diff options
Diffstat (limited to 'src/modules')
-rw-r--r-- | src/modules/checkers/checkers.c | 38 |
1 files changed, 32 insertions, 6 deletions
diff --git a/src/modules/checkers/checkers.c b/src/modules/checkers/checkers.c index 8875824..8656dfb 100644 --- a/src/modules/checkers/checkers.c +++ b/src/modules/checkers/checkers.c @@ -241,13 +241,13 @@ int checkers_fragment_tile_single(const til_fb_fragment_t *fragment, unsigned ti *(res_fragment->texture) = (til_fb_fragment_t){ .buf = fragment->texture->buf + (yoff * fragment->texture->pitch) - (y ? (yshift * fragment->texture->pitch) : 0) + (xoff - (x ? xshift : 0)), - .width = MIN(fragment->width - (xoff - xshift), x ? tile_size : (tile_size - xshift)), - .height = MIN(fragment->height - (yoff - yshift), y ? tile_size : (tile_size - yshift)), + .width = MIN(fragment->width - xoff + (x ? xshift : 0), x ? tile_size : (tile_size - xshift)), + .height = MIN(fragment->height - yoff + (y ? yshift : 0), y ? tile_size : (tile_size - yshift)), .x = x ? 0 : xshift, .y = y ? 0 : yshift, .frame_width = tile_size, .frame_height = tile_size, - .stride = fragment->texture->stride + (fragment->width - MIN(fragment->width - (xoff - xshift), x ? tile_size : (tile_size - xshift))), + .stride = fragment->texture->stride + (fragment->width - MIN(fragment->width - xoff + (x ? xshift : 0), x ? tile_size : (tile_size - xshift))), .pitch = fragment->texture->pitch, .cleared = fragment->texture->cleared, }; @@ -257,20 +257,46 @@ int checkers_fragment_tile_single(const til_fb_fragment_t *fragment, unsigned ti .texture = fragment->texture ? res_fragment->texture : NULL, /* TODO: copy pasta! */ .buf = fragment->buf + (yoff * fragment->pitch) - (y ? (yshift * fragment->pitch) : 0) + (xoff - (x ? xshift : 0)), - .width = MIN(fragment->width - (xoff - xshift), x ? tile_size : (tile_size - xshift)), - .height = MIN(fragment->height - (yoff - yshift), y ? tile_size : (tile_size - yshift)), + .width = MIN(fragment->width - xoff + (x ? xshift : 0), x ? tile_size : (tile_size - xshift)), + .height = MIN(fragment->height - yoff + (y ? yshift : 0), y ? tile_size : (tile_size - yshift)), .x = x ? 0 : xshift, .y = y ? 0 : yshift, // this is a little janky but leave frame_width to be set by render_fragment // so it can use the old frame_width for determining checkered state .frame_width = fragment->width, // becomes tile_size .frame_height = fragment->height, // becomes tile_size - .stride = fragment->stride + (fragment->width - MIN(fragment->width - (xoff - xshift), x ? tile_size : (tile_size - xshift))), + .stride = fragment->stride + (fragment->width - MIN(fragment->width - xoff + (x ? xshift : 0), x ? tile_size : (tile_size - xshift))), .pitch = fragment->pitch, .number = number, .cleared = fragment->cleared, }; + assert(res_fragment->width <= fragment->width); + assert(res_fragment->height <= fragment->height); + +#if 0 + fprintf(stderr, "incoming frame=%ux%u frag=%ux%u @=%ux%u, res frame=%ux%u fragwh=%ux%u fragxy=%ux%u off=%ux%u shift=%ux%u xy=%ux%u tsz=%u\n", + fragment->frame_width, + fragment->frame_height, + fragment->width, + fragment->height, + fragment->x, + fragment->y, + res_fragment->frame_width, + res_fragment->frame_height, + res_fragment->width, + res_fragment->height, + res_fragment->x, + res_fragment->y, + xoff, + yoff, + xshift, + yshift, + x, + y, + tile_size); +#endif + return 1; } |