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-rw-r--r--src/modules/ray/ray_scene.h20
1 files changed, 4 insertions, 16 deletions
diff --git a/src/modules/ray/ray_scene.h b/src/modules/ray/ray_scene.h
index 5c7cd5e..ff9c440 100644
--- a/src/modules/ray/ray_scene.h
+++ b/src/modules/ray/ray_scene.h
@@ -1,28 +1,16 @@
#ifndef _RAY_SCENE_H
#define _RAY_SCENE_H
-#include "fb.h"
-
-#include "ray_camera.h"
#include "ray_color.h"
-#include "ray_ray.h"
typedef union ray_object_t ray_object_t;
typedef struct ray_scene_t {
- ray_object_t *objects;
- ray_object_t *lights;
-
- ray_color_t ambient_color;
- float ambient_brightness;
+ ray_object_t *objects;
+ ray_object_t *lights;
- struct {
- ray_color_t ambient_light;
- ray_camera_frame_t frame;
- } _prepared;
+ ray_color_t ambient_color;
+ float ambient_brightness;
} ray_scene_t;
-void ray_scene_prepare(ray_scene_t *scene, ray_camera_t *camera);
-void ray_scene_render_fragment(ray_scene_t *scene, fb_fragment_t *fb_fragment);
-
#endif
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