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-rw-r--r--src/overlay.c960
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diff --git a/src/overlay.c b/src/overlay.c
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+++ b/src/overlay.c
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+/*
+ * \/\/\
+ *
+ * Copyright (C) 2012-2016 Vito Caputo - <vcaputo@gnugeneration.com>
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 3 as published
+ * by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* libvmon integration, warning: this gets a little crazy especially in the rendering. */
+
+#include <X11/Xatom.h>
+#include <X11/Xlib.h>
+#include <X11/extensions/Xfixes.h>
+#include <X11/extensions/Xrender.h>
+#include <stdlib.h>
+#include <sys/time.h>
+
+#include "composite.h"
+#include "libvmon/vmon.h"
+#include "list.h"
+#include "overlay.h"
+#include "vwm.h"
+#include "xwindow.h"
+
+/* TODO: move to overlay.h */
+#define OVERLAY_MASK_DEPTH 8 /* XXX: 1 would save memory, but Xorg isn't good at it */
+#define OVERLAY_MASK_FORMAT PictStandardA8
+#define OVERLAY_FIXED_FONT "-misc-fixed-medium-r-semicondensed--13-120-75-75-c-60-iso10646-1"
+#define OVERLAY_ROW_HEIGHT 15 /* this should always be larger than the font height */
+#define OVERLAY_GRAPH_MIN_WIDTH 200 /* always create graphs at least this large */
+#define OVERLAY_GRAPH_MIN_HEIGHT (4 * OVERLAY_ROW_HEIGHT)
+#define OVERLAY_ISTHREAD_ARGV "~" /* use this string to mark threads in the argv field */
+#define OVERLAY_NOCOMM_ARGV "#missed it!" /* use this string to substitute the command when missing in argv field */
+
+
+/* libvmon */
+static struct timeval maybe_sample, last_sample, this_sample = {0,0};
+static typeof(((vmon_sys_stat_t *)0)->user) last_user_cpu;
+static typeof(((vmon_sys_stat_t *)0)->system) last_system_cpu;
+static unsigned long long last_total, this_total, total_delta;
+static unsigned long long last_idle, last_iowait, idle_delta, iowait_delta;
+static vmon_t vmon;
+
+static float sampling_intervals[] = {
+ 1, /* ~1Hz */
+ .1, /* ~10Hz */
+ .05, /* ~20Hz */
+ .025, /* ~40Hz */
+ .01666}; /* ~60Hz */
+static int prev_sampling_interval = 1, sampling_interval = 1;
+
+/* space we need for every process being monitored */
+typedef struct _vwm_perproc_ctxt_t {
+ typeof(vmon.generation) generation;
+ typeof(((vmon_proc_stat_t *)0)->utime) last_utime;
+ typeof(((vmon_proc_stat_t *)0)->stime) last_stime;
+ typeof(((vmon_proc_stat_t *)0)->utime) utime_delta;
+ typeof(((vmon_proc_stat_t *)0)->stime) stime_delta;
+} vwm_perproc_ctxt_t;
+
+/* Compositing / Overlays */
+static XFontStruct *overlay_font;
+static GC text_gc;
+static XRenderPictureAttributes pa_repeat = { .repeat = 1 };
+static XRenderPictureAttributes pa_no_repeat = { .repeat = 0 };
+static Picture overlay_shadow_fill, /* TODO: the repetition here smells like an XMacro waiting to happen */
+ overlay_text_fill,
+ overlay_bg_fill,
+ overlay_snowflakes_text_fill,
+ overlay_grapha_fill,
+ overlay_graphb_fill,
+ overlay_finish_fill;
+static XRenderColor overlay_visible_color = { 0xffff, 0xffff, 0xffff, 0xffff },
+ overlay_shadow_color = { 0x0000, 0x0000, 0x0000, 0x8800},
+ overlay_bg_color = { 0x0, 0x1000, 0x0, 0x9000},
+ overlay_div_color = { 0x2000, 0x3000, 0x2000, 0x9000},
+ overlay_snowflakes_visible_color = { 0xd000, 0xd000, 0xd000, 0x8000 },
+ overlay_trans_color = {0x00, 0x00, 0x00, 0x00},
+ overlay_grapha_color = { 0xff00, 0x0000, 0x0000, 0x3000 }, /* ~red */
+ overlay_graphb_color = { 0x0000, 0xffff, 0xffff, 0x3000 }; /* ~cyan */
+
+
+/* we need a copy of this pointer for the vmon callback :( */
+static vwm_t *vwm_ptr;
+
+/* moves what's below a given row up above it if specified, the row becoming discarded */
+static void snowflake_row(vwm_t *vwm, vwm_xwindow_t *xwin, Picture pic, int copy, int row)
+{
+ VWM_TRACE("pid=%i xwin=%p row=%i copy=%i heirarhcy_end=%i", xwin->monitor->pid, xwin, row, copy, xwin->overlay.heirarchy_end);
+
+ if (copy) {
+ /* copy row to tmp */
+ XRenderComposite(vwm->display, PictOpSrc, pic, None, xwin->overlay.tmp_picture,
+ 0, row * OVERLAY_ROW_HEIGHT, /* src */
+ 0, 0, /* mask */
+ 0, 0, /* dest */
+ xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dimensions */
+ }
+
+ /* shift up */
+ XRenderChangePicture(vwm->display, pic, CPRepeat, &pa_no_repeat);
+ XRenderComposite(vwm->display, PictOpSrc, pic, None, pic,
+ 0, (1 + row) * OVERLAY_ROW_HEIGHT, /* src */
+ 0, 0, /* mask */
+ 0, row * OVERLAY_ROW_HEIGHT, /* dest */
+ xwin->overlay.width, (1 + xwin->overlay.heirarchy_end) * OVERLAY_ROW_HEIGHT - (1 + row) * OVERLAY_ROW_HEIGHT); /* dimensions */
+ XRenderChangePicture(vwm->display, pic, CPRepeat, &pa_repeat);
+
+ if (copy) {
+ /* copy tmp to top of snowflakes */
+ XRenderComposite(vwm->display, PictOpSrc, xwin->overlay.tmp_picture, None, pic,
+ 0, 0, /* src */
+ 0, 0, /* mask */
+ 0, (xwin->overlay.heirarchy_end) * OVERLAY_ROW_HEIGHT, /* dest */
+ xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dimensions */
+ } else {
+ /* clear the snowflake row */
+ XRenderFillRectangle(vwm->display, PictOpSrc, pic, &overlay_trans_color,
+ 0, (xwin->overlay.heirarchy_end) * OVERLAY_ROW_HEIGHT, /* dest */
+ xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dimensions */
+ }
+}
+
+/* XXX TODO libvmon automagic children following races with explicit X client pid monitoring with different outcomes, it should be irrelevant which wins,
+ * currently the only visible difference is the snowflakes gap (heirarchy_end) varies, which is why I haven't bothered to fix it, I barely even notice.
