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authorVito Caputo <vcaputo@pengaru.com>2021-01-02 23:27:41 -0800
committerVito Caputo <vcaputo@pengaru.com>2021-01-02 23:27:41 -0800
commitbb59bfd71ec1731587467f64625c7c6818c973dc (patch)
treeaf475dc412cbea3519e5a128641b38057327b247
parentd08f5671db08de077e271c3e1d3b6b45e11c9ecc (diff)
*: replace the "shelf" with "contexts"
This is unfortunately a bit of a large commit, but it's at least pretty much all on-topic for the generalized "contexts" feature. Rather than waste time trying to split this further into smaller commits, I'm just landing it as-is, now that I've lived with the interaction model long enough to not completely hate it. I fully expect to revisit this in the future. One TODO item in particular I'd like to note is "sending" windows to contexts always creates a new virtual desktop for the sent window in the destination context. What should really happen is the destination context should be checked for an empty desktop, and a new desktop created only when there isn't an empty one to be reused for receiving the sent window. Note this only affects non-migrate sends, as migrates (modified by Shift) explicitly use the existing focused desktop at the destination context. See the README for more information on how contexts work and what's different about the interaction model. It's fairly minimal, most of what you already know how to do should keep working as-is. The only oddity would be Mos1-s no longer "shelves" windows, it's now a modifier to turn "migrates" into "sends", and by itself is a noop now. Colors used for contexts haven't been refined and are enumerated in src/context_colors.def.
-rw-r--r--README560
-rw-r--r--src/colors.def3
-rw-r--r--src/context.c222
-rw-r--r--src/context.h23
-rw-r--r--src/desktop.c137
-rw-r--r--src/desktop.h4
-rw-r--r--src/key.c235
-rw-r--r--src/screen.c11
-rw-r--r--src/vwm.c12
-rw-r--r--src/vwm.h19
-rw-r--r--src/window.c185
-rw-r--r--src/window.h2
-rw-r--r--src/xwindow.c20
13 files changed, 902 insertions, 531 deletions
diff --git a/README b/README
index aeac987..588a458 100644
--- a/README
+++ b/README
@@ -1,72 +1,164 @@
\/\/\
-Built-ins:
+Modifiers:
- Mod1-RClick Focus the clicked window, but suppress raising
+ Mod1-r- Modifies some desktop/context/window switching
+ operations to be reversed. By itself is effectively
+ a noop.
+
+ Unlike the other modifiers, I haven't bothered
+ explicitly documenting -r's applicability below.
+ It's basically: Tab, Space, and `/Grave.
+
+ Mod1-Shift- Modifies many operations into "Migrates". A migrate
+ is a focused desktop/context changing operation which
+ brings the currently focused window along. By itself
+ is effectively a noop.
+
+ Mod1-s- Modifies window "Migrate" operations into "Send", by
+ itself is effectively a noop. (Was "shelve" window in
+ previous versions)
+
+ Mod1-Shift-s- Modifies some operations into a "Migrate"-like
+ "Send". Where a plain "Send" tends to create a new
+ empty desktop for receiving the sent window, when
+ combined with Shift, an existing focused desktop at
+ the destination will be used to receive the sent
+ window, which is how migrates work, but unlike
+ migrate, no actual switching occurs.
+
+ These also haven't been explicitly documented below,
+ currently it's basically: `/Grave, and 0-9.
+
+
+Built-in operations:
+
+ Mod1-RClick Focus the clicked window, but suppress raising.
Mod1-RClick-drag Focus the clicked window, suppress raising, resizing
- the window from its nearest corner until drag
- completes
+ the window from its nearest corner until drag
+ completes.
- Mod1-LClick Focus and raise the clicked window
+ Mod1-LClick Focus and raise the clicked window.
Mod1-LClick-drag Focus and raise the clicked window, moving the window
- until the drag completes
+ until the drag completes.
-* Mod1-l Switch to virtual desktop to the right (if exists)
+* Mod1-l Switch to virtual desktop to the right (if exists).
-* Mod1-h Switch to virtual desktop to the left (if exists)
+* Mod1-h Switch to virtual desktop to the left (if exists).
Mod1-j Lower focused window, if the focused window is in
- "allscreen" mode it will simply be fullscreened first
- without lowering
+ "allscreen" mode it will simply be fullscreened first
+ without lowering.
Mod1-k [-k [-k] Raise focused window [a second k raises and
[-k] [-k]] fullscreens the window [a third k raises and
- "allscreens" without a visible border [a fourth k
- raises and fullscreens across all heads [a fifth k
- raises and "allscreens" across all heads]]]
+ "allscreens" without a visible border [a fourth k
+ raises and fullscreens across all heads [a fifth k
+ raises and "allscreens" across all heads]]].
- Mod1-Shift-k Shelve focused window and switch to the shelf context
+* Mod1-Shift-k Migrate the focused window to the next/upper context
+ (if exists), keeping the window focused.
- Mod1-Shift-j Migrate the focused window from the shelf to the last
- focused virtual desktop, switch to that virtual
- desktop, and focus the migrated window
+* Mod1-Shift-j Migrate the focused window to the previous/lower
+ context (if exists), keeping the window focused.
* Mod1-Shift-l Migrate the focused window to the virtual desktop
- to the right (if exists), keeping the window focused
+ to the right (if exists), keeping the window focused.
* Mod1-Shift-h Migrate the focused window to the virtual desktop
- to the left (if exists), keeping the window focused
+ to the left (if exists), keeping the window focused.
+
+* Mod1-s-k Send the focused window to the next/upper context's
+ focused desktop (if exists), keeping the window
+ focused in the destination, but without switching to
+ the destination.
+
+* Mod1-s-j Send the focused window to the previous/lower
+ context's focused desktop (if exists), keeping the
+ window focused in the destination, but without
+ switching to the destination.
+
+* Mod1-s-l Send the focused window to the virtual desktop
+ to the right within the same context (if exists),
+ keeping the window focused in the destination, but
+ without switching to the destination.
+
+* Mod1-s-h Migrate the focused window to the virtual desktop
+ to the left within the same context (if exists),
+ keeping the window focused in the destination, but
+ without switching to the destination.
- Mod1-v Create a new virtual desktop and switch to it
+ Mod1-v Create a new empty virtual desktop within the current
+ context and switch to it.
- Mod1-Shift-v Create a new virtual desktop, move the focused window
- to it, and switch to it
+ Mod1-Shift-v Create a new virtual desktop within the current
+ context and switch to it, bringing the currently
+ focused window along (if present).
-* Mod1-Space Switch to the most recently used virtual desktop
- (like Mod1-Tab but for virtual desktops)
+ Mod1-s-v Create a new virtual desktop within the current
+ context, send the focused window to it, but don't
+ switch to the new virtual desktop.
-* Mod1-Shift-Space Switch to the most recently used virtual desktop,
- bringing the focused window with
+ Mod1-c Create a new empty virtual desktop within the next
+ unused context, implicitly creating a new context,
+ and switch to it.
- Mod1-` Alternate between shelf (if populated) and virtual
- desktop contexts
+ Mod1-Shift-c Create a new empty virtual desktop within the next
+ unused context, implicitly creating a new context,
+ and switch to it, bringing the currently focused
+ window along (if present).
- Mod1-s Shelve the focused window without switching to the
- shelf, adopting the newly shelved window as the
- focused window within the shelf
+ Mod1-s-c Create a new empty virtual desktop within the next
+ unused context, implicitly creating a new context,
+ send the focused window to it, but don't switch to
+ the new virtual desktop/context.
+
+ Mod1-0...9 Switch to the numbered context's focused desktop,
+ implicitly creating it if currently unused.
+
+ Mod1-Shift-0..9 Switch to the numbered context's focused desktop,
+ implicitly creating it if currently unused, bringing
+ the focused window along (if present).
+
+ Mod1-s-0..9 Send the focused window (if present) to a newly
+ created desktop within the numbered context.
+
+* Mod1-Space Switch to the next most recently used virtual desktop
+ within the current context (like Mod1-Tab but for
+ virtual desktops).
+
+* Mod1-Shift-Space Switch to the next most recently used virtual desktop
+ within the current context, bringing the focused
+ window along.
+
+ Mod1-s-Space Send the focused window to the next most recently
+ used desktop within the current context, keeping it
+ focused there, but without actually switching
+ desktops.
+
+ Mod1-` Switch to the next most recently used context's
+ focused virtual desktop.
+
+ Mod1-Shift-` Switch to the most recently used context's focused
+ virtual desktop, bringing the focused window along.
+
+ Mod1-s-` Send the currently focused window to a newly created
+ desktop within the next most recently used context,
+ without actually switching to it.
* Mod1-Tab Focus and raise the next window in the current
- context (shelf or virtual desktop), the focused
- window is not 'committed' as the MRU window until
- Mod1 is released, so you may peruse intermediate
- windows without affecting the order until releasing
- Mod1. In multihead configurations the next window
- selection is confined to the current screen.
+ virtual desktop, the focused window is not
+ 'committed' as the MRU window until Mod1 is released,
+ so you may peruse intermediate windows without
+ affecting the MRU order until releasing Mod1. In
+ multihead configurations the next window selection is
+ further confined to within the current screen+desktop.
Mod1-Shift-Tab Identical to Mod1-Tab except switches to the MRU
- window on another screen in a multihead configuration
+ window on another screen in a multihead
+ configuration.
Mod1-d Request the client destroy the focused window, or
destroy the current virtual desktop when no windows
@@ -122,8 +214,8 @@ Built-ins:
If a simultaneous second Mod1 is pressed at any point during a *'d
command, the window (and its desktop) focused when the *'d command
began will immediately be refocused - but not raised. This is
- intentional to simplify the arranging of obscured focused windows. If
- you find yourself restored to a desktop full of windows where your
+ intentional to simplify the arranging of obscured focused windows.
+ If you find yourself restored to a desktop full of windows where your
focused window is totally obscured/invisible, simply press Mod1-k to
raise it if desired.
@@ -142,85 +234,127 @@ Default launchers (configure by editing launchers.def and rebuild):
General:
- Newly created windows are raised but not focused unless they are the first
- window on an otherwise empty virtual desktop, then they are focused as well.
- When new windows appear on a populated virtual desktop, they are inserted
- immediately after the currently focused window in the windows list, so a
- Mod1-Tab will immediately focus new windows. Windows are kept in a MRU (Most
- Recently Used) order, keeping it efficient to alternate between an evolving
- set of active windows.
+ Newly created windows are raised but not focused unless they are the
+ first window on an otherwise empty virtual desktop, then they are focused
+ as well.
- The shelf is a sort of omnipresent and limited virtual desktop always
- available via Mod1-`, it only shows a single window at a time, Mod1-Tab
- cycles through the shelved windows. I use it as a place to stow xterms
- running backround processes I would like to retain the ability to observe the
- output of or interact with occasionally. Programs like transmission-gtk,
- cmus, wpa_supplicant under xterm, sometimes even iceweasel sessions find
- themselves in my shelf on a regular basis.
+ When new windows appear on a non-empty virtual desktop, they are inserted
+ immediately after the currently focused window in the windows list, so a
+ Mod1-Tab will immediately focus new windows. Windows are kept in a MRU
+ (Most Recently Used) order, keeping it efficient to alternate between an
+ evolving set of active windows. Mod1-r-Tab, using r as a modifier, may
+ be used to reverse the switching direction, handy for undoing an
+ accidental overshoot.
+
+ Like windows, virtual desktops are also kept on an MRU-ordered list.
