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-rw-r--r--src/main.c2
-rw-r--r--src/til_stream.c22
-rw-r--r--src/til_stream.h4
3 files changed, 25 insertions, 3 deletions
diff --git a/src/main.c b/src/main.c
index 70f83e2..daf1b24 100644
--- a/src/main.c
+++ b/src/main.c
@@ -487,7 +487,7 @@ int main(int argc, const char *argv[])
exit_if((r = til_audio_open(audio_ops, setup.audio_setup, &rototiller.audio)) < 0,
"unable to open audio: %s", strerror(-r));
- exit_if(!(rototiller.stream = til_stream_new()),
+ exit_if(!(rototiller.stream = til_stream_new(rototiller.audio)),
"unable to create root stream");
exit_if(!fps_setup(),
diff --git a/src/til_stream.c b/src/til_stream.c
index 5b9b59c..72dedb6 100644
--- a/src/til_stream.c
+++ b/src/til_stream.c
@@ -96,12 +96,14 @@ typedef struct til_stream_t {
unsigned frame;
const til_stream_hooks_t *hooks;
void *hooks_context;
+ til_audio_context_t *audio_context;
til_stream_pipe_t *pipe_buckets[TIL_STREAM_PIPE_BUCKETS_COUNT];
til_stream_module_context_t *module_context_buckets[TIL_STREAM_CTXT_BUCKETS_COUNT];
} til_stream_t;
-til_stream_t * til_stream_new(void)
+/* the caller must ensure audio_context persists, til_stream_free() will not free it */
+til_stream_t * til_stream_new(til_audio_context_t *audio_context)
{
til_stream_t *stream;
@@ -110,6 +112,7 @@ til_stream_t * til_stream_new(void)
return NULL;
pthread_mutex_init(&stream->mutex, NULL);
+ stream->audio_context = audio_context;
return stream;
}
@@ -207,6 +210,23 @@ int til_stream_unset_hooks(til_stream_t *stream, const til_stream_hooks_t *hooks
}
+/* An audio context is just a simple singleton per stream, nothing fancy currently.
+ * Any module that wants to produce audio just calls til_stream_get_audio_context()
+ * on the stream, and til_audio_queue() against that context if non-NULL. When
+ * the context is NULL audio-producing code should just not do anything.
+ *
+ * Nothing is done currently to prevent multiple modules from queueing audio and
+ * making an awful mess, this will probably get improved in the future. It's just
+ * up to the user/setup to not arrange multiple audio-generating modules on the
+ * same stream.
+ */
+til_audio_context_t * til_stream_get_audio_context(til_stream_t *stream)
+{
+ assert(stream);
+
+ return stream->audio_context;
+}
+
/* Taps the key-named type-typed pipe on the supplied stream.
* If this is the first use of the pipe on this stream, new pipe will be created.
* If the pipe exists on this stream, and the type/n_elems match, existing pipe will be used as-is.
diff --git a/src/til_stream.h b/src/til_stream.h
index e7b92e6..d72b139 100644
--- a/src/til_stream.h
+++ b/src/til_stream.h
@@ -24,6 +24,7 @@
#include "til_module_context.h"
#include "til_setup.h"
+typedef struct til_audio_context_t til_audio_context_t;
typedef struct til_stream_t til_stream_t;
typedef struct til_stream_module_context_t til_stream_module_context_t;
typedef struct til_stream_pipe_t til_stream_pipe_t;
@@ -44,13 +45,14 @@ typedef struct til_stream_hooks_t {
void (*pipe_dtor)(void *context, til_stream_t *stream, const void *owner, const void *owner_foo, const char *parent_path, const til_tap_t *tap); /* called immediately *after* pipe "destroyed" (withdrawn from stream) */
} til_stream_hooks_t;
-til_stream_t * til_stream_new(void);
+til_stream_t * til_stream_new(til_audio_context_t *audio_context);
til_stream_t * til_stream_free(til_stream_t *stream);
void til_stream_end(til_stream_t *stream);
int til_stream_active(til_stream_t *stream);
void til_stream_start_frame(til_stream_t *stream);
int til_stream_set_hooks(til_stream_t *stream, const til_stream_hooks_t *hooks, void *context);
int til_stream_unset_hooks(til_stream_t *stream, const til_stream_hooks_t *hooks);
+til_audio_context_t * til_stream_get_audio_context(til_stream_t *stream);
/* bare interface for non-module-context owned taps */
int til_stream_tap(til_stream_t *stream, const void *owner, const void *owner_foo, const char *parent_path, uint32_t parent_hash, const til_tap_t *tap);
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