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2023-06-23sdl_fb: quit on ESC keypressVito Caputo
Let's some a more user-friendly ways of exiting...
2023-06-13*: smattering of random small fixes to silence -WallVito Caputo
I thought the build was already using -Wall but that seems to not be the case, maybe got lost somewhere along the line or messed up in configure.ac After forcing a build with -Wall -Werror, these showed up. Fixed up in the obvious way, nothing too scary.
2023-05-28til_setup,*: note settings path in til_setup_tVito Caputo
This commit adds passing the settings instance to til_setup_new() which is used for deriving a path for the setup via til_settings_print_path() on the supplied settings. That path gets an allocated copy left in the returned til_setup_t at til_setup_t.path This path will exist for the lifetime of the til_setup_t, to be freed along with the rest of the baked setup instance when the refcount reaches 0. The incoming til_settings_t is only read @ til_setup_new() in constructing the path, no reference is kept. Basically the til_settings_t* is just passed in for convenience reasons, since constructing the path needs memory and may fail, this approach lets the existing til_setup_new() call error handling also capture the path allocation failures as-is turning til_setup_new() into a bit more of a convenience helper. Note that now all code may assume a til_setup_t has a set and valid til_setup_t.path, which should be useful for context creates when a setup is available.
2023-05-28*: use NULL for free() in til_setup_new()Vito Caputo
Commit 7c8086020 switched the til_setup_new() api to support NULL free_func for free(). This mechanical change pivots to that instead of the awkwardly cast free() parameters.
2023-05-11til_settings: introduce til_setting_spec_t concept vs. descVito Caputo
For recursive settings the individual setting being described needs to get added to a potentially different settings instance than the one being operated on at the top of the current setup_func phase. The settings instance being passed around for a setup_func to operate on is constified, mainly to try ensure modules don't start directly mucking with the settings. They're supposed to just describe what they want next and iterate back and forth, with the front-end creating the settings from the returned descs however is appropriate, eventually building up the settings to completion. But since it's the setup_func that decides which settings instance is appropriate for containing the setting.. at some point it must associate a settings instance with the desc it's producing, one that is going to be necessarily written to. So here I'm just turning the existing til_setting_desc_t to a "spec", unchanged. And introducing a new til_setting_desc_t embedding the spec, accompanied by a non-const til_settings_t* "container". Now what setup_funcs use to express settings are a spec, otherwise identically to before. Instead of cloning a desc to allocate it for returning to the front-end, the desc is created from a spec with the target settings instance passed in. This turns the desc step where we take a constified settings instance and cast it into a non-const a more formal act of going from spec->desc, binding the spec to a specific settings instance. It will also serve to isolate that hacky cast to a til_settings function, and all the accessors of til_setting_desc_t needing to operate on the containing settings instance can just do so. As of this commit, the container pointer is just sitting in the desc_t but isn't being made use of or even assigned yet. This is just to minimize the amount of churn happening in this otherwise mostly mechanical and sprawling commit. There's also been some small changes surrounding the desc generators and plumbing of the settings instance where there previously wasn't any. It's unclear to me if desc generators will stay desc generators or turn into spec generators. For now those are mostly just used by the drm_fb stuff anyways, modules haven't made use of them, so they can stay a little crufty harmlessly for now.
2023-05-11til_settings: rework setting get/add for bare valuesVito Caputo
The core thing here is rather than turning a bare value into a key as I was doing before - we just leave the bare value as a bare value and its setting must be located positionally via get_value_by_idx since there's no key. Existing callers that used to get_key() positionally now get_value_by_idx() positionally all the same, except it's the value instead of the key. This is mostly done for things like the module or fb name at the front of a settings instance. The impetus for this change is partially just cosmetic/ergonomics, but it's also rather strange for what's really a key-less value to be treated as a value-less key. It was also awkward to talk/reason about on the road to recursive settings where bare values would be supported as a standalone settings instance if properly escaped... This also adds unescaping of keys, and adds a dependency on the somewhat linux-specific open_memstream() which may need changing in the future (see comments).
2022-08-07til: experimentally fragment-centric page apiVito Caputo
It seems like it might be most ergonomic and convenient for everything to just use til_fb_fragment_t and rely on ops.submit to determine if the fragment is a page or not, and if it is how to submit it. This commit brings things into that state of the world, it feels kind of gross at the til_fb_page_*() API. See the large comment in til_fb.c added by this commit for more information. I'm probably going to just run with this for now, it can always get cleaned up later. What's important is to get the general snapshotting concept and functionality in place so modules can make use of it. There will always be things to cleanup in this messy tangle of a program.
2022-07-15til_fb: switch til_fb_ops_t.init() to use til_setup_tVito Caputo
Until now the fb init has been receiving a til_settings_t to access its setup. Now that there's a til_setup_t for representing the fully baked setup, let's bring the fb stuff up to speed so their init() behaves more like til_module_t.create_context() WRT settings/setup. This involves some reworking of how settings are handled in {drm,sdl}_fb.c but nothing majorly different. The only real funcitonal change that happened in the course of this work is I made it possible now to actually instruct SDL to do a more legacy SDL_WINDOW_FULLSCREEN vs. SDL_WINDOW_FULLSCREEN_DESKTOP where SDL will attempt to switch the video mode. This is triggered by specifying both a size=WxH and fullscreen=on for video=sdl. Be careful though, I've observed some broken display states when specifying goofy sizes, which look like Xorg bugs.