+ These are cycled through via Mod1-Space, created with Mod1-v, and
+ destroyed with Mod1-d when empty. As with windows, Mod1-r-Space may be
+ used to reverse the switching direction.
+
+ Virtual desktops are grouped by contexts. Contexts are also kept on
+ MRU-ordered lists, which are cycled through via Mod1-`, created with
+ Mod1-c, and switched to by number with Mod1-0 through 9, which implicitly
+ creates the switched-to context if needed.
+
+ Prior versions of vwm included a "shelf" feature, this has been removed
+ in favor of the more generalized contexts. In the past Mod1-s would
+ "shelve" a window, and Mod1-` would switch between the shelf and focused
+ virtual desktop. Now Mod1-s is a modifier for sending windows elsewhere,
+ with one of the destinations being other contexts.
+
+ The shelf was used as a sort of junk drawer for things like xterms
+ running background processes without losing easy access to their
+ interactivity/output, while not polluting the active virtual desktops.
+
+ When vwm starts, it creates two contexts, numbers 0 and 1. 1 is what's
+ focused on startup, with 0 intended to serve as the shelf equivalent.
+ Now users may send windows to the shelf/junk drawer equivalent by
+ pressing Mod1-s-0, or Mod1-Shift-s-0, the former creating a new virtual
+ desktop for the sent window in context 0, the latter targeting the
+ existing focused desktop in context 0. Omitting the -s- from the former
+ switches to the focused desktop in contetxt 0, from the latter migrates
+ the focused window to the focused desktop in context 0.
Multihead/Xinerama:
- In multihead configurations new windows are placed on the screen containing
- the pointer if that screen is empty. Should the pointer be on a non-empty
- screen, then new windows are placed on the screen containing the currently
- focused window.
+ In multihead configurations, new windows are placed on the screen
+ containing the pointer, if that screen is empty. Should the pointer be
+ on a non-empty screen, then new windows are placed on the screen
+ containing the currently focused window.
New windows will automatically be focused if the screen they were placed on
is empty, even if their virtual desktop is not, which is a divergence from
the single-headed behavior where only lone windows on virtual desktops are
automatically focused.
+ Things like Mod1-[, Mod1-], and mod1-k-k respect screen boundaries of the
+ window's majority containing screen, and mod1-k-k-k mod1-k-k-k-k can be
+ used to violate those boundaries for creating fullscreen/allscreen
+ windows spanning multiple displays.
+
+ Multihead support is currently very limited. There's currently no
+ builtin for things like migrating windows to different screens, which
+ would be useful, especially for the mod1-[, mod1-], mod1-k-k style
+ autoconfigured windows, since they could automatically reconfigure
+ themselves migrating to different screen dimensions. The best way to
+ move windows to different screens is to Mod1-LClick-drag until the window
+ is at least mostly within the destination screen. At that point all the
+ autoconfigure window builtins utilize the most-overlapped screen as the
+ container.
+
Composite/Monitoring:
- One reason vwm was created was to provide a simplified platform for the
- research and development of a window manager with integrated omnipresent
- first-class local process monitoring. Early attempts were made to modify an
- existing window manager (WindowMaker) which produced unsatisfactory though
- inspiring results. The window managers vwm[12] were created shortly after to
- flesh out the interaction model and solidify an perfectly usable and easily
- modified window manager foundation, while libvmon was created in parallel to
- facilitate the efficient process monitoring required for such a task.
-
- After a number of iterations it was found that the Composite extension (along
- with the accompanying Damage and Render extensions) would give the best
- results on a modern Xorg linux system. Compositing hurts the rendering
- performance of X applications significantly however, so a hybrid model has
- been employed.
-
- Monitoring overlays visibility is toggled using Mod1-Semicolon, the sample
- rate is increased using Mod1-Right, and decreased using Mod1-Left.
-
- When the monitoring is not visible, vwm3 continues to leave X in immediate
- rendering mode with no additional overhead in the rendering pipeline, just
- like vwm2. The only additional overhead is the cost of regularly sampling
- process statistics and maintaining the state of window overlays (which does
- involve some X rendering of graphs and text, but does not introduce overhead
- to the drawing of client windows).
+ One reason vwm was created was to provide a simplified platform for
+ research and development of a window manager having integrated local
+ process CPU utilization monitoring. Early attempts were made to modify
+ an existing window manager (WindowMaker) which produced unsatisfactory
+ though inspiring results. The window managers vwm[12] were created
+ shortly after to flesh out the interaction model and solidify a tolerably
+ usable and easily modified window manager foundation, while libvmon was
+ created in parallel to facilitate the lightweight, high-frequency process
+ monitoring required for such a task.
+
+ After a number of iterations it was found that the Composite extension
+ (along with the accompanying Damage and Render extensions) would give the
+ best results on a modern Xorg linux system. Compositing hurts the
+ rendering performance of X applications significantly however, so a
+ hybrid model has been employed.
+
+ Monitoring overlays visibility is toggled using Mod1-Semicolon, the
+ sample rate is increased using Mod1-Right, and decreased using Mod1-Left.
+
+ When the monitoring is not visible, vwm3 continues to leave X in
+ immediate rendering mode with no additional overhead in the rendering
+ pipeline, just like vwm2. The only additional overhead is the cost of
+ regularly sampling process statistics and maintaining the state of window
+ overlays (which does involve some X rendering of graphs and text, but
+ does not introduce overhead to the drawing of client windows).
When monitoring overlays are made visible vwm3 temporarily becomes a
- compositing manager, redirecting the rendering of all windows to offscreen
- memory and assuming the responsibility of drawing all damaged contents to the
- root window on their behalf. This is what gives vwm3 the opportunity to draw
- alpha-blended contextual monitoring data over all of the windows, but it does
- come with a cost.
-
- Most modern GNU/Linux desktop environments are full-time composited, meaning
- all X clients are redirected at all times. This makes their draws more
- costly and latent due to all the additional copies being performed.
- Depending on how things have been implemented, in the interests of supporting
- things like transparent windows it also generally results in overlapping
- window regions being drawn repeatedly for every overlapping window from the
- bottom-up rather than just the top one.
-
- In vwm3 transparent windows are not supported, and shape windows (xeyes) are
- made rectangular in composited mode. This is so overlapping regions are only
- drawn once for the top windows having damage per burst of screen updates.
-
- Immediate rendering mode is restored upon disabling the monitoring overlays,
- restoring the drawing performance to vwm[12] levels where vwm3 is completely
- out of the drawing loop.
+ compositing manager, redirecting the rendering of all windows to
+ offscreen memory and assuming the responsibility of drawing all damaged
+ contents to the root window on their behalf. This is what gives vwm3 the
+ opportunity to draw alpha-blended contextual monitoring data over all of
+ the windows, but it does come with a cost.
+
+ Most modern GNU/Linux desktop environments are full-time composited,
+ meaning all X clients are redirected at all times. This makes their
+ draws more costly and latent due to all the additional copies being
+ performed. Depending on how things have been implemented, in the
+ interests of supporting things like transparent windows it also generally
+ results in overlapping window regions being drawn repeatedly for every
+ overlapping window from the bottom-up rather than just the top one.
+
+ In vwm3 transparent windows are not supported, and shape windows (xeyes)
+ are made rectangular in composited mode. This is so overlapping regions
+ are only drawn once for the top windows having damage per burst of screen
+ updates.
+
+ Immediate rendering mode is restored upon disabling the monitoring
+ overlays, restoring the drawing performance to vwm[12] levels where vwm3
+ is completely out of the drawing loop.
Here are some relevant things worth noting:
@@ -231,157 +365,167 @@ Composite/Monitoring:
the explicitly monitored client precesses.
- tmux orphans its backend process immediately at startup, discarding its
- parent->child relationship, so you don't get any monitoring of the commands
- running in your local tmux session. Use GNU screen instead.
+ parent->child relationship, so you don't get any monitoring of the
+ commands running in your local tmux session. Use GNU screen instead.
- - GNU screen orphans its backend on detach, so on reattach you've lost the
- parent->child relationship and find yourself in the same situation tmux
- puts you in immediately. I've developed an adopt() system call patch for
- the linux kernel to enable adopting orphans in this situation, but it
- hasn't been accepted. With this patch and a one line change to GNU screen
- the parent->child relationship is restored on reattach.
+ - GNU screen orphans its backend on detach, so on reattach you've lost
+ the parent->child relationship and find yourself in the same situation
+ tmux puts you in immediately. I've developed an adopt() system call
+ patch for the linux kernel to enable adopting orphans in this
+ situation, but it hasn't been accepted. With this patch and a one line
+ change to GNU screen the parent->child relationship is restored on
+ reattach.
- You may find patches for adding the adopt() system call to Linux and its
- integration into GNU screen in the patches/ subdirectory.
+ You may find patches for adding the adopt() system call to Linux and
+ its integration into GNU screen in the patches/ subdirectory.
- The top row of the overlays shows:
Total CPU Idle % (cyan):
- The height of every cyan vertical line reflects the %age of ticks since
- the previous sample which were spent in the idle task.
+ The height of every cyan vertical line reflects the %age of ticks
+ since the previous sample which were spent in the idle task.
Total CPU IOWait % (red):
- The height of every red vertical line reflects the %age of ticks since
- the previous sample which were lost to IO wait. Many people don't
- understand this correctly. This reflects opportunities to execute
- something other than the idle task which were lost because _all_
- runnable tasks at the time were blocked in IO.
+ The height of every red vertical line reflects the %age of ticks
+ since the previous sample which were lost to IO wait. Many people
+ don't understand this correctly. This reflects opportunities to
+ execute something other than the idle task which were lost because
+ _all_ runnable tasks at the time were blocked in IO.
An absence of IOWait does not mean nothing is blocked on IO. It just
- means there weren't opportunities to execute something which were lost due
- to waiting on IO.
+ means there weren't opportunities to execute something which were
+ lost due to waiting on IO.
- For example, lets say you have a dual core machine, and you launch two
- "yes > /dev/null &" commands. These two yes commands are essentially busy
- loops writing "yes" to /dev/null, they will always be runnable, and you
- will see a top row in the overlay devoid of any cyan _or_red_ while they
- execute.
+ For example, lets say you have a dual core machine, and you launch
+ two "yes > /dev/null &" commands. These two yes commands are
+ essentially busy loops writing "yes" to /dev/null, they will always
+ be runnable, and you will see a top row in the overlay devoid of any
+ cyan _or_red_ while they execute.
While they execute run something like:
"sudo echo 2 > /proc/sys/vm/drop_caches && du /"
- Still no IOWait in the top row. We know that du is blocking on IO, the
- caches are empty, but because there is always something runnable on the
- two cores thanks to the two yes commands, we'll never see IOWait. The
- other runnable processes mask the IOWait from our visibility.
+ Still no IOWait in the top row. We know that du is blocking on IO,
+ the caches are empty, but because there is always something runnable
+ on the two cores thanks to the two yes commands, we'll never see
+ IOWait. The other runnable processes mask the IOWait from our
+ visibility.
Now kill the two yes commands and rerun the du command, watch the top
- row. Some red should appear, the red indicates that there was CPU time
- available for running something, and the _only_ things available for that
- time was blocked in IO. Had there something else runnable, we wouldn't
- see the time lost to IOWait.
+ row. Some red should appear, the red indicates that there was CPU
+ time available for running something, and the _only_ things available
+ for that time was blocked in IO. Had there something else runnable,
+ we wouldn't see the time lost to IOWait.
When you see IOWait time, it's just saying nothing executed for that
- time, not for lack of any runnable tasks, just that all runnable tasks
- were blocked. It's still of value, but easily obscured on a system with
- any cpu-bound tasks constantly running.