+ */
+
+/* shifts what's below a given row down a row, and clears the row, preparing it for populating */
+static void allocate_row(vwm_t *vwm, vwm_xwindow_t *xwin, Picture pic, int row)
+{
+ VWM_TRACE("pid=%i xwin=%p row=%i", xwin->monitor->pid, xwin, row);
+
+ /* shift everything below the row down */
+ XRenderComposite(vwm->display, PictOpSrc, pic, None, pic,
+ 0, row * OVERLAY_ROW_HEIGHT, /* src */
+ 0, 0, /* mask */
+ 0, (1 + row) * OVERLAY_ROW_HEIGHT, /* dest */
+ xwin->overlay.width, xwin->overlay.height - (1 + row) * OVERLAY_ROW_HEIGHT); /* dimensions */
+ /* fill the space created with transparent pixels */
+ XRenderFillRectangle(vwm->display, PictOpSrc, pic, &overlay_trans_color,
+ 0, row * OVERLAY_ROW_HEIGHT, /* dest */
+ xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dimensions */
+}
+
+
+/* shadow a row from the text layer in the shadow layer */
+static void shadow_row(vwm_t *vwm, vwm_xwindow_t *xwin, int row)
+{
+ /* the current technique for creating the shadow is to simply render the text at +1/-1 pixel offsets on both axis in translucent black */
+ XRenderComposite(vwm->display, PictOpSrc, overlay_shadow_fill, xwin->overlay.text_picture, xwin->overlay.shadow_picture,
+ 0, 0,
+ -1, row * OVERLAY_ROW_HEIGHT,
+ 0, row * OVERLAY_ROW_HEIGHT,
+ xwin->attrs.width, OVERLAY_ROW_HEIGHT);
+
+ XRenderComposite(vwm->display, PictOpOver, overlay_shadow_fill, xwin->overlay.text_picture, xwin->overlay.shadow_picture,
+ 0, 0,
+ 0, -1 + row * OVERLAY_ROW_HEIGHT,
+ 0, row * OVERLAY_ROW_HEIGHT,
+ xwin->attrs.width, OVERLAY_ROW_HEIGHT);
+
+ XRenderComposite(vwm->display, PictOpOver, overlay_shadow_fill, xwin->overlay.text_picture, xwin->overlay.shadow_picture,
+ 0, 0,
+ 1, row * OVERLAY_ROW_HEIGHT,
+ 0, row * OVERLAY_ROW_HEIGHT,
+ xwin->attrs.width, OVERLAY_ROW_HEIGHT);
+
+ XRenderComposite(vwm->display, PictOpOver, overlay_shadow_fill, xwin->overlay.text_picture, xwin->overlay.shadow_picture,
+ 0, 0,
+ 0, 1 + row * OVERLAY_ROW_HEIGHT,
+ 0, row * OVERLAY_ROW_HEIGHT,
+ xwin->attrs.width, OVERLAY_ROW_HEIGHT);
+}
+
+
+/* simple helper to map the vmon per-proc argv array into an XTextItem array, deals with threads vs. processes and the possibility of the comm field not getting read in before the process exited... */
+static void argv2xtext(vmon_proc_t *proc, XTextItem *items, int *nr_items) /* XXX TODO: reallocate items when too small... */
+{
+ int i;
+ int nr = 0;
+
+ if (proc->is_thread) { /* stick the thread marker at the start of threads */
+ items[0].nchars = sizeof(OVERLAY_ISTHREAD_ARGV) - 1;
+ items[0].chars = OVERLAY_ISTHREAD_ARGV;
+ items[0].delta = 4;
+ items[0].font = None;
+ nr++;
+ }
+
+ if (((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.len) {
+ items[nr].nchars = ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.len - 1;
+ items[nr].chars = ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.array;
+ } else {
+ /* sometimes a process is so ephemeral we don't manage to sample its comm, XXX TODO: we always have a pid, stringify it? */
+ items[nr].nchars = sizeof(OVERLAY_NOCOMM_ARGV) - 1;
+ items[nr].chars = OVERLAY_NOCOMM_ARGV;
+ }
+ items[nr].delta = 4;
+ items[nr].font = None;
+ nr++;
+
+ for (i = 1; i < ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->argc; nr++, i++) {
+ items[nr].chars = ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->argv[i];
+ items[nr].nchars = strlen(((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->argv[i]); /* TODO: libvmon should inform us of the length */
+ items[nr].delta = 4;
+ items[nr].font = None;
+ }
+
+ (*nr_items) = nr;
+}
+
+
+/* helper for counting number of existing descendants subtrees */
+static int count_rows(vmon_proc_t *proc) {
+ int count = 1; /* XXX maybe suppress proc->is_new? */
+ vmon_proc_t *child;
+
+ if (!proc->is_thread) {
+ list_for_each_entry(child, &proc->threads, threads) {
+ count += count_rows(child);
+ }
+ }
+
+ list_for_each_entry(child, &proc->children, siblings) {
+ count += count_rows(child);
+ }
+
+ return count;
+}
+
+
+/* recursive draw function for the consolidated version of the overlay rendering which also implements snowflakes */
+static void draw_overlay(vwm_t *vwm, vwm_xwindow_t *xwin, vmon_proc_t *proc, int *depth, int *row)
+{
+ vmon_proc_t *child;
+ vwm_perproc_ctxt_t *proc_ctxt = proc->foo;
+ vmon_proc_stat_t *proc_stat = proc->stores[VMON_STORE_PROC_STAT];
+
+ /* graph variables */
+ int a_height, b_height;
+ double utime_delta, stime_delta;
+
+ /* text variables */
+ char str[256];
+ int str_len;
+ XTextItem items[1024]; /* XXX TODO: dynamically allocate this and just keep it at the high water mark.. create a struct to encapsulate this, nr_items, and alloc_items... */
+ int nr_items;
+ int direction, ascent, descent;
+ XCharStruct charstruct;
+
+ if ((*row)) { /* except row 0 (Idle/IOWait graph), handle any stale and new processes/threads */
+ if (proc->is_stale) {
+ /* what to do when a process (subtree) has gone away */
+ static int in_stale = 0;
+ int in_stale_entrypoint = 0;
+
+ /* I snowflake the stale processes from the leaves up for a more intuitive snowflake order...
