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2022-05-21modules/*: first stab at utilizing supplied seedsVito Caputo
This is a mostly mechanical change of using rand_r() in place of rand(), using the provided seed as the seed state. There's some outstanding rand()s outside of create_context() which should probably get switched over, with the seed being stowed in the context struct. I didn't bother going deeper on this at the moment in the interests of getting to sleep soon.
2022-05-21modules/voronoi: silence warning about fmt mismatchVito Caputo
n_cells is a size_t, use %zu clang complained, gcc doesn't, huh
2022-05-21til: supply a seed to til_module_t.create_context()Vito Caputo
In the recent surge of ADD-style rtv+compose focused development, a bunch of modules were changed to randomize initial states at context_create() so they wouldn't be so repetitive. But the way this was done in a way that made it impossible to suppress the randomized initial state, which sometimes may be desirable in compositions. Imagine for instance something like the checkers module, rendering one module in the odd cells, and another module into the even cells. Imagine if these modules are actually the same, but if checkers used one seed for all the odd cells and another seed for all the even cells. If the modules used actually utilized the seed provided, checkers would be able to differentiate the odd from even by seeding them differently even when the modules are the same. This commit is a step in that direction, but rototiller and all the composite modules (rtv,compose,montage) are simply passing rand() as the seeds. Also none of the modules have yet been modified to actually make use of these seeds. Subsequent commits will update modules to seed their pseudo-randomized initial state from the seed value rather than always calling things like rand() themselves.
2022-05-03modules/voronoi: slightly underscale to prevent OOB accessVito Caputo
We don't actually want to produce indices 0-width and 0-height
2022-05-01modules/*: make use of generic fragmentersVito Caputo
Just one case, modules/submit, was using 32x32 tiles and is now using 64x64. I don't expect it to make any difference. While here I fixed up the num_cpus/n_cpus naming inconsistencies, normalizing on n_cpus.
2022-05-01til: wire n_cpus up to the fragmenter functionVito Caputo
Fragmenting is often dimensioned according to the number of cpus, and by not supplying this to the fragmenter it was made rather common for module contexts to plumb this themselves - in some cases incorporating a context type/create/destroy rigamarole for the n_cpus circuit alone. So just plumb it in libtil, and the prepare_frame functions can choose to ignore it if they have something more desirable onhand. Future commits will remove a bunch of n_cpus from module contexts in favor of this.
2022-04-29modules/voronoi: voronoi diagram moduleVito Caputo
This adds a voronoi diagram module, which when used as an overlay produces a mosaic effect. Some settings: cells=N number of voronoi cells randomize={on,off} randomizes the cell locations every frame dirty={on,off} uses a faster sloppy/dithery-looking method Some TODO items: - use a more space efficient representation of the distance buffer, maybe use uint16_t relative offsets into the cells rather than pointers - capping their quantity to 64KiB - anti-alias edges between cells
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