+ time, not for lack of any runnable tasks, just that all runnable
+ tasks were blocked. It's still of value, but easily obscured on a
+ system with any cpu-bound tasks constantly running.
- The per-task (processes or threads) rows of the overlays show:
User CPU % (cyan):
- The height of every cyan vertical line reflects the %age of ticks since
- the previous sample which were spent executing this task in the user
- context.
+ The height of every cyan vertical line reflects the %age of ticks
+ since the previous sample which were spent executing this task in the
+ user context.
System CPU % (red):
- The height of every red vertical line reflects the %age of ticks since
- the previous sample which were spent executing this task in kernel/system
- context.
-
- Task monitoring beginning and ending is indicated with solid and checkered
- vertical bars, respectively. These generally coincide with the task clone
- and exit, but not always, especially the cloning.
-
- - You can pause sampling by lowering its rate (Mod1-Left) to 0Hz. Just be
- aware that this also pauses the updating of the overlay contents, so window
- resizes won't be adapted to in the overlay until increasing the sample rate
- (Mod1-Right). Pausing is useful if you've seen something interesting and
- would like to screenshot, study, or discuss. BTW, to take a screenshot
- when composited you have to capture the root window. If you capture the
- client window, you won't get the overlays, you'll just get the redirected
- window contents. Compositing mode composites everything into the root
- window, when you're interacting with the composited vwm3, you're looking at
- the root window the entire time.
-
- - The sample rate will automatically be lowered by vwm3 when it detects that
- it's having trouble maintaining the current one. If you have many windows
- or have a slow or heavily loaded processor/GPU they can become bottlenecks,
- especially at higher sample rates. Rather than continuing to bog down your
- X server (Xorg is not good at fairly scheduling clients under GPU
- contention), vwm3 will simply back off the sample rate as if you had hit
- Mod1-Left, to try ameliorate rather than exacerbate the situation.
+ The height of every red vertical line reflects the %age of ticks
+ since the previous sample which were spent executing this task in
+ kernel/system context.
+
+ Task monitoring beginning and ending is indicated with solid and
+ checkered vertical bars, respectively. These generally coincide with
+ the task clone and exit, but not always, especially the cloning.
+
+ - You can pause sampling by lowering its rate (Mod1-Left) to 0Hz. Just
+ be aware that this also pauses the updating of the overlay contents, so
+ window resizes won't be adapted to in the overlay until increasing the
+ sample rate (Mod1-Right). Pausing is useful if you've seen something
+ interesting and would like to screenshot, study, or discuss. BTW, to
+ take a screenshot when composited you have to capture the root window.
+ If you capture the client window, you won't get the overlays, you'll
+ just get the redirected window contents. Compositing mode composites
+ everything into the root window, when you're interacting with the
+ composited vwm3, you're looking at the root window the entire time.
+
+ - The sample rate will automatically be lowered by vwm3 when it detects
+ that it's having trouble maintaining the current one. If you have many
+ windows or have a slow or heavily loaded processor/GPU they can become
+ bottlenecks, especially at higher sample rates. Rather than continuing
+ to bog down your X server (Xorg is not good at fairly scheduling
+ clients under GPU contention), vwm3 will simply back off the sample
+ rate as if you had hit Mod1-Left, to try ameliorate rather than
+ exacerbate the situation.
- The monitoring is implemented using sampling, not tracing. Below the
current process heirarchy for every window there is an exited tasks
- snowflakes section filling the remaining space. Do not mistake this for
- something lossless like bash history or strace output, it's lossy since
- it's produced from sampled data. In part to try avoid interpretation of
- these as a reliable process history I refer to them as snowflakes in the
- code, since they fall downwards and sideways.
+ snowflakes section filling the remaining space. Do not mistake this
+ for something lossless like bash history or strace output, it's lossy
+ since it's produced from sampled data. In part to try avoid
+ interpretation of these as a reliable process history I refer to them
+ as snowflakes in the code, since they fall downwards and sideways.
With sufficiently high sample rates the output starts to take on the
- appearance of tracing, and while it may happen to capture every process in
- slower executions, most automata will execute entire commands in the time
- between samples. So try keep this in mind before thinking something's
- broken because you don't see something you expected in the snowflakes.
+ appearance of tracing, and while it may happen to capture every process
+ in slower executions, most automata will execute entire commands in the
+ time between samples. So try keep this in mind before thinking
+ something's broken because you don't see something you expected in the
+ snowflakes.
Some artifacts you might notice due to this which are not bugs are:
- "#missed it!" being shown as the command name, this happens when
- libvmon caught the process but the process exited before libvmon caught
- a sample of the name.
+ libvmon caught the process but the process exited before libvmon
+ caught a sample of the name.
- A parent's command name in the child when a different command was
executed. In UNIX systems processes fork before execing the new
command, in that window of time between the fork and exec, the child
- process is a clone of the parent, command and argv included. Sometimes
- the sample catches at just the right moment to see this in action.
+ process is a clone of the parent, command and argv included.
+ Sometimes the sample catches at just the right moment to see this in
+ action.
- Varying outputs in seeming identical actions. Things like simply
- launching xterm may produce no snowflakes at all in the new xterm, or a
- few like "bash" "dircolors -b" and "utempter add :0", especially if you
- have the sample rate turned up and cause some load on the system to slow
- the xterm and interactive bash startup scripts down.
+ launching xterm may produce no snowflakes at all in the new xterm,
+ or a few like "bash" "dircolors -b" and "utempter add :0",
+ especially if you have the sample rate turned up and cause some load
+ on the system to slow the xterm and interactive bash startup scripts
+ down.
- - In the interests of being efficient, nothing is being logged historically.
- The snowflakes area is all you get, which is limited to the free pixel
- space below the instantaneous process heirarchy within the window.
+ - In the interests of being efficient, nothing is being logged
+ historically. The snowflakes area is all you get, which is limited to
+ the free pixel space below the instantaneous process heirarchy within
+ the window.
- Everything which falls off the edges of the screen is lost forever, with
- the exception of windows which have been made smaller than they were.
+ Everything which falls off the edges of the screen is lost forever,
+ with the exception of windows which have been made smaller than they
+ were.
- You cannot scroll down or to the right to see older snowflakes or graphs.
+ You cannot scroll down or to the right to see older snowflakes or
+ graphs.
You cannot search the snowflakes.
- The native text and numeric representations of the sampled data is not kept
- any longer than the current sample, just long enough to update the
+ The native text and numeric representations of the sampled data is not
+ kept any longer than the current sample, just long enough to update the
overlays. From that point on the information exists only as visualized
- pixels in the overlay layers with no additional indexing or relationships
- being maintained with the currently monitored state.
+ pixels in the overlay layers with no additional indexing or
+ relationships being maintained with the currently monitored state.
- You can wipe the snowflakes of the focused window with Mod1-Apostrophe
- - The client PID is found via the _NET_WM_PID X property. This must be set
- by the client, and not all clients cooperate (xpdf is one I've noticed).
+ - The client PID is found via the _NET_WM_PID X property. This must be
+ set by the client, and not all clients cooperate (xpdf is one I've
+ noticed).
- This is annoying especially considering the vast majority of X clients run
- on modern systems are local clients connected via UNIX domain sockets.
- These sockets support ancillary messages including SCM_CREDENTIALS, which
- contains the pid of the connected process. Some investigation into the
- Xorg sources found it already queries this information and has it on hand,
- but doesn't bother setting the _NET_WM_PID property even though it's well-
- positioned to do so.
+ This is annoying especially considering the vast majority of X clients
+ run on modern systems are local clients connected via UNIX domain
+ sockets. These sockets support ancillary messages including
+ SCM_CREDENTIALS, which contains the pid of the connected process. Some
+ investigation into the Xorg sources found it already queries this
+ information and has it on hand, but doesn't bother setting the
+ _NET_WM_PID property even though it's well- positioned to do so.
I've developed and submitted upstream a patch for Xorg which sets
_NET_WM_PID on local connections, it complements vwm3 nicely.
@@ -389,11 +533,11 @@ Composite/Monitoring:
You can find the patch in the patches directory.
- There are around 5 files kept open in /proc for every task monitored by
- vwm. This applies to children processes and threads alike, so on a busy
- system it's not unrealistic to exceed 1024, a common default open files
- ulimit for GNU/Linux distributions. You can generally change this limit
- for your user via configuration in /etc/security/limits.conf or
- /etc/security/limits.d/.
+ vwm. This applies to children processes and threads alike, so on a
+ busy system it's not unrealistic to exceed 1024, a common default open
+ files ulimit for GNU/Linux distributions. You can generally change
+ this limit for your user via configuration in /etc/security/limits.conf
+ or /etc/security/limits.d/.
TODO finish and polish this readme...
