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Diffstat (limited to 'src/modules/ray/ray_3f.h')
-rw-r--r-- | src/modules/ray/ray_3f.h | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/src/modules/ray/ray_3f.h b/src/modules/ray/ray_3f.h new file mode 100644 index 0000000..8408abb --- /dev/null +++ b/src/modules/ray/ray_3f.h @@ -0,0 +1,161 @@ +#ifndef _RAY_3F_H +#define _RAY_3F_H + +#include <math.h> + +typedef struct ray_3f_t { + float x, y, z; +} ray_3f_t; + + +/* return the result of (a + b) */ +static inline ray_3f_t ray_3f_add(ray_3f_t *a, ray_3f_t *b) +{ + ray_3f_t res = { + .x = a->x + b->x, + .y = a->y + b->y, + .z = a->z + b->z, + }; + + return res; +} + + +/* return the result of (a - b) */ +static inline ray_3f_t ray_3f_sub(ray_3f_t *a, ray_3f_t *b) +{ + ray_3f_t res = { + .x = a->x - b->x, + .y = a->y - b->y, + .z = a->z - b->z, + }; + + return res; +} + + +/* return the result of (-v) */ +static inline ray_3f_t ray_3f_negate(ray_3f_t *v) +{ + ray_3f_t res = { + .x = -v->x, + .y = -v->y, + .z = -v->z, + }; + + return res; +} + + +/* return the result of (a * b) */ +static inline ray_3f_t ray_3f_mult(ray_3f_t *a, ray_3f_t *b) +{ + ray_3f_t res = { + .x = a->x * b->x, + .y = a->y * b->y, + .z = a->z * b->z, + }; + + return res; +} + + +/* return the result of (v * scalar) */ +static inline ray_3f_t ray_3f_mult_scalar(ray_3f_t *v, float scalar) +{ + ray_3f_t res = { + .x = v->x * scalar, + .y = v->y * scalar, + .z = v->z * scalar, + }; + + return res; +} + + +/* return the result of (uv / scalar) */ +static inline ray_3f_t ray_3f_div_scalar(ray_3f_t *v, float scalar) +{ + ray_3f_t res = { + .x = v->x / scalar, + .y = v->y / scalar, + .z = v->z / scalar, + }; + + return res; +} + + +/* return the result of (a . b) */ +static inline float ray_3f_dot(ray_3f_t *a, ray_3f_t *b) +{ + return a->x * b->x + a->y * b->y + a->z * b->z; +} + + +/* return the length of the supplied vector */ +static inline float ray_3f_length(ray_3f_t *v) +{ + return sqrtf(ray_3f_dot(v, v)); +} + + +/* return the normalized form of the supplied vector */ +static inline ray_3f_t ray_3f_normalize(ray_3f_t *v) +{ + ray_3f_t nv; + float f; + + f = 1.0f / ray_3f_length(v); + + nv.x = f * v->x; + nv.y = f * v->y; + nv.z = f * v->z; + + return nv; +} + + +/* return the distance between two arbitrary points */ +static inline float ray_3f_distance(ray_3f_t *a, ray_3f_t *b) +{ + return sqrtf(powf(a->x - b->x, 2) + powf(a->y - b->y, 2) + powf(a->z - b->z, 2)); +} + + +/* return the cross product of two unit vectors */ +static inline ray_3f_t ray_3f_cross(ray_3f_t *a, ray_3f_t *b) +{ + ray_3f_t product; + + product.x = a->y * b->z - a->z * b->y; + product.y = a->z * b->x - a->x * b->z; + product.z = a->x * b->y - a->y * b->x; + + return product; +} + + +/* return the linearly interpolated vector between the two vectors at point alpha (0-1.0) */ +static inline ray_3f_t ray_3f_lerp(ray_3f_t *a, ray_3f_t *b, float alpha) +{ + ray_3f_t lerp_a, lerp_b; + + lerp_a = ray_3f_mult_scalar(a, 1.0f - alpha); + lerp_b = ray_3f_mult_scalar(b, alpha); + + return ray_3f_add(&lerp_a, &lerp_b); +} + + +/* return the normalized linearly interpolated vector between the two vectors at point alpha (0-1.0) */ +static inline ray_3f_t ray_3f_nlerp(ray_3f_t *a, ray_3f_t *b, float alpha) +{ + ray_3f_t lerp; + + lerp = ray_3f_lerp(a, b, alpha); + + return ray_3f_normalize(&lerp); +} + +#endif |