+ * (I expect the command at the root of the subtree to appear at the top of the snowflakes...) */
+ /* This does require that I do a separate forward recursion to determine the number of rows
+ * so I can correctly snowflake in reverse */
+ if (!in_stale) {
+ VWM_TRACE("entered stale at xwin=%p depth=%i row=%i", xwin, *depth, *row);
+ in_stale_entrypoint = in_stale = 1;
+ (*row) += count_rows(proc) - 1;
+ }
+
+ (*depth)++;
+ list_for_each_entry_prev(child, &proc->children, siblings) {
+ draw_overlay(vwm, xwin, child, depth, row);
+ (*row)--;
+ }
+
+ if (!proc->is_thread) {
+ list_for_each_entry_prev(child, &proc->threads, threads) {
+ draw_overlay(vwm, xwin, child, depth, row);
+ (*row)--;
+ }
+ }
+ (*depth)--;
+
+ VWM_TRACE("%i (%.*s) is stale @ depth %i row %i is_thread=%i", proc->pid,
+ ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.len - 1,
+ ((vmon_proc_stat_t *)proc->stores[VMON_STORE_PROC_STAT])->comm.array,
+ (*depth), (*row), proc->is_thread);
+
+ /* stamp the graphs with the finish line */
+ XRenderComposite(vwm->display, PictOpSrc, overlay_finish_fill, None, xwin->overlay.grapha_picture,
+ 0, 0, /* src x, y */
+ 0, 0, /* mask x, y */
+ xwin->overlay.phase, (*row) * OVERLAY_ROW_HEIGHT, /* dst x, y */
+ 1, OVERLAY_ROW_HEIGHT - 1);
+ XRenderComposite(vwm->display, PictOpSrc, overlay_finish_fill, None, xwin->overlay.graphb_picture,
+ 0, 0, /* src x, y */
+ 0, 0, /* mask x, y */
+ xwin->overlay.phase, (*row) * OVERLAY_ROW_HEIGHT, /* dst x, y */
+ 1, OVERLAY_ROW_HEIGHT - 1);
+
+ /* extract the row from the various layers */
+ snowflake_row(vwm, xwin, xwin->overlay.grapha_picture, 1, (*row));
+ snowflake_row(vwm, xwin, xwin->overlay.graphb_picture, 1, (*row));
+ snowflake_row(vwm, xwin, xwin->overlay.text_picture, 0, (*row));
+ snowflake_row(vwm, xwin, xwin->overlay.shadow_picture, 0, (*row));
+ xwin->overlay.snowflakes_cnt++;
+
+ /* stamp the name (and whatever else we include) into overlay.text_picture */
+ argv2xtext(proc, items, &nr_items);
+ XDrawText(vwm->display, xwin->overlay.text_pixmap, text_gc,
+ 5, (xwin->overlay.heirarchy_end + 1) * OVERLAY_ROW_HEIGHT - 3,/* dst x, y */
+ items, nr_items);
+ shadow_row(vwm, xwin, xwin->overlay.heirarchy_end);
+
+ xwin->overlay.heirarchy_end--;
+
+ if (in_stale_entrypoint) {
+ VWM_TRACE("exited stale at xwin=%p depth=%i row=%i", xwin, *depth, *row);
+ in_stale = 0;
+ }
+
+ return;
+ } else if (proc->is_new) {
+ /* what to do when a process has been introduced */
+ VWM_TRACE("%i is new", proc->pid);
+
+ allocate_row(vwm, xwin, xwin->overlay.grapha_picture, (*row));
+ allocate_row(vwm, xwin, xwin->overlay.graphb_picture, (*row));
+ allocate_row(vwm, xwin, xwin->overlay.text_picture, (*row));
+ allocate_row(vwm, xwin, xwin->overlay.shadow_picture, (*row));
+
+ xwin->overlay.heirarchy_end++;
+ }
+ }
+
+/* CPU utilization graphs */
+ if (!(*row)) {
+ /* XXX: sortof kludged in IOWait and Idle % @ row 0 */
+ stime_delta = iowait_delta;
+ utime_delta = idle_delta;
+ } else {
+ /* use the generation number to avoid recomputing this stuff for callbacks recurring on the same process in the same sample */
+ if (proc_ctxt->generation != vmon.generation) {
+ proc_ctxt->stime_delta = proc_stat->stime - proc_ctxt->last_stime;
+ proc_ctxt->utime_delta = proc_stat->utime - proc_ctxt->last_utime;
+ proc_ctxt->last_utime = proc_stat->utime;
+ proc_ctxt->last_stime = proc_stat->stime;
+
+ proc_ctxt->generation = vmon.generation;
+ }
+
+ if (proc->is_new) {
+ /* we need a minimum of two samples before we can compute a delta to plot,
+ * so we suppress that and instead mark the start of monitoring with an impossible 100% of both graph contexts, a starting line. */
+ stime_delta = utime_delta = total_delta;
+ } else {
+ stime_delta = proc_ctxt->stime_delta;
+ utime_delta = proc_ctxt->utime_delta;
+ }
+ }
+
+ /* compute the bar heights for this sample */
+ a_height = (stime_delta / total_delta * (double)(OVERLAY_ROW_HEIGHT - 1)); /* give up 1 pixel for the div */
+ b_height = (utime_delta / total_delta * (double)(OVERLAY_ROW_HEIGHT - 1));
+
+ /* round up to 1 pixel when the scaled result is a fraction less than 1,
+ * I want to at least see 1 pixel blips for the slightest cpu utilization */
+ if (stime_delta && !a_height) a_height = 1;
+ if (utime_delta && !b_height) b_height = 1;
+
+ /* draw the two bars for this sample at the current phase in the graphs, note the first is ceiling-based, second floor-based */
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.grapha_picture, &overlay_visible_color,
+ xwin->overlay.phase, (*row) * OVERLAY_ROW_HEIGHT, /* dst x, y */
+ 1, a_height); /* dst w, h */
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.graphb_picture, &overlay_visible_color,
+ xwin->overlay.phase, (*row) * OVERLAY_ROW_HEIGHT + (OVERLAY_ROW_HEIGHT - b_height) - 1, /* dst x, y */
+ 1, b_height); /* dst w, h */
+
+ if (!(*row)) {
