK_DEPTH);
text_gc = XCreateGC(display, bitmask, 0, NULL);
XSetForeground(display, text_gc, WhitePixel(display, screen_num));
XFreePixmap(display, bitmask);
/* create some repeating source fill pictures for drawing through the text and graph stencils */
bitmask = XCreatePixmap(display, RootWindow(display, screen_num), 1, 1, 32);
overlay_text_fill = XRenderCreatePicture(display, bitmask, XRenderFindStandardFormat(display, PictStandardARGB32), CPRepeat, &pa_repeat);
XRenderFillRectangle(display, PictOpSrc, overlay_text_fill, &overlay_visible_color, 0, 0, 1, 1);
bitmask = XCreatePixmap(display, RootWindow(display, screen_num), 1, 1, 32);
overlay_shadow_fill = XRenderCreatePicture(display, bitmask, XRenderFindStandardFormat(display, PictStandardARGB32), CPRepeat, &pa_repeat);
XRenderFillRectangle(display, PictOpSrc, overlay_shadow_fill, &overlay_shadow_color, 0, 0, 1, 1);
bitmask = XCreatePixmap(display, RootWindow(display, screen_num), 1, OVERLAY_ROW_HEIGHT, 32);
overlay_bg_fill = XRenderCreatePicture(display, bitmask, XRenderFindStandardFormat(display, PictStandardARGB32), CPRepeat, &pa_repeat);
XRenderFillRectangle(display, PictOpSrc, overlay_bg_fill, &overlay_bg_color, 0, 0, 1, OVERLAY_ROW_HEIGHT);
XRenderFillRectangle(display, PictOpSrc, overlay_bg_fill, &overlay_div_color, 0, OVERLAY_ROW_HEIGHT - 1, 1, 1);
bitmask = XCreatePixmap(display, RootWindow(display, screen_num), 1, 1, 32);
overlay_snowflakes_text_fill = XRenderCreatePicture(display, bitmask, XRenderFindStandardFormat(display, PictStandardARGB32), CPRepeat, &pa_repeat);
XRenderFillRectangle(display, PictOpSrc, overlay_snowflakes_text_fill, &overlay_snowflakes_visible_color, 0, 0, 1, 1);
bitmask = XCreatePixmap(display, RootWindow(display, screen_num), 1, 1, 32);
overlay_grapha_fill = XRenderCreatePicture(display, bitmask, XRenderFindStandardFormat(display, PictStandardARGB32), CPRepeat, &pa_repeat);
XRenderFillRectangle(display, PictOpSrc, overlay_grapha_fill, &overlay_grapha_color, 0, 0, 1, 1);
bitmask = XCreatePixmap(display, RootWindow(display, screen_num), 1, 1, 32);
overlay_graphb_fill = XRenderCreatePicture(display, bitmask, XRenderFindStandardFormat(display, PictStandardARGB32), CPRepeat, &pa_repeat);
XRenderFillRectangle(display, PictOpSrc, overlay_graphb_fill, &overlay_graphb_color, 0, 0, 1, 1);
bitmask = XCreatePixmap(display, RootWindow(display, screen_num), 1, 2, 32);
overlay_finish_fill = XRenderCreatePicture(display, bitmask, XRenderFindStandardFormat(display, PictStandardARGB32), CPRepeat, &pa_repeat);
XRenderFillRectangle(display, PictOpSrc, overlay_finish_fill, &overlay_visible_color, 0, 0, 1, 1);
XRenderFillRectangle(display, PictOpSrc, overlay_finish_fill, &overlay_trans_color, 0, 1, 1, 1);
/* create initial virtual desktop */
vwm_desktop_focus(vwm_desktop_create(NULL));
vwm_desktop_mru(focused_desktop);
/* manage all preexisting windows */
vwm_manage_existing();
/* create GC for logo drawing and window rubber-banding */
gc = XCreateGC(display, RootWindow(display, screen_num), 0, NULL);
XSetSubwindowMode(display, gc, IncludeInferiors);
XSetFunction(display, gc, GXxor);
/* launch the console here so it's likely ready by the time the logo animation finishes (there's no need to synchronize with it currently) */
vwm_launch(console_args, VWM_LAUNCH_MODE_BG);
/* first the logo color is the foreground */
XSetForeground(display, gc, logo_color.pixel);
vwm_draw_logo();
/* change to the rubber-banding foreground color */
XSetForeground(display, gc, rubberband_color.pixel);
