1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
|
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <inttypes.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <math.h>
/* Copyright (C) 2016 Vito Caputo <vcaputo@pengaru.com> */
#define exit_if(_cond, _fmt, ...) \
if (_cond) { \
fprintf(stderr, "Fatal error: " _fmt "\n", ##__VA_ARGS__); \
exit(EXIT_FAILURE); \
}
#define pexit_if(_cond, _fmt, ...) \
exit_if(_cond, _fmt ": %s", ##__VA_ARGS__, strerror(errno))
/* Some defines for the fixed-point stuff in render(). */
#define FIXED_TRIG_LUT_SIZE 4096 /* size of the cos/sin look-up tables */
#define FIXED_BITS 12 /* fractional bits */
#define FIXED_EXP 4096 /* 2^FIXED_BITS */
#define FIXED_COS(_rad) costab[_rad % FIXED_TRIG_LUT_SIZE]
#define FIXED_SIN(_rad) sintab[_rad % FIXED_TRIG_LUT_SIZE]
#define FIXED_MULT(_a, _b) ((_a * _b) >> FIXED_BITS)
#define FIXED_NEW(_i) (_i << FIXED_BITS)
#define FIXED_TO_INT(_f) ((_f) >> FIXED_BITS)
/* Draw a rotating checkered 256x256 texture into next_page. */
static void render(uint32_t *current_page, uint32_t *next_page, int width, int height, int pitch) {
static int32_t costab[FIXED_TRIG_LUT_SIZE], sintab[FIXED_TRIG_LUT_SIZE];
static uint8_t texture[256][256];
static int initialized;
static uint32_t colors[2];
static unsigned r, rr;
int y_cos_r, y_sin_r, x_cos_r, x_sin_r, x_cos_r_init, x_sin_r_init, cos_r, sin_r;
int x, y, stride;
uint8_t tx, ty; /* 256x256 texture; 8 bit texture indices to modulo via overflow. */
uint64_t *_next_page = (uint64_t *)next_page;
if (!initialized) {
int i;
initialized = 1;
/* Generate simple checker pattern texture, nothing clever, feel free to play! */
/* If you modify texture on every frame instead of only @ initialization you can
* produce some neat output. These values are indexed into colors[] below. */
for (y = 0; y < 128; y++) {
for (x = 0; x < 128; x++)
texture[y][x] = 1;
for (; x < 256; x++)
texture[y][x] = 0;
}
for (; y < 256; y++) {
for (x = 0; x < 128; x++)
texture[y][x] = 0;
for (; x < 256; x++)
texture[y][x] = 1;
}
/* Generate fixed-point cos & sin LUTs. */
for (i = 0; i < FIXED_TRIG_LUT_SIZE; i++) {
costab[i] = ((cos((double)2*M_PI*i/FIXED_TRIG_LUT_SIZE))*FIXED_EXP);
sintab[i] = ((sin((double)2*M_PI*i/FIXED_TRIG_LUT_SIZE))*FIXED_EXP);
}
}
pitch /= 4; /* pitch is number of bytes in a row, scale it to uint32_t units. */
stride = (pitch - width); /* stride is number of words from row end to start of next row */
/* This is all done using fixed-point in the hopes of being faster, and yes assumptions
* are being made WRT the overflow of tx/ty as well, only tested on x86_64. */
cos_r = FIXED_COS(r);
sin_r = FIXED_SIN(r);
/* Vary the colors, this is just a mashup of sinusoidal rgb values. */
colors[0] = ((FIXED_TO_INT(FIXED_MULT(FIXED_COS(rr), FIXED_NEW(127))) + 128) << 16) |
((FIXED_TO_INT(FIXED_MULT(FIXED_SIN(rr / 2), FIXED_NEW(127))) + 128) << 8) |
((FIXED_TO_INT(FIXED_MULT(FIXED_COS(rr / 3), FIXED_NEW(127))) + 128));
colors[1] = ((FIXED_TO_INT(FIXED_MULT(FIXED_SIN(rr / 2), FIXED_NEW(127))) + 128) << 16) |
((FIXED_TO_INT(FIXED_MULT(FIXED_COS(rr / 2), FIXED_NEW(127))) + 128)) << 8 |
((FIXED_TO_INT(FIXED_MULT(FIXED_SIN(rr), FIXED_NEW(127))) + 128) );
/* The dimensions are cut in half and negated to center the rotation. */
/* The [xy]_{sin,cos}_r variables are accumulators to replace multiplication with addition. */
x_cos_r_init = FIXED_MULT(-FIXED_NEW((width / 2)), cos_r);
x_sin_r_init = FIXED_MULT(-FIXED_NEW((width / 2)), sin_r);
y_cos_r = FIXED_MULT(-FIXED_NEW((height / 2)), cos_r);
y_sin_r = FIXED_MULT(-FIXED_NEW((height / 2)), sin_r);
width /= 2;
stride /= 2;
for (y = 0; y < height; y++) {
x_cos_r = x_cos_r_init;
x_sin_r = x_sin_r_init;
for (x = 0; x < width; x++, _next_page++) {
uint64_t p;
tx = FIXED_TO_INT(x_sin_r - y_cos_r);
ty = FIXED_TO_INT(y_sin_r + x_cos_r);
p = colors[texture[ty][tx]];
x_cos_r += cos_r;
x_sin_r += sin_r;
tx = FIXED_TO_INT(x_sin_r - y_cos_r);
ty = FIXED_TO_INT(y_sin_r + x_cos_r);
p |= (uint64_t)colors[texture[ty][tx]] << 32;
*_next_page = p;
x_cos_r += cos_r;
x_sin_r += sin_r;
}
_next_page += stride;
y_cos_r += cos_r;
y_sin_r += sin_r;
}
// This governs the rotation and color cycle.
