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-rw-r--r--src/modules/montage/montage.c22
1 files changed, 8 insertions, 14 deletions
diff --git a/src/modules/montage/montage.c b/src/modules/montage/montage.c
index a45a32c..521ccfd 100644
--- a/src/modules/montage/montage.c
+++ b/src/modules/montage/montage.c
@@ -198,27 +198,21 @@ static void montage_render_fragment(void *context, unsigned ticks, unsigned cpu,
return;
}
-
/* since we're *already* in a threaded render of tiles, no further
* threading within the montage tiles is desirable, so the per-module
* render is done explicitly serially here in an open-coded ad-hoc
* fashion for now. FIXME TODO: move this into rototiller.c
*/
if (module->prepare_frame) {
- til_fragmenter_t unused;
-
- /* XXX FIXME: ignoring the fragmenter here is a violation of the module API,
- * rototiller.c should have a module render interface with explicit non-threading
- * that still does all the necessary fragmenting as needed.
- *
- * Today, I can get away with this, because montage is the only module that's
- * sensitive to this aspect of the API and it skips itself.
- */
+ til_fragmenter_t fragmenter;
+ unsigned fragnum = 0;
+ til_fb_fragment_t frag;
- module->prepare_frame(ctxt->contexts[fragment->number], ticks, 1, fragment, &unused);
- }
+ module->prepare_frame(ctxt->contexts[fragment->number], ticks, 1, fragment, &fragmenter);
- if (module->render_fragment)
- module->render_fragment(ctxt->contexts[fragment->number], ticks, 0, fragment);
+ while (fragmenter(ctxt->contexts[fragment->number], fragment, fragnum++, &frag))
+ module->render_fragment(ctxt->contexts[fragment->number], ticks, fragnum, &frag);
+ } else if (module->render_fragment)
+ module->render_fragment(ctxt->contexts[fragment->number], ticks, 0, fragment);
}
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