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2023-06-13modules/mixer: add a fade style, make defaultVito Caputo
This is not optimized at all and tends to hurt the FPS significantly. This is one of those things that would hugely benefit from SIMD, but even without SIMD it could be done better. I just slapped together something obvious for now, as I'd like to focus more on the rkt side but need a better fader for scene transitions than style=flicker. Also changed {a,b}_module= preferred values to blank,compose so you see something happen if you just run --defaults. Otherwise, the compose,compose would just fade between two identical compositions invisibly.
2023-06-13modules/mixer: replace inputs= with {a,b}_module=Vito Caputo
Originally I was thinking a variadic inputs= like compose::layers would be desirable, with the T value's integer serving as an index into the inputs, and the fraction between the integers as the mixing T. But I changed my mind and am instead constraining mixer explicitly to two distinctly named modules; a_module= and b_module= with the T value 0-1 mapping to a-b.
2023-06-13modules/checkers: return -EINVAL on invalid module nameVito Caputo
Not sure why this was -ENOMEM, module lookups don't allocate anything...
2023-06-13til: til_module_setup() needs to finalize when no .setup()Vito Caputo
Commit 24911280 made til_setup_t required, and most setup code has already adopted til_module_setup_finalize() added in c94e4683 for this purpose. But til_module_setup()'s fall-through case when there's no til_module_t.setup() on the module being setup was missed. This broke running simple modules without a .setup() directly like --module=roto, oops. Fix is simple.
2023-06-13*: smattering of random small fixes to silence -WallVito Caputo
I thought the build was already using -Wall but that seems to not be the case, maybe got lost somewhere along the line or messed up in configure.ac After forcing a build with -Wall -Werror, these showed up. Fixed up in the obvious way, nothing too scary.
2023-06-13modules/checkers: introduce clear=,clear_color= settingsVito Caputo
Similar to fill= and fill_color=, these influence how to treat the "clear" cells. Until now "clear" cells would unconditionally just be cleared via til_fb_fragment_clear(). Now they can also be filled w/color,sampled,textured, and maybe in the future a clear_module= will also be introduced. Note that for now I've left the clear_color randomizer disabled, see code comments. Having this setting also makes me wonder if the "filled" cells should be optionally cleared using the "clear" setting first. Imagine a scenario where you have fill_module=shapes, and you want the color around the shape to match the clear color, for instance... Especially once you can pass a color down to the fill_module, controlling these things becomes more critical. There's definitely more work to do here.
2023-06-13modules/checkers: prefix fill_ to fill color+flagsVito Caputo
Preparatory commit for introducing equivalents for the "clear" cells. This renamed the color= setting to fill_color=, in addition to the internal naming.
2023-06-12til_settings: convert til_settings_new() to til_str_tVito Caputo
open_memstream() be gone
2023-06-12til: register contexts on-stream @ create timeVito Caputo
Module contexts are now discoverable via the stream a la til_stream_find_module_contexts(). The current architecture has the stream adding a reference to all the contexts registered. So even if they get unreferenced by their creators, they will linger on-stream. There's a gc mechanism til_stream_gc_module_contexts() which can be used to trigger a cleanup of contexts _only_ referenced by the stream. It's unclear as of yet if this is the way to go long-term, but it lets things work for now and allows some iterating and experimentation to see where to go next.
2023-06-12modules/rtv: gc module contexts on channel switchVito Caputo
This probably needs more work, but this at a minimum should prevent us from leaking contexts in the stream at the myriad paths we construct them at. Context registration replaces what's at the existing path, but rtv produces all sorts of setup paths, and I haven't added any explicit unregistration of contexts at this time. That might change, but for now let's just use this gc mechanism even if it's a temporary hack.
2023-06-12til_args: introduce --print-module-contextsVito Caputo
Some rudimentary instrumentation for monitoring the active module contexts alongside the pipes You probably want to redirect stderr to a file when using --print-pipes and/or --print-module-contexts... e.g. ``` rototiller --defaults --go --print-pipes --print-module-contexts 2>/dev/null ``` or, if you still want to monitor FPS or log_channels=on in rtv, 2>/file/to/tail then tail -F /file/to/tail in another terminal.
