Age | Commit message (Collapse) | Author |
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Wire up seed via til_module_context.seed in the obvious manner,
minimal change to the code, no functional difference besides
giving pixbounces instances an isolated random seed state.
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Also wire this up to the til_module_context_new() helper and
all its callers.
This is in preparation for modules doing more correct delta-T
derived animation.
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While testing a checkers change that fills cells using other
modules, ASAN kept tripping on pixbounce:
==147817==ERROR: AddressSanitizer: heap-buffer-overflow on address 0x7fc78a31c10c at pc 0x55b30cd406e2 bp 0x7fc790afd0d0 sp 0x7fc790afd0c8
WRITE of size 4 at 0x7fc78a31c10c thread T2
#0 0x55b30cd406e1 in til_fb_fragment_put_pixel_unchecked pixbounce.c
#1 0x55b30cd3f8ae in pixbounce_render_fragment pixbounce.c
#2 0x55b30cd1dffb in module_render_fragment til.c
#3 0x55b30cd1d989 in til_module_render (/home/foo/src/rototiller/build/src/rototiller+0x134989)
#4 0x55b30cd22534 in checkers_render_fragment checkers.c
#5 0x55b30cd14681 in thread_func til_threads.c
#6 0x7fc792b3d5c1 in start_thread pthread_create.c
#7 0x7fc792bc2583 in __clone (/usr/lib/libc.so.6+0x112583)
0x7fc78a31c10c is located 2276 bytes to the right of 1228840-byte region [0x7fc78a1ef800,0x7fc78a31b828)
allocated by thread T0 here:
#0 0x55b30cccf219 in __interceptor_malloc (/home/foo/src/rototiller/build/src/rototiller+0xe6219)
#1 0x7fc792d0e528 (/usr/lib/libSDL2-2.0.so.0+0x39528)
Thread T2 created by T0 here:
#0 0x55b30cc3cfa8 in pthread_create (/home/foo/src/rototiller/build/src/rototiller+0x53fa8)
#1 0x55b30cd13fff in til_threads_create (/home/foo/src/rototiller/build/src/rototiller+0x12afff)
#2 0x55b30cd1d573 in til_init (/home/foo/src/rototiller/build/src/rototiller+0x134573)
#3 0x55b30cd08f6c in main (/home/foo/src/rototiller/build/src/rototiller+0x11ff6c)
#4 0x7fc792add30f in __libc_start_call_main libc-start.c
SUMMARY: AddressSanitizer: heap-buffer-overflow pixbounce.c in til_fb_fragment_put_pixel_unchecked
Shadow bytes around the buggy address:
0x0ff97145b7d0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0ff97145b7e0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0ff97145b7f0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0ff97145b800: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0ff97145b810: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
=>0x0ff97145b820: fa[fa]fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0ff97145b830: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0ff97145b840: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0ff97145b850: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0ff97145b860: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0ff97145b870: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
Left alloca redzone: ca
Right alloca redzone: cb
==147817==ABORTING
---
Rather than spend time digging into pixbounce's arithmetic, just
using the checked variant for now.
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- modules now allocate their contexts using
til_module_context_new() instead of [cm]alloc().
- modules simply embed til_module_context_t at the start of their
respective private context structs, if they do anything with
contexts
- modules that do nothing with contexts (lack a create_context()
method), will now *always* get a til_module_context_t supplied
to their other methods regardless of their create_context()
presence. So even if you don't have a create_context(), your
prepare_frame() and/or render_fragment() methods can still
access seed and n_cpus from within the til_module_context_t
passed in as context, *always*.
- modules that *do* have a create_context() method, implying they
have their own private context type, will have to cast the
til_module_context_t supplied to the other methods to their
private context type. By embedding the til_module_context_t at
the *start* of their private context struct, a simple cast is
all that's needed. If it's placed somewhere else, more
annoying container_of() style macros are needed - this is
strongly discouraged, just put it at the start of struct.
