Age | Commit message (Expand) | Author |
---|---|---|
2017-06-02 | ray: plumb depth and camera to objects | Vito Caputo |
2017-06-02 | ray: separate lights from objects | Vito Caputo |
2017-06-02 | ray: simplify trace_ray inner loop slightly | Vito Caputo |
2017-06-01 | ray: move shadow check to a function | Vito Caputo |
2017-06-01 | ray: perform ambient light color scale in prepare | Vito Caputo |
2017-06-01 | ray: move max depth check out of trace_ray() | Vito Caputo |
2017-05-27 | ray: use approximate power in specular reflection | Vito Caputo |
2017-05-12 | ray: add ray_scene_prepare() object precomputing | Vito Caputo |
2017-04-22 | ray: remove vestigial ray_threads code | Vito Caputo |
2017-02-14 | ray: add highlight exponent to ray_surface_t | Vito Caputo |
2017-02-09 | ray: remove redundant recursion depth increment | Vito Caputo |
2017-01-18 | *: move source into src/ subdir | Vito Caputo |