Age | Commit message (Collapse) | Author |
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Mechanical change removing abbreviation for consistency
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Mostly mechanical change, though threads.c needed some jiggering to
make the logical cpu id available to the worker threads.
Now render_fragment() can easily addresss per-cpu data created by
create_context().
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Back in the day, there was no {create,destroy}_context(), so passing
num_cpus to just prepare_frame made sense. Modules then would
implicitly initialize themselves on the first prepare_frame() call
using a static initialized variable.
Since then things have been decomposed a bit for more sophisticated
(and cleaner) modules. It can be necessary to allocate per-cpu data
structures and the natural place to do that is @ create_context(). So
this commit wires that up.
A later commit will probably have to plumb a "current cpu" identifier
into the render_fragment() function. Because a per-cpu data structure
isn't particularly useful if you can't easily address it from within
your execution context.
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Adds:
rototiller_lookup_module()
rototiller_get_modules()
rototiller_module_render()
there should probably be more helpers for dealing with context create
and destroy, but this is enough for some experimentation.
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Wire up support for module settings, yes it's that small a change.
I've forward-declared the settings related types in rototiller.h, if
a module wants to actually wire up the .setup() method they'll need
to include settings.h.
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Add a hook for post-render serialized frame completion,
some of the renderers may have state to cleanup after rendering
a frame.
A future commit may change add a return value to control flow for
features like multi-pass rendering within a given module.
The raytracer for example may want to add concurrently executed
post filters, and having a non-void return from finish_frame()
would be a tidy way to tell rototiller "go back to prepare->render
for this context" as many times as necessary, keeping the pass state
in the context.
For now its return is void however, as I just need a cleanup hook
as the raytracer becomes more stateful per frame with a BIH spatial
index in the works.
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Rather than laying out all fragments in a frame up-front in
ray_module_t.prepare_frame(), return a fragment generator
(rototiller_fragmenter_t) which produces the numbered fragment
as needed.
This removes complexity from the serially-executed
prepare_frame() and allows the individual fragments to be
computed in parallel by the different threads. It also
eliminates the need for a fragments array in the
rototiller_frame_t, indeed rototiller_frame_t is eliminated
altogether.
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introduces create_context() and destroy_context() methods, and adds a
'void *context' first parameter to the module methods.
If a module doesn't supply create_context() then NULL is simply passed
around as the context, so trivial modules can continue to only implement
render_fragment().
A subsequent commit will update the modules to encapsulate their global
state in module-specific contexts.
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Undecided on wether rototiller_frame_t should be fb_frame_t or not,
may change later.
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Adding more context to the name in anticipation of adding a prepare_frame()
method to the module struct.
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Make consistent with the source directory structure naming.
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Restoring some organizational sanity since adopting autotools.
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