diff options
Diffstat (limited to 'src/modules/ray')
-rw-r--r-- | src/modules/ray/ray.c | 34 |
1 files changed, 31 insertions, 3 deletions
diff --git a/src/modules/ray/ray.c b/src/modules/ray/ray.c index 4af9715..f442928 100644 --- a/src/modules/ray/ray.c +++ b/src/modules/ray/ray.c @@ -117,12 +117,38 @@ static ray_scene_t scene = { static float r; +typedef struct ray_context_t { + unsigned n_cpus; +} ray_context_t; + +static void * ray_create_context(void) +{ + return calloc(1, sizeof(ray_context_t)); +} + + +static void ray_destroy_context(void *context) +{ + free(context); +} + + +static int ray_fragmenter(void *context, const fb_fragment_t *fragment, unsigned num, fb_fragment_t *res_fragment) +{ + ray_context_t *ctxt = context; + + return fb_fragment_divide_single(fragment, ctxt->n_cpus * 64, num, res_fragment); +} + + /* prepare a frame for concurrent rendering */ -static void ray_prepare_frame(void *context, unsigned n_cpus, fb_fragment_t *fragment, rototiller_frame_t *res_frame) +static void ray_prepare_frame(void *context, unsigned n_cpus, fb_fragment_t *fragment, rototiller_fragmenter_t *res_fragmenter) { + ray_context_t *ctxt = context; + /* TODO experiment with tiled fragments vs. rows */ - res_frame->n_fragments = n_cpus * 64; - fb_fragment_divide(fragment, n_cpus * 64, res_frame->fragments); + ctxt->n_cpus = n_cpus; + *res_fragmenter = ray_fragmenter; /* TODO: the camera doesn't need the width and height anymore, the fragment has the frame_width/frame_height */ camera.width = fragment->frame_width, @@ -161,6 +187,8 @@ static void ray_render_fragment(void *context, fb_fragment_t *fragment) rototiller_module_t ray_module = { + .create_context = ray_create_context, + .destroy_context = ray_destroy_context, .prepare_frame = ray_prepare_frame, .render_fragment = ray_render_fragment, .name = "ray", |