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Collection of software-rendered graphics hacks supporting libdrm and SDL2
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ray
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Author
2023-01-10
*: introduce paths for module contexts
Vito Caputo
2022-08-07
til: til_fb_fragment_t **fragment_ptr all the things
Vito Caputo
2022-06-10
til: introduce til_frame_plan_t and .cpu_affinity
Vito Caputo
2022-06-10
til: add ticks to til_module_context_t
Vito Caputo
2022-05-29
*: pivot to til_module_context_t
Vito Caputo
2022-05-21
til: supply a seed to til_module_t.create_context()
Vito Caputo
2022-05-01
modules/*: make use of generic fragmenters
Vito Caputo
2022-05-01
til: wire n_cpus up to the fragmenter function
Vito Caputo
2022-04-24
*: s/void */til_setup_t */
Vito Caputo
2022-03-30
*: wire up context-specific setup instances
Vito Caputo
2022-03-19
*: drop til_module_t.license
Vito Caputo
2021-10-01
*: librototiller->libtil
Vito Caputo
2021-02-14
*: split rototiller.[ch] into lib and main
Vito Caputo
2020-01-25
rototiller: introduce ticks and wire up to modules
Vito Caputo
2020-01-12
libs/ray: decouple film and frame dimensions
Vito Caputo
2019-11-24
rototiller: rototiller_fragmenter_t s/num/number/
Vito Caputo
2019-11-23
rototiller: pass cpu to .render_fragment()
Vito Caputo
2019-11-23
rototiller: pass num_cpus to .create_context()
Vito Caputo
2019-11-13
ray: add rudimentary gamma correction
Vito Caputo
2018-03-19
modules/ray: #include libray headers w/subdirs
Vito Caputo
2018-03-19
ray: libize raytracer core, introduces src/libs
Vito Caputo
2018-02-28
ray: implement distance-based light brightness
Vito Caputo
2018-02-27
autotools: remove vestigial ROTOTILLER_* vars
Vito Caputo
2017-12-23
ray: constify input scene and camera parameters
Vito Caputo
2017-12-23
ray: constify all ray_3f_t method parameters
Vito Caputo
2017-12-23
ray: split object render from object description
Vito Caputo
2017-12-10
ray: split scene data from render state
Vito Caputo
2017-12-10
ray: add module context ray_context_t
Vito Caputo
2017-12-10
ray: trivial formatting changes
Vito Caputo
2017-09-29
ray: remove unused ray_scene_t.n_{lights,objects}
Vito Caputo
2017-09-17
ray: stop recurring below a relevance threshold
Vito Caputo
2017-09-15
modules/*: cease dividing stride by 4
Vito Caputo
2017-09-14
ray: switch to the tiling fragmenter
Vito Caputo
2017-09-14
*: use fragment generator
Vito Caputo
2017-09-14
ray: simplify object iterators using sentinel type
Vito Caputo
2017-09-13
ray: cleanup ray_camera_frame_t fragments
Vito Caputo
2017-09-12
ray: don't assume x_alpha is 0 at begin or y_step
Vito Caputo
2017-08-15
ray: misc computational fixups
Vito Caputo
2017-08-07
ray: more fragments for better thread utilization
Vito Caputo
2017-06-03
ray: convert from recursive to iterative tracing
Vito Caputo
2017-06-02
ray: skip intersection tests on reflector objects
Vito Caputo
2017-06-02
ray: precompute primary ray for ray_object_sphere_t
Vito Caputo
2017-06-02
ray: precompute primary ray for ray_object_plane_t
Vito Caputo
2017-06-02
ray: plumb depth and camera to objects
Vito Caputo
2017-06-02
ray: separate lights from objects
Vito Caputo
2017-06-02
ray: simplify trace_ray inner loop slightly
Vito Caputo
2017-06-01
ray: move shadow check to a function
Vito Caputo
2017-06-01
ray: perform ambient light color scale in prepare
Vito Caputo
2017-06-01
ray: move max depth check out of trace_ray()
Vito Caputo
2017-05-27
ray: inline ray_object_* switch functions
Vito Caputo
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