2023-06-12til_setup: replace memstream use with til_str_tVito Caputo
Just more open_memstream() elimination
2023-06-12til: introduce "ref" built-in moduleVito Caputo
This opens up the possibility of referencing contexts on-stream by-path anywhere a module may be used: ref,path=/path/to/existing/context Currently the path lookup is performed @ render time, and a reference is taken on the context found there on the first time it's located. That reference is then held in the ref's context until its context is destroyed. There are more details to flesh out, and what probably needs to happen is some til_stream API for maintaining the reference in the event that the context at that path gets replaced. Due to refcounting, the referenced context will persist even if the stream-resident instance goes away, but there should probably be a way for that replacement to invalidate the existing references so they replace theirs with a fresh lookup at the path... Either way this is a good start. With this addition you can effectively implement scene transitions in rkt, via the mixer module, something like (sans proper escaping): mixer,a_module=ref\,path=/foo/previous/ctxt,b_module=ref\,path=/foo/next/ctxt
2023-06-12til_stream: introduce on-stream registered contextsVito Caputo
In order for modules like rkt to be able to do integrated transitions, there must be a way for discovering existing module contexts by path and using them for rendering in new compositions. This is a first stab at something along those lines. The whole multiple contexts at the same path pattern has been partially handled in this implementation, but I think it will just be going away and checkers::fill_module refactored to not do that.
2023-06-12til_settings: pivot settings path printing to til_strVito Caputo
This eliminates more open_memstream() usage in favor of the new til_str stuff. While here I've split up the path construction API exposing the til_str oriented variants, rather than only providing a FILE*-oriented API. This way you just use the FILE* stuff when convenient (like printing to stdout/stderr) and go til_str_t when you're building up a buffer. Such is life in a sans-open_memstream-world. Also while here the FILE*-oriented settings path printers were renamed s/print/fprint/g hence touching setup.c
2023-06-12til_module_context: refcount module contextsVito Caputo
This becomes necessary in a world with externall-discoverable-on-stream-contexts that can be arbitrarily referenced by other contexts. There will probably be more complexity necessary for invalidating references, but this is a start.
2023-06-12til_settings: migrate til_settings_as_arg() to til_strVito Caputo
First elimination of open_memstream() usage...
2023-06-12til_str: add preliminary growable string typeVito Caputo
Preparation for eliminating open_memstream() usage...
2023-06-11til: drop open_memstream() in til_get_module_names()Vito Caputo
open_memstream() isn't implemented by windows (not even mingw)
2023-06-11build: move -D_GNU_SOURCE to CFLAGSVito Caputo
drm_fb.c did this locally for asprintf() but since then rand_r and open_memstream have entered the picture as well... this hasn't been a problem on gnu/linux builds but let's just globally go _GNU_SOURCE for now. In mingw land I suspect open_memstream in particular is going to be a PITA and require replacement, judging from search results anyways
2023-06-11modules/mixer: add rudimentary mixer meta moduleVito Caputo
this is very early/unfinished, hence experimental flag
2023-06-11modules/compose: destroy_context() can't get passed NULLVito Caputo
The modules don't have to defend against this, vestigial from simpler times
2023-06-09modules/compose: remove some vestigial junkVito Caputo
compose must have been derived from rtv originally, which uses txt.h.
2023-06-08modules/rkt: drop vestigial module_setupVito Caputo
a390e82 stopped using this, but didn't remove it. As it was initialized to NULL, it was deffectively all a NOOP.
2023-06-08til_stream: name pipe-oriented stream api as suchVito Caputo
When all the stream encapsulated were pipes/taps, naming was less precise. With module contexts in the process of being registered in the stream, there's a need to distinguish things more. This is a largely mechanical naming change...
2023-06-08modules/rkt: detect errors when creating scene contextsVito Caputo
The return value was just being ignored previously, and that really starts mattering in a world with contexts finding others by user-supplied paths making such failures far more likely.
2023-06-06modules/compose: remove vestigial TODO commentsVito Caputo
These are already reality as of late
2023-06-06til_stream: drop redundant til_stream_pipe_t typedefVito Caputo
This is already in the header
2023-06-05modules/checkers: use til_module_create_contexts() for fill_moduleVito Caputo
Just a boring replacement of the ad-hoc n_cpus context creates for the fill_module contexts with the newly added libtil equivalent function. Future commits will expand the libtil side to get module contexts registered for discovery purposes on-stream. This change moves a bit closer towards that goal...
2023-06-05til: introduce til_module_create_contexts() variantVito Caputo
checkers::fill_module is presently implemented via creating n_cpus identical module contexts, each having n_cpus=1. Establishing a set of cloned per-cpu contexts, allowing threaded rendering using any fill_module, regardless of if that module internally implements threaded rendering. This works fine, but creates some awkwardness for a future where contexts are registered and discoverable within the stream at their respective setup's path. In the checkers::fill_module case, there would be n_cpus contexts at the same path since they share the same til_setup_t. Those need to be dealt with gracefully, ideally making the clones available to another potentially clone-needing module (imagine a checkers::fill_module transitionining to another checkers::fill_module situation, where the transitioned-to fill_module refers to the context by path, it should get all the contexts out of the stream as-is) In this commit I'm adding a more formalized method of creating multiple contexts from the same set of parameters, in preparation for a future where module contexts get registered on the stream at their til_setup_t.path. By putting the cloned creates behind the til API it should at least be relatively trivial to get the on-stream context registration to capture the multiple contexts.