- til_module_create_context() now takes n_cpus, which may be set
to 0 for automatically assigning the number of threads in its
place. Any non-zero value is treated as an explicit n_cpus,
primarily intended for setting it to 1 for single-threaded
contexts necessary when embedded within an already-threaded
composite module.
- modules like montage which open-coded a single-threaded render
are now using the same til_module_render_fragment() as
everything else, since til_module_create_context() is accepting
n_cpus.
- til_module_create_context() now produces a real type, not void
*, that is til_module_context_t *. All the other module
context functions now operate on this type, and since
til_module_context_t.module tracks the module this context
relates to, those functions no longer require both the module
and context be passed in. This is especially helpful for
compositing modules which do a lot of module context creation
and destruction; the module handle is now only needed to create
the contexts. Everything else operating on that context only
needs the single context pointer, not module+context pairs,
which was unnecessarily annoying.
- if your module's context can be destroyed with a simple free(),
without any deeper knowledge or freeing of nested pointers, you
can now simply omit destroy_context() altogether. When
destroy_context() is missing, til_module_context_free() will
automatically use libc's free() on the pointer returned from
your create_context() (or on the pointer that was automatically
created if you omitted create_context() too, for the
bare til_module_context_t that got created on your behalf
anyways).
For the most part, these changes don't affect module creation.
In some ways this eases module creation by making it more
convenient access seed and n_cpus if you had no further
requirement for a context struct.
In other ways it's slightly annoying to have to do type-casts
when you're working with your own context type, since before it
was all void* and didn't require casts when assigning to your
typed context variables.
The elimination for requiring a destroy_context() method in
simple free() of private context scenarios removes some
boilerplate in simple cases.
I think it's a wash for module writers, or maybe a slight win for
the simple cases.
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In the recent surge of ADD-style rtv+compose focused development,
a bunch of modules were changed to randomize initial states at
context_create() so they wouldn't be so repetitive.
But the way this was done in a way that made it impossible to
suppress the randomized initial state, which sometimes may be
desirable in compositions. Imagine for instance something like
the checkers module, rendering one module in the odd cells, and
another module into the even cells. Imagine if these modules are
actually the same, but if checkers used one seed for all the odd
cells and another seed for all the even cells. If the modules
used actually utilized the seed provided, checkers would be able
to differentiate the odd from even by seeding them differently
even when the modules are the same.
This commit is a step in that direction, but rototiller and all
the composite modules (rtv,compose,montage) are simply passing
rand() as the seeds. Also none of the modules have yet been
modified to actually make use of these seeds.
Subsequent commits will update modules to seed their
pseudo-randomized initial state from the seed value rather than
always calling things like rand() themselves.
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Just adds TIL_FB_DRAW_FLAG_TEXTURABLE so callers can granularly
inhibit texturing if desired.
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Just one case, modules/submit, was using 32x32 tiles and is now
using 64x64. I don't expect it to make any difference.
While here I fixed up the num_cpus/n_cpus naming inconsistencies,
normalizing on n_cpus.
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In the interests of facilitating randomized automagic layered
compositing, tell the world when you're overlay-appropriate.
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This brings something resembling an actual type to the private
objects returrned in *res_setup. Internally libtil/rototiller
wants this to be a til_setup_t, and it's up to the private users
of what's returned in *res_setup to embed this appropriately and
either use container_of() or casting when simply embedded at the
start to go between til_setup_t and their private containing
struct.
Everywhere *res_setup was previously allocated using calloc() is
now using til_setup_new() with a free_func, which til_setup_new()
will initialize appropriately. There's still some remaining work
to do with the supplied free_func in some modules, where free()
isn't quite appropriate.
Setup freeing isn't actually being performed yet, but this sets
the foundation for that to happen in a subsequent commit that
cleans up the setup leaks.
Many modules use a static default setup for when no setup has
been provided. In those cases, the free_func would be NULL,
which til_setup_new() refuses to do. When setup freeing actually
starts happening, it'll simply skip freeing when
til_setup_t.free_func is NULL.
