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/*
* \/\/\
*
* Copyright (C) 2012-2016 Vito Caputo - <vcaputo@gnugeneration.com>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3 as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* The compositing code is heavily influenced by Keith Packard's xcompmgr.
*/
#include <X11/Xlib.h>
#include <X11/extensions/Xcomposite.h>
#include <X11/extensions/Xdamage.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/Xrender.h>
#include "xwindow.h"
#include "vwm.h"
/* compositing manager stuff */
typedef enum _vwm_compositing_mode_t {
VWM_COMPOSITING_OFF = 0, /* non-composited, no redirected windows, most efficient */
VWM_COMPOSITING_MONITORS = 1 /* composited process monitoring overlays, slower but really useful. */
} vwm_compositing_mode_t;
static vwm_compositing_mode_t compositing_mode = VWM_COMPOSITING_OFF; /* current compositing mode */
static XserverRegion combined_damage = None;
static Picture root_picture = None, root_buffer = None; /* compositing gets double buffered */
static XWindowAttributes root_attrs;
static XRenderPictureAttributes pa_inferiors = { .subwindow_mode = IncludeInferiors };
static int repaint_needed;
/* bind the window to a "namewindowpixmap" and create a picture from it (compositing) */
static void bind_namewindow(vwm_t *vwm, vwm_xwindow_t *xwin)
{
xwin->pixmap = XCompositeNameWindowPixmap(VWM_XDISPLAY(vwm), xwin->id);
xwin->picture = XRenderCreatePicture(VWM_XDISPLAY(vwm), xwin->pixmap,
XRenderFindVisualFormat(VWM_XDISPLAY(vwm), xwin->attrs.visual),
CPSubwindowMode, &pa_inferiors);
XFreePixmap(VWM_XDISPLAY(vwm), xwin->pixmap);
}
/* free the window's picture for accessing its redirected contents (compositing) */
static void unbind_namewindow(vwm_t *vwm, vwm_xwindow_t *xwin)
{
XRenderFreePicture(VWM_XDISPLAY(vwm), xwin->picture);
}
void vwm_composite_xwin_create(vwm_t *vwm, vwm_xwindow_t *xwin)
{
if (!compositing_mode) return;
bind_namewindow(vwm, xwin);
xwin->damage = XDamageCreate(VWM_XDISPLAY(vwm), xwin->id, XDamageReportNonEmpty);
}
void vwm_composite_xwin_destroy(vwm_t *vwm, vwm_xwindow_t *xwin)
{
if (!compositing_mode) return;
unbind_namewindow(vwm, xwin);
XDamageDestroy(VWM_XDISPLAY(vwm), xwin->damage);
}
/* add damage to the global combined damage queue where we accumulate damage between calls to paint_all() */
void vwm_composite_damage_add(vwm_t *vwm, XserverRegion damage)
{
if (combined_damage != None) {
XFixesUnionRegion(VWM_XDISPLAY(vwm), combined_damage, combined_damage, damage);
XFixesDestroyRegion(VWM_XDISPLAY(vwm), damage);
} else {
combined_damage = damage;
}
}
/* helper to damage an entire window including the border */
void vwm_composite_damage_win(vwm_t *vwm, vwm_xwindow_t *xwin)
{
XserverRegion region;
XRectangle rect = { xwin->attrs.x,
xwin->attrs.y,
xwin->attrs.width + xwin->attrs.border_width * 2,
xwin->attrs.height + xwin->attrs.border_width * 2 };
if (!compositing_mode) return;
region = XFixesCreateRegion(VWM_XDISPLAY(vwm), &rect, 1);
vwm_composite_damage_add(vwm, region);
}
void vwm_composite_handle_configure(vwm_t *vwm, vwm_xwindow_t *xwin, XWindowAttributes *new_attrs) {
if (!compositing_mode) return;
/* damage the old and new window areas */
XserverRegion region;
XRectangle rects[2] = { { xwin->attrs.x,
xwin->attrs.y,
xwin->attrs.width + xwin->attrs.border_width * 2,
xwin->attrs.height + xwin->attrs.border_width * 2 },
{ new_attrs->x,
new_attrs->y,
new_attrs->width + new_attrs->border_width * 2,