diff --git a/src/colors.def b/src/colors.def
index 97c0dc9..7c71da0 100644
--- a/src/colors.def
+++ b/src/colors.def
@@ -1,6 +1,3 @@
-color(focused_window_border, "Green")
-color(shelved_window_border, "purple")
color(unfocused_window_border, "DarkGray")
-color(shelved_console_border, "red")
color(rubberband, "Orange")
color(logo, "LimeGreen")
diff --git a/src/context.c b/src/context.c
index 32d7b3f..255480c 100644
--- a/src/context.c
+++ b/src/context.c
@@ -15,89 +15,163 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
- /* desktop/shelf context handling */
+ /* contexts (this is derived from desktops) */
+#include <assert.h>
#include <X11/Xlib.h>
+#include <stdlib.h>
+#include <string.h>
+#include "list.h"
#include "context.h"
#include "desktop.h"
#include "vwm.h"
#include "xwindow.h"
-#include "window.h"
-/* switch to the desired context if it isn't already the focused one, inform caller if anything happened */
-int vwm_context_focus(vwm_t *vwm, vwm_context_t desired_context)
+/* make the specified context the most recently used one */
+vwm_context_t * vwm_context_mru(vwm_t *vwm, vwm_context_t *context)
{
- vwm_context_t entry_context = vwm->focused_context;
-
- switch (vwm->focused_context) {
- vwm_xwindow_t *xwin;
- vwm_window_t *vwin;
-
- case VWM_CONTEXT_SHELF:
- if (desired_context == VWM_CONTEXT_SHELF)
- break;
-
- /* desired == DESKTOP && focused == SHELF */
-
- VWM_TRACE("unmapping shelf window \"%s\"", vwm->focused_shelf->xwindow->name);
- vwm_win_unmap(vwm, vwm->focused_shelf);
- XFlush(VWM_XDISPLAY(vwm)); /* for a more responsive feel */
-
- /* map the focused desktop, from the top of the stack down */
- list_for_each_entry_prev(xwin, &vwm->xwindows, xwindows) {
- if (!(vwin = xwin->managed))
- continue;
-
- if (vwin->desktop == vwm->focused_desktop && !vwin->shelved) {
- VWM_TRACE("Mapping desktop window \"%s\"", xwin->name);
- vwm_win_map(vwm, vwin);
- }
- }
-
- if (vwm->focused_desktop->focused_window) {
- VWM_TRACE("Focusing \"%s\"", vwm->focused_desktop->focused_window->xwindow->name);
- XSetInputFocus(VWM_XDISPLAY(vwm), vwm->focused_desktop->focused_window->xwindow->id, RevertToPointerRoot, CurrentTime);
- }
-
- vwm->focused_context = VWM_CONTEXT_DESKTOP;
- break;
-
- case VWM_CONTEXT_DESKTOP:
- /* unmap everything, map the shelf */
- if (desired_context == VWM_CONTEXT_DESKTOP)
- break;
-
- /* desired == SHELF && focused == DESKTOP */
-
- /* there should be a focused shelf if the shelf contains any windows, we NOOP the switch if the shelf is empty. */
- if (vwm->focused_shelf) {
- /* unmap everything on the current desktop */
- list_for_each_entry(xwin, &vwm->xwindows, xwindows) {
- if (!(vwin = xwin->managed))
- continue;
-
- if (vwin->desktop == vwm->focused_desktop) {
- VWM_TRACE("Unmapping desktop window \"%s\"", xwin->name);
- vwm_win_unmap(vwm, vwin);
- }
- }
-
- XFlush(VWM_XDISPLAY(vwm)); /* for a more responsive feel */
-
- VWM_TRACE("Mapping shelf window \"%s\"", vwm->focused_shelf->xwindow->name);
- vwm_win_map(vwm, vwm->focused_shelf);
- vwm_win_focus(vwm, vwm->focused_shelf);
-
- vwm->focused_context = VWM_CONTEXT_SHELF;
- }
- break;
-
- default:
- VWM_BUG("unexpected focused context %x", vwm->focused_context);
- break;
+ VWM_TRACE("MRU context: %p", context);
+ list_move(&context->contexts_mru, &vwm->contexts_mru);
+
+ return context;
+}
+
+
+/* return next MRU context relative to the supplied context */
+vwm_context_t * vwm_context_next_mru(vwm_t *vwm, vwm_context_t *context, vwm_direction_t direction)
+{
+ list_head_t *next;
+
+ switch (direction) {
+ case VWM_DIRECTION_FORWARD:
+ if (context->contexts_mru.next == &vwm->contexts_mru) {
+ next = context->contexts_mru.next->next;
+ } else {
+ next = context->contexts_mru.next;
+ }
+ break;
+
+ case VWM_DIRECTION_REVERSE:
+ if (context->contexts_mru.prev == &vwm->contexts_mru) {
+ next = context->contexts_mru.prev->prev;
+ } else {
+ next = context->contexts_mru.prev;
+ }
+ break;
+
+ default:
+ assert(0);
+ }
+
+ return list_entry(next, vwm_context_t, contexts_mru);
+}
+
+
+/* return next context spatially relative to the supplied context, no wrap-around */
+vwm_context_t * vwm_context_next(vwm_t *vwm, vwm_context_t *context, vwm_direction_t direction)
+{
+ switch (direction) {
+ case VWM_DIRECTION_FORWARD:
+ if (context->contexts.next != &vwm->contexts)
+ context = list_entry(context->contexts.next, vwm_context_t, contexts);
+ break;
+
+ case VWM_DIRECTION_REVERSE:
+ if (context->contexts.prev != &vwm->contexts)
+ context = list_entry(context->contexts.prev, vwm_context_t, contexts);
+ break;
+ }
+
+ return context;
+}
+
+
+/* helper for automatically assigning context colors */
+static int next_context_color_idx(vwm_t *vwm)
+{
+ int counts[VWM_CONTEXT_COLOR_MAX] = {};
+ vwm_context_t *context;
+ int color = 0;
+
+ /* TODO: contexts should probably keep a window count,
+ * so this could skip empty contexts, then those
+ * would be automatically recycled.
+ */
+ list_for_each_entry(context, &vwm->contexts, contexts)
+ counts[context->color]++;
+
+ for (int i = 0; i < NELEMS(counts); i++) {
+ if (counts[i] < counts[color])
+ color = i;
+ }
+
+ return color;
+}
+
+
+/* create a context */
+/* if color = -1 one is automatically assigned,
+ * otherwise the supplied color is used.
+ */
+vwm_context_t * vwm_context_create(vwm_t *vwm, int color, vwm_desktop_t *desktop)
+{
+ vwm_context_t *context;
+
+ context = calloc(1, sizeof(vwm_context_t));
+ if (context == NULL) {
+ VWM_PERROR("Failed to allocate context");
+ goto _fail;
+ }
+
+ if (color < 0)
+ color = next_context_color_idx(vwm);
+
+ assert(color < NELEMS(vwm->context_colors));
+
+ context->color = color;
+
+ list_add_tail(&context->contexts, &vwm->contexts);
+ list_add_tail(&context->contexts_mru, &vwm->contexts_mru);
+
+ if (!desktop)
+ desktop = vwm_desktop_create(vwm, context);
+
+ context->focused_desktop = desktop;
+
+ return context;
+
+_fail:
+ return NULL;
+}
+
+
+/* destroy a context */
+void vwm_context_destroy(vwm_t *vwm, vwm_context_t *context)
+{
+ /* silently refuse to destroy a context having windows (for now) */
+ /* there's _always_ a focused window on a context having mapped windows */
+ if (context->focused_desktop && context->focused_desktop->focused_window)
+ return;
+
+ /* also silently refuse to destroy the last context (for now) */
+ if (context->contexts.next == context->contexts.prev)
+ return;
+
+ list_del(&context->contexts);
+ list_del(&context->contexts_mru);
+}
+
+
+/* find a context by color, creating one if needed */
+vwm_context_t * vwm_context_by_color(vwm_t *vwm, unsigned color)
+{
+ vwm_context_t *context;
+
+ list_for_each_entry(context, &vwm->contexts, contexts) {
+ if (context->color == color)
+ return context;
}
- /* return if the context has been changed, the caller may need to branch differently if nothing happened */
- return (vwm->focused_context != entry_context);
+ return vwm_context_create(vwm, color, NULL);
}
diff --git a/src/context.h b/src/context.h
index 1604bd3..5eebc43 100644
--- a/src/context.h
+++ b/src/context.h
@@ -1,14 +1,27 @@
#ifndef _CONTEXT_H
#define _CONTEXT_H
+#include "direction.h"
+#include "list.h"
+
typedef struct _vwm_t vwm_t;
+typedef struct _vwm_desktop_t vwm_desktop_t;
-typedef enum _vwm_context_t {
- VWM_CONTEXT_DESKTOP = 0, /* focus the desktop context */
- VWM_CONTEXT_SHELF, /* focus the shelf context */
- VWM_CONTEXT_OTHER /* focus the other context relative to the current one */
+/* contexts and desktops are *very* similar, they should likely share code,
+ * simply duplicating for now.
+ */
+typedef struct _vwm_context_t {
+ list_head_t contexts; /* global list of contexts in spatial created-in order */
+ list_head_t contexts_mru; /* global list of contexts in MRU order */
+ vwm_desktop_t *focused_desktop; /* the focused desktop on this context */
+ unsigned color; /* color used for focused border on this context */
} vwm_context_t;
-int vwm_context_focus(vwm_t *vwm, vwm_context_t desired_context);
+vwm_context_t * vwm_context_mru(vwm_t *vwm, vwm_context_t *context);
+vwm_context_t * vwm_context_create(vwm_t *vwm, int color, vwm_desktop_t *desktop);
+void vwm_context_destroy(vwm_t *vwm, vwm_context_t *context);
+vwm_context_t * vwm_context_next_mru(vwm_t *vwm, vwm_context_t *context, vwm_direction_t direction);
+vwm_context_t * vwm_context_next(vwm_t *vwm, vwm_context_t *context, vwm_direction_t direction);
+vwm_context_t * vwm_context_by_color(vwm_t *vwm, unsigned color);
#endif
diff --git a/src/desktop.c b/src/desktop.c
index 8abc4d6..d88fa93 100644
--- a/src/desktop.c
+++ b/src/desktop.c
@@ -33,26 +33,27 @@ vwm_desktop_t * vwm_desktop_mru(vwm_t *vwm, vwm_desktop_t *desktop)
{
VWM_TRACE("MRU desktop: %p", desktop);
list_move(&desktop->desktops_mru, &vwm->desktops_mru);
+ vwm_context_mru(vwm, desktop->context);
return desktop;
}
/* focus a virtual desktop */
-/* this switches to the desktop context if necessary, maps and unmaps windows accordingly if necessary */
+/* this updates the focused context if necessary, maps and unmaps windows accordingly if necessary */
int vwm_desktop_focus(vwm_t *vwm, vwm_desktop_t *desktop)
{
XGrabServer(VWM_XDISPLAY(vwm));
XSync(VWM_XDISPLAY(vwm), False);
- /* if the context switched and the focused desktop is the desired desktop there's nothing else to do */
- if ((vwm_context_focus(vwm, VWM_CONTEXT_DESKTOP) && vwm->focused_desktop != desktop) || vwm->focused_desktop != desktop) {
+ if (vwm->focused_desktop != desktop) {
vwm_xwindow_t *xwin;
vwm_window_t *vwin;
/* unmap the windows on the currently focused desktop, map those on the newly focused one */
list_for_each_entry(xwin, &vwm->xwindows, xwindows) {
- if (!(vwin = xwin->managed) || vwin->shelved)
+ vwin = xwin->managed;
+ if (!vwin)
continue;
if (vwin->desktop == vwm->focused_desktop)
@@ -62,7 +63,8 @@ int vwm_desktop_focus(vwm_t *vwm, vwm_desktop_t *desktop)
XFlush(VWM_XDISPLAY(vwm));
list_for_each_entry_prev(xwin, &vwm->xwindows, xwindows) {
- if (!(vwin = xwin->managed) || vwin->shelved)
+ vwin = xwin->managed;
+ if (!vwin)
continue;
if (vwin->desktop == desktop)
@@ -70,6 +72,7 @@ int vwm_desktop_focus(vwm_t *vwm, vwm_desktop_t *desktop)
}
vwm->focused_desktop = desktop;
+ desktop->context->focused_desktop = desktop;
}
/* directly focus the desktop's focused window if there is one, we don't use vwm_win_focus() intentionally XXX */
@@ -84,53 +87,67 @@ int vwm_desktop_focus(vwm_t *vwm, vwm_desktop_t *desktop)
}
-/* return next MRU desktop relative to the supplied desktop, wraps-around */
+/* return next MRU desktop within the same context relative to the supplied desktop, wraps-around */
vwm_desktop_t * vwm_desktop_next_mru(vwm_t *vwm, vwm_desktop_t *desktop, vwm_direction_t direction)
{
vwm_desktop_t *next = desktop;
- /* this dance is necessary because the list head @ vwm->desktops_mru has no vwm_desktop_t container,
- * and we're exploiting the circular nature of the doubly linked lists, so we need to take care to skip
- * past the container-less head.
- */
- switch (direction) {
- case VWM_DIRECTION_FORWARD:
- if (next->desktops_mru.next == &vwm->desktops_mru) {
- next = list_entry(next->desktops_mru.next->next, vwm_desktop_t, desktops_mru);
- } else {
- next = list_entry(next->desktops_mru.next, vwm_desktop_t, desktops_mru);
- }
- break;
+ do {
+ /* this dance is necessary because the list head @ vwm->desktops_mru has no vwm_desktop_t container,
+ * and we're exploiting the circular nature of the doubly linked lists, so we need to take care to skip
+ * past the container-less head.
