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sparkler and stars both cleared fragments and drew individual pixels into fragments, add that functionality to fb.h and cleanup sparkler and stars accordingly.
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Currently just a memset wrapper... but maybe could get noop'd if
the flipper thread started supporting pre-zeroing pages in its thread,
just need a zeroed state in the fb page.
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drop draw_pixel() duplication
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discards draw_pixel(), introduces helpers.h and a convenience
function for bounds checking and oob extermination.  Move makergb
to helpers.h, draw.h gets removed in a later commit.
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Modules seem to be duplicating this, just pull it into fb.h since we're
already dependent on the fb.h abstractions in the modules.  Slippery slope!
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If a z-buffer is added these checks will need to be done independent from and
prior to drawing.  Also it's silly to makergb() pixels which can't be drawn.
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Simple x,y coordinate check
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The relative path broke out-of-tree builds.
Previously the following:
$ mkdir /tmp/foo
$ cd /tmp/foo
$ ~/src/rototiller/configure
$ make
Would fail to compile unable to locate the headers in
~/rototiller/src
This fixes it.
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Restoring some organizational sanity since adopting autotools.
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