new_attrs->height + new_attrs->border_width * 2 } };
region = XFixesCreateRegion(VWM_XDISPLAY(vwm), rects, 2);
vwm_composite_damage_add(vwm, region);
unbind_namewindow(vwm, xwin);
bind_namewindow(vwm, xwin);
}
void vwm_composite_handle_map(vwm_t *vwm, vwm_xwindow_t *xwin) {
if (!compositing_mode) return;
vwm_composite_damage_win(vwm, xwin);
unbind_namewindow(vwm, xwin);
bind_namewindow(vwm, xwin);
}
/* take what regions of the damaged window have been damaged, subtract them from the per-window damage object, and add them to the combined damage */
void vwm_composite_damage_event(vwm_t *vwm, XDamageNotifyEvent *ev)
{
XserverRegion region;
vwm_xwindow_t *xwin;
xwin = vwm_xwin_lookup(vwm, ev->drawable);
if (!xwin) {
VWM_ERROR("damaged unknown drawable %x", (unsigned int)ev->drawable);
return;
}
region = XFixesCreateRegion(VWM_XDISPLAY(vwm), NULL, 0);
XDamageSubtract(VWM_XDISPLAY(vwm), xwin->damage, None, region);
XFixesTranslateRegion(VWM_XDISPLAY(vwm), region, xwin->attrs.x + xwin->attrs.border_width, xwin->attrs.y + xwin->attrs.border_width);
vwm_composite_damage_add(vwm, region);
}
/* throw away our double buffered root pictures so they get recreated on the next paint_all() */
/* used in response to screen configuration changes... */
void vwm_composite_invalidate_root(vwm_t *vwm)
{
if (!compositing_mode) return;
if (root_picture) XRenderFreePicture(VWM_XDISPLAY(vwm), root_picture);
root_picture = None;
if (root_buffer) XRenderFreePicture(VWM_XDISPLAY(vwm), root_picture);
root_buffer = None;
}
void vwm_composite_repaint_needed(vwm_t *vwm)
{
if (!compositing_mode) return;
repaint_needed = 1;
}
/* consume combined_damage by iterating the xwindows list from the top down, drawing visible windows as encountered, subtracting their area from combined_damage */
/* when compositing is active this is the sole function responsible for making things show up on the screen */
void vwm_composite_paint_all(vwm_t *vwm)
{
vwm_xwindow_t *xwin;
XRenderColor bgcolor = {0x0000, 0x00, 0x00, 0xffff};
Region occluded;
static XserverRegion undamage_region = None;
/* if there's no damage to repaint, short-circuit, this happens when compositing for overlays is disabled. */
if (!compositing_mode || (combined_damage == None && !repaint_needed)) return;
repaint_needed = 0;
if (!undamage_region) undamage_region = XFixesCreateRegion(VWM_XDISPLAY(vwm), NULL, 0);
/* (re)create the root picture from the root window and allocate a double buffer for the off-screen composition of the damaged contents */
if (root_picture == None) {
Pixmap root_pixmap;
XGetWindowAttributes(VWM_XDISPLAY(vwm), VWM_XROOT(vwm), &root_attrs);
root_picture = XRenderCreatePicture(VWM_XDISPLAY(vwm), VWM_XROOT(vwm),
XRenderFindVisualFormat(VWM_XDISPLAY(vwm), VWM_XVISUAL(vwm)),
CPSubwindowMode, &pa_inferiors);
root_pixmap = XCreatePixmap(VWM_XDISPLAY(vwm), VWM_XROOT(vwm), root_attrs.width, root_attrs.height, VWM_XDEPTH(vwm));
root_buffer = XRenderCreatePicture(VWM_XDISPLAY(vwm), root_pixmap, XRenderFindVisualFormat(VWM_XDISPLAY(vwm), VWM_XVISUAL(vwm)), 0, 0);
XFreePixmap(VWM_XDISPLAY(vwm), root_pixmap);
}
occluded = XCreateRegion();
/* compose overlays for all visible windows up front in a separate pass (kind of lame, but it's simpler since compose_overlay() adds to combined_damage) */
list_for_each_entry_prev(xwin, &vwm->xwindows, xwindows) {
XRectangle r;
if (!vwm_xwin_is_mapped(vwm, xwin)) continue; /* if !mapped skip */
/* Everything mapped next goes through an occlusion check.
