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rototiller/.git
checkers-waves
checkers-waves-textureable-setting
droste
master
Collection of software-rendered graphics hacks supporting libdrm and SDL2
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2017-04-22
fb: add frame_{width,height} to fb_fragment_t
Vito Caputo
2017-04-22
*: /render/render_fragment/ in rototiller_module_t
Vito Caputo
2017-04-21
*: s/renderer/module/g
Vito Caputo
2017-04-21
sparkler: remove vestigial draw.h from Makefile.am
Vito Caputo
2017-02-14
ray: increase highlight exponent on shiny sphere
Vito Caputo
2017-02-14
ray: add highlight exponent to ray_surface_t
Vito Caputo
2017-02-12
ray: tweak surface properties
Vito Caputo
2017-02-12
ray: update copyright years
Vito Caputo
2017-02-12
ray: improve camera movement
Vito Caputo
2017-02-12
julia: add a morphing Julia set renderer
Vito Caputo
2017-02-12
ray: fixup ray_object_plane_intersects_ray() bug
Vito Caputo
2017-02-12
ray: remove vestigial stdio.h include
Vito Caputo
2017-02-10
ray: implement all orders in ray_euler_basis()
Vito Caputo
2017-02-09
ray: remove redundant recursion depth increment
Vito Caputo
2017-02-09
ray: fix mistake in ray:sphere intersection math
Vito Caputo
2017-02-08
Consolidate fb_fragment_t interactions
Vito Caputo
2017-02-07
plasma: add a plasma renderer
Vito Caputo
2017-02-03
*: use fb_fragment_zero() instead of memset()
Vito Caputo
2017-02-03
fb: add fb_fragment_zero() helper
Vito Caputo
2017-02-03
stars: use fb_fragment_put_pixel_unchecked()
Vito Caputo
2017-02-03
sparkler: drop draw.h
Vito Caputo
2017-02-03
sparkler: use fb.h put_pixel helpers
Vito Caputo
2017-02-03
fb: add pixel drawing helpers
Vito Caputo
2017-02-03
rototiller: extricate draw_pixel() bounds checking
Vito Caputo
2017-02-03
fb: add fragment bounds checking helper
Vito Caputo
2017-01-18
Merge build system cleanups
Vito Caputo
2017-01-18
autotools: s#../../#@top_srcdir@/src#
Vito Caputo
2017-01-18
*: move source into src/ subdir
Vito Caputo
2017-01-17
fb: require 2+ pages in fb_new()
Vito Caputo
2017-01-10
stars: two bugfixes
Vito Caputo
2017-01-10
stars: fixed bug in opacity calculation (starslib)
Philip J Freeman
2017-01-10
pull fix in draw.h from sparkler to stars (78d9c385ae3a1939e059c674ba5649df99...
Philip J Freeman
2017-01-10
*: update gitignore to include autoconf output
Vito Caputo
2017-01-10
build: add bootstrap script
Vito Caputo
2017-01-10
*: add .gitignore
Vito Caputo
2017-01-10
*: drop Makefile
Vito Caputo
2017-01-10
*: preliminary autotools adoption
Vito Caputo
2017-01-09
Merge pull request #4 from ph1l/stars
Vito Caputo
2017-01-09
stars: add starfield simulator from ph1l/stars
Philip J Freeman
2017-01-07
sparkler: stop scaling gravity vector every particle
Vito Caputo
2017-01-07
sparkler: don't age or sim on empty children either
Vito Caputo
2017-01-07
sparkler: add per-bsp (last) lookup cache
Vito Caputo
2017-01-07
sparkler: remove unnecessary cast to float
Vito Caputo
2017-01-07
sparkler: don't _particles_draw() empty children
Vito Caputo
2017-01-07
sparkler: move page clear before all particles ops
Vito Caputo
2017-01-07
sparkler: prefer *.5 to / 2
Vito Caputo
2017-01-07
sparkler: fix parens typo in draw_pixel
Vito Caputo
2017-01-03
ray: remove vestigial ray_scene.h includes
Vito Caputo
2017-01-02
roto: add TODO comment about faster lerp_color()
Vito Caputo
2017-01-02
roto: skip lerp of identical colors
Vito Caputo
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