2023-06-05til_limits: introduce til_limits.h w/TIL_MAXCPUS insideVito Caputo
This makes TIL_MAXCPUS a proper thing
2023-06-05til_util: actually enforce TIL_MAXCPUS uniformlyVito Caputo
The win32 and mach builds were free to violate this, as it's always just been a local define for putting some kind of bound on the linux "/sys/devices/system/cpu/cpuN" probing loop. But in preparation for moving TIL_MAXCPUS out to til_util.h for public consumption in sizing per-cpu arrays, it needs to actually be enforced consistently as an upper bound cap. That way everything can safely assume n_cpus won't ever exceed TIL_MAXCPUS.
2023-06-05til_stream: s/buckets/pipe_buckets/Vito Caputo
Mechanical rename in preparation for context buckets for hashing all contexts existing on a stream.
2023-06-03modules/rtv: plug non-snow-channel til_setup_t leakVito Caputo
Somewhere along the line this leak was created, there's been a lot of activity surrounding this stuff so it's unsurprising. A little janky surrounding the conditional on snow module, but that's just how snow is handled today - it doesn't get randomized like the other channels do.
2023-06-03til,modules/rtv: supply settings to til_module_setup_randomize()Vito Caputo
Rather than creating an orphaned settings instance private to til_module_setup_randomize(), the function now requires the settings instance be provided. The one remaining caller of this function is modules::rtv. Now that rtv is responsible for creating the settings beforehand, and the settings may be created with a path prefix, rtv gets its til_module_context_t->setup.path prefixed for all the channel settings. Another improvement is now the channel settings instance gets created from the module name as the settings string. So while it's not yet possible to sparsely specify settings with others being randomized, at least now when log_channels=on is in effect, the printed args include the top-level channel module. Having proper complete paths for the rtv channel modules is especially visible in --print-paths output FYI. An interesting test for exercising all this is: ``` $ src/rototiller --module=rtv,duration=0,context_duration=0,snow_module=none,channels=all,log_channels=on --print-pipes --defaults --go 2>/tmp/channels in another terminal: $ tail -F /tmp/channels ``` watch the chaos unfold
2023-06-03til: fix spurious empty res_arg in til_module_setup_randomize()Vito Caputo
r variable is checked for zero(success) before writing to *res_arg, but could be left uninitialized (especially in a future scenario where an incoming til_settings_t is fully populated and described).
2023-06-03til_settings: add an optional til_settings_t.prefixVito Caputo
Preparatory commit for bridging the gap separating a baked til_setup_t from a runtime-populated descendant til_settings_t like modules::rtv produces for its channels via til_module_setup_randomize(). For these currently orphaned til_settings_t instances we don't readily have access to the logical ancestor til_settings_t that was used to produce the module_context's bound til_setup_t. But we don't really need the ancestor til_settings_t, all we _really_ want is the ancestral path to prefix the orphan til_settings_t instances. So this commit introduces supplying a prefix which gets prepended to paths printed via the settings instance. A later commit will make use of this in modules::rtv when producing the settings instance passed to til_module_setup_randomize()
2023-06-03til_settings: free til_settings_t.labelVito Caputo
These were being leaked by til_esttings_free()
2023-06-03til: skip described settings in til_module_setup_randomize()Vito Caputo
Preparatory commit for when settings are supplied by caller, potentially populated and described.
2023-06-03til_settings: drop desc from til_settings_add_value()Vito Caputo
In a world where "describing" settings is an iterative process, especially post-nested-settings which are realized via the desc-applying process, it's better to not even offer desc-setting while adding a new setting. This commit just gets rid of that. The one caller that was passing a non-NULL desc to til_settings_add_value(), til_module_setup_randomize(), was redundantly doing so since the subsequent desc-processing was assigning it again anyways. Future commits will likely change til_module_setup_randomize() use a non-NULL desc for skipping desc-applying, which wouldn't even work if it was always setting the desc @ add time. That becomes necessary for partially randomizing sparsely-populated settings.
2023-06-03modules/montage: introduce tiles= setting, stop randomizingVito Caputo
Montage would randomize orphaned setting instances for the participating modules @ context create time. This not only produced montage tiles one couldn't configure via settings even if they wanted to, but it also produced partial paths due to the orphaned settings instances. With this commit montage tiles are configurable in the same way compose::layers are; a comma-separated list of modules with settings accompanying them. Randomizing is no longer performed, but if seen via something like rtv, that randomizer will operate on the regular setup machinery to produce randomized montages. One new ability delivered with tiles= is you can specify the same module repeatedly to produce a tiled display of the same thing. Those instances may have the same or different settings, it's totally controllable. This also opens up the future for more interesting things like shiftng ticks in the montage tiles... imagine showing the same module a few times in each row, but offsetting ticks into the future/past in the columns. For ticks-driven modules, you'd see the future/past frames side by side, like a flipbook effect. This leaves rtv as the only til_module_setup_randomize() caller remaining...