* Since the composite extension stops delivery of VisibilityNotify events for redirected windows,
* (it assumes redirected windows should be treated as part of a potentially transparent composite, and provides no api to alter this assumption)
* we can't simply select the VisibilityNotify events on all windows and cache their visibility state in vwm_xwindow_t then skip
* xwin->state==VisibilityFullyObscured windows here to avoid the cost of pointlessly composing overlays and rendering fully obscured windows :(.
*
* Instead we accumulate an occluded region (starting empty) of painted windows from the top-down on every paint_all().
* Before we compose_overlay() a window, we check if the window's rectangle fits entirely within the occluded region.
* If it does, no compose_overlay() is performed.
* If it doesn't, compose_overlay() is called, and the window's rect is added to the occluded region.
* The occluded knowledge is also cached for the XRenderComposite() loop immediately following, where we skip the rendering of
* occluded windows as well.
* This does technically break SHAPE windows (xeyes, xmms), but only when monitoring is enabled which covers them with rectangular overlays anyways.
*/
r.x = xwin->attrs.x;
r.y = xwin->attrs.y;
r.width = xwin->attrs.width + xwin->attrs.border_width * 2;
r.height = xwin->attrs.height + xwin->attrs.border_width * 2;
if (XRectInRegion(occluded, r.x, r.y, r.width, r.height) != RectangleIn) {
/* the window isn't fully occluded, compose it and add it to occluded */
if (xwin->monitor && !xwin->attrs.override_redirect) vwm_overlay_xwin_compose(vwm, xwin);
XUnionRectWithRegion(&r, occluded, occluded);
xwin->occluded = 0;
} else {
xwin->occluded = 1;
VWM_TRACE("window %#x occluded, skipping compose_overlay()", (int)xwin->id);
}
}
XDestroyRegion(occluded);
/* start with the clip regions set to the damaged area accumulated since the previous paint_all() */
XFixesSetPictureClipRegion(VWM_XDISPLAY(vwm), root_buffer, 0, 0, combined_damage); /* this is the double buffer where the in-flight screen contents are staged */
XFixesSetPictureClipRegion(VWM_XDISPLAY(vwm), root_picture, 0, 0, combined_damage); /* this is the visible root window */
/* since translucent windows aren't supported in vwm, I can do this more efficiently */
list_for_each_entry_prev(xwin, &vwm->xwindows, xwindows) {
XRectangle r;
if (!vwm_xwin_is_mapped(vwm, xwin) || xwin->occluded) continue; /* if !mapped or occluded skip */
/* these coordinates + dimensions incorporate the border (since XCompositeNameWindowPixmap is being used) */
r.x = xwin->attrs.x;
r.y = xwin->attrs.y;
r.width = xwin->attrs.width + xwin->attrs.border_width * 2;
r.height = xwin->attrs.height + xwin->attrs.border_width * 2;
/* render the redirected window contents into root_buffer, note root_buffer has the remaining combined_damage set as the clip region */
XRenderComposite(VWM_XDISPLAY(vwm), PictOpSrc, xwin->picture, None, root_buffer,
0, 0, 0, 0, /* src x, y, mask x, y */
r.x, r.y, /* dst x, y */
r.width, r.height);
if (xwin->monitor && !xwin->attrs.override_redirect && xwin->overlay.width) {
