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fullscreen takes either "on" or "off"
size expects WxH arguments, defaults still to 640x480
size is optional when fullscreen=on.
Through the setup machinery, when fullscreen has been selected it will
not ask for a size - a "fullscreen desktop" mode is presumed.
However, thorugh the explicit commandline flags, a mixed mode can be
achieved by specifying both "fullscreen=on,size=WxH". This instructs
SDL to attempt a video mode switch to the specified size if needed.
I've found it to be pretty unreliable on my Xorg/linux system, unless I
choose the same video mode as my desktop is already in. Then I get what
looks like rendering into the root window or something, it's weird.
Hence there's no effort made to expose that in the interactive setup, but
it's technically possible and some effort was made to wire it up.
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Since I don't use the SDL event loop, this needs to be done to keep
things happy apparently.
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The fb_ops entrypoints and their descendants are purely readers
of the settings, so constify their settings_t instances and the
operative functions which only read settings.
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This uses a simple fixed 640x480 windowed mode (for now).
The SDL2 Renderer & Texture API is used for vsync-synchronized presents.
There's probably excessive copying going on because the rototiller fb
code manages pages and flips but SDL2 doesn't really expose low-level
control of such things.
This backend is quite useful for development purposes, allowing quick
iteration in a windowed environment.
Note this is just the backend implementation, it's dormant code but
trivially activated.
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