+ */
+ switch (direction) {
+ case VWM_DIRECTION_FORWARD:
+ if (next->desktops_mru.next == &vwm->desktops_mru) {
+ next = list_entry(next->desktops_mru.next->next, vwm_desktop_t, desktops_mru);
+ } else {
+ next = list_entry(next->desktops_mru.next, vwm_desktop_t, desktops_mru);
+ }
+ break;
- case VWM_DIRECTION_REVERSE:
- if (next->desktops_mru.prev == &vwm->desktops_mru) {
- next = list_entry(next->desktops_mru.prev->prev, vwm_desktop_t, desktops_mru);
- } else {
- next = list_entry(next->desktops_mru.prev, vwm_desktop_t, desktops_mru);
- }
- break;
+ case VWM_DIRECTION_REVERSE:
+ if (next->desktops_mru.prev == &vwm->desktops_mru) {
+ next = list_entry(next->desktops_mru.prev->prev, vwm_desktop_t, desktops_mru);
+ } else {
+ next = list_entry(next->desktops_mru.prev, vwm_desktop_t, desktops_mru);
+ }
+ break;
- default:
- assert(0);
- }
+ default:
+ assert(0);
+ }
+ } while (next->context != desktop->context);
return next;
}
-/* return next desktop spatially relative to the supplied desktop, no wrap-around */
+/* return next in-context desktop spatially relative to the supplied desktop, no wrap-around */
vwm_desktop_t * vwm_desktop_next(vwm_t *vwm, vwm_desktop_t *desktop, vwm_direction_t direction)
{
switch (direction) {
- case VWM_DIRECTION_FORWARD:
- if (desktop->desktops.next != &vwm->desktops)
- return list_entry(desktop->desktops.next, vwm_desktop_t, desktops);
+ case VWM_DIRECTION_FORWARD: {
+ vwm_desktop_t *next = desktop;
+
+ while (next->desktops.next != &vwm->desktops) {
+ next = list_entry(next->desktops.next, vwm_desktop_t, desktops);
+ if (next->context == desktop->context)
+ return next;
+ }
break;
+ }
- case VWM_DIRECTION_REVERSE:
- if (desktop->desktops.prev != &vwm->desktops)
- return list_entry(desktop->desktops.prev, vwm_desktop_t, desktops);
+ case VWM_DIRECTION_REVERSE: {
+ vwm_desktop_t *next = desktop;
+
+ while (next->desktops.prev != &vwm->desktops) {
+ next = list_entry(next->desktops.prev, vwm_desktop_t, desktops);
+ if (next->context == desktop->context)
+ return next;
+ }
break;
+ }
default:
assert(0);
@@ -139,24 +156,39 @@ vwm_desktop_t * vwm_desktop_next(vwm_t *vwm, vwm_desktop_t *desktop, vwm_directi
return desktop;
}
-/* create a virtual desktop */
-vwm_desktop_t * vwm_desktop_create(vwm_t *vwm)
+
+/* TODO: when "sending" windows to contexts, I currently always create a
+ * new desktop with this function. There should really be a "create if needed"
+ * variant which just returns an empty desktop in the target context, creating
+ * only if no empty one already exists, for "sending" purposes. The current
+ * approach tends to litter empty desktops unnecessarily.
+ */
+/* create a virtual desktop on the supplied context,
+ * if context is NULL a new one is created
+ * the desktop becomes the context's focused desktop if there isn't already one
+ */
+vwm_desktop_t * vwm_desktop_create(vwm_t *vwm, vwm_context_t *context)
{
vwm_desktop_t *desktop;
desktop = calloc(1, sizeof(vwm_desktop_t));
if (desktop == NULL) {
VWM_PERROR("Failed to allocate desktop");
- goto _fail;
+ return NULL;
}
+ if (!context)
+ context = vwm_context_create(vwm, -1, desktop);
+
+ if (!context->focused_desktop)
+ context->focused_desktop = desktop;
+
+ desktop->context = context;
+
list_add_tail(&desktop->desktops, &vwm->desktops);
list_add_tail(&desktop->desktops_mru, &vwm->desktops_mru);
return desktop;
-
-_fail:
- return NULL;
}
@@ -169,16 +201,31 @@ void vwm_desktop_destroy(vwm_t *vwm, vwm_desktop_t *desktop)
if (desktop->focused_window || (desktop->desktops.next == desktop->desktops.prev))
return;
- /* focus the MRU desktop that isn't this one if we're the focused desktop */
- if (desktop == vwm->focused_desktop) {
+ /* focus the desktop context's MRU desktop that isn't this one,
+ * if desktop is the context's focused desktop */
+ if (desktop == desktop->context->focused_desktop) {
vwm_desktop_t *next_desktop;
list_for_each_entry(next_desktop, &vwm->desktops_mru, desktops_mru) {
- if (next_desktop != desktop) {
- vwm_desktop_focus(vwm, next_desktop);
+ if (next_desktop != desktop && next_desktop->context == desktop->context) {
+ desktop->context->focused_desktop = next_desktop;
break;
}
}
+
+ /* if *still* the context's focused desktop, the context is finished.
+ * find a desktop from the next MRU context to focus if this desktop
+ * was the vwm focused one before destroying the context
+ */
+ if (desktop == desktop->context->focused_desktop) {
+ if (desktop == vwm->focused_desktop)
+ next_desktop = vwm_context_next_mru(vwm, desktop->context, VWM_DIRECTION_FORWARD)->focused_desktop;
+
+ vwm_context_destroy(vwm, desktop->context);
+ }
+
+ if (desktop == vwm->focused_desktop)
+ vwm_desktop_focus(vwm, next_desktop);
}
list_del(&desktop->desktops);
diff --git a/src/desktop.h b/src/desktop.h
index 1503407..597adb8 100644
--- a/src/desktop.h
+++ b/src/desktop.h
@@ -7,16 +7,18 @@
typedef struct _vwm_t vwm_t;
typedef struct _vwm_window_t vwm_window_t;
+typedef struct _vwm_context_t vwm_context_t;
typedef struct _vwm_desktop_t {
list_head_t desktops; /* global list of (virtual) desktops */
list_head_t desktops_mru; /* global list of (virtual) desktops in MRU order */
+ vwm_context_t *context; /* context this desktop belongs to */
vwm_window_t *focused_window; /* the focused window on this virtual desktop */
} vwm_desktop_t;
vwm_desktop_t * vwm_desktop_mru(vwm_t *vwm, vwm_desktop_t *desktop);
int vwm_desktop_focus(vwm_t *vwm, vwm_desktop_t *desktop);
-vwm_desktop_t * vwm_desktop_create(vwm_t *vwm);
+vwm_desktop_t * vwm_desktop_create(vwm_t *vwm, vwm_context_t *context);
void vwm_desktop_destroy(vwm_t *vwm, vwm_desktop_t *desktop);
vwm_desktop_t * vwm_desktop_next_mru(vwm_t *vwm, vwm_desktop_t *desktop, vwm_direction_t direction);
vwm_desktop_t * vwm_desktop_next(vwm_t *vwm, vwm_desktop_t *desktop, vwm_direction_t direction);
diff --git a/src/key.c b/src/key.c
index e1eee5d..da1a22b 100644
--- a/src/key.c
+++ b/src/key.c
@@ -31,6 +31,7 @@
static int key_is_grabbed; /* flag for tracking keyboard grab state */
static vwm_direction_t direction = VWM_DIRECTION_FORWARD; /* flag for reversing directional actions */
+static int send_it; /* flag for "sending" a migration operation without following it */
/* Poll the keyboard state to see if _any_ keys are pressed */
static int keys_pressed(vwm_t *vwm)
@@ -75,8 +76,7 @@ void vwm_key_released(vwm_t *vwm, Window win, XKeyReleasedEvent *keyrelease)
vwm_win_mru(vwm, vwin);
/* make the focused desktop the most recently used */
- if (vwm->focused_context == VWM_CONTEXT_DESKTOP && vwm->focused_desktop)
- vwm_desktop_mru(vwm, vwm->focused_desktop);
+ vwm_desktop_mru(vwm, vwm->focused_desktop);
break;
@@ -85,6 +85,11 @@ void vwm_key_released(vwm_t *vwm, Window win, XKeyReleasedEvent *keyrelease)
direction = VWM_DIRECTION_FORWARD;
break;
+ case XK_s:
+ VWM_TRACE("XK_s released with send_it=%i", send_it);
+ send_it = 0;
+ break;
+
default:
VWM_TRACE("Unhandled keycode: %x", (unsigned int)sym);
break;
@@ -144,9 +149,32 @@ void vwm_key_pressed(vwm_t *vwm, Window win, XKeyPressedEvent *keypress)
direction = VWM_DIRECTION_REVERSE;
break;
- case XK_grave: /* toggle shelf visibility */
- vwm_context_focus(vwm, VWM_CONTEXT_OTHER);
+ case XK_s: /* "send" migrational actions */
+ VWM_TRACE("XK_s pressed with send_it=%i", send_it);
+ send_it = 1;
+ break;
+
+ case XK_grave: { /* cycle focused desktop by context */
+ vwm_context_t *next_context;
+
+ do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
+ next_context = vwm_context_next_mru(vwm, vwm->focused_desktop->context, direction);
+
+ if (send_it && (keypress->state & ShiftMask)) { /* "send" the focused window to the MRU context's MRU desktop */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, next_context->focused_desktop));
+ } else if (send_it) { /* "send" the focused window to a new desktop created on the MRU context */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, vwm_desktop_create(vwm, next_context)));
+ } else if (keypress->state & ShiftMask) {
+ /* migrate the focused window with the desktop focus to the MRU context's MRU desktop */
+ if (vwin)
+ vwm_win_migrate(vwm, vwin, next_context->focused_desktop);
+ } else {
+ vwm_desktop_focus(vwm, next_context->focused_desktop);
+ }
break;
+ }
case XK_Tab: /* cycle focused window */
do_grab = 1; /* update MRU window on commit (Mod1 release) */
@@ -154,22 +182,53 @@ void vwm_key_pressed(vwm_t *vwm, Window win, XKeyPressedEvent *keypress)
/* focus the next window, note this doesn't affect MRU yet, that happens on Mod1 release */
if (vwin) {
if (keypress->state & ShiftMask) {
- vwm_win_focus_next(vwm, vwin, direction, VWM_FENCE_MASKED_VIOLATE);
+ /* TODO: in keeping with the Shift==migrate behavior, perhaps
+ * for Tab it should really do a in-desktop migration of sorts
+ * where the focused window swaps places with the next window?
+ */
+ VWM_TRACE("in-desktop migrate not implemented yet");
} else {
vwm_win_focus_next(vwm, vwin, direction, VWM_FENCE_RESPECT);
}
}
break;
+ case XK_backslash:
+ do_grab = 1;
+
+ if (vwin) {
+ if (keypress->state & ShiftMask) {
+ /* TODO: migrate window to another screen within this desktop,
+ * like VWM_FENCE_MASKED_VIOLATE would focus the next window on
+ * the next screen, but instead of focusing the next window on
+ * the next display, move the focused one to that next desktop.
+ *
+ * since screens are handled within vwm_win_focus_next() via
+ * the fence abstraction, but fences aren't exposed outside of
+ * their, it's non-trivial to implement here. I may want to
+ * break that out into a more public interface to make things
+ * more composable at the screen level.
