diff options
Diffstat (limited to 'src/modules/ray/ray_object_light.h')
-rw-r--r-- | src/modules/ray/ray_object_light.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/modules/ray/ray_object_light.h b/src/modules/ray/ray_object_light.h index 44b59d4..a6213e8 100644 --- a/src/modules/ray/ray_object_light.h +++ b/src/modules/ray/ray_object_light.h @@ -3,6 +3,7 @@ #include <assert.h> +#include "ray_camera.h" #include "ray_light_emitter.h" #include "ray_object_light.h" #include "ray_object_point.h" @@ -19,20 +20,20 @@ typedef struct ray_object_light_t { } ray_object_light_t; -static void ray_object_light_prepare(ray_object_light_t *light) +static void ray_object_light_prepare(ray_object_light_t *light, ray_camera_t *camera) { } /* TODO: point is really the only one I've implemented... */ -static inline int ray_object_light_intersects_ray(ray_object_light_t *light, ray_ray_t *ray, float *res_distance) +static inline int ray_object_light_intersects_ray(ray_object_light_t *light, unsigned depth, ray_ray_t *ray, float *res_distance) { switch (light->emitter.type) { case RAY_LIGHT_EMITTER_TYPE_POINT: - return ray_object_point_intersects_ray(&light->emitter.point, ray, res_distance); + return ray_object_point_intersects_ray(&light->emitter.point, depth, ray, res_distance); case RAY_LIGHT_EMITTER_TYPE_SPHERE: - return ray_object_sphere_intersects_ray(&light->emitter.sphere, ray, res_distance); + return ray_object_sphere_intersects_ray(&light->emitter.sphere, depth, ray, res_distance); default: assert(0); } |