2023-06-03til: add exclusions to til_get_module_names()Vito Caputo
There's often a need to exclude specific modules, though it's often a hacky kludge. It's something relied upon currently for preventing dangerous recursion scenarios, which will likely get fixed up more robustly in the future.
2023-06-03til_settings,setup: introduce til_setting_spec_t.override()Vito Caputo
In situations where modules wish to alias setting values like expanding "all" -> "mod0,mod1,mod2,mod3" they need a way to intercept the value-acceptance @ desc-assignment time in the front-end. This optional override() function does just that when present in the spec. The current setting's value is passed to the override, and if what's returned differs from what was passed (by pointer value), then the current value is freed and the override takes its place. The override function is expected to _always_ return non-NULL; either the value provided, or a newly allocated value override. The override function must never free the supplied value, that's the front-end's job in applying the override. The override() must return NULL on errors, which are assumed to be limited to ENOMEM failures.
2023-06-03til: add til_get_module_names() helperVito Caputo
Composite modules that want to provide "all" aliases for modules like rtv have to construct a comma-separated string of all module names, usually filtered by some flags. This helper does just that, but it does add yet another open_memstream() user to revisit when those all get fixed up.
2023-06-03modules/compose: drop redundant til_module_t*Vito Caputo
Once til_module_context_t.module was introduced, this vestigial module member @ compose_layer_t.module became redundant. So here it's dropped in the obvious manner, but the compose_layer_t struct is retained despite only having til_module_context_t* now. This is in anticipation of future additions where compose settings may set per-layer/texture rendering behaviors (think alpha, colors, texturing toggles, etc)
2023-06-03til_settings: require value in til_settings_add_value()Vito Caputo
There doesn't seem to be a use case for inserting NULL-value settings, and it's ergonomic to assume a til_setting_t.value is always a non-NULL heap-allocated string.
2023-06-01modules/rkt: deprecate seq_module= in favor of scenes=Vito Caputo
This drops the seq_module= setting in favor of a scenes= setting in the same style of compose::layers; a nested settings instance composed of more nested settings instances, one per scene. A nice side-effect of this change is it no longer uses til_module_setup_randomize() at all, which was being used to mix up the seq_module's settings in a pre-nested-settings world. A new Rocket sync track is introduced named "$context_path:scene" for selecting which scene to render. For now all scenes get created @ context create time, and persist for the entire rkt context lifetime. In the future the context lifetimes might become explicitly controllable with separate Rocket tracks used as booleans. This becomes relevant once modules can make use of existing contexts located within the stream at their respective context paths. Something necessary for integrated transitions between scenes using stuff like fade modules which haven't been added yet. With this change you can already enumerate a set of scenes in the rkt settings string, each 100% explicitly configured, and have Rocket track data select which scene to render on the timeline, and manipulate the taps at their scene-specific context-path-derived track names. In addition to the need for modules picking up existing contexts on the stream, rkt probably needs a way to interactively add/remove/modify scenes then spit out the serialized settings string for the current state of the world. As these aren't functionalities provided by GNU Rocket, and it's unclear how receptive upstream GNU Rocket/glrocket maintainers would be to such additions, rkt will likely first add another listener for a strictly scenes-editing client to connect alongside the GNU Rocket stuff. Just something that shows the current scenes table, and provides a way to edit/add/remove rows there, with the changes realized in rkt real-time. Then the Rocket Editor will just continue using the rkt:scene track to numerically index into this scenes table, without the Rocket Editor having any visibility or awareness of what's going on in that table. Probably ok as an initial stab at making demos with this stack.
2023-06-01modules/rkt: use local variable for rkt_setup_t*Vito Caputo
Mechanical change removing some rkt_setup_t* casting verbosity in rkt_create_context()
2023-06-01modules/rkt: use helper for pipe track namesVito Caputo
This eliminates the ad-hoc track_name[] allocation and construction, since the track_name wasn't being used after getting the track anyways. No point wasting the memory on it, and the little helper constructing the name on-stack exists now for another future use @ rkt_create_context().
2023-06-01modules/rkt: variadic warpper for sync_get_track()Vito Caputo
Preparatory commit for adding scenes and a $rkt_setup_path:scene track for selecting them. This will also likely replace the whole track_name allocation/construction in rkt_pipe_t since we don't actually make use of that name after getting the track (except maybe for debugging purposes)
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