+ */
+ VWM_TRACE("migrate window to screen not implemented yet");
+ } else {
+ vwm_win_focus_next(vwm, vwin, direction, VWM_FENCE_MASKED_VIOLATE);
+ }
+ }
+ break;
+
case XK_space: { /* cycle focused desktop utilizing MRU */
vwm_desktop_t *next_desktop;
- next_desktop = vwm_desktop_next_mru(vwm, vwm->focused_desktop, direction);
-
do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
+ next_desktop = vwm_desktop_next_mru(vwm, vwm->focused_desktop, direction);
- if (keypress->state & ShiftMask) {
- /* migrate the focused window with the desktop focus to the most recently used desktop */
+ if (send_it && (keypress->state & ShiftMask)) { /* "send" the focused window to the MRU desktop */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, next_desktop));
+ } else if (send_it) { /* "send" the focused window to a new desktop in the current context, kind of an alias of send_it+XK_v */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, vwm_desktop_create(vwm, vwin->desktop->context)));
+ } else if (keypress->state & ShiftMask) { /* migrate the focused window with the desktop focus to the most recently used desktop */
if (vwin)
vwm_win_migrate(vwm, vwin, next_desktop);
} else {
@@ -185,7 +244,7 @@ void vwm_key_pressed(vwm_t *vwm, Window win, XKeyPressedEvent *keypress)
} else { /* kindly destroy the focused window */
vwm_xwin_message(vwm, vwin->xwindow, vwm->wm_protocols_atom, vwm->wm_delete_atom);
}
- } else if (vwm->focused_context == VWM_CONTEXT_DESKTOP) {
+ } else {
/* destroy the focused desktop when destroy occurs without any windows */
vwm_desktop_destroy(vwm, vwm->focused_desktop);
}
@@ -201,80 +260,111 @@ void vwm_key_pressed(vwm_t *vwm, Window win, XKeyPressedEvent *keypress)
case XK_v: /* instantiate (and focus) a new (potentially empty, unless migrating) virtual desktop */
do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
- if (keypress->state & ShiftMask) {
- if (vwin) {
- /* migrate the focused window to a newly created virtual desktop, focusing the new desktop simultaneously */
- vwm_win_migrate(vwm, vwin, vwm_desktop_create(vwm));
- }
+ if (send_it) { /* "send" the focused window to a newly created virtual desktop, */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, vwm_desktop_create(vwm, vwin->desktop->context)));
+ } else if (keypress->state & ShiftMask) { /* migrate the focused window to a newly created virtual desktop, focusing the new desktop simultaneously */
+ if (vwin)
+ vwm_win_migrate(vwm, vwin, vwm_desktop_create(vwm, vwin->desktop->context));
} else {
- vwm_desktop_focus(vwm, vwm_desktop_create(vwm));
- vwm_desktop_mru(vwm, vwm->focused_desktop);
+ vwm_desktop_focus(vwm, vwm_desktop_create(vwm, vwm->focused_desktop->context));
}
break;
- case XK_h: /* previous virtual desktop, if we're in the shelf context this will simply switch to desktop context */
+ case XK_c: /* instantiate (and focus) a new (potentialy empty, unless migrating) virtual desktop in a new context */
do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
- if (keypress->state & ShiftMask) {
- if (vwin) {
- /* migrate the focused window with the desktop focus to the previous desktop */
- vwm_win_migrate(vwm, vwin, vwm_desktop_next(vwm, vwin->desktop, VWM_DIRECTION_REVERSE));
- }
+ if (send_it) { /* "send" the focused window to a newly created virtual desktop in a new context */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, vwm_desktop_create(vwm, NULL)));
+ } else if (keypress->state & ShiftMask) { /* migrate the focused window to a newly created virtual desktop in a new context, focusing the new desktop simultaneously */
+
+ if (vwin)
+ vwm_win_migrate(vwm, vwin, vwm_desktop_create(vwm, NULL));
} else {
- if (vwm->focused_context == VWM_CONTEXT_SHELF) {
- /* focus the focused desktop instead of the shelf */
- vwm_context_focus(vwm, VWM_CONTEXT_DESKTOP);
- } else {
- /* focus the previous desktop */
- vwm_desktop_focus(vwm, vwm_desktop_next(vwm, vwm->focused_desktop, VWM_DIRECTION_REVERSE));
- }
+ vwm_desktop_focus(vwm, vwm_desktop_create(vwm, NULL));
}
break;
- case XK_l: /* next virtual desktop, if we're in the shelf context this will simply switch to desktop context */
+ case XK_0:
+ case XK_1:
+ case XK_2:
+ case XK_3:
+ case XK_4:
+ case XK_5:
+ case XK_6:
+ case XK_7:
+ case XK_8:
+ case XK_9:
do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
- if (keypress->state & ShiftMask) {
- if (vwin) {
- /* migrate the focused window with the desktop focus to the next desktop */
- vwm_win_migrate(vwm, vwin, vwm_desktop_next(vwm, vwin->desktop, VWM_DIRECTION_FORWARD));
- }
+ if (send_it && (keypress->state & ShiftMask)) { /* "send" the focused window to the specified context */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, vwm_context_by_color(vwm, sym - XK_0)->focused_desktop));
+ } else if (send_it) { /* "send" the focused window to a new desktop created on the specified context */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, vwm_desktop_create(vwm, vwm_context_by_color(vwm, sym - XK_0))));
+ } else if (keypress->state & ShiftMask) { /* migrate the focused window to the specified context */
+ if (vwin)
+ vwm_win_migrate(vwm, vwin, vwm_context_by_color(vwm, sym - XK_0)->focused_desktop);
} else {
- if (vwm->focused_context == VWM_CONTEXT_SHELF) {
- /* focus the focused desktop instead of the shelf */
- vwm_context_focus(vwm, VWM_CONTEXT_DESKTOP);
- } else {
- /* focus the next desktop */
- vwm_desktop_focus(vwm, vwm_desktop_next(vwm, vwm->focused_desktop, VWM_DIRECTION_FORWARD));
- }
+ vwm_desktop_focus(vwm, vwm_context_by_color(vwm, sym - XK_0)->focused_desktop);
+ }
+ break;
+
+ case XK_h: /* previous virtual desktop spatially */
+ do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
+
+ if (send_it) { /* "send" the focused window to the previous desktop */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, vwm_desktop_next(vwm, vwin->desktop, VWM_DIRECTION_REVERSE)));
+ } else if (keypress->state & ShiftMask) { /* migrate the focused window with the desktop focus to the previous desktop */
+ if (vwin)
+ vwm_win_migrate(vwm, vwin, vwm_desktop_next(vwm, vwin->desktop, VWM_DIRECTION_REVERSE));
+ } else { /* focus the previous desktop */
+ vwm_desktop_focus(vwm, vwm_desktop_next(vwm, vwm->focused_desktop, VWM_DIRECTION_REVERSE));
+ }
+ break;
+
+ case XK_l: /* next virtual desktop spatially */
+ do_grab = 1; /* update MRU desktop on commit (Mod1 release) */
+
+ if (send_it) { /* "send" the focused window to the next desktop */
+ if (vwin)
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, vwm_desktop_next(vwm, vwin->desktop, VWM_DIRECTION_FORWARD)));
+ } else if (keypress->state & ShiftMask) { /* migrate the focused window with the desktop focus to the next desktop */
+ if (vwin)
+ vwm_win_migrate(vwm, vwin, vwm_desktop_next(vwm, vwin->desktop, VWM_DIRECTION_FORWARD));
+ } else { /* focus the next desktop */
+ vwm_desktop_focus(vwm, vwm_desktop_next(vwm, vwm->focused_desktop, VWM_DIRECTION_FORWARD));
}
break;
- case XK_k: /* raise or shelve the focused window */
+ case XK_k: /* raise or context-migrate the focused window up */
if (vwin) {
- if (keypress->state & ShiftMask) { /* shelf the window and focus the shelf */
- if (vwm->focused_context != VWM_CONTEXT_SHELF) {
- /* shelve the focused window while focusing the shelf */
- vwm_win_shelve(vwm, vwin);
- vwm_context_focus(vwm, VWM_CONTEXT_SHELF);
- }
- } else {
- do_grab = 1;
+ do_grab = 1;
+
+ /* TODO: maybe bare send_it should create a new desktop in the next context,
+ * with Shift+send_it being the migrate-like send */
+ if (send_it) { /* "send" the focused window to the next context */
+ vwm_context_t *next_context = vwm_context_next(vwm, vwin->desktop->context, VWM_DIRECTION_FORWARD);
+
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, next_context->focused_desktop));
+ } else if (keypress->state & ShiftMask) { /* migrate the window and focus the new context */
+ vwm_context_t *next_context = vwm_context_next(vwm, vwin->desktop->context, VWM_DIRECTION_FORWARD);
+ vwm_win_migrate(vwm, vwin, next_context->focused_desktop);
+ } else {
XRaiseWindow(VWM_XDISPLAY(vwm), vwin->xwindow->id);
- if (repeat_cnt == 1) {
- /* double: reraise & fullscreen */
+ if (repeat_cnt == 1) { /* double: reraise & fullscreen */
vwm_win_autoconf(vwm, vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_FULL);
- } else if (repeat_cnt == 2) {
- /* triple: reraise & fullscreen w/borders obscured by screen perimiter */
+ } else if (repeat_cnt == 2) { /* triple: reraise & fullscreen w/borders obscured by screen perimiter */
vwm_win_autoconf(vwm, vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_ALL);
} else if (vwm->xinerama_screens_cnt > 1) {
- if (repeat_cnt == 3) {
- /* triple: reraise & fullscreen across all screens */
+ if (repeat_cnt == 3) { /* triple: reraise & fullscreen across all screens */
vwm_win_autoconf(vwm, vwin, VWM_SCREEN_REL_TOTAL, VWM_WIN_AUTOCONF_FULL);
- } else if (repeat_cnt == 4) {
- /* quadruple: reraise & fullscreen w/borders obscured by screen perimiter */
+ } else if (repeat_cnt == 4) { /* quadruple: reraise & fullscreen w/borders obscured by screen perimiter */
vwm_win_autoconf(vwm, vwin, VWM_SCREEN_REL_TOTAL, VWM_WIN_AUTOCONF_ALL);
}
}
@@ -283,13 +373,20 @@ void vwm_key_pressed(vwm_t *vwm, Window win, XKeyPressedEvent *keypress)
}
break;
- case XK_j: /* lower or unshelve the focused window */
+ case XK_j: /* lower or context-migrate the focused window down */
if (vwin) {
- if (keypress->state & ShiftMask) { /* unshelf the window to the focused desktop, and focus the desktop */
- if (vwm->focused_context == VWM_CONTEXT_SHELF) {
- /* unshelve the focused window, focus the desktop it went to */
- vwm_win_migrate(vwm, vwin, vwm->focused_desktop);
- }
+ do_grab = 1;
+
+ /* TODO: maybe bare send_it should create a new desktop in the previous context,
+ * with Shift+send_it being the migrate-like send */
+ if (send_it) { /* "send" the focused window to the previous context */