2022-05-01til_fb: introduce a fragment texture sourceVito Caputo
Idea here is to provide texture sources for obtaining pixel colors at the til_fb_put_pixel/fill drawing API, making it possible for at least overlayable modules to serve as mask/stencil operators where their drawn areas are populated by the contents of another fragment produced dynamically, potentially by other modules altogether. This commit adds a texture=modulename option to the compose module for specifying if a texture should be used when compositing, excepting and defaulting to "none" for disabling texturing. A future commit should expand this compose option to accept a potential list of modules for composing the texture in the same way as the main layers= list functions. Something this all immediately makes clear is the need for a better settings syntax, probably in the form of all module setting specifiers optionally being followed by a squence of settings, with support for escaping to handle nested situations.
2022-04-27til_fb: til_fb_fragment_t.{pitch,stride} uint32_t unitsVito Caputo
Originally it seemed sensible to make these units of bytes, for flexibility reasons. But it's advantageous for everything to be able to assume pixels are always 4-byte/32-bit aligned. Having the stride/pitch be in bytes of units made it theoretically possible to produce unaligned rows of pixels, which would break that assumption. I don't think anything was ever actually producing such things, and I've added some asserts to the {sdl,drm}_fb.c page acquisition code to go fatal on such pages. This change required going through all the modules and get rid of their uint32_t vs. void* dances and other such 1-byte vs. 4-byte scaling arithmetic. Code is simpler now, and probably faster in some cases. And now allows future work to just assume things cna always occur 4-bytes at a time without concern for unaligned accesses.
2022-04-24*: s/void */til_setup_t */Vito Caputo
This brings something resembling an actual type to the private objects returrned in *res_setup. Internally libtil/rototiller wants this to be a til_setup_t, and it's up to the private users of what's returned in *res_setup to embed this appropriately and either use container_of() or casting when simply embedded at the start to go between til_setup_t and their private containing struct. Everywhere *res_setup was previously allocated using calloc() is now using til_setup_new() with a free_func, which til_setup_new() will initialize appropriately. There's still some remaining work to do with the supplied free_func in some modules, where free() isn't quite appropriate. Setup freeing isn't actually being performed yet, but this sets the foundation for that to happen in a subsequent commit that cleans up the setup leaks. Many modules use a static default setup for when no setup has been provided. In those cases, the free_func would be NULL, which til_setup_new() refuses to do. When setup freeing actually starts happening, it'll simply skip freeing when til_setup_t.free_func is NULL.
2022-03-30*: wire up context-specific setup instancesVito Caputo
This is a preparatory commit for cleaning up the existing sloppy global-ish application of settings during the iterative _setup() call sequences. Due to how this has evolved from a very rudimentary thing enjoying many assumptions about there ever only being a single module instance being configured by the settings, there's a lot of weirdness and inconsistency surrounding module setup WRT changes being applied instantaneously to /all/ existing and future context's renderings of a given module vs. requiring a new context be created to realize changes. This commit doesn't actually change any of that, but puts the plumbing in place for the setup methods to allocate and initialize a private struct encapsulating the parsed and validated setup once the settings are complete. This opaque setup pointer will then be provided to the associated create_context() method as the setup pointer. Then the created context can configure itself using the provided setup when non-NULL, or simply use defaults when NULL. A future commit will update the setup methods to allocate and populate their respective setup structs, adding the structs as needed, as well as updating their create_context() methods to utilize those setups. One consequence of these changes when fully realized will be that every setting change will require a new context be created from the changed settings for the change to be realized. For settings appropriately manipulated at runtime the concept of knobs was introduced but never finished. That will have to be finished in the future to enable more immediate/interactive changing of settings-like values appropriate for interactive manipulation
2022-03-19*: de-constify til_setting_t throughoutVito Caputo
Now that til_setting_t.desc is not only a thing, but a thing that is intended to be refreshed regularly in the course of things like GUI interactive settings construction, it's not really appropriate to try even act like this these are const anymore.
2022-03-19*: normalize setting description capitalizationsVito Caputo
Always only capitalize the first letter, never capitalize like titles.
2022-03-12til_settings: always describe relevant settingsVito Caputo
The existing iterative *_setup() interface only described settings not found, quietly accepting usable settings already present in the til_settings_t. This worked fine for the existing interactive text setup thing, but it's especially problematic for providing a GUI setup frontend. This commit makes it so the *_setup() methods always describe undescribed settings they recognize, leaving the setup frontend loop calling into the *_setup() methods to both apply the description validation if wanted and actually tie the description to respective setting returned by the _setup() methods as being related to the returned description. A new helper called til_settings_get_and_describe_value() has been introduced primarily for use of module setup methods to simplify this nonsense, replacing the til_settings_get_value() calls and surrounding logic, but retaining the til_setting_desc_t definitions largely verbatim. This also results in discarding of some ad-hoc til_setting_desc_check() calls, now that there's a centralized place where settings become "described" (setup_interactively in the case of rototiller). Now a GUI frontend (like glimmer) would just provide its own setup_interactively() equivalent for constructing its widgets for a given *_setup() method's chain of returned descs. Whereas in the past this wasn't really feasible unless there was never going to be pre-supplied settings. I suspect the til_setting_desc_check() integration into setup_interactively() needs more work, but I think this is good enough for now and I'm out of spare time for the moment.