/* draw the monitoring overlay atop the window, note we stay within the window borders here. */
XRenderComposite(VWM_XDISPLAY(vwm), PictOpOver, xwin->overlay.picture, None, root_buffer,
0, 0, 0, 0, /* src x,y, maxk x, y */
xwin->attrs.x + xwin->attrs.border_width, /* dst x */
xwin->attrs.y + xwin->attrs.border_width, /* dst y */
xwin->attrs.width, vwm_overlay_xwin_composed_height(vwm, xwin)); /* w, h */
}
/* subtract the region of the window from the combined damage and update the root_buffer clip region to reflect the remaining damage */
XFixesSetRegion(VWM_XDISPLAY(vwm), undamage_region, &r, 1);
XFixesSubtractRegion(VWM_XDISPLAY(vwm), combined_damage, combined_damage, undamage_region);
XFixesSetPictureClipRegion(VWM_XDISPLAY(vwm), root_buffer, 0, 0, combined_damage);
}
/* at this point all of the visible windows have been subtracted from the clip region, so paint any root window damage (draw background) */
XRenderFillRectangle(VWM_XDISPLAY(vwm), PictOpSrc, root_buffer, &bgcolor, 0, 0, root_attrs.width, root_attrs.height);
/* discard the root_buffer clip region and copy root_buffer to root_picture, root_picture still has the combined damage as its clip region */
XFixesSetPictureClipRegion(VWM_XDISPLAY(vwm), root_buffer, 0, 0, None);
XRenderComposite(VWM_XDISPLAY(vwm), PictOpSrc, root_buffer, None, root_picture, 0, 0, 0, 0, 0, 0, root_attrs.width, root_attrs.height);
/* fin */
XFixesDestroyRegion(VWM_XDISPLAY(vwm), combined_damage);
combined_damage = None;
XSync(VWM_XDISPLAY(vwm), False);
}
/* toggle compositing/monitoring overlays on/off */
void vwm_composite_toggle(vwm_t *vwm)
{
vwm_xwindow_t *xwin;
XGrabServer(VWM_XDISPLAY(vwm));
XSync(VWM_XDISPLAY(vwm), False);
switch (compositing_mode) {
case VWM_COMPOSITING_OFF:
VWM_TRACE("enabling compositing");
compositing_mode = VWM_COMPOSITING_MONITORS;
XCompositeRedirectSubwindows(VWM_XDISPLAY(vwm), VWM_XROOT(vwm), CompositeRedirectManual);
list_for_each_entry_prev(xwin, &vwm->xwindows, xwindows) {
bind_namewindow(vwm, xwin);
xwin->damage = XDamageCreate(VWM_XDISPLAY(vwm), xwin->id, XDamageReportNonEmpty);
}
/* damage everything */
/* TODO: keep a list of rects reflecting all the current screens and create a region from that... */
vwm_composite_damage_add(vwm, XFixesCreateRegionFromWindow(VWM_XDISPLAY(vwm), VWM_XROOT(vwm), WindowRegionBounding));
break;
case VWM_COMPOSITING_MONITORS: {
XEvent ev;
VWM_TRACE("disabling compositing");
compositing_mode = VWM_COMPOSITING_OFF;
list_for_each_entry_prev(xwin, &vwm->xwindows, xwindows) {
unbind_namewindow(vwm, xwin);
XDamageDestroy(VWM_XDISPLAY(vwm), xwin->damage);
}
XCompositeUnredirectSubwindows(VWM_XDISPLAY(vwm), VWM_XROOT(vwm), CompositeRedirectManual);
vwm_composite_invalidate_root(vwm);
/* if there's any damage queued up discard it so we don't enter paint_all() until compositing is reenabled again. */
if (combined_damage) {
XFixesDestroyRegion(VWM_XDISPLAY(vwm), combined_damage);
combined_damage = None;
}
while (XCheckTypedEvent(VWM_XDISPLAY(vwm), vwm->damage_event + XDamageNotify, &ev) != False);
break;
}
}
XUngrabServer(VWM_XDISPLAY(vwm));
}
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