+ /* here's where the Idle/IOWait row drawing concludes */
+ if (1 /* FIXME TODO compositing_mode*/) {
+ snprintf(str, sizeof(str), "\\/\\/\\ %2iHz %n", (int)(sampling_interval < 0 ? 0 : 1 / sampling_intervals[sampling_interval]), &str_len);
+ /* TODO: I clear and redraw this row every time, which is unnecessary, small optimization would be to only do so when:
+ * - overlay resized, and then constrain the clear to the affected width
+ * - Hz changed
+ */
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.text_picture, &overlay_trans_color,
+ 0, 0, /* dst x, y */
+ xwin->attrs.width, OVERLAY_ROW_HEIGHT); /* dst w, h */
+ XTextExtents(overlay_font, str, str_len, &direction, &ascent, &descent, &charstruct);
+ XDrawString(vwm->display, xwin->overlay.text_pixmap, text_gc,
+ xwin->attrs.width - charstruct.width, OVERLAY_ROW_HEIGHT - 3, /* dst x, y */
+ str, str_len);
+ shadow_row(vwm, xwin, 0);
+ }
+ (*row)++;
+ draw_overlay(vwm, xwin, proc, depth, row);
+ return;
+ }
+
+/* process heirarchy text and accompanying per-process details like wchan/pid/state... */
+ if (1 /* FIXME TODO compositing_mode */) { /* this stuff can be skipped when monitors aren't visible */
+ /* TODO: make the columns interactively configurable @ runtime */
+ if (!proc->is_new) {
+ /* XXX for now always clear the row, this should be capable of being optimized in the future (if the datums driving the text haven't changed...) */
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.text_picture, &overlay_trans_color,
+ 0, (*row) * OVERLAY_ROW_HEIGHT, /* dst x, y */
+ xwin->overlay.width, OVERLAY_ROW_HEIGHT); /* dst w, h */
+ }
+
+ /* put the process' wchan, state, and PID columns @ the far right */
+ if (proc->is_thread || list_empty(&proc->threads)) { /* only threads or non-threaded processes include the wchan and state */
+ snprintf(str, sizeof(str), " %.*s %5i %c %n",
+ proc_stat->wchan.len,
+ proc_stat->wchan.len == 1 && proc_stat->wchan.array[0] == '0' ? "-" : proc_stat->wchan.array,
+ proc->pid,
+ proc_stat->state,
+ &str_len);
+ } else { /* we're a process having threads, suppress the wchan and state, as they will be displayed for the thread of same pid */
+ snprintf(str, sizeof(str), " %5i %n", proc->pid, &str_len);
+ }
+
+ XTextExtents(overlay_font, str, str_len, &direction, &ascent, &descent, &charstruct);
+
+ /* the process' comm label indented according to depth, followed with their respective argv's */
+ argv2xtext(proc, items, &nr_items);
+ XDrawText(vwm->display, xwin->overlay.text_pixmap, text_gc,
+ (*depth) * (OVERLAY_ROW_HEIGHT / 2), ((*row) + 1) * OVERLAY_ROW_HEIGHT - 3, /* dst x, y */
+ items, nr_items);
+
+ /* ensure the area for the rest of the stuff is cleared, we don't put much text into thread rows so skip it for those. */
+ if (!proc->is_thread) {
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.text_picture, &overlay_trans_color,
+ xwin->attrs.width - charstruct.width, (*row) * OVERLAY_ROW_HEIGHT, /* dst x,y */
+ xwin->overlay.width - (xwin->attrs.width - charstruct.width), OVERLAY_ROW_HEIGHT); /* dst w,h */
+ }
+
+ XDrawString(vwm->display, xwin->overlay.text_pixmap, text_gc,
+ xwin->attrs.width - charstruct.width, ((*row) + 1) * OVERLAY_ROW_HEIGHT - 3, /* dst x, y */
+ str, str_len);
+
+ /* only if this process isn't the root process @ the window shall we consider all relational drawing conditions */
+ if (proc != xwin->monitor) {
+ vmon_proc_t *ancestor, *sibling, *last_sibling = NULL;
+ struct list_head *rem;
+ int needs_tee = 0;
+ int bar_x = 0, bar_y = 0;
+ int sub;
+
+ /* XXX: everything done in this code block only dirties _this_ process' row in the rendered overlay output */
+
+ /* walk up the ancestors until reaching xwin->monitor, any ancestors we encounter which have more siblings we draw a vertical bar for */
+ /* this draws the |'s in something like: | | | | comm */
+ for (sub = 1, ancestor = proc->parent; ancestor && ancestor != xwin->monitor; ancestor = ancestor->parent) {
+ sub++;
+ bar_x = ((*depth) - sub) * (OVERLAY_ROW_HEIGHT / 2) + 4;
+ bar_y = ((*row) + 1) * OVERLAY_ROW_HEIGHT;
+
+ /* determine if the ancestor has remaining siblings which are not stale, if so, draw a connecting bar at its depth */
+ for (rem = ancestor->siblings.next; rem != &ancestor->parent->children; rem = rem->next) {
+ if (!(list_entry(rem, vmon_proc_t, siblings)->is_stale)) {
+ XDrawLine(vwm->display, xwin->overlay.text_pixmap, text_gc,
+ bar_x, bar_y - OVERLAY_ROW_HEIGHT, /* dst x1, y1 */
+ bar_x, bar_y); /* dst x2, y2 (vertical line) */
+ break; /* stop looking for more siblings at this ancestor when we find one that isn't stale */
+ }
+ }
+ }
+
+ /* determine if _any_ of our siblings have children requiring us to draw a tee immediately before our comm string.
+ * The only sibling which doesn't cause this to happen is the last one in the children list, if it has children it has no impact on its remaining
+ * siblings, as there are none.