XClearWindow(display, RootWindow(display, screen_num));
/* set the pointer */
pointer = XCreateFontCursor(display, XC_X_cursor);
XDefineCursor(display, RootWindow(display, screen_num), pointer);
pfd.events = POLLIN;
pfd.revents = 0;
pfd.fd = ConnectionNumber(display);
gettimeofday(&this_sample, NULL);
while (!done) {
do {
static int sampling_paused = 0;
static int contiguous_drops = 0;
float this_delta;
gettimeofday(&maybe_sample, NULL);
if ((sampling_interval == -1 && !sampling_paused) || /* XXX this is kind of a kludge to get the 0 Hz indicator drawn before pausing */
(sampling_interval != -1 && ((this_delta = delta(&maybe_sample, &this_sample)) >= sampling_intervals[sampling_interval]))) {
vmon_sys_stat_t *sys_stat;
/* automatically lower the sample rate if we can't keep up with the current sample rate */
if (sampling_interval != -1 && sampling_interval <= prev_sampling_interval &&
this_delta >= (sampling_intervals[sampling_interval] * 1.5)) {
contiguous_drops++;
/* require > 1 contiguous drops before lowering the rate, tolerates spurious one-off stalls */
if (contiguous_drops > 2) sampling_interval--;
} else contiguous_drops = 0;
/* age the sys-wide sample data into "last" variables, before the new sample overwrites them. */
last_sample = this_sample;
this_sample = maybe_sample;
if ((sys_stat = vmon.stores[VMON_STORE_SYS_STAT])) {
last_user_cpu = sys_stat->user;
last_system_cpu = sys_stat->system;
last_total = sys_stat->user +
sys_stat->nice +
sys_stat->system +
sys_stat->idle +
sys_stat->iowait +
sys_stat->irq +
sys_stat->softirq +
sys_stat->steal +
sys_stat->guest;
last_idle = sys_stat->idle;
last_iowait = sys_stat->iowait;
}
vmon_sample(&vmon); /* XXX: calls proc_sample_callback() for explicitly monitored processes after sampling their descendants */
/* XXX: also calls sample_callback() per invocation after sampling the sys wants */
sampling_paused = (sampling_interval == -1);
prev_sampling_interval = sampling_interval;
}
XFlush(display);
if (!XPending(display)) {
/* TODO: make some effort to compute how long to sleep, but this is perfectly fine for now. */
if (poll(&pfd, 1, sampling_interval != -1 ? sampling_intervals[sampling_interval] * 300.0 : -1) == 0) break;
}
XNextEvent(display, &event);
switch (event.type) {
case KeyPress:
VWM_TRACE("keypress");
vwm_keypressed(event.xkey.window, &event);
break;
case KeyRelease:
VWM_TRACE("keyrelease");
vwm_keyreleased(event.xkey.window, &event);
break;
case ButtonPress:
VWM_TRACE("buttonpresss");
vwm_clickety_pressed(&clickety, event.xbutton.window, &event.xbutton);
break;
case MotionNotify:
//VWM_TRACE("motionnotify");
vwm_clickety_motion(&clickety, event.xmotion.window, &event.xmotion);
break;
case ButtonRelease:
VWM_TRACE("buttonrelease");
vwm_clickety_released(&clickety, event.xbutton.window, &event.xbutton);
break;
case CreateNotify:
VWM_TRACE("createnotify");
vwm_xwin_create(event.xcreatewindow.window, VWM_NOT_GRABBED);
break;
case DestroyNotify: {
vwm_xwindow_t *xwin;
VWM_TRACE("destroynotify");
if ((xwin = vwm_xwin_lookup(event.xdestroywindow.window))) {
vwm_xwin_destroy(xwin);
}
break;
}
case ConfigureRequest: {
XWindowChanges changes = {
.x = event.xconfigurerequest.x, /* TODO: for now I don't manipulate anything */
.y = event.xconfigurerequest.y,
.width = event.xconfigurerequest.width,
.height = event.xconfigurerequest.height,
.border_width = WINDOW_BORDER_WIDTH /* except I do override whatever the border width may be */
};
unsigned long change_mask = (event.xconfigurerequest.value_mask & (CWX | CWY | CWWidth | CWHeight)) | CWBorderWidth;