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Mechanical renaming of "zero" to "clear" throughout for this
context.
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Just rely on til_init()'s srand() ensuring things are fresh.
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This is a preparatory commit for cleaning up the existing sloppy
global-ish application of settings during the iterative _setup()
call sequences.
Due to how this has evolved from a very rudimentary thing
enjoying many assumptions about there ever only being a single
module instance being configured by the settings, there's a lot
of weirdness and inconsistency surrounding module setup WRT
changes being applied instantaneously to /all/ existing and
future context's renderings of a given module vs. requiring a new
context be created to realize changes.
This commit doesn't actually change any of that, but puts the
plumbing in place for the setup methods to allocate and
initialize a private struct encapsulating the parsed and
validated setup once the settings are complete. This opaque
setup pointer will then be provided to the associated
create_context() method as the setup pointer. Then the created
context can configure itself using the provided setup when
non-NULL, or simply use defaults when NULL.
A future commit will update the setup methods to allocate and
populate their respective setup structs, adding the structs as
needed, as well as updating their create_context() methods to
utilize those setups.
One consequence of these changes when fully realized will be that
every setting change will require a new context be created from
the changed settings for the change to be realized.
For settings appropriately manipulated at runtime the concept of
knobs was introduced but never finished. That will have to be
finished in the future to enable more immediate/interactive
changing of settings-like values appropriate for interactive
manipulation
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Originally the thinking was that rototiller modules would become
dlopen()ed shared objects, and that it would make sense to let
them be licensed differently.
At this time only some modules I have written were gplv3, Phil's
modules are all gplv2, and I'm not inclined to pivot towards a
dlopen model.
So this commit drops the license field from til_module_t,
relicenses my v3 code to v2, and adds a gplv2 LICENSE file to the
source root dir. As of now rototiller+libtil and all its modules
are simply gplv2, and anything linking in libtil must use a gplv2
compatible license - the expectation is that you just use gplv2.
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Largely mechanical rename of librototiller -> libtil, but
introducing a til_ prefix to all librototiller (now libtil)
functions and types where a rototiller prefix was absent.
This is just a step towards a more libized librototiller, and til
is just a nicer to type/read prefix than rototiller_.
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Minor cosmetic consistency fixup
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Most modules find themselves wanting some kind of "t" value increasing
with time or frames rendered. It's common for them to create and
maintain this variable locally, incrementing it with every frame
rendered.
It may be interesting to introduce a global notion of ticks since
rototiller started, and have all modules derive their "t" value from
this instead of having their own private versions of it.
In future modules and general innovations it seems likely that playing
with time, like jumping it forwards and backwards to achieve some
visual effects, will be desirable. This isn't applicable to all
modules, but for many their entire visible state is derived from their
"t" value, making them entirely reversible.
This commit doesn't change any modules functionally, it only adds the
plumbing to pull a ticks value down to the modules from the core.
A ticks offset has also been introduced in preparation for supporting
dynamic shifting of the ticks value, though no API is added for doing
so yet.
It also seems likely an API will be needed for disabling the
time-based ticks advancement, with functions for explicitly setting
its value. If modules are created for incorporating external
sequencers and music coordination, they will almost certainly need to
manage the ticks value explicitly. When a sequencer jumps
forwards/backwards in the creative process, the module glue
responsible will need to keep ticks synchronized with the
sequencer/editor tool.
Before any of this can happen, we need ticks as a first-class core
thing shared by all modules.
Future commits will have to modify existing modules to use the ticks
appropriately, replacing their bespoke variants.
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- fix bug for square fragments
- use create and destroy context hooks instead of globals
- refactor to allow fragment resizing
- handle extremely small fragments gracefully
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Mostly mechanical change, though threads.c needed some jiggering to
make the logical cpu id available to the worker threads.
Now render_fragment() can easily addresss per-cpu data created by
create_context().
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