+ *
+ * This draws the + in something like: | | | | +comm
+ */
+
+ /* find the last sibling (this has to be done due to the potential for stale siblings at the tail, and we'd rather not repeatedly check for it) */
+ list_for_each_entry(sibling, &proc->parent->children, siblings) {
+ if (!sibling->is_stale) last_sibling = sibling;
+ }
+
+ /* now look for siblings with non-stale children to determine if a tee is needed, ignoring the last sibling */
+ list_for_each_entry(sibling, &proc->parent->children, siblings) {
+ /* skip stale siblings, they aren't interesting as they're invisible, and the last sibling has no bearing on wether we tee or not. */
+ if (sibling->is_stale || sibling == last_sibling) continue;
+
+ /* if any of the other siblings have children which are not stale, put a tee in front of our name, but ignore stale children */
+ list_for_each_entry(child, &sibling->children, siblings) {
+ if (!child->is_stale) {
+ needs_tee = 1;
+ break;
+ }
+ }
+
+ /* if we still don't think we need a tee, check if there are threads */
+ if (!needs_tee) {
+ list_for_each_entry(child, &sibling->threads, threads) {
+ if (!child->is_stale) {
+ needs_tee = 1;
+ break;
+ }
+ }
+ }
+
+ /* found a tee is necessary, all that's left is to determine if the tee is a corner and draw it accordingly, stopping the search. */
+ if (needs_tee) {
+ bar_x = ((*depth) - 1) * (OVERLAY_ROW_HEIGHT / 2) + 4;
+
+ /* if we're the last sibling, corner the tee by shortening the vbar */
+ if (proc == last_sibling) {
+ XDrawLine(vwm->display, xwin->overlay.text_pixmap, text_gc,
+ bar_x, bar_y - OVERLAY_ROW_HEIGHT, /* dst x1, y1 */
+ bar_x, bar_y - 4); /* dst x2, y2 (vertical bar) */
+ } else {
+ XDrawLine(vwm->display, xwin->overlay.text_pixmap, text_gc,
+ bar_x, bar_y - OVERLAY_ROW_HEIGHT, /* dst x1, y1 */
+ bar_x, bar_y); /* dst x2, y2 (vertical bar) */
+ }
+
+ XDrawLine(vwm->display, xwin->overlay.text_pixmap, text_gc,
+ bar_x, bar_y - 4, /* dst x1, y1 */
+ bar_x + 2, bar_y - 4); /* dst x2, y2 (horizontal bar) */
+
+ /* terminate the outer sibling loop upon drawing the tee... */
+ break;
+ }
+ }
+ }
+ shadow_row(vwm, xwin, (*row));
+ }
+
+ (*row)++;
+
+ /* recur any threads first, then any children processes */
+ (*depth)++;
+ if (!proc->is_thread) { /* XXX: the threads member serves as the list head only when not a thread */
+ list_for_each_entry(child, &proc->threads, threads) {
+ draw_overlay(vwm, xwin, child, depth, row);
+ }
+ }
+
+ list_for_each_entry(child, &proc->children, siblings) {
+ draw_overlay(vwm, xwin, child, depth, row);
+ }
+ (*depth)--;
+}
+
+
+/* consolidated version of overlay text and graph rendering, makes snowflakes integration cleaner, this always gets called regadless of the overlays mode */
+static void maintain_overlay(vwm_t *vwm, vwm_xwindow_t *xwin)
+{
+ int row = 0, depth = 0;
+
+ if (!xwin->monitor || !xwin->monitor->stores[VMON_STORE_PROC_STAT]) return;
+
+ /* TODO:
+ * I side effect of responding to window resizes in this function is there's a latency proportional to the current sample_interval.
+ * Something to fix is to resize the overlays when the window resizes.
+ * However, simply resizing the overlays is insufficient. Their contents need to be redrawn in the new dimensions, this is where it
+ * gets annoying. The current maintain/draw_overlay makes assumptions about being run from the periodic vmon per-process callback.
+ * There needs to be a redraw mode added where draw_overlay is just reconstructing the current state, which requires that we suppress
+ * the phase advance and in maintain_overlay() and just enter draw_overlay() to redraw everything for the same generation.
+ * So this probably requires some tweaking of draw_overlay() as well as maintain_overlay(). I want to be able tocall mainta_overlays()
+ * from anywhere, and have it detect if it's being called on the same generation or if the generation has advanced.
+ * For now, the monitors will just be a little latent in window resizes which is pretty harmless artifact.
+ */
+
+ /* if the window is larger than the overlays currently are, enlarge them */
+ if (xwin->attrs.width > xwin->overlay.width || xwin->attrs.height > xwin->overlay.height) {
+ vwm_overlay_t existing;
+ Pixmap pixmap;
+
+ existing = xwin->overlay;
+
+ xwin->overlay.width = MAX(xwin->overlay.width, MAX(xwin->attrs.width, OVERLAY_GRAPH_MIN_WIDTH));
+ xwin->overlay.height = MAX(xwin->overlay.height, MAX(xwin->attrs.height, OVERLAY_GRAPH_MIN_HEIGHT));
+
+ pixmap = XCreatePixmap(vwm->display, VWM_XROOT(vwm), xwin->overlay.width, xwin->overlay.height, OVERLAY_MASK_DEPTH);
+ xwin->overlay.grapha_picture = XRenderCreatePicture(vwm->display, pixmap, XRenderFindStandardFormat(vwm->display, OVERLAY_MASK_FORMAT), CPRepeat, &pa_repeat);
+ XFreePixmap(vwm->display, pixmap);
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.grapha_picture, &overlay_trans_color, 0, 0, xwin->overlay.width, xwin->overlay.height);
+
+ pixmap = XCreatePixmap(vwm->display, VWM_XROOT(vwm), xwin->overlay.width, xwin->overlay.height, OVERLAY_MASK_DEPTH);
+ xwin->overlay.graphb_picture = XRenderCreatePicture(vwm->display, pixmap, XRenderFindStandardFormat(vwm->display, OVERLAY_MASK_FORMAT), CPRepeat, &pa_repeat);
+ XFreePixmap(vwm->display, pixmap);
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.graphb_picture, &overlay_trans_color, 0, 0, xwin->overlay.width, xwin->overlay.height);
+
+ pixmap = XCreatePixmap(vwm->display, VWM_XROOT(vwm), xwin->overlay.width, OVERLAY_ROW_HEIGHT, OVERLAY_MASK_DEPTH);
+ xwin->overlay.tmp_picture = XRenderCreatePicture(vwm->display, pixmap, XRenderFindStandardFormat(vwm->display, OVERLAY_MASK_FORMAT), 0, NULL);