+ vwm_context_t *prev_context = vwm_context_next(vwm, vwin->desktop->context, VWM_DIRECTION_REVERSE);
+
+ vwm_win_send(vwm, vwin, vwm_desktop_mru(vwm, prev_context->focused_desktop));
+ } else if (keypress->state & ShiftMask) { /* migrate the window and focus the new context */
+ vwm_context_t *prev_context = vwm_context_next(vwm, vwin->desktop->context, VWM_DIRECTION_REVERSE);
+
+ vwm_win_migrate(vwm, vwin, prev_context->focused_desktop);
} else {
if (vwin->autoconfigured == VWM_WIN_AUTOCONF_ALL) {
vwm_win_autoconf(vwm, vwin, VWM_SCREEN_REL_XWIN, VWM_WIN_AUTOCONF_FULL);
@@ -311,12 +408,6 @@ void vwm_key_pressed(vwm_t *vwm, Window win, XKeyPressedEvent *keypress)
}
break;
- case XK_s: /* shelve focused window */
- if (vwin && !vwin->shelved)
- vwm_win_shelve(vwm, vwin);
-
- break;
-
case XK_bracketleft: /* reconfigure the focused window to occupy the left or top half of the screen or left quarters on repeat */
if (vwin) {
do_grab = 1;
diff --git a/src/screen.c b/src/screen.c
index 32a0fc7..4449fb5 100644
--- a/src/screen.c
+++ b/src/screen.c
@@ -169,23 +169,20 @@ _out:
int vwm_screen_is_empty(vwm_t *vwm, const vwm_screen_t *scr, vwm_xwindow_t *ignore_xwin)
{
vwm_xwindow_t *xwin;
- int is_empty = 1;
list_for_each_entry(xwin, &vwm->xwindows, xwindows) {
if (xwin == ignore_xwin || !xwin->client_mapped)
continue;
- if (!xwin->managed || (xwin->managed->desktop == vwm->focused_desktop && !xwin->managed->shelved)) {
+ if (!xwin->managed || xwin->managed->desktop == vwm->focused_desktop) {
/* XXX: it may make more sense to see what %age of the screen is overlapped by windows, and consider it empty if < some % */
/* This is just seeing if any window is predominantly within the specified screen, the rationale being if you had a focusable
* window on the screen you would have used the keyboard to make windows go there; this function is only used in determining
* wether a new window should go where the pointer is or not. */
- if (vwm_screen_overlaps_xwin(vwm, scr, xwin) >= 0.05) {
- is_empty = 0;
- break;
- }
+ if (vwm_screen_overlaps_xwin(vwm, scr, xwin) >= 0.05)
+ return 0;
}
}
- return is_empty;
+ return 1;
}
diff --git a/src/vwm.c b/src/vwm.c
index 0e47fb0..9bc60de 100644
--- a/src/vwm.c
+++ b/src/vwm.c
@@ -70,6 +70,8 @@ static vwm_t * vwm_startup(void)
goto _err;
}
+ INIT_LIST_HEAD(&vwm->contexts);
+ INIT_LIST_HEAD(&vwm->contexts_mru);
INIT_LIST_HEAD(&vwm->desktops);
INIT_LIST_HEAD(&vwm->desktops_mru);
INIT_LIST_HEAD(&vwm->windows_mru);
@@ -125,6 +127,11 @@ static vwm_t * vwm_startup(void)
#include "colors.def"
#undef color
+#define color(_num, _str) \
+ XAllocNamedColor(VWM_XDISPLAY(vwm), VWM_XCMAP(vwm), _str, &vwm->context_colors[_num], &vwm->context_colors[_num]);
+#include "context_colors.def"
+#undef color
+
XSelectInput(VWM_XDISPLAY(vwm), VWM_XROOT(vwm),
FocusChangeMask | PropertyChangeMask | SubstructureNotifyMask | SubstructureRedirectMask | PointerMotionMask | ButtonPressMask | ButtonReleaseMask);
XGrabKey(VWM_XDISPLAY(vwm), AnyKey, WM_GRAB_MODIFIER, VWM_XROOT(vwm), False, GrabModeAsync, GrabModeAsync);
@@ -133,8 +140,9 @@ static vwm_t * vwm_startup(void)
XSetInputFocus(VWM_XDISPLAY(vwm), VWM_XROOT(vwm), RevertToPointerRoot, CurrentTime);
- /* create initial virtual desktop */
- vwm_desktop_focus(vwm, vwm_desktop_create(vwm));
+ /* create initial contexts and desktop */
+ vwm_desktop_create(vwm, NULL); /* shelf */
+ vwm_desktop_focus(vwm, vwm_desktop_create(vwm, NULL)); /* general */
vwm_desktop_mru(vwm, vwm->focused_desktop);
/* manage all preexisting windows */
diff --git a/src/vwm.h b/src/vwm.h
index a25e2b6..fec6a58 100644
--- a/src/vwm.h
+++ b/src/vwm.h
@@ -32,6 +32,15 @@
typedef struct _vwm_window_t vwm_window_t;
typedef struct _vwm_desktop_t vwm_desktop_t;
+/* this contortion is currently just to get VWM_CONTEXT_COLOR_MAX defined */
+typedef enum _vwm_context_color_t {
+#define color(_num, _str) \
+ VWM_CONTEXT_COLOR_ ## _num,
+#include "context_colors.def"
+#undef color
+ VWM_CONTEXT_COLOR_MAX
+} vwm_context_color_t;
+
typedef struct _vwm_t {
vwm_xserver_t *xserver; /* global xserver instance */
vwm_charts_t *charts; /* golbal charts instance */
@@ -45,24 +54,26 @@ typedef struct _vwm_t {
int xinerama_screens_cnt;
int done; /* global flag to cause vwm to quit */
+ list_head_t contexts; /* global list of all contexts in spatial created-in order */
+ list_head_t contexts_mru; /* global list of all contexts kept in MRU order */
list_head_t desktops; /* global list of all (virtual) desktops in spatial created-in order */
list_head_t desktops_mru; /* global list of all (virtual) desktops in MRU order */
list_head_t windows_mru; /* global list of all managed windows kept in MRU order */
list_head_t xwindows; /* global list of all xwindows kept in the X server stacking order */
+
vwm_window_t *console; /* the console window */
vwm_window_t *focused_origin; /* the originating window in a grabbed operation/transaction */
- vwm_desktop_t *focused_desktop; /* currently focused (virtual) desktop */
- vwm_window_t *focused_shelf; /* currently focused shelved window */
- vwm_context_t focused_context; /* currently focused context */
+ vwm_desktop_t *focused_desktop; /* currently focused desktop */
int priority; /* scheduling priority of the vwm process, launcher nices relative to this */
unsigned long fence_mask; /* global mask state for vwm_win_focus_next(... VWM_FENCE_MASKED_VIOLATE),
- * if you use vwm on enough screens to overflow this, pics or it didn't happen. */
+ * if you use vwm on enough screens to overflow this, pics or it didn't happen. */
struct colors {
#define color(_sym, _str) \
XColor _sym ## _color;
#include "colors.def"
#undef color
} colors;
+ XColor context_colors[VWM_CONTEXT_COLOR_MAX];
} vwm_t;
#endif
diff --git a/src/window.c b/src/window.c
index d1441f3..5410ba6 100644
--- a/src/window.c
+++ b/src/window.c
@@ -80,20 +80,10 @@ vwm_window_t * vwm_win_lookup(vwm_t *vwm, Window win)
}
-/* return the currently focused window (considers current context...), may return NULL */
+/* return the currently focused window, may return NULL */
vwm_window_t * vwm_win_get_focused(vwm_t *vwm)
{
- switch (vwm->focused_context) {
- case VWM_CONTEXT_SHELF:
- return vwm->focused_shelf;
-
- case VWM_CONTEXT_DESKTOP:
- return vwm->focused_desktop->focused_window;
-
- default:
- VWM_BUG("Unsupported context");
- assert(0);
- }
+ return vwm->focused_desktop->focused_window;
}
@@ -103,22 +93,15 @@ vwm_window_t * vwm_win_get_focused(vwm_t *vwm)
void vwm_win_set_focused(vwm_t *vwm, vwm_window_t *vwin)
{
/* update the border color accordingly */
- if (vwin->shelved) {
- /* set the border of the newly focused window to the shelved color */
- XSetWindowBorder(VWM_XDISPLAY(vwm), vwin->xwindow->id, vwin == vwm->console ? vwm->colors.shelved_console_border_color.pixel : vwm->colors.shelved_window_border_color.pixel);
- /* fullscreen windows in the shelf when focused, since we don't intend to overlap there */
- vwm_win_autoconf(vwm, vwin, VWM_SCREEN_REL_POINTER, VWM_WIN_AUTOCONF_FULL); /* XXX TODO: for now the shelf follows the pointer, it's simple. */
- } else {
- if (vwin->desktop->focused_window)
- /* set the border of the previously focused window on the same desktop to the unfocused color */
- XSetWindowBorder(VWM_XDISPLAY(vwm), vwin->desktop->focused_window->xwindow->id, vwm->colors.unfocused_window_border_color.pixel);
+ if (vwin->desktop->focused_window)
+ /* set the border of the previously focused window on the same desktop to the unfocused color */
+ XSetWindowBorder(VWM_XDISPLAY(vwm), vwin->desktop->focused_window->xwindow->id, vwm->colors.unfocused_window_border_color.pixel);
- /* set the border of the newly focused window to the focused color */
- XSetWindowBorder(VWM_XDISPLAY(vwm), vwin->xwindow->id, vwm->colors.focused_window_border_color.pixel);
+ /* set the border of the newly focused window to the focused color */
+ XSetWindowBorder(VWM_XDISPLAY(vwm), vwin->xwindow->id, vwm->context_colors[vwin->desktop->context->color].pixel);
- /* persist this on a per-desktop basis so it can be restored on desktop switches */
- vwin->desktop->focused_window = vwin;
- }
+ /* persist this on a per-desktop basis so it can be restored on desktop switches */
+ vwin->desktop->focused_window = vwin;
}
@@ -131,7 +114,7 @@ void vwm_win_autoconf_magic(vwm_t *vwm, vwm_window_t *vwin, const vwm_screen_t *
if (!scr)
scr = vwm_screen_find(vwm, VWM_SCREEN_REL_RECT, x, y, width, height);
- if (!vwin->shelved && scr &&
+ if (scr &&
width == scr->width &&
height == scr->height) {
VWM_TRACE_WIN(vwin->xwindow->id, "auto-allscreened window");
@@ -329,21 +312,9 @@ _retry:
VWM_TRACE("VWM_FENCE_MASKED_VIOLATE fence_mask now: 0x%lx\n", vwm->fence_mask);
}
- if (vwin->shelved) {
- if (next != vwm->focused_shelf) {
- if (vwm->focused_context == VWM_CONTEXT_SHELF) {
- vwm_win_unmap(vwm, vwm->focused_shelf);
- XFlush(VWM_XDISPLAY(vwm));
- vwm_win_map(vwm, next);
- }
- vwm->focused_shelf = next;
- vwm_win_focus(vwm, next);
- }
- } else {
- if (next != next->desktop->focused_window) {
- vwm_win_focus(vwm, next);
- XRaiseWindow(VWM_XDISPLAY(vwm), next->xwindow->id);
- }
+ if (next != next->desktop->focused_window) {
+ vwm_win_focus(vwm, next);
+ XRaiseWindow(VWM_XDISPLAY(vwm), next->xwindow->id);
}
VWM_TRACE("vwin=%p xwin=%p name=\"%s\"", next, next->xwindow, next->xwindow->name);
@@ -352,48 +323,62 @@ _retry:
}
-/* shelves a window, if the window is focused we focus the next one (if possible) */
+/* "shelves" a window, if the window is focused we focus the next one (if exists) */
+/* originally there was a special shelf context having different semantics of a fullscreen
+ * window at a time, this evolved into generic contexts containing virtual
+ * desktops, and now shelving is just the process of sending a window to the bottom/first
+ * context into a newly created desktop there, in an unattended fashion (like an unattended migrate,
+ * to an assumed bottom destination context created for this purpose at startup, and into its own
+ * desktop there).
