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#include "particle.h"
/* convert a particle to a new type */
void particle_convert(particles_t *particles, const particles_conf_t *conf, particle_t *p, particle_props_t *props, particle_ops_t *ops)
{
particle_cleanup(particles, conf, p);
if (props) {
*p->props = *props;
}
if (ops) {
p->ops = ops;
}
particle_init(particles, conf, p);
}
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