vwm_xwindow_t *xwin;
/* XXX: windows raising themselves is annoying, so discard CWSibling and CWStackMode. */
VWM_TRACE("configurerequest x=%i y=%i w=%i h=%i", changes.x, changes.y, changes.width, changes.height);
if ((xwin = vwm_xwin_lookup(event.xconfigure.window)) &&
xwin->managed &&
xwin->managed->autoconfigured == VWM_WIN_AUTOCONF_ALL) {
/* this is to allow auto-allscreen to succeed in getting a borderless window configured */
change_mask &= ~CWBorderWidth;
}
XConfigureWindow(display, event.xconfigurerequest.window, change_mask, &changes);
break;
}
case ConfigureNotify: {
vwm_xwindow_t *xwin;
VWM_TRACE("configurenotify");
if ((xwin = vwm_xwin_lookup(event.xconfigure.window))) {
XWindowAttributes attrs;
vwm_xwin_restack(xwin, event.xconfigure.above);
XGetWindowAttributes(display, event.xconfigure.window, &attrs);
if (compositing_mode) {
/* damage the old and new window areas */
XserverRegion region;
XRectangle rects[2] = { { xwin->attrs.x,
xwin->attrs.y,
xwin->attrs.width + xwin->attrs.border_width * 2,
xwin->attrs.height + xwin->attrs.border_width * 2 },
{ attrs.x,
attrs.y,
attrs.width + attrs.border_width * 2,
attrs.height + attrs.border_width * 2 } };
region = XFixesCreateRegion(display, rects, 2);
vwm_comp_damage_add(region);
vwm_xwin_unbind_namewindow(xwin);
vwm_xwin_bind_namewindow(xwin);
}
VWM_TRACE("pre x=%i y=%i w=%i h=%i\n", xwin->attrs.x, xwin->attrs.y, xwin->attrs.width, xwin->attrs.height);
xwin->attrs = attrs;
VWM_TRACE("post x=%i y=%i w=%i h=%i\n", xwin->attrs.x, xwin->attrs.y, xwin->attrs.width, xwin->attrs.height);
}
break;
}
case UnmapNotify: {
vwm_xwindow_t *xwin;
VWM_TRACE("unmapnotify");
/* unlike MapRequest, we simply are notified when a window is unmapped. */
if ((xwin = vwm_xwin_lookup(event.xunmap.window))) {
if (xwin->managed) {
if (xwin->managed->unmapping) {
VWM_TRACE("swallowed vwm-induced UnmapNotify");
xwin->managed->unmapping = 0;
} else {
/* client requested unmap, demote the window and note the unmapped state */
vwm_win_unmanage(xwin->managed);
xwin->mapped = 0;
}
} else {
/* if it's not managed, we can't have caused the map */
xwin->mapped = 0;
}
if (compositing_mode) vwm_comp_damage_win(xwin);
}
break;
}
case MapNotify: {
vwm_xwindow_t *xwin;
VWM_TRACE("mapnotify");
if ((xwin = vwm_xwin_lookup(event.xmap.window))) {
if (xwin->managed && xwin->managed->mapping) {
VWM_TRACE("swallowed vwm-induced MapNotify");
xwin->managed->mapping = 0;
} else {
/* some windows like popup dialog boxes bypass MapRequest */
xwin->mapped = 1;
}
if (compositing_mode) {
vwm_comp_damage_win(xwin);
vwm_xwin_unbind_namewindow(xwin);
vwm_xwin_bind_namewindow(xwin);
}
}
break;
}
case MapRequest: {
vwm_xwindow_t *xwin;
vwm_window_t *vwin = NULL;
int domap = 1;
VWM_TRACE("maprequest");
if ((xwin = vwm_xwin_lookup(event.xmap.window)) &&
((vwin = xwin->managed) || (vwin = vwm_win_manage_xwin(xwin)))) {
XWindowAttributes attrs;
XWindowChanges changes = {.x = 0, .y = 0};
unsigned changes_mask = (CWX | CWY);
XClassHint *classhint;
const vwm_screen_t *scr = NULL;
xwin->mapped = 1; /* note that the client mapped the window */
/* figure out if the window is the console */
if ((classhint = XAllocClassHint())) {
if (XGetClassHint(display, event.xmap.window, classhint) && !strcmp(classhint->res_class, CONSOLE_WM_CLASS)) {
console = vwin;
vwm_win_shelve(vwin);
vwm_win_autoconf(vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_FULL);
domap = 0;
}
if (classhint->res_class) XFree(classhint->res_class);