+ */
void vwm_win_shelve(vwm_t *vwm, vwm_window_t *vwin)
{
- /* already shelved, NOOP */
- if (vwin->shelved)
+ vwm_context_t *shelf = list_entry(vwm->contexts.next, vwm_context_t, contexts);
+ vwm_desktop_t *desktop;
+
+ /* already in the first, AKA "shelf" context, NOOP */
+ if (&vwin->desktop->context->contexts == vwm->contexts.next)
return;
/* shelving focused window, focus the next window */
if (vwin == vwin->desktop->focused_window)
vwm_win_mru(vwm, vwm_win_focus_next(vwm, vwin, VWM_DIRECTION_FORWARD, VWM_FENCE_RESPECT));
+ /* vwin appears to be alone */
if (vwin == vwin->desktop->focused_window)
- /* TODO: we can probably put this into vwm_win_focus_next() and have it always handled there... */
vwin->desktop->focused_window = NULL;
- vwin->shelved = 1;
- vwm_win_mru(vwm, vwin);
+ /* TODO: ^^^ there should probably be a helper for withdrawing a window
+ * from a desktop which handles the above focus next -> lone window
+ * nonsense, and hands back an orphan window to do whatever with.
+ */
+
+ /* shelved windows always get an empty desktop in the shelf context,
+ * look for an empty one and only create a new one if there is none
+ * to use.
+ */
+ vwin->desktop = NULL;
+ list_for_each_entry(desktop, &vwm->desktops_mru, desktops_mru) {
+ if (desktop->context == shelf && !desktop->focused_window) {
+ vwin->desktop = desktop;
+ break;
+ }
+ }
- /* newly shelved windows always become the focused shelf */
- vwm->focused_shelf = vwin;
+ if (!vwin->desktop)
+ vwin->desktop = vwm_desktop_create(vwm, shelf);
+ /* always leave the newly shelved window's desktop focused */
+ vwin->desktop->context->focused_desktop = vwin->desktop;
+ vwm_win_set_focused(vwm, vwin);
+ vwm_win_mru(vwm, vwin);
vwm_win_unmap(vwm, vwin);
}
-/* helper for (idempotently) unfocusing a window, deals with context switching etc... */
+/* helper for (idempotently) unfocusing a window */
void vwm_win_unfocus(vwm_t *vwm, vwm_window_t *vwin)
{
- /* if we're the focused shelved window, cycle the focus to the next shelved window if possible, if there's no more shelf, switch to the desktop */
- /* TODO: there's probably some icky behaviors for focused windows unmapping/destroying in unfocused contexts, we probably jump contexts suddenly. */
- if (vwin == vwm->focused_shelf) {
- VWM_TRACE("unfocusing focused shelf");
- vwm_win_focus_next(vwm, vwin, VWM_DIRECTION_FORWARD, VWM_FENCE_IGNORE);
-
- if (vwin == vwm->focused_shelf) {
- VWM_TRACE("shelf empty, leaving");
- /* no other shelved windows, exit the shelf context */
- vwm_context_focus(vwm, VWM_CONTEXT_DESKTOP);
- vwm->focused_shelf = NULL;
- }
- }
-
/* if we're the focused window cycle the focus to the next window on the desktop if possible */
if (vwin->desktop->focused_window == vwin) {
VWM_TRACE("unfocusing focused window");
@@ -401,7 +386,7 @@ void vwm_win_unfocus(vwm_t *vwm, vwm_window_t *vwin)
}
if (vwin->desktop->focused_window == vwin) {
- VWM_TRACE("desktop empty");
+ VWM_TRACE("unfocused last window on desktop");
vwin->desktop->focused_window = NULL;
}
}
@@ -468,26 +453,23 @@ static void vwm_win_assimilate(vwm_t *vwm, vwm_window_t *vwin)
/* TODO: this is a good place to hook in a window placement algo */
/* on client-requested mapping we place the window */
- if (!vwin->shelved) {
- /* we place the window on the screen containing the the pointer only if that screen is empty,
- * otherwise we place windows on the screen containing the currently focused window */
- scr = vwm_screen_find(vwm, VWM_SCREEN_REL_POINTER);
- if (vwm_screen_is_empty(vwm, scr, vwin->xwindow)) {
- /* focus the new window if it isn't already focused when it's going to an empty screen */
- VWM_TRACE("window \"%s\" is alone on screen \"%i\", focusing", vwin->xwindow->name, scr->screen_number);
- vwm_win_focus(vwm, vwin);
- } else {
- scr = vwm_screen_find(vwm, VWM_SCREEN_REL_XWIN, vwm->focused_desktop->focused_window->xwindow);
- }
-
- changes.x = scr->x_org;
- changes.y = scr->y_org;
- } else if (vwm->focused_context == VWM_CONTEXT_SHELF) {
- scr = vwm_screen_find(vwm, VWM_SCREEN_REL_XWIN, vwm->focused_shelf->xwindow);
- changes.x = scr->x_org;
- changes.y = scr->y_org;
+ /* we place the window on the screen containing the the pointer only if that screen is empty,
+ * otherwise we place windows on the screen containing the currently focused window */
+ scr = vwm_screen_find(vwm, VWM_SCREEN_REL_POINTER);
+ if (vwm_screen_is_empty(vwm, scr, vwin->xwindow)) {
+ /* focus the new window if it isn't already focused when it's going to an empty screen */
+ VWM_TRACE("window \"%s\" is alone on screen \"%i\", focusing", vwin->xwindow->name, scr->screen_number);
+ vwm_win_focus(vwm, vwin);
+ } else {
+ /* FIXME TODO: there's some situation where we get here but focused_desktop->focused_window == NULL,
+ * which shouldn't be possible; for there to be a non-empty screen, the focused_desktop must have a focused_window.
+ */
+ scr = vwm_screen_find(vwm, VWM_SCREEN_REL_XWIN, vwm->focused_desktop->focused_window->xwindow);
}
+ changes.x = scr->x_org;
+ changes.y = scr->y_org;
+
/* XXX TODO: does this belong here? */
XGetWMNormalHints(VWM_XDISPLAY(vwm), xwin->id, vwin->hints, &vwin->hints_supplied);
XGetWindowAttributes(VWM_XDISPLAY(vwm), xwin->id, &attrs);
@@ -541,7 +523,6 @@ vwm_window_t * vwm_win_manage_xwin(vwm_t *vwm, vwm_xwindow_t *xwin)
vwin->desktop = vwm->focused_desktop;
vwin->autoconfigured = VWM_WIN_AUTOCONF_NONE;
- vwin->shelved = (vwm->focused_context == VWM_CONTEXT_SHELF); /* if we're in the shelf when the window is created, the window is shelved */
vwin->client = xwin->attrs; /* remember whatever the current attributes are */
VWM_TRACE("hints: flags=%lx x=%i y=%i w=%i h=%i minw=%i minh=%i maxw=%i maxh=%i winc=%i hinc=%i basew=%i baseh=%i grav=%x",
@@ -572,9 +553,9 @@ vwm_window_t * vwm_win_manage_xwin(vwm_t *vwm, vwm_xwindow_t *xwin)
/* always raise newly managed windows so we know about them. */
XRaiseWindow(VWM_XDISPLAY(vwm), xwin->id);
- /* if the desktop has no focused window yet, automatically focus the newly managed one, provided we're on the desktop context */
- if (!vwm->focused_desktop->focused_window && vwm->focused_context == VWM_CONTEXT_DESKTOP) {
- VWM_TRACE("Mapped new window \"%s\" is alone on desktop, focusing", xwin->name);
+ /* if the desktop has no focused window yet, automatically focus the newly managed one */
+ if (!vwm->focused_desktop->focused_window) {
+ VWM_TRACE("Mapped new window \"%s\" is alone on desktop \"%s\", focusing", xwin->name, vwm->focused_desktop->name);
vwm_win_focus(vwm, vwin);
}
@@ -595,12 +576,34 @@ _fail:
void vwm_win_migrate(vwm_t *vwm, vwm_window_t *vwin, vwm_desktop_t *desktop)
{
vwm_win_unfocus(vwm, vwin); /* go through the motions of unfocusing the window if it is focused */
- vwin->shelved = 0; /* ensure not shelved */
- vwin->desktop = desktop; /* assign the new desktop */
+ vwin->desktop = desktop; /* assign the new desktop */
vwm_desktop_focus(vwm, desktop); /* currently we always focus the new desktop in a migrate */
vwm_win_focus(vwm, vwin); /* focus the window so borders get updated */
vwm_win_mru(vwm, vwin); /* TODO: is this right? shouldn't the Mod1 release be what's responsible for this? I migrate so infrequently it probably doesn't matter */
- XRaiseWindow(VWM_XDISPLAY(vwm), vwin->xwindow->id); /* ensure the window is raised */
+ XRaiseWindow(VWM_XDISPLAY(vwm), vwin->xwindow->id); /* ensure the window is @ top of stack */
+}
+
+
+/* "send" a window to another desktop, no desktop/context switching occurs. */
+void vwm_win_send(vwm_t *vwm, vwm_window_t *vwin, vwm_desktop_t *desktop)
+{
+ if (desktop == vwin->desktop)
+ return;
+
+ vwm_win_unfocus(vwm, vwin);
+ vwm_win_unmap(vwm, vwin);
+ vwin->desktop = desktop;
+
+ /* XXX: only focus the destination desktop when not the focused context, as
+ * it creates an awkward disconnect for the focused context's focused desktop
+ * to become updated to something else while looking at it without actually
+ * realizing that focus change like a migrate does.
+ */
+ if (vwm->focused_desktop->context != desktop->context)
+ desktop->context->focused_desktop = desktop;
+
+ vwm_win_set_focused(vwm, vwin);
+ XRaiseWindow(VWM_XDISPLAY(vwm), vwin->xwindow->id); /* ensure the window is @ top of stack */
}
diff --git a/src/window.h b/src/window.h
index eef639e..daddf14 100644
--- a/src/window.h
+++ b/src/window.h
@@ -35,7 +35,6 @@ typedef struct _vwm_window_t {
unsigned int autoconfigured:3; /* autoconfigured window states (none/quarter/half/full/all) */
unsigned int mapping:1; /* is the window being mapped? (by vwm) */
unsigned int unmapping:1; /* is the window being unmapped? (by vwm) */
- unsigned int shelved:1; /* is the window shelved? */
} vwm_window_t;
@@ -78,6 +77,7 @@ void vwm_win_unfocus(vwm_t *vwm, vwm_window_t *vwin);
vwm_xwindow_t * vwm_win_unmanage(vwm_t *vwm, vwm_window_t *vwin);
vwm_window_t * vwm_win_manage_xwin(vwm_t *vwm, vwm_xwindow_t *xwin);
void vwm_win_migrate(vwm_t *vwm, vwm_window_t *vwin, vwm_desktop_t *desktop);
+void vwm_win_send(vwm_t *vwm, vwm_window_t *vwin, vwm_desktop_t *desktop);
#endif
diff --git a/src/xwindow.c b/src/xwindow.c
index 86e8e9d..1deaf33 100644
--- a/src/xwindow.c
+++ b/src/xwindow.c
@@ -62,31 +62,15 @@ vwm_xwindow_t * vwm_xwin_lookup(vwm_t *vwm, Window win)
}
-/* determine if a window is mapped (vwm-mapped) according to the current context */
+/* determine if a window is mapped (vwm-mapped) according to the focused context */
int vwm_xwin_is_mapped(vwm_t *vwm, vwm_xwindow_t *xwin)
{
vwm_window_t *vwin = xwin->managed;
- int ret = 0;
if (!xwin->client_mapped || !vwin)
return xwin->client_mapped;
- switch (vwm->focused_context) {
- case VWM_CONTEXT_SHELF:
- if (vwm->focused_shelf == vwin)
- ret = 1;
- break;
-
- case VWM_CONTEXT_DESKTOP:
- if (vwm->focused_desktop == vwin->desktop && !vwin->shelved)
- ret = 1;
- break;
-
- default:
- VWM_BUG("Unsupported context");
- }
-
- return ret;
+ return (vwm->focused_desktop == vwin->desktop);
}
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