+ XFreePixmap(vwm->display, pixmap);
+
+ /* keep the text_pixmap reference around for XDrawText usage */
+ xwin->overlay.text_pixmap = XCreatePixmap(vwm->display, VWM_XROOT(vwm), xwin->overlay.width, xwin->overlay.height, OVERLAY_MASK_DEPTH);
+ xwin->overlay.text_picture = XRenderCreatePicture(vwm->display, xwin->overlay.text_pixmap, XRenderFindStandardFormat(vwm->display, OVERLAY_MASK_FORMAT), 0, NULL);
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.text_picture, &overlay_trans_color, 0, 0, xwin->overlay.width, xwin->overlay.height);
+
+ pixmap = XCreatePixmap(vwm->display, VWM_XROOT(vwm), xwin->overlay.width, xwin->overlay.height, OVERLAY_MASK_DEPTH);
+ xwin->overlay.shadow_picture = XRenderCreatePicture(vwm->display, pixmap, XRenderFindStandardFormat(vwm->display, OVERLAY_MASK_FORMAT), 0, NULL);
+ XFreePixmap(vwm->display, pixmap);
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.shadow_picture, &overlay_trans_color, 0, 0, xwin->overlay.width, xwin->overlay.height);
+
+ pixmap = XCreatePixmap(vwm->display, VWM_XROOT(vwm), xwin->overlay.width, xwin->overlay.height, 32);
+ xwin->overlay.picture = XRenderCreatePicture(vwm->display, pixmap, XRenderFindStandardFormat(vwm->display, PictStandardARGB32), 0, NULL);
+ XFreePixmap(vwm->display, pixmap);
+
+ if (existing.width) {
+ /* XXX: note the graph pictures are copied from their current phase in the x dimension */
+ XRenderComposite(vwm->display, PictOpSrc, existing.grapha_picture, None, xwin->overlay.grapha_picture,
+ existing.phase, 0, /* src x, y */
+ 0, 0, /* mask x, y */
+ 0, 0, /* dest x, y */
+ existing.width, existing.height);
+ XRenderComposite(vwm->display, PictOpSrc, existing.graphb_picture, None, xwin->overlay.graphb_picture,
+ existing.phase, 0, /* src x, y */
+ 0, 0, /* mask x, y */
+ 0, 0, /* dest x, y */
+ existing.width, existing.height);
+ XRenderComposite(vwm->display, PictOpSrc, existing.text_picture, None, xwin->overlay.text_picture,
+ 0, 0, /* src x, y */
+ 0, 0, /* mask x, y */
+ 0, 0, /* dest x, y */
+ existing.width, existing.height);
+ XRenderComposite(vwm->display, PictOpSrc, existing.shadow_picture, None, xwin->overlay.shadow_picture,
+ 0, 0, /* src x, y */
+ 0, 0, /* mask x, y */
+ 0, 0, /* dest x, y */
+ existing.width, existing.height);
+ XRenderComposite(vwm->display, PictOpSrc, existing.picture, None, xwin->overlay.picture,
+ 0, 0, /* src x, y */
+ 0, 0, /* mask x, y */
+ 0, 0, /* dest x, y */
+ existing.width, existing.height);
+ xwin->overlay.phase = 0; /* having unrolled the existing graph[ab] pictures into the larger ones, phase is reset to 0 */
+ XRenderFreePicture(vwm->display, existing.grapha_picture);
+ XRenderFreePicture(vwm->display, existing.graphb_picture);
+ XRenderFreePicture(vwm->display, existing.tmp_picture);
+ XRenderFreePicture(vwm->display, existing.text_picture);
+ XFreePixmap(vwm->display, existing.text_pixmap);
+ XRenderFreePicture(vwm->display, existing.shadow_picture);
+ XRenderFreePicture(vwm->display, existing.picture);
+ }
+ }
+
+ xwin->overlay.phase += (xwin->overlay.width - 1); /* simply change this to .phase++ to scroll the other direction */
+ xwin->overlay.phase %= xwin->overlay.width;
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.grapha_picture, &overlay_trans_color, xwin->overlay.phase, 0, 1, xwin->overlay.height);
+ XRenderFillRectangle(vwm->display, PictOpSrc, xwin->overlay.graphb_picture, &overlay_trans_color, xwin->overlay.phase, 0, 1, xwin->overlay.height);
+
+ /* recursively draw the monitored processes to the overlay */
+ draw_overlay(vwm, xwin, xwin->monitor, &depth, &row);
+}
+
+
+/* this callback gets invoked at sample time for every process we've explicitly monitored (not autofollowed children/threads)
+ * It's where we update the cumulative data for all windows, including the graph masks, regardless of their visibility
+ * It's also where we compose the graphs and text for visible windows into a picture ready for compositing with the window contents */
+static void proc_sample_callback(vmon_t *vmon, vmon_proc_t *proc, vwm_xwindow_t *xwin)
+{
+ //VWM_TRACE("proc=%p xwin=%p", proc, xwin);
+ /* render the various always-updated overlays, this is the component we do regardless of the overlays mode and window visibility,
+ * essentially the incrementally rendered/historic components */
+ maintain_overlay(vwm_ptr, xwin);
+
+ /* if we've updated overlays for a mapped window, kick the compositor to do the costly parts of overlay drawing and compositing. */
+ if (vwm_xwin_is_mapped(vwm_ptr, xwin)) vwm_composite_repaint_needed(vwm_ptr);
+}
+
+
+/* this callback gets invoked at sample time once "per sys" */
+static void sample_callback(vmon_t *_vmon)
+{
+ vmon_sys_stat_t *sys_stat = vmon.stores[VMON_STORE_SYS_STAT];
+ this_total = sys_stat->user + sys_stat->nice + sys_stat->system +
+ sys_stat->idle + sys_stat->iowait + sys_stat->irq +
+ sys_stat->softirq + sys_stat->steal + sys_stat->guest;
+
+ total_delta = this_total - last_total;
+ idle_delta = sys_stat->idle - last_idle;
+ iowait_delta = sys_stat->iowait - last_iowait;
+}
+
+
+/* these callbacks are invoked by the vmon library when process instances become monitored/unmonitored */
+static void vmon_ctor_cb(vmon_t *vmon, vmon_proc_t *proc)
+{
+ VWM_TRACE("proc->pid=%i", proc->pid);
+ proc->foo = calloc(1, sizeof(vwm_perproc_ctxt_t));
+}
+
+
+static void vmon_dtor_cb(vmon_t *vmon, vmon_proc_t *proc)
+{
+ VWM_TRACE("proc->pid=%i", proc->pid);
+ if (proc->foo) {
+ free(proc->foo);
+ proc->foo = NULL;
+ }
+}
+
+
+/* return the composed height of the overlay */
+int vwm_overlay_xwin_composed_height(vwm_t *vwm, vwm_xwindow_t *xwin)
+{