r += FIXED_TO_INT(FIXED_MULT(FIXED_SIN(rr), FIXED_NEW(16)));
rr += 2;
}
int main(int argc, const char *argv[]) {
int drm_fd;
drmModeResPtr drm_res;
drmModeConnectorPtr drm_con;
uint32_t *fb_maps[2], drm_fbs[2];
unsigned page = 0, next_page;
pexit_if(!drmAvailable(),
"drm unavailable");
/* FIXME: use drmOpen(), requires digging to see what you're supposed to supply it for name. */
pexit_if((drm_fd = open("/dev/dri/card0", O_RDWR)) < 0,
"unable to open drm device");
/* this requires root, but doesn't seem necessary for what's being done here, which is a bit surprising. */
// pexit_if(drmSetMaster(drm_fd) < 0,
// "unable to set master");
exit_if(!(drm_res = drmModeGetResources(drm_fd)),
"unable to get drm resources");
exit_if(drm_res->count_connectors < 1 ||
!(drm_con = drmModeGetConnector(drm_fd, drm_res->connectors[0])),
"unable to get first connector");
/* create double-buffers */
struct drm_mode_create_dumb create_dumb = {
.width = drm_con->modes[0].hdisplay,
.height = drm_con->modes[0].vdisplay,
.bpp = 32,
.flags = 0, // unused,
};
pexit_if(ioctl(drm_fd, DRM_IOCTL_MODE_CREATE_DUMB, &create_dumb) < 0,
"unable to create dumb buffer A");
struct drm_mode_map_dumb map_dumb = {
.handle = create_dumb.handle,
.pad = 0, // unused
};
pexit_if(ioctl(drm_fd, DRM_IOCTL_MODE_MAP_DUMB, &map_dumb) < 0,
"unable to prepare dumb buffer A for mmap");
pexit_if(!(fb_maps[0] = mmap(NULL, create_dumb.size, PROT_READ|PROT_WRITE, MAP_SHARED, drm_fd, map_dumb.offset)),
"unable to mmap dumb buffer A");
pexit_if(drmModeAddFB(drm_fd, create_dumb.width, create_dumb.height, 24, create_dumb.bpp, create_dumb.pitch, create_dumb.handle, &drm_fbs[0]) < 0,
"unable to add dumb buffer A as fb");
/* second one... */
pexit_if(ioctl(drm_fd, DRM_IOCTL_MODE_CREATE_DUMB, &create_dumb) < 0,
"unable to create dumb buffer B");
pexit_if(drmModeAddFB(drm_fd, create_dumb.width, create_dumb.height, 24, create_dumb.bpp, create_dumb.pitch, create_dumb.handle, &drm_fbs[1]) < 0,
"unable to add dumb buffer B as fb");
map_dumb.handle = create_dumb.handle;
pexit_if(ioctl(drm_fd, DRM_IOCTL_MODE_MAP_DUMB, &map_dumb) < 0,
"unable to prepare dumb buffer B for mmap");
pexit_if(!(fb_maps[1] = mmap(NULL, create_dumb.size, PROT_READ|PROT_WRITE, MAP_SHARED, drm_fd, map_dumb.offset)),
"unable to mmap dumb buffer B");
/* make the current page the visible one */
pexit_if(drmModeSetCrtc(drm_fd, drm_res->crtcs[0], drm_fbs[page], 0, 0, drm_res->connectors, 1, drm_con->modes) < 0,
"unable to configure crtc");
drmEventContext drm_ev_ctx = {
.version = DRM_EVENT_CONTEXT_VERSION,
.vblank_handler = NULL,
.page_flip_handler = NULL
};
// now the rendering & page-flipping loop */
for (;;page = next_page) {
next_page = (page + 1) % 2;
/* render next page */
render(fb_maps[page], fb_maps[next_page], create_dumb.width, create_dumb.height, create_dumb.pitch);
/* flip synchronously */
pexit_if(drmModePageFlip(drm_fd, drm_res->crtcs[0], drm_fbs[next_page], DRM_MODE_PAGE_FLIP_EVENT, NULL) < 0,
"unable to flip page %u to %u", page, next_page);
drmHandleEvent(drm_fd, &drm_ev_ctx);
}
return EXIT_SUCCESS;
}
|