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path: root/src/modules/ray/ray_object.h
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2017-05-12ray: add ray_scene_prepare() object precomputingVito Caputo
Just embed a _prepared struct in the object where precomputed stuff can be cached. Gets called once before rendering, which ends up calling the object-specific ray_object_$type_prepare() methods per object.
2017-01-18*: move source into src/ subdirVito Caputo
Restoring some organizational sanity since adopting autotools.
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