+ int snowflakes = xwin->overlay.snowflakes_cnt ? 1 + xwin->overlay.snowflakes_cnt : 0; /* don't include the separator row if there are no snowflakes */
+
+ return MIN((xwin->overlay.heirarchy_end + snowflakes) * OVERLAY_ROW_HEIGHT, xwin->attrs.height);
+}
+
+/* reset snowflakes on the specified window */
+void vwm_overlay_xwin_reset_snowflakes(vwm_t *vwm, vwm_xwindow_t *xwin) {
+ if (xwin->overlay.snowflakes_cnt) {
+ xwin->overlay.snowflakes_cnt = 0;
+ vwm_composite_damage_win(vwm, xwin);
+ }
+}
+
+static void init_overlay(vwm_t *vwm) {
+ static int initialized;
+ Window bitmask;
+
+ if (initialized) return;
+ initialized = 1;
+
+ /* we stow the vwm pointer so the vmon callback can access it, rather than allocating something
+ * to encapsulate the xwin and vwm pointers just for the callback... */
+ vwm_ptr = vwm;
+
+ /* initialize libvmon */
+ vmon_init(&vmon, VMON_FLAG_2PASS, VMON_WANT_SYS_STAT, (VMON_WANT_PROC_STAT | VMON_WANT_PROC_FOLLOW_CHILDREN | VMON_WANT_PROC_FOLLOW_THREADS));
+ vmon.proc_ctor_cb = vmon_ctor_cb;
+ vmon.proc_dtor_cb = vmon_dtor_cb;
+ vmon.sample_cb = sample_callback;
+ gettimeofday(&this_sample, NULL);
+
+ /* get all the text and graphics stuff setup for overlays */
+ overlay_font = XLoadQueryFont(vwm->display, OVERLAY_FIXED_FONT);
+
+ /* create a GC for rendering the text using Xlib into the text overlay stencils */
+ bitmask = XCreatePixmap(vwm->display, VWM_XROOT(vwm), 1, 1, OVERLAY_MASK_DEPTH);
+ text_gc = XCreateGC(vwm->display, bitmask, 0, NULL);
+ XSetForeground(vwm->display, text_gc, WhitePixel(vwm->display, vwm->screen_num));
+ XFreePixmap(vwm->display, bitmask);
+
+ /* create some repeating source fill pictures for drawing through the text and graph stencils */
+ bitmask = XCreatePixmap(vwm->display, VWM_XROOT(vwm), 1, 1, 32);
+ overlay_text_fill = XRenderCreatePicture(vwm->display, bitmask, XRenderFindStandardFormat(vwm->display, PictStandardARGB32), CPRepeat, &pa_repeat);
+ XRenderFillRectangle(vwm->display, PictOpSrc, overlay_text_fill, &overlay_visible_color, 0, 0, 1, 1);
+
+ bitmask = XCreatePixmap(vwm->display, VWM_XROOT(vwm), 1, 1, 32);
+ overlay_shadow_fill = XRenderCreatePicture(vwm->display, bitmask, XRenderFindStandardFormat(vwm->display, PictStandardARGB32), CPRepeat, &pa_repeat);
+ XRenderFillRectangle(vwm->display, PictOpSrc, overlay_shadow_fill, &overlay_shadow_color, 0, 0, 1, 1);
+
+ bitmask = XCreatePixmap(vwm->display, VWM_XROOT(vwm), 1, OVERLAY_ROW_HEIGHT, 32);
+ overlay_bg_fill = XRenderCreatePicture(vwm->display, bitmask, XRenderFindStandardFormat(vwm->display, PictStandardARGB32), CPRepeat, &pa_repeat);
+ XRenderFillRectangle(vwm->display, PictOpSrc, overlay_bg_fill, &overlay_bg_color, 0, 0, 1, OVERLAY_ROW_HEIGHT);
+ XRenderFillRectangle(vwm->display, PictOpSrc, overlay_bg_fill, &overlay_div_color, 0, OVERLAY_ROW_HEIGHT - 1, 1, 1);
+
+ bitmask = XCreatePixmap(vwm->display, VWM_XROOT(vwm), 1, 1, 32);
+ overlay_snowflakes_text_fill = XRenderCreatePicture(vwm->display, bitmask, XRenderFindStandardFormat(vwm->display, PictStandardARGB32), CPRepeat, &pa_repeat);
+ XRenderFillRectangle(vwm->display, PictOpSrc, overlay_snowflakes_text_fill, &overlay_snowflakes_visible_color, 0, 0, 1, 1);
+
+ bitmask = XCreatePixmap(vwm->display, VWM_XROOT(vwm), 1, 1, 32);
+ overlay_grapha_fill = XRenderCreatePicture(vwm->display, bitmask, XRenderFindStandardFormat(vwm->display, PictStandardARGB32), CPRepeat, &pa_repeat);
+ XRenderFillRectangle(vwm->display, PictOpSrc, overlay_grapha_fill, &overlay_grapha_color, 0, 0, 1, 1);
+
+ bitmask = XCreatePixmap(vwm->display, VWM_XROOT(vwm), 1, 1, 32);
+ overlay_graphb_fill = XRenderCreatePicture(vwm->display, bitmask, XRenderFindStandardFormat(vwm->display, PictStandardARGB32), CPRepeat, &pa_repeat);
+ XRenderFillRectangle(vwm->display, PictOpSrc, overlay_graphb_fill, &overlay_graphb_color, 0, 0, 1, 1);
+
+ bitmask = XCreatePixmap(vwm->display, VWM_XROOT(vwm), 1, 2, 32);
+ overlay_finish_fill = XRenderCreatePicture(vwm->display, bitmask, XRenderFindStandardFormat(vwm->display, PictStandardARGB32), CPRepeat, &pa_repeat);
+ XRenderFillRectangle(vwm->display, PictOpSrc, overlay_finish_fill, &overlay_visible_color, 0, 0, 1, 1);
+ XRenderFillRectangle(vwm->display, PictOpSrc, overlay_finish_fill, &overlay_trans_color, 0, 1, 1, 1);
+}
+
+
+/* install a monitor on the window if it doesn't already have one and has _NET_WM_PID set */
+void vwm_overlay_xwin_create(vwm_t *vwm, vwm_xwindow_t *xwin)
+{
+ Atom type;
+ int fmt;
+ unsigned long nitems;
+ unsigned long nbytes;
+ long *foo = NULL;
+ int pid = -1;
+
+ init_overlay(vwm);
+
+ if (xwin->monitor) return;
+
+ if (XGetWindowProperty(vwm->display, xwin->id, vwm->wm_pid_atom, 0, 1, False, XA_CARDINAL,
+ &type, &fmt, &nitems, &nbytes, (unsigned char **)&foo) != Success || !foo) return;
+
+ pid = *foo;
+ XFree(foo);
+
+ /* add the client process to the monitoring heirarchy */
+ /* XXX note libvmon here maintains a unique callback for each unique callback+xwin pair, so multi-window processes work */
+ xwin->monitor = vmon_proc_monitor(&vmon, NULL, pid, VMON_WANT_PROC_INHERIT, (void (*)(vmon_t *, vmon_proc_t *, void *))proc_sample_callback, xwin);
+ /* FIXME: count_rows() isn't returning the right count sometimes (off by ~1), it seems to be related to racing with the automatic child monitoring */
+ /* the result is an extra row sometimes appearing below the process heirarchy */
+ xwin->overlay.heirarchy_end = 1 + count_rows(xwin->monitor);
+ xwin->overlay.snowflakes_cnt = 0;
+}
+
+
+/* remove monitoring on the window if installed */
+void vwm_overlay_xwin_destroy(vwm_t *vwm, vwm_xwindow_t *xwin)
+{
+ if (xwin->monitor) vmon_proc_unmonitor(&vmon, xwin->monitor, (void (*)(vmon_t *, vmon_proc_t *, void *))proc_sample_callback, xwin);