if (classhint->res_name) XFree(classhint->res_name);
XFree(classhint);
}
/* TODO: this is a good place to hook in a window placement algo */
/* on client-requested mapping we place the window */
if (!vwin->shelved) {
/* we place the window on the screen containing the the pointer only if that screen is empty,
* otherwise we place windows on the screen containing the currently focused window */
/* since we query the geometry of windows in determining where to place them, a configuring
* flag is used to exclude the window being configured from those queries */
scr = vwm_screen_find(VWM_SCREEN_REL_POINTER);
vwin->configuring = 1;
if (vwm_screen_is_empty(scr)) {
/* focus the new window if it isn't already focused when it's going to an empty screen */
VWM_TRACE("window \"%s\" is alone on screen \"%i\", focusing", vwin->xwindow->name, scr->screen_number);
vwm_win_focus(vwin);
} else {
scr = vwm_screen_find(VWM_SCREEN_REL_XWIN, focused_desktop->focused_window->xwindow);
}
vwin->configuring = 0;
changes.x = scr->x_org;
changes.y = scr->y_org;
} else if (focused_context == VWM_CONTEXT_FOCUS_SHELF) {
scr = vwm_screen_find(VWM_SCREEN_REL_XWIN, focused_shelf->xwindow);
changes.x = scr->x_org;
changes.y = scr->y_org;
}
/* XXX TODO: does this belong here? */
XGetWMNormalHints(display, event.xmap.window, vwin->hints, &vwin->hints_supplied);
XGetWindowAttributes(display, event.xmap.window, &attrs);
/* if the window size is precisely the screen size then directly "allscreen" the window right here */
if (!vwin->shelved && scr &&
attrs.width == scr->width &&
attrs.height == scr->height) {
VWM_TRACE("auto-allscreened window \"%s\"", vwin->xwindow->name);
changes.border_width = 0;
changes_mask |= CWBorderWidth;
vwin->autoconfigured = VWM_WIN_AUTOCONF_ALL;
}
vwin->client.x = changes.x;
vwin->client.y = changes.y;
vwin->client.height = attrs.height;
vwin->client.width = attrs.width;
XConfigureWindow(display, event.xmap.window, changes_mask, &changes);
}
if (domap) {
XMapWindow(display, event.xmap.window);
if (vwin && vwin->desktop->focused_window == vwin) {
XSync(display, False);
XSetInputFocus(display, vwin->xwindow->id, RevertToPointerRoot, CurrentTime);
}
}
break;
}
case PropertyNotify: {
vwm_xwindow_t *xwin;
VWM_TRACE("property notify");
if ((xwin = vwm_xwin_lookup(event.xproperty.window)) &&
event.xproperty.atom == wm_pid_atom &&
event.xproperty.state == PropertyNewValue) vwm_xwin_monitor(xwin);
break;
}
case MappingNotify:
VWM_TRACE("mapping notify");
XRefreshKeyboardMapping(&event.xmapping);
break;
case Expose:
VWM_TRACE("expose");
break;
case GravityNotify:
VWM_TRACE("gravitynotify");
break;
case ReparentNotify:
VWM_TRACE("reparentnotify");
break;
default:
if (event.type == randr_event + RRScreenChangeNotify) {
VWM_TRACE("rrscreenchangenotify");
if (xinerama_screens) XFree(xinerama_screens);
xinerama_screens = XineramaQueryScreens(display, &xinerama_screens_cnt);
if (compositing_mode) vwm_comp_invalidate_root();
} else if (event.type == damage_event + XDamageNotify) {
//VWM_TRACE("damagenotify");
vwm_comp_damage_event((XDamageNotifyEvent *)&event);
} else {
VWM_ERROR("Unhandled X op %i", event.type);
}
break;
}
} while (QLength(display));
if (combined_damage != None) { /* if there's damage to repaint, do it, this only happens when compositing for overlays is enabled */
vwm_comp_paint_all();
XSync(display, False);
}
}
/* close connection to server */
XFlush(display);
XCloseDisplay(display);
return 0;
}
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