2021-10-01*: librototiller->libtilVito Caputo
Largely mechanical rename of librototiller -> libtil, but introducing a til_ prefix to all librototiller (now libtil) functions and types where a rototiller prefix was absent. This is just a step towards a more libized librototiller, and til is just a nicer to type/read prefix than rototiller_.
2021-02-16*fb: plumb outer fb_t down to fb_ops_t methodsVito Caputo
None of the existing fb_ops_t implementations need this, but due to how GTK+ works, the GTK+ frontend using librototiller will likely want to wire up calling fb_flip() on the fb from behind fb_ops.
2021-02-14*fb: improve error propagation out of setup/initVito Caputo
A lot of errors were being conflated as ENOMEM due to the lazy use of NULL pointer returns for errors. This commit reworks a handful of those return paths to instead return an errno-style int, storing the results on success at a supplied result pointer. It's kind of ugly, and I make some assumptions about libdrm setting errno on failure - it too uses this lazy API of returning NULL pointers on failure. Hopefully errno is always set by an underlying ioctl failing. The SDL error API is also pretty gross, being cross-platform it defines its own error codes so I try vaguely map these to errno values. I'm considering this a first approximation at fixing this up, but there are probably bugs as I did it real fast and nasty. It at least seems to all still work OK here in the non-error paths I tested. So it doesn't seem more broken than before at a glance.
2021-02-14drm_fb,sdl_fb: staticify all functionsVito Caputo
Some omissions, nothing in these is public outside of what's explicitly plumbed out via fb_ops_t.
2020-09-13sdl_fb: use SDL_CreateRGBSurface() insteadVito Caputo
I was using SDL_CreateRGBSurfaceWithFormat() without considering the minimum SDL2 version implications. Switch to SDL_CreateRGBSurface() as there's no relevant difference, so I can lower the minimum SDL2 version in configure.ac.
2019-11-24fb: add pitch to fb_fragment_tVito Caputo
The put_pixel helpers really needed reworking to properly handle subframe fragments modules like montage will utilize. I had the stride present as it's convenient for a number of modules that maintain a buf pointer as they progress down a row, but the pitch is more applicable to put_pixel for scaling the y coordinate. Now there's both pitch and stride so everyone's happy with what's most convenient for their needs.
2019-11-15sdl_fb: use setting_desc_check()Vito Caputo
2019-11-10settings: s/setting_desc_new/setting_desc_clone/Vito Caputo
Slight refactor to make call sites less annoying. Now takes a (setting_desc_t *) instead of the members as discrete parameters, and returns an errno on error so callers can simply propagate error codes out rather than having to get access to errno defines, check for NULL and return -ENOMEM etc. It also makes the call sites self documenting by employing designated initializers in compound literals for the supplied setting_desc_t. This is in prep for runtime-configurable module settings.
2018-02-26sdl_fb: add fullscreen= and size= settingsVito Caputo
fullscreen takes either "on" or "off" size expects WxH arguments, defaults still to 640x480 size is optional when fullscreen=on. Through the setup machinery, when fullscreen has been selected it will not ask for a size - a "fullscreen desktop" mode is presumed. However, thorugh the explicit commandline flags, a mixed mode can be achieved by specifying both "fullscreen=on,size=WxH". This instructs SDL to attempt a video mode switch to the specified size if needed. I've found it to be pretty unreliable on my Xorg/linux system, unless I choose the same video mode as my desktop is already in. Then I get what looks like rendering into the root window or something, it's weird. Hence there's no effort made to expose that in the interactive setup, but it's technically possible and some effort was made to wire it up.
2018-02-26sdl_fb: jump through SDL_Main() hoopsVito Caputo
Since I don't use the SDL event loop, this needs to be done to keep things happy apparently.
2018-02-26sdl_fb: drain event queue on page flipVito Caputo
2018-02-22fb,settings,drm_fb,sd_fb: const settings_t readersVito Caputo
The fb_ops entrypoints and their descendants are purely readers of the settings, so constify their settings_t instances and the operative functions which only read settings.
2018-02-22sdl_fb: implement rudimentary sdl fb backendVito Caputo
This uses a simple fixed 640x480 windowed mode (for now). The SDL2 Renderer & Texture API is used for vsync-synchronized presents. There's probably excessive copying going on because the rototiller fb code manages pages and flips but SDL2 doesn't really expose low-level control of such things. This backend is quite useful for development purposes, allowing quick iteration in a windowed environment. Note this is just the backend implementation, it's dormant code but trivially activated.
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