+}
+
+
+/* this composes the maintained overlay into the window's overlay picture, this gets called from paint_all() on every repaint of xwin */
+/* we noop the call if the gen_last_composed and monitor->proc.generation numbers match, indicating there's nothing new to compose. */
+void vwm_overlay_xwin_compose(vwm_t *vwm, vwm_xwindow_t *xwin)
+{
+ XserverRegion region;
+ XRectangle damage;
+ int height;
+
+ if (!xwin->overlay.width) return; /* prevent winning race with maintain_overlay() and using an unready overlay... */
+
+ if (xwin->overlay.gen_last_composed == xwin->monitor->generation) return; /* noop if no sampling occurred since last compose */
+ xwin->overlay.gen_last_composed = xwin->monitor->generation; /* remember this generation */
+
+ //VWM_TRACE("composing %p", xwin);
+
+ height = vwm_overlay_xwin_composed_height(vwm, xwin);
+
+ /* fill the overlay picture with the background */
+ XRenderComposite(vwm->display, PictOpSrc, overlay_bg_fill, None, xwin->overlay.picture,
+ 0, 0,
+ 0, 0,
+ 0, 0,
+ xwin->attrs.width, height);
+
+ /* draw the graphs into the overlay through the stencils being maintained by the sample callbacks */
+ XRenderComposite(vwm->display, PictOpOver, overlay_grapha_fill, xwin->overlay.grapha_picture, xwin->overlay.picture,
+ 0, 0,
+ xwin->overlay.phase, 0,
+ 0, 0,
+ xwin->attrs.width, height);
+ XRenderComposite(vwm->display, PictOpOver, overlay_graphb_fill, xwin->overlay.graphb_picture, xwin->overlay.picture,
+ 0, 0,
+ xwin->overlay.phase, 0,
+ 0, 0,
+ xwin->attrs.width, height);
+
+ /* draw the shadow into the overlay picture using a translucent black source drawn through the shadow mask */
+ XRenderComposite(vwm->display, PictOpOver, overlay_shadow_fill, xwin->overlay.shadow_picture, xwin->overlay.picture,
+ 0, 0,
+ 0, 0,
+ 0, 0,
+ xwin->attrs.width, height);
+
+ /* render overlay text into the overlay picture using a white source drawn through the overlay text as a mask, on top of everything */
+ XRenderComposite(vwm->display, PictOpOver, overlay_text_fill, xwin->overlay.text_picture, xwin->overlay.picture,
+ 0, 0,
+ 0, 0,
+ 0, 0,
+ xwin->attrs.width, (xwin->overlay.heirarchy_end * OVERLAY_ROW_HEIGHT));
+
+ XRenderComposite(vwm->display, PictOpOver, overlay_snowflakes_text_fill, xwin->overlay.text_picture, xwin->overlay.picture,
+ 0, 0,
+ 0, xwin->overlay.heirarchy_end * OVERLAY_ROW_HEIGHT,
+ 0, xwin->overlay.heirarchy_end * OVERLAY_ROW_HEIGHT,
+ xwin->attrs.width, height - (xwin->overlay.heirarchy_end * OVERLAY_ROW_HEIGHT));
+
+ /* damage the window to ensure the updated overlay is drawn (TODO: this can be done more selectively/efficiently) */
+ damage.x = xwin->attrs.x + xwin->attrs.border_width;
+ damage.y = xwin->attrs.y + xwin->attrs.border_width;
+ damage.width = xwin->attrs.width;
+ damage.height = height;
+ region = XFixesCreateRegion(vwm->display, &damage, 1);
+ vwm_composite_damage_add(vwm, region);
+}
+
+void vwm_overlay_rate_increase(vwm_t *vwm) {
+ if (sampling_interval + 1 < sizeof(sampling_intervals) / sizeof(sampling_intervals[0])) sampling_interval++;
+}
+
+void vwm_overlay_rate_decrease(vwm_t *vwm) {
+ if (sampling_interval >= 0) sampling_interval--;
+}
+
+
+/* comvenience function for returning the time delta as a seconds.fraction float */
+static float delta(struct timeval *cur, struct timeval *prev)
+{
+ struct timeval res;
+ float delta;
+
+ /* determine the # of whole.fractional seconds between prev and cur */
+ timersub(cur, prev, &res);
+
+ delta = res.tv_sec;
+ delta += (float)((float)res.tv_usec) / 1000000.0;
+
+ return delta;
+}
+
+
+void vwm_overlay_update(vwm_t *vwm, int *desired_delay) {
+ static int sampling_paused = 0;
+ static int contiguous_drops = 0;
+ float this_delta;
+
+ init_overlay(vwm);
+
+ gettimeofday(&maybe_sample, NULL);
+ if ((sampling_interval == -1 && !sampling_paused) || /* XXX this is kind of a kludge to get the 0 Hz indicator drawn before pausing */
+ (sampling_interval != -1 && ((this_delta = delta(&maybe_sample, &this_sample)) >= sampling_intervals[sampling_interval]))) {
+ vmon_sys_stat_t *sys_stat;
+
+ /* automatically lower the sample rate if we can't keep up with the current sample rate */
+ if (sampling_interval != -1 && sampling_interval <= prev_sampling_interval &&
+ this_delta >= (sampling_intervals[sampling_interval] * 1.5)) {
+ contiguous_drops++;
+ /* require > 1 contiguous drops before lowering the rate, tolerates spurious one-off stalls */
+ if (contiguous_drops > 2) sampling_interval--;
+ } else contiguous_drops = 0;
+
+ /* age the sys-wide sample data into "last" variables, before the new sample overwrites them. */
+ last_sample = this_sample;
+ this_sample = maybe_sample;
+ if ((sys_stat = vmon.stores[VMON_STORE_SYS_STAT])) {
+ last_user_cpu = sys_stat->user;
+ last_system_cpu = sys_stat->system;
+ last_total = sys_stat->user +
+ sys_stat->nice +
+ sys_stat->system +
+ sys_stat->idle +
+ sys_stat->iowait +
+ sys_stat->irq +
+ sys_stat->softirq +
+ sys_stat->steal +
+ sys_stat->guest;
+
+ last_idle = sys_stat->idle;
+ last_iowait = sys_stat->iowait;
+ }
+
+ vmon_sample(&vmon); /* XXX: calls proc_sample_callback() for explicitly monitored processes after sampling their descendants */
+ /* XXX: also calls sample_callback() per invocation after sampling the sys wants */
+ sampling_paused = (sampling_interval == -1);
+ prev_sampling_interval = sampling_interval;
+ }
+
+
+ /* TODO: make some effort to compute how long to sleep, but this is perfectly fine for now. */
+ *desired_delay = sampling_interval != -1 ? sampling_intervals[sampling_interval] * 300.0 : -1;
+}
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